VLS Roulette Forum

Main => Brainstorming => Topic started by: MATTJONO on August 27, 2011, 02:10:07 PM

Title: What will repeat 1number bet
Post by: MATTJONO on August 27, 2011, 02:10:07 PM
Following the trends of repeating last thew numbers.

A- Last number.
B- 2nd back.
C- 3rd back.     
Example.
23
16
22
16 trigg for B (22)
1   (16)
11 (1)
35  (11)
11 winner (35)
26 (11)
26 Trigger A (26)
19 (19)
2  (2)
2 winner (2)
30 (30)
.
... And on and on.  We are playing 1 number everyspin until reach target goal -80/+40.     

Hope all understands the way its played. Would be good to see what bankrool looks like after 1000spins.
Title: Re: What will repeat 1number bet
Post by: nitrix on August 29, 2011, 03:04:52 AM
I've been a guest for too long here and finally decided to make an account :]

Like every systems posted here, I'll do some programming & testing (with 10M spins from random. org).

I'll update my post when I have any results.

Status: Programming

~NitriX
Title: Re: What will repeat 1number bet
Post by: The Spiders Kiss on August 29, 2011, 04:04:37 AM
Quote from: nitrix on August 29, 2011, 03:04:52 AM
I've been a guest for too long here and finally decided to make an account :]

Like every systems posted here, I'll do some programming & testing (with 10M spins from random. org).

I'll update my post when I have any results.

Status: Programming

~NitriX

Hi NitriX
I would be very interested to see the results for this..thank you.

TSK
Title: Re: What will repeat 1number bet
Post by: nitrix on August 29, 2011, 02:22:46 PM
I figured you can't edit your own posts, so anyway:

- Starting always with an infinite bankroll, it can go either way +40 or -80.  When it reaches this point, the program resets its bankroll and also the history of the last 4 numbers spun.  BUT, the sessions won or lost are counted.

- You didn't mention one case scenario so that's how I implemented it: Only one trigger is played at a time.  If trigger A and trigger B are detected in the last 4 spins, like (13 25 13 13), trigger A will be played and trigger C ignored.

- In my program, triggers 'A,B,C' are named respectively '1,2,3'.

- The stats at the end shows HOW MANY sessions you won and sessions you lost.  According to MATTJONO, a winning session gives +40 units, and a losing one -80 units. . .  so I also have a Total BR calculated from that. 

>> Results here (after only 100k spins):

-----------[ Stats ]------------
Ws: 326
Ls: 255
Total bankroll: -7360

>> Oh btw, image here:
hxxp: i55. tinypic. com/vdegsy. png

>> In other words:
(Ws * 40) - (Ls * 80) = -7360.
You'd need a better ratio of winning vs.  losing sessions to make any profits.  At least winning twice more than losing to break even.  Maybe you could find a better betting scenario or use something else instead of flat betting. . .  but in my opinion a number can sleep for a pretty long time and I don't like betting on events being "due". . .

Looking forward for any tweaks, but I've seen better honestly.

Good luck (: