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The Dutch System

Started by Loek2000, October 21, 2012, 08:31:03 PM

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Loek2000

Backround.

We delay our responce on a loss later in time. So we are gonna be patient. A loss can turn back in winning. If not we respond to "force it back" into winning.
Play on an even change. Like red and black. Let's use the best betselections I know of. The forelast outcome is leading. It's good because in Roulette you get clusters. The pattern that we see the most is more collours of the same kind. The next is changing colors like red,black,red,black,red etc. You only gonna lose for a longer period in time if you get pairs, so red,red,black black,red,red etc. Be aware this pattern is the third most seen pattern. More on that later.

The system.


Goal is to win as much as possible before you lose 3 units in total.
Bet flat 1 unit on even change. If losses are 3 units total start progression. Progression is 1, 3. Then 5,7,9,11,13,15 etc.
So your down -3 then play 3 units. Win, end of session, restart with playing with one unit.
Lose the 3 unit bet? Write down your losses like this 1 1. (The first mark is the 3 times one unit loss. The second mark is the one 3 unit bet you lost.)
Now you are mad and want to get even ;-) We continue to play 3 units until we have crossed out the two marks on our paper. When no loss appairs were back at our start balance and restart with one unit. If we lose we write down new marks under the 11 we already have. It is costing us this many turns to get rid of the two 1 1 marks.

Then if we have crossed out the two marks we start to re-couperate the marks (losses) it took to win those two marks. Say we have lost 4 times before we crossed out the two marks. Then we are gonna win back the 4 marks (1111) with the next step in the progression, being 5. If it takes 2 steps to win the 4 marks we are gonna bet 7 units to get the two marks crossed out. etc, etc.


An example

Lets keep it simple. I only play red and win therefore I lose on black.

Collour w/lose total

R            W+1   +1
R            W+1   +2
R            W+1   +3 This your new highest balance. Keep that as a reference. We wanna get back to this.
Bl            L  -1   +2
Bl            L  -1   +1
R            W +1  +2
Bl            L  -1   +1
Bl            L  -1    0
Bl            L  -1   -1
Bl            L  -1   -2
Bl            L  -1   -3      Total loss 3 so write down a mark.
Bl            L  -3   -6      Write down another mark next to it. Now we start fighting getting every mark crossed out. so... 1 1 on paper.
Bl            L  -3   -9      Loss so a mark under the two we already have.
Bl            L  -3   -12    Loss so a mark under the two we already have.
R            W +3  -9     Cross out the first mark.
R            W +3  -6     Cross out the second and last mark. End first stage.
Stage 2. We have two new 1 1  marks trying to cross out the first two marks. Next one up on the progression ladder = 5

R           W +5   -1     Cross out one mark, one to go.
Bl           L   -5   -6     Pity, still one new mark under the last one.
R           W +5   -1     End of stage 2. All marks are crossed out. One victim. One mark left next one up on the progression ladder = 7
R           W +7   +6    End of stage 3. All marks crossed out and no new victims in achieving that.

Restart with 1 unit.

I am a very conservative player so I like to get back even in balance before I try to win more. So as soon as I'm back at my last high balance, I stop and start back at one unit. Progressions can make you win a lot but lose even faster! I've won 3000 in a day or two and lost 4000 in 2 hours with some systems. Now I am wiser and take it slow and steady forewards. But it's up to you. So in my example in the last step I don't bet 7 units, but 1 or 2. Enough to get back even. But that's me.


Betselection.

This is were I could use input. Do we play the forelast even chance? The reverse pattern of the forelast? All good but far from perfect. Wait until we see 3 of a kind and then play? Or 6 of a kind and then reverse? I've also tried the dozens. Play 2 at the same time. 63.44% change to win. Nice but it can be rough at times. With a run of losses you need a big bankroll and guts! This system can lull you into a false sense of security. It's good, but not perfect. Yet...

Anyone care to help me test it and improve on it?

Loek2000

Played real wheel. 50 cents. Bet selection: follow the wheel. Black, play black; red play red. One hour + 34 euros.

superis

I'll see if I make some tests to see how it ... thanks

Loek2000

Played at Eurogrand real wheel. 20 cents unit. +10 euro. Betselection forelast colour. Improvement possible in better betselection. I gonna experiment with just one Dozen or Column. For every win you can drop two marks. But it's risky. Every 170 spins you get a sleeper of 10 or more. Maybe I need to limit the times a bet on one column/dozen. To be continued..  :yes:

Loek2000

Dozen is not working. Gets out of hand too easy. Looking for a better bet selection...

Loek2000

Tried a better bet selection. Played 45 minutes at Eurogrand RNG 50 cents units +45 euro.

Outside bets. (EC) Like black and red. You never know when a streak starts and for how long. But you do know that streaks of more then one are a certainty for at least 50% of the time. So bet only 1 time the same after a switch of an EC.

Example:

RRRR B now bet for a repeat on B for one time. Loss? Wait for e new opportunity. Win? That means B came out. Stop and wait for a change of colour again. Don't chase win or loss.

Loek2000

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