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The 21 Gun Salute

Started by bombus, June 22, 2009, 10:58:28 PM

0 Members and 1 Guest are viewing this topic.

simon

huh?  Bombus-- I am trying to follow your rules.  you said: 
QuoteWhile tracking for the 3 anchor numbers, as each new number comes out, check to see if there is any overlap (closer than 6 numbers together on the wheel) with the previous number out. If there isn't, then check to see if there is any overlap (closer than 6 numbers together on the wheel) with the 2nd previous number out. If there is, then you restart to track for your 3 anchor numbers from the last 2 numbers out.

.... so I am looking at the second winning sequence in the first example you gave which is

2
12
27
28
10

14 L
30 W
¬_
............... so first comes the 2, then the 12 which doesn't overlap the 2, then the 27 which doesn't overlap the 12, but then comes the 28 which is right next to the 12.  you said "check to see if there is any overlap (closer than 6 numbers together on the wheel) with the 2nd previous number out. If there is, then you restart to track for your 3 anchor numbers from the last 2 numbers out."

..... isn't the 12 the second previous number back from the 28? (and right next to it.)  so how did the 27 and 28 immediately become the first two anchor numbers?

.... or does "...*from* the last 2 numbers out..." mean *including* the last 2 numbers out, in which case what effect does the *second previous* number have on anything?  I am getting hung up on this rule about the second previous number being at least six numbers apart from the second number to follow it.

(man is anyone else having trouble replying in threads?  sometimes the screen I am typing in starts jumping around all over the place every time I hit a key, what is up with that?)

Allin

Hi Bombus,

7
7
32
25

25 W

In your earlier post, this was given.  When 32 and 25 overlapping, how can this be a opportunity?

Regards

bombus

Quote.... so I am looking at the second winning sequence in the first example you gave which is

2
12
27
28
10

14 L
30 W
¬_
............... so first comes the 2, then the 12 which doesn't overlap the 2, then the 27 which doesn't overlap the 12, but then comes the 28 which is right next to the 12.  you said "check to see if there is any overlap (closer than 6 numbers together on the wheel) with the 2nd previous number out. If there is, then you restart to track for your 3 anchor numbers from the last 2 numbers out."

..... isn't the 12 the second previous number back from the 28? (and right next to it.)  so how did the 27 and 28 immediately become the first two anchor numbers?

.... or does "...*from* the last 2 numbers out..." mean *including* the last 2 numbers out, in which case what effect does the *second previous* number have on anything?  I am getting hung up on this rule about the second previous number being at least six numbers apart from the second number to follow it.

(man is anyone else having trouble replying in threads?  sometimes the screen I am typing in starts jumping around all over the place every time I hit a key, what is up with that?)



@ simon.

12 (which was the second previous number out) overlaps with 28, so it (12) is eliminated from the sequence. Now you track from the last 2 numbers out (27 and yes including the 28).
If 12 & 27 had come out in reverse order, then you would have continued tracking including 28 only, so eliminating the previous 2 numbers out. Then the 3 anchors would have been 28 – 10 – 14.  
Is that clear?

bombus



Quote from: Allin on June 29, 2009, 12:40:04 PM
Hi Bombus,

7
7
32
25

25 W

In your earlier post, this was given.  When 32 and 25 overlapping, how can this be a opportunity?

Regards



@ Allin.

Yes mate that is an error!

That's the problem with manual testing, sometimes the eyes get bleary and mistakes are made. There won't be many like that though. In fact it is probably the only one. Well spotted, and sorry about that.

Let me know if you see any more.

Cheers.

simon

"is it clear?".... hmm, maybe... I think you're saying just track until you have 3 clean anchors in a row, meaning the last 3 numbers out are at least six numbers apart from each other, and then you can bet the seven number sections they make up (with these 3 anchor numbers in the center of these sections.)  Is that right or am I still lost?

bombus


@ Allin

I fixed up the error you pointed out plus any effects on the following bets, and corrected the betting summary too.

Should be all good now, unless you spot another one.

bombus

Quote from: simon on June 29, 2009, 08:04:18 PM
"is it clear?".... hmm, maybe... I think you're saying just track until you have 3 clean anchors in a row, meaning the last 3 numbers out are at least six numbers apart from each other, and then you can bet the seven number sections they make up (with these 3 anchor numbers in the center of these sections.)  Is that right or am I still lost?

simon,

That's pretty much it.

Sorry about my round about way of explanation.

xman1970

thx for posting this Bombus Interesting...... :good:

Just one question, Do you think you could get ALL the bets down in time ??

21 numbers are a lot of chips right?

simon

ok thanks bombus, I will test this on my spins when I have time (just 2 flat bets and start again-- there is no way I am going to progress on 21 numbers.)  I am curious how you would describe what you would say is the logic behind this system.  I would have no problem playing it at the single zeroe roulette machine because I control the spins (small bet red against black to make it spin if you need some spins before betting all the nos) but ofcourse the real roulette table or virtual roulette machine where six people play and it just keeps going would be more of a challenge.  But I am wondering if the logic behind this system dictates that it would work better at a real roulette wheel, or just as well at an electronic one?

bombus

Quote from: xman1970 on June 29, 2009, 08:32:41 PM
thx for posting this Bombus Interesting...... :good:

Just one question, Do you think you could get ALL the bets down in time ??

21 numbers are a lot of chips right?

B&M real wheel... no problem.

B&M real wheel rapid roulette/touch screen... not much problem.

B&M RNG...40 seconds per spin is still 2 seconds per number, so with practice a bit tough, but yes could be done.

Online... hmmm?... not sure about manually (worth a bot, I don't know yet). I don't play online anyway so...


Cheers :drinks:

xman1970

Thx for getting back to me Bombus  :good:


good luck with the continuing testing...... 8)

bombus

Quote from: simon on June 29, 2009, 08:40:05 PM
ok thanks bombus, I will test this on my spins when I have time (just 2 flat bets and start again-- there is no way I am going to progress on 21 numbers.)  I am curious how you would describe what you would say is the logic behind this system.  I would have no problem playing it at the single zeroe roulette machine because I control the spins (small bet red against black to make it spin if you need some spins before betting all the nos) but ofcourse the real roulette table or virtual roulette machine where six people play and it just keeps going would be more of a challenge.  But I am wondering if the logic behind this system dictates that it would work better at a real roulette wheel, or just as well at an electronic one?

Hmmm...

Dropping chips to spin the wheel is not ideal. You could get lucky though I suppose.

I think this method slots nicely into a space between DS and random flow, so should be just as effective (or ineffective?) on either physical or electronic/software RNG wheels.

If the anchors are predominately lined up on 1 side of the wheel, then that may show a brief dealer signature favouring that side and a good time to briefly spread chips around that side of the wheel.

If the anchors are spaced fairly evenly around the wheel, then that may show a brief period of no dealer signature, so no immediate favoured sections and a good time to briefly spread chips around the wheel.

With random flow, this method is trying to bet in time with any random pulse that might come about for brief periods. So the numbers are hitting close together on the wheel for a period (pulse beat), then they briefly hit spaced apart (pulse beat) then they hit close together again (pulse beat). So the method is trying to jump in and bet with that third pulse beat.

Does that make any sense at all, or am I just tripping?.........Bwahahaha!

simon

if it works, trip out all you want brother, as long as you understand it, that's good enough for me...

Proofreaders2000

This method could be continuous.  When you get a hit, just drop the least recent anchor and play again when the new anchor comes in. :smile:

bombus

Quote from: Proofreaders2000 on June 29, 2009, 11:53:40 PM
This method could be continuous.  When you get a hit, just drop the least recent anchor and play again when the new anchor comes in. :smile:

Well now you could do that, and over a very large sample it probably wouldn't affect the percentages at all, but as it is (new tracking after betting) there are plenty of betting opportunities, and the chance for a little bit more down time between bets, which when playing 21 numbers every time, might be appreciated.

bombus

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