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Main => Full Roulette Systems => Topic started by: bombus on December 16, 2010, 06:36:38 AM

Title: *The Cauldron*
Post by: bombus on December 16, 2010, 06:36:38 AM

A Merry Christmas gift to all from Bombus.


*Alert*

This system is offered free to all and sundry. Please do not buy this system from unscrupulous, plagiarist sellers in time to come. LOL!  ;D


*Disclaimer*

There is no dignity quite so impressive, and no one independence quite so important, as living within your means.
- Calvin Coolidge.

A worthy quote to remember whenever you sit down to gamble.



------------------------------------------




The Cauldron

The holy grail of Arthurian legend is sometimes referred to as a "cauldron", although traditionally the grail is thought of as a hand-held cup rather than the large pot that the word "cauldron" usually is used to mean. This may have resulted from the combination of the grail legend with earlier Celtic myths of magical cauldrons.

If you look down into a cauldron you will see a circle with lots of froth and bubbles moving endlessly around in random fashion. Much like looking down into a roulette wheel except the random froth and bubbles are replaced by numbers and a ball. Bubbles burst and are sometimes quickly replaced by another bubble in its place, or sometimes the new bubble will appear in another random place. Much like the ball sometimes quickly lands in the same spot or sometimes moves to another random wheel position.


The system:

Mark off around the wheel the last 10 individual numbers hit. This could take as little as 10 spins or many more – I've seen it take up to 21 numbers.

These 10 numbers are your first group of four groups we will create for the next round of bets.

Now starting from the zero (or if zero is part of the first group of 10, the next available un-hit number in a clockwise direction - you can go anti clockwise if that is more comfortable) mark each un-hit number in succession around the wheel with the numbers 1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3.

Each pocket of the wheel is now marked all the way around with either a 1 or a 2 or a 3 or a stroke/dot.

These are the four groups we will use for the next round of bets.

By the time you have set up the wheel there will likely have been another spin, and we use that number as the first trigger. Note what group that number belongs to and bet that group once with 1 unit. This will cost either 9 or 10 units. If it wins we clear our chips, wipe the slate and start anew setting up the wheel once again with the last 10 numbers out, and the remainder grouped 1-2-3. Unless the first betted group was the 10 number group. If it was the 10-number group and it wins, then we recall the bet and let it ride. We will recall and let it ride indefinitely until such time as the 10-number group loses before proceeding to the next bet stage. We do this because a win on the 10-number group will not change the situation of our 4 groups if we reset.

If or when the first bet loses we note what group that next number belongs to. We recall the original bet then add in the numbers from the new group. This will cost either 18 or 19 units. If it wins we clear our chips, wipe the slate and start anew setting up the wheel once again with the last 10 numbers out, and the remainder grouped 1-2-3.

If the second stage bet loses then we note what group that next number belongs to. If we reach this point it means that 3 of the 4 groups have hit since we set up the wheel. The next stage bet is the group that has yet to hit. This will cost either 9 or 10 units. If it wins we clear our chips, wipe the slate and start anew setting up the wheel once again with the last 10 numbers out, and the remainder grouped 1-2-3.

If all 3 bet stages lose, we clear our chips, wipe the slate and start anew setting up the wheel once again with the last 10 numbers out, and the remainder grouped 1-2-3. When all 3 bets lose we will now be betting on stage 1 of the next round.

-------------------------------------------------------------------------------------------------------------

Staking:

I would recommend flat betting this system until you become proficient, perhaps several months.

After a while you might want to introduce a bit of a progression.

My progression is 1-2-1-2-1-2-1-2-1-2, etc.

This is how I shift between 1 and 2 units:

For shifting purposes I do not count the extra chip from the 10-number group bets when assessing a break even.

I split the game into bets of 9 units and bets of 18 units, each running its own progression.

9 unit bets get 4 chances to win – 18 unit bets get 2 chances to win.

Any bet wins = Raise or hold. Start new bet.
Any bet loses = Lower or hold. Start new bet.
Any bet breaks even = Raise or hold. Start new bet.
Any bet breaks even 2 or more times in a row = lower and hold. Start new bet.

--------------------------

When playing this system you either need a stack of disposable wheel diagrams, or use a laminated wheel diagram with easy erase projector pen. I use a laminated card with 2 wheels on it, one above the other because it is so easy and I sometimes play this system in conjunction with 1 or 2 other complimentary methods.

One thing I like about playing this system is that by always starting with the last 10 hit numbers marked out you get visual snapshots of how the ball is moving around different areas of the wheel, and sometimes this leads to other bets, in fact I made another system using these movements (The Cauldron is better). Generally the 10-number group will clump and spread, clump and spread around different wheel sections which is visually interesting to witness.


-----------------------------------------------------------


Merry Christmas to all of you & your families.


Title: Re: *The Cauldron*
Post by: Bayes on December 16, 2010, 03:37:28 PM
Thanks for sharing, and a merry crimbo to you too.  :good:
Title: Re: *The Cauldron*
Post by: jrhelp007 on December 16, 2010, 04:27:00 PM
Can you copy and paste a chart of a wheel and explain the method in detail?
Title: Re: *The Cauldron*
Post by: bombus on December 16, 2010, 07:51:45 PM
Attached are two charts.

One is blank for saving, printing, and laminating.

The other shows how to set up for a bet.

In the example you see around the perimeter the last 10 individual numbers marked out around the wheel, and the remainder of the numbers marked with 1-2-3 respectively.

In the middle you can see 1-2-3-10 listed vertically with a "+" beside each. The card is now set up for playing the first game.
Title: Re: *The Cauldron*
Post by: jrhelp007 on December 17, 2010, 12:03:59 AM
Thank you for our prompt response.

Are you playing this method?

What's your % success with this method?

Can you show some Roulette numbers and how you proceeded with the method right after you marked the 10 numbers. Example of a win vs a loss and how to proceed.

Thanks,

John
Title: Re: *The Cauldron*
Post by: Kingspin on December 17, 2010, 12:53:33 AM
This is one I will be playing for sure after christmas. The play tech casino's where I play may have too short a spin
interval to give time to track and place bets , a spin a minute casino probably is for me with this one. The big question though is are you making big bucks from it bombus  :)

The method looks very interesting.
Title: Re: *The Cauldron*
Post by: bombus on December 17, 2010, 03:47:02 AM
Quote from: jrhelp007 on December 17, 2010, 12:03:59 AM...Can you show some Roulette numbers and how you proceeded with the method right after you marked the 10 numbers. Example of a win vs a loss and how to proceed.

Thanks,

John

I will run through some hypothetical scenarios so you can see how it's done.

First 10 numbers out:
3
28
20
21
2
23
17
0
36
11

Next 2 numbers out:
12
4

This first example results in a win on the first bet.

After set up the first number out is #12 signaling a bet on group 1.

Bet 1 unit each on 32,4,6,30,5,33,31,18,12. = -9 units.

Next number out is #4. Group 1 wins.
Return = 36 units / 36 – 9 = +27 units.

First attachment shows how I mark the game.

In the centre above the line you can see group 1 hit twice.
Below the line on the left shows the last group out, on the right shows what group is bet, and the result.

Second attachment shows the card set up for the next bet with the last 10 numbers marked, etc. You can see numbers 3,28 have been dropped, and numbers 12,4 added to the 10 number group, also changing the arrangement of the other groups for the next game.
Title: Re: *The Cauldron*
Post by: bombus on December 17, 2010, 05:22:51 AM

Next scenario.

First 10 numbers out:
3
28
20
21
2
23
17
0
36
11

Next 3 numbers out:
12
15
24

This next example results in a win on the second bet.

After set up the first number out is #12 signaling a bet on group 1.

Bet 1 unit each on 32,4,6,30,5,33,31,18,12. = -9 units.

Next number out is #15. Group 1 lost signaling a bet on groups 1&2.

Bet 1 unit each on 32,4,6,30,5,33,31,18,12 &  15,25,27,8,24,1,9,29,35. = -18 units.

Next number out is #24. Group 2 wins.
Return = 36 units / 36 – 27 = +9 units.

First attachment shows how I mark the game.

In the centre above the line you can see group 1 hit once & group 2 hit twice.
Below the line on the left shows the 2 hit groups, on the right shows what groups were bet, and the results.

Second attachment shows the card set up for the next bet with the last 10 numbers marked, etc. You can see numbers 3,28,20 have been dropped, and numbers 12,15,24 added to the 10 number group, also changing the arrangement of the other groups for the next game.







Title: Re: *The Cauldron*
Post by: Mr J on December 17, 2010, 05:39:02 AM
Thanks for sharing Bombus, very cool of you.

Ken
Title: Re: *The Cauldron*
Post by: bombus on December 17, 2010, 05:47:36 AM

No wucken's!


Merry Xmas Mr J.


(https://www.vlsroulette.com/proxy.php?request=nolinks%3A%2F%2Fi499.photobucket.com%2Falbums%2Frr351%2Fskakus%2Fbad-santa-J.jpg&hash=82673d07ec3483617f25ad945b7d280756e1f30f)


;D
Title: Re: *The Cauldron*
Post by: bombus on December 17, 2010, 05:55:33 AM
Next scenario.

First 10 numbers out:
3
28
20
21
2
23
17
0
36
11

Next 4 numbers out:
12
15
23
10

This next example results in a win on the third bet.

After set up the first number out is #12 signaling a bet on group 1.

Bet 1 unit each on 32,4,6,30,5,33,31,18,12. = -9 units.

Next number out is #15. Group 1 lost signaling a bet on groups 1&2.

Bet 1 unit each on 32,4,6,30,5,33,31,18,12 &  15,25,27,8,24,1,9,29,35. = -18 units.

Next number out is #23. Groups 1&2 lost signaling a bet on group 3.

Bet 1 unit each on 19,34,13,10,16,14,22,7,26. = -9 units.

Next number out is #10. Group 3 wins.
Return = 36 units / 36 – 36 = +0 units (Break even).

First attachment shows how I mark the game.

In the centre above the line you can see all 4 groups hit once.
Below the line on the left shows the 3 first groups hit, on the right shows what groups were bet, and the results.

Second attachment shows the card set up for the next bet with the last 10 numbers marked, etc. You can see numbers 3,28,20 have been dropped, and numbers 12,15,24 added to the 10 number group, also changing the arrangement of the other groups for the next game.







Title: Re: *The Cauldron*
Post by: bombus on December 17, 2010, 07:32:15 AM
Next scenario.

First 10 numbers out:
3
28
20
21
2
23
17
0
36
11

Next 4 numbers out:
12
15
23
23

This next example results in a loss.

After set up the first number out is #12 signaling a bet on group 1.

Bet 1 unit each on 32,4,6,30,5,33,31,18,12. = -9 units.

Next number out is #15. Group 1 lost signaling a bet on groups 1&2.

Bet 1 unit each on 32,4,6,30,5,33,31,18,12 &  15,25,27,8,24,1,9,29,35. = -18 units.

Next number out is #23. Groups 1&2 lost signaling a bet on group 3.

Bet 1 unit each on 19,34,13,10,16,14,22,7,26. = -9 units.

Next number out is #23. Group 3 lost.
Return = 0 units / 36 – 0 = -36 units.

First attachment shows how I mark the game.

In the centre above the line you can see groups 1,2 hit once, and group 10 hit twice.
Below the line on the left shows the 3 first groups hit, on the right shows what groups were bet, and the results.

Second attachment shows the card set up for the next bet with the last 10 numbers marked, etc. You can see numbers 3,28 have been dropped, and numbers 12,15 added to the 10 number group, also changing the arrangement of the other groups for the next game.







Title: Re: *The Cauldron*
Post by: hb5810 on December 17, 2010, 09:47:43 AM
Thanks for posting this system.  I'm a bit lost regarding the 4 groups.  Can you tell me what the 4 groups are.  Thanks
Title: Re: *The Cauldron*
Post by: Kingspin on December 17, 2010, 09:53:41 AM
The 4 groups are 1. 2. 3. and the ten unique numbers from tracking. .

Title: Re: *The Cauldron*
Post by: hb5810 on December 17, 2010, 11:49:48 AM
Ohh, I get it now, thanks.  Btw have you had any losing runs with the system
Title: Re: *The Cauldron*
Post by: bombus on December 17, 2010, 05:44:59 PM
Quote from: Kingspin on December 17, 2010, 12:53:33 AM
This is one I will be playing for sure after christmas. The play tech casino's where I play may have too short a spin
interval to give time to track and place bets , a spin a minute casino probably is for me with this one. The big question though is are you making big bucks from it bombus  :)

The method looks very interesting.

Hi, Kingspin.

I can often get the wheel set up and bets down within 30 seconds, but a spin a minute is comfortable.

This system is designed for real wheel application. I don't recommend it, but I suppose you could use it on RNG. Be careful with money management if you do.

I do use this system. It is one of my preferred games to play when I visit the casino.

Yes I have won good money with it.

As for any rule based system there will be difficult dispersions that put it in the hole. Drawdowns are part and parcel of this game, any lost round costs between 36-38 units, and they do happen. How you deal with difficult dispersions is up to you. I don't like setting win/stop loss limits for people; it's something each player should figure out for themselves.

When I play The Cauldron I use a 500 unit bankroll. If it starts off bad I'll play for up to 200 spins and cash out with minimal profit if I manage to recover. I believe this system will always recover from a bad start, the problem being spin duration. It might take many more spins than you're physically able to endure so you need to be practical and set limits. If it starts off good I will cash out with whatever I can get. Sometimes 20 units, sometimes 200, generally around 100.


Title: Re: *The Cauldron*
Post by: birdhands on December 17, 2010, 09:55:08 PM
Thanks Bombus; this is great.  So do we need ten numbers in a row without a repeat, or do we just take the ten individuals from whatever we have?

Thanks again,
Sam
Title: Re: *The Cauldron*
Post by: birdhands on December 17, 2010, 10:28:50 PM
Another question:

my 10 numbers: 15,4,30,8,24,33,22,29,3,26

then I got: 13,5,1,3

so I won on the 3rd bet, breaking even

my question is how do I choose my new 10 numbers, do I ignore the new 3?  Otherwise I've got to keep spinning until the old 3 is gone and hopefully I get 10 new numbers without a repeat.  Am I making sense here?
Title: Re: *The Cauldron*
Post by: bombus on December 17, 2010, 10:55:06 PM
Quote from: bombus on December 16, 2010, 06:36:38 AM
The system:

Mark off around the wheel the last 10 individual numbers hit. This could take as little as 10 spins or many more – I've seen it take up to 21 numbers.


I think this answers your question, birdhands.


If you carefully read through the first post of this thread a few times you will understand the whole thing.
Title: Re: *The Cauldron*
Post by: bombus on December 17, 2010, 11:04:08 PM
Quote from: birdhands on December 17, 2010, 10:28:50 PM
Another question:

my 10 numbers: 15,4,30,8,24,33,22,29,3,26

then I got: 13,5,1,3

so I won on the 3rd bet, breaking even

my question is how do I choose my new 10 numbers, do I ignore the new 3?  Otherwise I've got to keep spinning until the old 3 is gone and hopefully I get 10 new numbers without a repeat.  Am I making sense here?

Correct. You win on bet 3, breaking even (minus 1 unit actually).

The easiest way for me to explain what to do next is, because you are working backwards to get the next 10 numbers, you add in the new 3 and ignore the old 3 so your new 10 numbers are, 8,24,33,22,29,26,13,5,1,3
Title: Re: *The Cauldron*
Post by: birdhands on December 18, 2010, 11:15:14 AM
Bombus,
   I reread your original post and it's still not clear to me, but I suspect that you probably mean the first 10 individual numbers, ignoring any repeats.  So if I get 3,7,32,13,15,7,31,15,17,4,8,3,13,12- then my 10 numbers are 3,7,32,13,15,31,17,4,8,12.  I hope this is right.  I really don't want to waste your time and I did read the post carefully and more than once, just so you know.  Sorry if I'm being dense.

Thanks again and all the best,
Sam
Title: Re: *The Cauldron*
Post by: bombus on December 18, 2010, 06:53:45 PM
Hi birdhands,

Yes those are the numbers.

Yes ignore all repeaters to get the last 10 individual numbers.

Soon I will post a scenario showing how to proceed when the 10 number groups hits first.

Cheers.
Title: Re: *The Cauldron*
Post by: jrhelp007 on December 18, 2010, 10:58:01 PM
Hey bombus, thank you for your postings.

Questions:

1. Can we apply this method to the zero & double zero wheel?


Thanks,

John

Title: Re: *The Cauldron*
Post by: bombus on December 19, 2010, 02:14:24 AM
I designed this for single zero wheel with no thought given to double zero.

A no zero wheel would work the best, but there are none where I play.

Cheers.
Title: Re: *The Cauldron*
Post by: bombus on December 19, 2010, 02:15:38 AM

Next scenario.

First 10 numbers out:
3
28
20
21
2
23
17
0
36
11

Next 3 numbers out:
23,15,23

This next example results in a win on bet 2.

After set up the first number out is #23 signaling a bet on group 10.

Bet 1 unit each on 0,21,2,17,36,11,23,20,28,3 = -10 units.

Next number out is #15. Group 10 lost signaling a bet on groups 10&2.

Bet 1 unit each on 0,21,2,17,36,11,23,20,28,3, &  15,25,27,8,24,1,9,29,35. = -19 units.

Next number out is #23. Group10 wins.
Return = 36 units / 36 – 29 +7 units.

First attachment shows how I mark the game.

In the centre above the line you can see groups 2 hit once, and group 10 hit twice.
Below the line on the left shows the 2 groups hit, on the right shows what groups were bet, and the results.

Second attachment shows the card set up for the next bet with the last 10 numbers marked, etc. You can see number 3 has been dropped, and number 15 added to the 10 number group, also changing the arrangement of the other groups for the next game.







Title: Re: *The Cauldron*
Post by: bombus on December 19, 2010, 06:53:04 AM

Next scenario.

I love this type of scenario when it happens...

First 10 numbers out:
3
28
20
21
2
23
17
0
36
11

Next 7 numbers out:
23,23,21,3,0,15,24

This next example results in a win on bet 1,2,3,4, & 6.

After set up the first number out is #23 signaling a bet on group 10.

Bet 1 unit each on 0,21,2,17,36,11,23,20,28,3 = -10 units.

Next 4 numbers out are 23,21,3,0. Group 10 wins 4 times in a row.

Next number out is #15. Group 10 lost signaling a bet on groups 10&2.

Bet 1 unit each on 0,21,2,17,36,11,23,20,28,3, &  15,25,27,8,24,1,9,29,35. = -19 units.

Next number out is #24. Group 2 wins.
Return = 180 units / 180 – 69 +111 units.

First attachment shows how I mark the game.

In the centre above the line you can see group 10 hit 5 times, and group 2 hit twice.
Below the line on the left shows the 2 groups hit, on the right shows what groups were bet, and the results.

Second attachment shows the card set up for the next bet with the last 10 numbers marked, etc. You can see numbers 20,28 have been dropped, and numbers 15,24 added to the 10 number group, also changing the arrangement of the other groups for the next game.







Title: Re: *The Cauldron*
Post by: schoenpoetser on December 19, 2010, 11:38:54 AM
With rising interest I try ed to understand this beautiful work of art.It is a beauty between all the systems. Art is not always practical. You should frame The Cauldron and hang it on the wall.

I suggest the next variation.
Group 0 the numbers 0-9
Group 1 the numbers 10 -18
Group 2 the numbers 19 -27
Group 3 the numbers 28- 36

You can play this system grosso modo the same as the Cauldron of Bombus.Mathematically there is no difference.The chance of success is equal,but it is more easy to play
Title: Re: *The Cauldron*
Post by: birdhands on December 19, 2010, 01:26:54 PM
"Mathematically there is no difference"  Is this true?  It seems to me the difference is that the cauldron has the extra advantage of capitalizing on repeat numbers.
Title: Re: *The Cauldron*
Post by: insidebet on December 19, 2010, 04:07:23 PM
Hello,

At the very least this so-called Cauldron has the merit to go off the beaten path a bit.

But put aside the bubbles and the minestrone, is there a reason why this could prove to be profitable over the long run?  If there is not, this just wishful thinking just like the rest.

I played it for  for real money for just a little while.  I tested it for another 150 spins or so.  Both  were losers.  Not by much, mind you.   200 spins or so means absolutely nothing, I know that.

Is there anyone out there capable of coding this?  On RX would be quite difficult, I would imagine.  But on Excel maybe?

Insidebet
Title: Re: *The Cauldron*
Post by: bombus on December 19, 2010, 06:46:28 PM
Quote from: schoenpoetser on December 19, 2010, 11:38:54 AM
With rising interest I try ed to understand this beautiful work of art.It is a beauty between all the systems. Art is not always practical. You should frame The Cauldron and hang it on the wall.

I suggest the next variation.
Group 0 the numbers 0-9
Group 1 the numbers 10 -18
Group 2 the numbers 19 -27
Group 3 the numbers 28- 36

You can play this system grosso modo the same as the Cauldron of Bombus.Mathematically there is no difference.The chance of success is equal,but it is more easy to play

Thank you, schoenpoester.

Mathematically there is no difference, practically your variation is easier to play, for disrupting the ruinous attempts of many random sequences The Cauldron stands supreme.

I don't know about hanging it on the wall, but I am thinking about getting a t-shirt made.  :)

Cheers.  

Title: Re: *The Cauldron*
Post by: bombus on December 19, 2010, 06:59:28 PM
Quote from: birdhands on December 19, 2010, 01:26:54 PM
"Mathematically there is no difference"  Is this true?  It seems to me the difference is that the cauldron has the extra advantage of capitalizing on repeat numbers.

Yes, the 10 number repeaters group can be a devestating winning twist for this system, often rocketing the session into profit.
Title: Re: *The Cauldron*
Post by: bombus on December 19, 2010, 07:40:51 PM
Quote from: insidebet  link=topic=17548.msg124761#msg124761 date=1292785643
Hello,

At the very least this so-called Cauldron has the merit to go off the beaten path a bit...

@ insidebet,
Coming from you I'll take that as a compliment.  :)

Quote from: insidebet  link=topic=17548.msg124761#msg124761 date=1292785643
...But put aside the bubbles and the minestrone, is there a reason why this could prove to be profitable over the long run?  If there is not, this just wishful thinking just like the rest.

I played it for  for real money for just a little while.  I tested it for another 150 spins or so.  Both  were losers.  Not by much, mind you.   200 spins or so means absolutely nothing, I know that.

Is there anyone out there capable of coding this?  On RX would be quite difficult, I would imagine.  But on Excel maybe?

Insidebet

I'm not capable of explaining why this should work, but it was designed with the idea in mind of making random work to beat the system as opposed to making the system work to beat random. It seems to work pretty good despite the odd wipeout.

50 or so spins of real play is no way enough to recover from a bad or slow start. 150 spins or so is a bit better but still not enough to ensure the system adequate chance to recover from a bad or slow start. You said the loss was "not much" and this is typical of the way the cauldron plays. Most of the time in most of the sessions you will be bobbing around with a little profit, then a little loss, then a little profit, then a little loss, etc. Many things can influence a sessions duration, but basically if it is a struggle then getting out with a small loss ain't such a bad thing, neither a small profit.

Just last night I played a 200 spin session and at about the 150 spin mark was down 120 units (nothing unusual). In the last 50 or so spins the cauldron recovered and raced to a 64 unit profit. That was a 184 unit turn around in 50 spins. The system was on fire at the close of the session and it was tempting to continue with more profits likely, but my time limit had been met so I stopped.

Often those favourable 50 spins come at the beginning of a session, so profits are a piece of cake on many days.


As for coding, I attempted to code this in RX and failed miserably (also lost my RX stuff in a recent computer crash), but would welcome someone to give it a go. If you're interested and think you can code it for RX then let us know here... what about you, superman? Are you out there? I wouldn't mind paying a bit of money to a coder if they can get the job done. Hey, if its code able and it gets through 100,000 RX spins we could even take Steve on in the $100,000 spin challenge.  ;D

Whatever happens, I can honestly say I have manually played and tested The Cauldron for well in excess of 20000 spins and to date remain in profit.


On a side note, playing The Cauldron has the added advantage of helping you memorize the wheel order. :thumbsup:
Title: Re: *The Cauldron*
Post by: insidebet on December 19, 2010, 08:36:44 PM
Bombus,

Thank you for a very intelligent reply.  In most cases, whever I contested the validity of some the arguments presented, I was at best treated as "negative",  and often insulted as the man who brought plague to this world.

Your answer is honest and traight forward.  Well appreciated.  Tell me: before being Bombus, what was your VLS name?

If you contact the good people at RX they will provide you with another key for setting up your RX program.  I cannot speak highly enough of the aftersale service of RX.  It is incredible!!!  I once send them an inquiry e-mail on a Sunday evening.  I had a reply BEFORE Monday morning!!!  Anyone reading this who does not know RX, get it!   It is very cheap and I am 100% sure you will appreciate it.  It may or may not give you extra cash, but you will have fun with it.

I totally aggree with you: if you could test this flat-bet for 100k spins and turn a profit, then you would definitely know.

When you say you have played and tested  the Cauldron for 20k spins, do you mean taht it was flatbetting?  Progressions can be very misleading, as you well know.

Insidebet

Title: Re: *The Cauldron*
Post by: schoenpoetser on December 20, 2010, 07:56:04 AM
The Cauldron  is a system. It is very often said "A system can not beat the roulette". That cant also for the Cauldron.For simply systems it is very easy to compute the advantage of the roulette.It is well-known for the European wheel it is 2,7.
To compute the advantage for the cauldron , you need a scientist in chancecomputing and statistic, but the result shall
be 2,7. If you make a graphic of the profit you will get a waveline around 2,7.In small samples the deviation could be very big.
Only with a strategy you can exploit this feature or phenomena.
Title: Re: *The Cauldron*
Post by: bombus on December 20, 2010, 09:25:53 AM
Quote from: insidebet  on December 19, 2010, 08:36:44 PM
Bombus,

Thank you for a very intelligent reply.  In most cases, whever I contested the validity of some the arguments presented, I was at best treated as "negative",  and often insulted as the man who brought plague to this world.

Your answer is honest and traight forward.  Well appreciated.  Tell me: before being Bombus, what was your VLS name?

If you contact the good people at RX they will provide you with another key for setting up your RX program.  I cannot speak highly enough of the aftersale service of RX.  It is incredible!!!  I once send them an inquiry e-mail on a Sunday evening.  I had a reply BEFORE Monday morning!!!  Anyone reading this who does not know RX, get it!   It is very cheap and I am 100% sure you will appreciate it.  It may or may not give you extra cash, but you will have fun with it.

I totally aggree with you: if you could test this flat-bet for 100k spins and turn a profit, then you would definitely know.

When you say you have played and tested  the Cauldron for 20k spins, do you mean taht it was flatbetting?  Progressions can be very misleading, as you well know.

Insidebet

I already got my RX back, but I lost all my codes and records :bad:

By far most of my testing, and to date virtually all my actual play has been flat betting, but I do have confidence in the old 1-2 progression, which I will explain in more detail later.

I will also soon try to post a logical (even if flawed logic based on fallacy) explanation of why The Cauldron's structure should work long term...

Cheers.
Title: Re: *The Cauldron*
Post by: insidebet on December 20, 2010, 11:21:07 PM
Bombus,

Any idea how many units ahead after all those real and test spins (around 20 000) ?


I have played again for real.  Won around 180 units in 70 spins, way beyond normal expectancy.  I also continued manual testing from Hamburgh spins.  The testing has also turned around big time.  Around +300 units after around 270 spins of testing. 

Insidebet (the only way)
Title: Re: *The Cauldron*
Post by: hamsup_sotong on December 21, 2010, 02:42:28 PM
hi ya bombus, could u show an example of how the 1-2-1-2 progression is incorporated please? DOnt really understand it.

Cheers
hamsup
Title: Re: *The Cauldron*
Post by: jrhelp007 on December 21, 2010, 03:10:08 PM
Does this system fits onto a Roulette running 0 & double zero?

In the land Casinos the majority of the Roulette tables are 0&00.

Regards,

John
Title: Re: *The Cauldron*
Post by: schoenpoetser on December 21, 2010, 06:33:46 PM
Bombus if you succeed to prove the CAULDRON is successful on the long term ,you have found the HOLY GRAIL.How will you exploit that? Can we invest in this system?
Title: Re: *The Cauldron*
Post by: bombus on December 21, 2010, 11:13:00 PM
Quote from: insidebet  link=topic=17548.msg124813#msg124813 date=1292898067
Bombus,

Any idea how many units ahead after all those real and test spins (around 20 000) ?...


Yeah, lots.  :D
Title: Re: *The Cauldron*
Post by: bombus on December 21, 2010, 11:14:12 PM
Quote from: hamsup_sotong on December 21, 2010, 02:42:28 PM
hi ya bombus, could u show an example of how the 1-2-1-2 progression is incorporated please? DOnt really understand it.

Cheers
hamsup

Soon, mate.

A bit busy at the moment.

Cheers
Title: Re: *The Cauldron*
Post by: bombus on December 21, 2010, 11:18:25 PM
Quote from: jrhelp007 on December 21, 2010, 03:10:08 PM
Does this system fits onto a Roulette running 0 & double zero?

In the land Casinos the majority of the Roulette tables are 0&00.

Regards,

John

Hi, John.

I suppose you could play it on a double zero wheel, so you would have two groups of 10 and two groups of 9. Not sure how it would effect the profit/loss rate though.


I am in Australia so I only play single zero wheels.

Cheers
Title: Re: *The Cauldron*
Post by: bombus on December 21, 2010, 11:24:56 PM
Quote from: schoenpoetser on December 21, 2010, 06:33:46 PM
Bombus if you succeed to prove the CAULDRON is successful on the long term ,you have found the HOLY GRAIL.How will you exploit that? Can we invest in this system?

Hey, shoeshine.

Seeing as I just gave the system away for free on a public roulette forum I don't see much point in marketing it even if it is successful.

The best way to invest in it would be to play the bloody thing at your local casino...if it works that is.

Cheers.


PS  Still waiting for an RX coder to come forward with some assistance, even if just to let us know if it could be done.  :)

I find it ironic that a system so simple to play needing only some visual and physical dexterity could be so confounding to code. It's a pity because a nice bot running this system might be a very powerful money maker.



Title: Re: *The Cauldron*
Post by: hamsup_sotong on December 22, 2010, 02:51:09 AM
Quote from: bombus on December 21, 2010, 11:14:12 PM
Soon, mate.

A bit busy at the moment.

Cheers

NO worries mate. IN your own time please. Thanks in advance


Cheers
hamsup
Title: Re: *The Cauldron*
Post by: jrhelp007 on December 23, 2010, 11:58:08 AM
Bombus, some wrote to you a request and I'm repeating his request.

"hi ya bombus, could u show an example of how the 1-2-1-2 progression is incorporated please? DOnt really understand it.

Cheers
hamsup"

Can you go over a scenario as requested above showing your progression method after losing 3 bet stage and the last remaining group as well. I assume now you're invoking the progression of 2 units per number? please show an example:

Thanks and "HAPPY HOLIDAYS"

John
Title: Re: *The Cauldron*
Post by: jrhelp007 on December 23, 2010, 12:53:37 PM
You wrote:"Next scenario.

First 10 numbers out:
3
28
20
21
2
23
17
0
36
11

Next 4 numbers out:
12
15
23
23

This next example results in a loss.

After set up the first number out is #12 signaling a bet on group 1.

Bet 1 unit each on 32,4,6,30,5,33,31,18,12. = -9 units.

Next number out is #15. Group 1 lost signaling a bet on groups 1&2.

Bet 1 unit each on 32,4,6,30,5,33,31,18,12 &  15,25,27,8,24,1,9,29,35. = -18 units.

Next number out is #23. Groups 1&2 lost signaling a bet on group 3.

Bet 1 unit each on 19,34,13,10,16,14,22,7,26. = -9 units.

Next number out is #23. Group 3 lost.
Return = 0 units / 36 – 0 = -36 units.

First attachment shows how I mark the game.

In the centre above the line you can see groups 1,2 hit once, and group 10 hit twice.
Below the line on the left shows the 3 first groups hit, on the right shows what groups were bet, and the results.

Second attachment shows the card set up for the next bet with the last 10 numbers marked, etc. You can see numbers 3,28 have been dropped, and numbers 12,15 added to the 10 number group, also changing the arrangement of the other groups for the next game.

Number 23 according to your attached card belong to group 10 and not 3 is that correct?


Title: Re: *The Cauldron*
Post by: stumbledluck on December 23, 2010, 03:45:39 PM
Your ideas and method r very informative and pretty simplistic once you do a couple times.  Thank you for the info and i will apply in theory to multiple number cards, saved. .  I  will respond on this later if u dont mind any constructive criticism or prefferably big props.  Either way thanks for your effort and Merry xmas to u and yours. .  :)
Title: Re: *The Cauldron*
Post by: bombus on December 23, 2010, 07:06:44 PM
Quote from: jrhelp007 on December 23, 2010, 12:53:37 PM
You wrote:"Next scenario.

First 10 numbers out:
3
28
20
21
2
23
17
0
36
11

Next 4 numbers out:
12
15
23
23

This next example results in a loss.

After set up the first number out is #12 signaling a bet on group 1.

Bet 1 unit each on 32,4,6,30,5,33,31,18,12. = -9 units.

Next number out is #15. Group 1 lost signaling a bet on groups 1&2.

Bet 1 unit each on 32,4,6,30,5,33,31,18,12 &  15,25,27,8,24,1,9,29,35. = -18 units.

Next number out is #23. Groups 1&2 lost signaling a bet on group 3.

Bet 1 unit each on 19,34,13,10,16,14,22,7,26. = -9 units.

Next number out is #23. Group 3 lost.
Return = 0 units / 36 – 0 = -36 units.

First attachment shows how I mark the game.

In the centre above the line you can see groups 1,2 hit once, and group 10 hit twice.
Below the line on the left shows the 3 first groups hit, on the right shows what groups were bet, and the results.

Second attachment shows the card set up for the next bet with the last 10 numbers marked, etc. You can see numbers 3,28 have been dropped, and numbers 12,15 added to the 10 number group, also changing the arrangement of the other groups for the next game.

Number 23 according to your attached card belong to group 10 and not 3 is that correct?


That's right. The third and final bet of each round is always on the group that has yet to hit. So in this example the first group hit is 1, first bet on group 1, the second group hit is 2, second bet on groups 1&2, the third group hit is 10, at this point only group 3 has not hit so the third and final bet is group 3. Start new round.


Cheers.
Title: Re: *The Cauldron*
Post by: bombus on December 23, 2010, 07:13:10 PM
Quote from: jrhelp007 on December 23, 2010, 11:58:08 AM
Bombus, some wrote to you a request and I'm repeating his request.

"hi ya bombus, could u show an example of how the 1-2-1-2 progression is incorporated please? DOnt really understand it.

Cheers
hamsup"

Can you go over a scenario as requested above showing your progression method after losing 3 bet stage and the last remaining group as well. I assume now you're invoking the progression of 2 units per number? please show an example:

Thanks and "HAPPY HOLIDAYS"

John

Hi John.

I'm a bit busy with Xmas, etc. As soon as I can I will post something.

If the game is fast I'll flat bet because it means less time needed to bet. If the game is slow I'll use the progression because it means more time needed to bet. It also doesn't really matter if you switch from one to the other during a session.

Cheers.
Title: Re: *The Cauldron*
Post by: jrhelp007 on December 23, 2010, 07:51:25 PM
Thank you for your prompt reply.

:HAPPY HOLIDAY"

John
Title: Re: *The Cauldron*
Post by: insidebet on December 24, 2010, 02:26:09 AM
Happy Xmas everyone!!!!

Just curious.  Has anyone tested this method yet?  Seems to me like I am the only one doing it.  I played it for real four times.  Up about 160 units with around 250 spins.  Not bad.  I tested it also from Hamburgh spins.  Up and down.  Huge swings.   Only up around 100 units after some 700 spins.

Insidebet
Title: Re: *The Cauldron*
Post by: schoenpoetser on December 24, 2010, 12:32:10 PM
Insidebet what do you expect from testing the CAULDRON.It is a system no more no less.The result is predictable.Hit and run,take the profit.Wait for Bombus ,who will prove the CAULDRON give a profit on the long term.Stay testing on a free roulette and have fun.
Title: Re: *The Cauldron*
Post by: jrhelp007 on December 24, 2010, 02:29:46 PM
In terms of Money management is concerned, look back at page#2 first post entry which explained some of his results.

Gambling requires from you 4 things:

1. Knowledge of the game, in this case this system

2. Money management - knowing when to leave the table. Particular when you are up!!!

3. Bankroll - I've seen many gamblers walking to a land Casino $10 Roulette table with $100. As stated this system requires at least 500 units to start.

4. Discipline - knowing when to "WALK AWAY" from the table even if you're down.

"HAPPY HOLIDAYS"

John
Title: Re: *The Cauldron*
Post by: insidebet on December 24, 2010, 04:49:04 PM
Schoenpoester,

I don't know about you but when someone I have every reason to trust tells me that he has played or tested 20000 spins, flatbetting an average of 9 units per spin, and came up quite a bit ahead,  well, yes I am interested.

Perhaps you prefer 139 steps progressions so-called systems?

Insidebet

Title: Re: *The Cauldron*
Post by: insidebet on December 24, 2010, 04:54:52 PM
Jrhelp007,

This Maoney Management of yours is pure hogwash.   If you have a winning method, the longer you play the more money you win.  What is complicated about that?  The reverse is also true, of course. 

The whole argument of ''get ahead and leave the casino'' is so childish....

What if you have a little loss, should you also leave???  If that is the case, you might as well not go at all!

The whole ''hit and run approach'' is absurd.

Insidebet
Title: Re: *The Cauldron*
Post by: hermes on December 25, 2010, 01:45:43 AM
Thanks for the system and Merry Christmas and happy, healthy and creative New Year 2011 to all forever young members.
And some Holy Schmoly on top of it...
Hermes
Title: Re: *The Cauldron*
Post by: schoenpoetser on December 25, 2010, 11:00:12 AM
@insidebet: I have read reply 31 from Bombus.It is not said but i suppose the 20000 spins were on a real roulette.He did not tell us the profit of this 20000 spins.In my housecasino they spin about 40 times per hour.20000 spins will take about 500 hours.Play 3 ours a day ,you have to play 166 days. It is therefor I have my doubts. A test of 20000 spins is in my opinion only to do with a softwareprogram.
The cauldron of Bombus is very difficult to program.
If it is programmed then you can have made very easy graphics.
I judge a test of a system on the total betting and the payout. The ratio gm is the EV of the sample.

100%x( payout-totalbets)/totalbets shows in a graphic a waveline around -2,7%

In a test of 20k there will be points with a profit and a lost.

Title: Re: *The Cauldron*
Post by: schoenpoetser on December 25, 2010, 11:15:41 AM
@Jrhelp007:There are three diffrent manners of Hit and Run.
1 Visit the casino and leaf after a HIT.
2 Bet on a table and leaf the table after a HIT.
3 bet on a chance and stop after a HIT and wait on an other op pertunity
Title: Re: *The Cauldron*
Post by: insidebet on December 25, 2010, 01:13:59 PM
Schoepoeste,
As far as I can tell, Bombus has been playing/testing the Cauldron for quite a while.  Testing manually can be quite fast.  I have done 700 spins in afew hours..  So 20 000 spins is quite possible...

From what I gather, the EV for Cauldron should be around 5%.  Not gret, but still ptofitable.  I get to this figure with a .5 profit/spin.  From what Bombus write I suppose he makes an average of 100 units profit per 200 spins played/tested.

Your hit and run theory does not make sense.  I hear that every single day I go to my local casino.  Let me ask you a very simple question:  What gives you the assurance that you will be in profit at any point?  If you are not in profit, are you supposed to also leave the casino?  You see, this does'nt not change in any way the -2,7%.  Basically it comes down to  the same thing.  Let us supposed you would be satisfied with a 1 unit profit.  You decide to bet Red.  If you win, you leave the casino with a 1 unit profit.  If you lose, you also leave with 1 unit loss. Right?  What is you EV for that one spin?  Yes that is right, -2,7%.   It does not matter if you play one, ten or a thousand spins.  The EV is always -2,7% if your method is flawed.   But you know that already, right?

Insidebet

Title: Re: *The Cauldron*
Post by: jrhelp007 on December 25, 2010, 09:19:22 PM
Insidebet,

With all the respect,  you are naive and attempt to convince yourself and others that this system is an "HOLY GRAIL".

This system can lead you and others to losses as well. Because in roulette you have conditions of repeated number and above and beyond the "SLEEPER" condition!!!

I've seen some sleepers running between 20 to 40 spins. In times one of the sleeper area number appeared and then it resumes its condition for another 20 to 40 times. I'm stating the worse case scenario.

In this system you may have a condition where group-1 has a loss, group-2 has a loss. You spin and get a group 3 number and now you bet on the missing group which group-10 the marked last 10 numbers. So now you bet on group-10. Next number comes in is from one of the other groups or a repeated number from group-3! You're down between 27to worse case scenario 29 unit.

You continue to play and "eventually" meaning, it will fluctuate on the number of spins. You may go deeper in the loss as I did in testing the concept although I had some winning session. Or, recover and be up a few units.

Overall the founder of the system is a nice person and want to share the system with all. He even went further to modify the concept and introduce combination of betting.

Running this system, requires:

1. A large BANKROLL.

2. Progressive bets starting in the round which has been described above.

"HAPPY HOLIDAY"

John
 
Title: Re: *The Cauldron*
Post by: iggiv on December 25, 2010, 09:27:14 PM
Quote from: insidebet  link=topic=17548.msg124940#msg124940 date=1293293639

Your hit and run theory does not make sense.  I hear that every single day I go to my local casino.  Let me ask you a very simple question:  What gives you the assurance that you will be in profit at any point?  If you are not in profit, are you supposed to also leave the casino?  You see, this does'nt not change in any way the -2,7%.  Basically it comes down to  the same thing. 



i think it DOES MAKE a lot of sense. let's put it this way. how much probability u have that some system wins 1000 times in  a row? very low, close to zero, right? now how much probaility  u have that a system wins 10 times in  a row? quite more than 1000 times for sure. Now where u have more probability to win and not to lose? 1 time only or 2 times in  a row. there is more probability that if u win and keep playing-- you lose after, than if u win once, u left a table and come back after a while. as simple as that.

and i think  most of the gamblers with some practical experience will agree with me.
Title: Re: *The Cauldron*
Post by: insidebet on December 25, 2010, 09:40:34 PM
You simply dont understand the simplest of maths!!!  If you want to win once, as you say, and leave the table,  you also have to leave the friggin table if you lose. Period.  Your gain-loss expectation is -2.7%. 

This so f basic I wont comment anymore.

Insidebet
Title: Re: *The Cauldron*
Post by: jrhelp007 on December 25, 2010, 09:47:05 PM
No one said hit and leave the table after one session.

Before you arrive to the Casino or before you start your session, let say you have 400 units. You must set up a goal of winning let say 20%. So at a profit of +80 unit you are done with this session.

Similar concept applies to losing session. Got it?

Regards,

John

Title: Re: *The Cauldron*
Post by: insidebet on December 25, 2010, 09:48:55 PM
Jhr,

I am not trying to convince anybody.  And I am certainly not naive.  I have been playing this game for quite  awhile and usually is quite skeptical by nature.

I dont think this method has anything to do with sleepers, as you put it.

And no, it does not require a very large bankroll as it is a flat-bet method.

As to whether it can win longterm? Honestly dont know.

Insidebet
Title: Re: *The Cauldron*
Post by: iggiv on December 25, 2010, 09:52:30 PM
Insidebet, i want to ask you to be more polite and calm. I i've read today as u called someone "idiot" half a year a ago, and as a moderator i did not like it at all. So i am not giving you a warning, i am just asking u friendly, please calm down when u argue with other points of view.  :D


as for the house edge, winning or losing does not depend only on it. It is much more complicated than that.
if we talk just EC playing with random flat bets -- yes, u r right. If u play more complicated systems, the maths of the game change dramatically. u can win or lose much more than house edge. And the probability of losing or winning can also be very different.  I think u know that.

thank you for the interesting discussion
Title: Re: *The Cauldron*
Post by: jrhelp007 on December 25, 2010, 09:54:11 PM
I sent you an Email.



John.
Title: Re: *The Cauldron*
Post by: insidebet on December 25, 2010, 10:02:03 PM
Point taken, Iggiv.

Just a very different look on things.
All I am saying is the Money management doesnt change the damn 2,7%.  It never has and never will.

The whole Money management concept is useless if you dont have a winning method.

Insidebet
Title: Re: *The Cauldron*
Post by: iggiv on December 25, 2010, 10:23:27 PM
i agree with that. money management itself can't win the game. it can help to reduce your losses if u lose or raise your winnings if u win, but it won't win the game
Title: Re: *The Cauldron*
Post by: schoenpoetser on December 26, 2010, 08:53:37 AM
Insidebet:I advise you to learn the basic principles of statistic mathematics. If you ignore the mathematics of the roulette you shall always be a loser.Sometimes the profitpercentage is called the personal EV.It is common in the pokerworld.The EV of the roulette is a mathematics notion. The CAULDRON is not a HG and must fill up the mathematical rules.
With a real roulette wheel it is impossible to spin so much as  you suggested.
My excelprograms  do it within seconds!!
Title: Re: *The Cauldron*
Post by: insidebet on December 26, 2010, 01:05:29 PM
For your personal information, I am one of the very few here that have made profits in the 6 figures (USD) with a limited bankroll.  So I am not a lifelong loser, and never will be.
I have never said that the Cauldron was HG.  I said I made test and played it a little and won.  I also said that the person that posted this method has good credentials and should be given the benefit of the doubt.

Insidebet
Title: Re: *The Cauldron*
Post by: jrhelp007 on December 26, 2010, 01:28:08 PM
I typed for the members on this board real number of a "0" wheel roulette  from a land Casino in Atlantic City:

1. You can practice the system using the below numbers.

2. Apply Money management and to show you what happen if you "DON'T WALK AWAY" from a table with a certain  percentage of winning units, you will pay the price!!!

Here are the real spin numbers:

15
4
4
4
24
36
22
15
12
23
5
26
20
18
23
21
20
33
31
11
3
19
6
22
24
27
15
23
30
15
16
32
15
20
5
35
29
21
28
9
2
15
24
7
3
36
1
15
13
4
8
34
6
12
16
13
7
30
2
33
30
22
31
11
3
21
---Left the table---

Someone should run the above numbers as described in the system and post the results...

John
Title: Re: *The Cauldron*
Post by: insidebet on December 26, 2010, 03:37:54 PM
Does that prove anything?  Absoluttely nothing!

Anything can happen.  We all know that.
I can show you a set of real numbers where you would win for 150 spins in a row.  So what?

This ''hit and walk away'' is nonsense.  If you have a winning method, the longer you play the more you will make.  Simple as that.

Insider
Title: Re: *The Cauldron*
Post by: iggiv on December 26, 2010, 04:43:03 PM
Quote from: insidebet  link=topic=17548.msg124982#msg124982 date=1293388674
Does that prove anything?  Absoluttely nothing!

Anything can happen.  We all know that.
I can show you a set of real numbers where you would win for 150 spins in a row.  So what?

This ''hit and walk away'' is nonsense.  If you have a winning method, the longer you play the more you will make.  Simple as that.

Insider


i disagree with that, bud. no system will work long time in a row without going down. that's roulette. that's randomness. if u have a winning method like that u can have a good amount of money from Wizard of Ods. he challenged anyone and nobody was able to deliver a winning method which would hold his test.


that does not mean u can't win in roulette, it just means u can't always sit and play hours and hours and hours and stay ahead. 

nolinks://wizardofodds.com/ (nolinks://wizardofodds.com/)
Title: Re: *The Cauldron*
Post by: insidebet on December 26, 2010, 04:56:02 PM
I have played over 150 000 spins flat bet and I am way ahead.  What about trhat????

Insidebet
Title: Re: *The Cauldron*
Post by: jrhelp007 on December 26, 2010, 05:12:05 PM
You wrote: "For your personal information, I am one of the very few here that have made profits in the 6 figures (USD) with a limited bankroll.  So I am not a lifelong loser, and never will be.
I have never said that the Cauldron was HG.  I said I made test and played it a little and won.  I also said that the person that posted this method has good credentials and should be given the benefit of the doubt."

Insidebet why don't you share your method and system with the members on this board so we can make six figures
as well.  :pleasantry:  ;D Insidebet
Title: Re: *The Cauldron*
Post by: insidebet on December 26, 2010, 05:16:24 PM
I did share it  when I first joined this forum.

Had very little feedback then.  I suppose that everybody was too busy working on their progressions schemes and their Money management.

For personal reasons, I will not talk about it again.

Indider
Title: Re: *The Cauldron*
Post by: JavierTT on December 26, 2010, 07:14:14 PM
Hello!

Lets talk about The Cauldron. This forum is to talk about that, dont you think?
Title: Re: *The Cauldron*
Post by: insidebet on December 26, 2010, 07:38:12 PM
Exactly!!!

Has anyone tried for real or testing only?

Insidebet
Title: Re: *The Cauldron*
Post by: JavierTT on December 26, 2010, 07:59:19 PM
I have been trying for real. The results are not too good. I have been working with 1-2-1-2.... progression. I have lost more than I won.


I have to say that when I was losing was better no play at all better than play with 1 chip. The drawdowns was really longs. When you win, you win a lot too but not enough to recovery all you lost before. If you want I can write here the results.

Anyway I still believe in this system  :)

Title: Re: *The Cauldron*
Post by: insidebet on December 26, 2010, 08:28:42 PM
Hello,
I can assure you that if you cannot win flatbet, no progression is going to change the result.  So, if I can give you my two bits of advice, dont waste your time testing the progression part of it.

How many spins have you tested and how many units are you down so far?

Insidebet
Title: Re: *The Cauldron*
Post by: JavierTT on December 26, 2010, 09:39:44 PM
My results for now are -190 chips on 500 spins approx.

Greetings.

Javier.
Title: Re: *The Cauldron*
Post by: jrhelp007 on December 27, 2010, 01:22:18 AM
Hello JavierTT,

I agree with you in terms of generating profit vs. losses.

I ran about 50,000 flat bets I was up off and on then accumulated about +190 units, but I ended up losing 8,550.

I ran statistics on the numbers to see what is the cause of the losses beside the fact that it didn't hit the appropriate group(s)!

I further investigated and mapped the numbers/areas of the wheel to areas of the table 0 thru 36 to see what is taken place? I found out that the repetitive numbers only had a small fraction of the losses. The main cause had to do with "SLEEPERS" or a poor reference of certain areas of the wheel.

my faith in this system dissolved after I ran another 45000 spins and hand up with losses. Nevertheless on real play on the Atlantic City tables at various Casinos I ended up with losses.

So long my friends searching another system.

One that is looking promising is GAMLET FIRE which I hand up with 65% winning. Trying to asses my losses and figuring out if I violated its rules and/or my Money management was wrong?


"HAPPY HOLIDAYS"

John
Title: Re: *The Cauldron*
Post by: insidebet on December 27, 2010, 02:01:45 AM
How did you run those 95000 spins so fast?  Do you have a code? Can we see it?

Insidebet
Title: Re: *The Cauldron*
Post by: Far-Q on December 27, 2010, 06:31:58 AM
Where do I find this "Gamlet Fire??
Title: Re: *The Cauldron*
Post by: birdhands on December 27, 2010, 12:52:06 PM
Run a search for gamlet fire and you will find what is probably the strangest thread on the entire forum.  It literally made my head spin.  

John, were you running the sectors (wait for a sector to repeat in three spins and then bet it 6 times)?  I ran this on 200 spins and lost consistently.

I know this is Bombus' Cauldron thread; I'm just curious.

Sam
Title: Re: *The Cauldron*
Post by: iggiv on December 27, 2010, 01:54:25 PM
if fire really worked everybody would play it by now.
Title: Re: *The Cauldron*
Post by: bombus on December 27, 2010, 09:25:38 PM
Quote from: jrhelp007 on December 26, 2010, 01:28:08 PM
I typed for the members on this board real number of a "0" wheel roulette  from a land Casino in Atlantic City:

1. You can practice the system using the below numbers.

2. Apply Money management and to show you what happen if you "DON'T WALK AWAY" from a table with a certain  percentage of winning units, you will pay the price!!!

Here are the real spin numbers:

15
4
4
4
24
36
22
15
12
23
5
26
20
18
23
21
20
33
31
11
3
19
6
22
24
27
15
23
30
15
16
32
15
20
5
35
29
21
28
9
2
15
24
7
3
36
1
15
13
4
8
34
6
12
16
13
7
30
2
33
30
22
31
11
3
21
---Left the table---

Someone should run the above numbers as described in the system and post the results...

John



Hi.

I've been away for a little Xmas break.

I'll have to read over all the new posts and answer any that I can soon.

As for jrhelp007's numbers above, the flat bet result is +95 units... Did anyone get the same result? If you didn't then you're doing it wrong. :-[

If the game was played correctly you should have left the table 2 spins earlier or stayed a few more spins, so numbers 3 & 21 are not included in the final score because those 2 numbers would have been part of an unfinished bet. I'll run through the numbers again using the old 1-2 progression when I get a little free time and post the results.

Cheers.


Title: Re: *The Cauldron*
Post by: bombus on December 28, 2010, 01:22:30 AM
I just ran through the numbers again using the old 1-2 progression.

This time the end result was +224 (not 242-typo-sorry) units profit (not bad for 50 odd spins of betting).

This set of numbers is actually a very good example of how the progression can power up the system.

The 9/10 number bets actually lost 15 units (not much), and the 18/19 number bets actually won 257 units.  :)


Details to follow.
Title: Re: *The Cauldron*
Post by: schoenpoetser on December 28, 2010, 03:16:17 PM
I have made an excelprogram of the shoeshineboy with the same number row to compare the systems.
Title: Re: *The Cauldron*
Post by: jrhelp007 on December 28, 2010, 06:03:46 PM
Can you please add titles to the Excel spreadsheet.

Thanks,

John
Title: Re: *The Cauldron*
Post by: bombus on December 28, 2010, 07:01:27 PM
Quote from: jrhelp007 on December 27, 2010, 01:22:18 AM
Hello JavierTT,

I agree with you in terms of generating profit vs. losses.

I ran about 50,000 flat bets I was up off and on then accumulated about +190 units, but I ended up losing 8,550.

I ran statistics on the numbers to see what is the cause of the losses beside the fact that it didn't hit the appropriate group(s)!

I further investigated and mapped the numbers/areas of the wheel to areas of the table 0 thru 36 to see what is taken place? I found out that the repetitive numbers only had a small fraction of the losses. The main cause had to do with "SLEEPERS" or a poor reference of certain areas of the wheel.

my faith in this system dissolved after I ran another 45000 spins and hand up with losses. Nevertheless on real play on the Atlantic City tables at various Casinos I ended up with losses.

So long my friends searching another system.

One that is looking promising is GAMLET FIRE which I hand up with 65% winning. Trying to asses my losses and figuring out if I violated its rules and/or my Money management was wrong?


"HAPPY HOLIDAYS"

John

Hello John.

Would you care to explain how you tested for so many spins so quickly?

As insidebet asked, do you have a code – could we see it?

From a few things you've posted, I suspect you are playing the system all wrong so I might be able to help correct your game for testing purposes.

For instance, those numbers you posted in Reply #70 resulted in a nice win flat betting 445 units for a 95 unit profit = 21.3% gain. Yet in the post you said play these numbers through and you will pay the price. Would you care to comment?
In another post you said a lost round of bets will cost between 27 to worst case scenario 29 unit. This is wrong. A lost round costs between 36 to 38 units, so you are clearly playing it wrong therefore your 100,000 spin test is null and void... Pity.

PS. I don't do Skype, etc.

Cheers.
Title: Re: *The Cauldron*
Post by: bombus on December 28, 2010, 07:21:38 PM

Thanks for the numbers jrhelp007.

Here is how the game played out flat betting.

15
4
4
4
24
36
22
15
12
23
5
26
20 start
18 trigger
23 -9
21 +17
20 trigger
33 -10
31 +17
11 trigger
3   -9
19 +18
6   trigger
22 -9
24 -18
27 -10
15 trigger
23 -9
30 +18
15 trigger
16 -10
32 +17
15 trigger
20 -10
5   +17
35 trigger
29 -9
21 +18
28 trigger
9   -9
2   -18
15 +26
24 trigger
7   -9
3   -18
36 -10
1   trigger
15 -9
13 +17
4   trigger
8   +27
34 trigger
6   -9
12 +18
16 trigger
13 -9
7   +17
30 trigger
2   +27
33 trigger
30 -9
22 +17
31 trigger
11 +27
3   END GAME
21


Cheers.
Title: Re: *The Cauldron*
Post by: jrhelp007 on December 28, 2010, 10:06:39 PM
Hi bombus,

Thanks for running the numbers.

A few questions to you, since I see a discrepancy between my results and yours example:

in your run -
6   trigger
22 -9
24 -18
27 -10


At my run I counted 10 number backwards before the 6 triggered as follow:

19   
3
11
31
33
20
21
23
18
20 (already appeared-duplicate taking next number on the list).
26

6 triggered group3 bet on:   15-25-6-36-10-1-22-7-35

22 win +27 unit

If its wrong please type your selected 10 numbers. Because what is happening when you use the trigger and the betting group number, it will supersede the top 3 from the previous 10 number. But it doesn't matter since we are counting the latest 10 numbers.

What is taking place is as as you mark those 10 numbers on the chart (part of group 10) you may run into duplicate numbers. For example not in this chart, 15 was a trigger and as you go backwards to mark the 10 numbers 15 appears again on the list, so it's ignored and I continued to go up to take the next one. Am I correct?

Regards,

John
Title: Re: *The Cauldron*
Post by: bombus on December 28, 2010, 10:34:51 PM

Yes, #20 already part of the 10 number group so we include the next number back #26 to complete the group.

10 number group is: 19.21.11.23.33.20.31.18.3.26.

#6 then triggers a bet on group 3.

Group 3 numbers are: 15.25.6.36.10.16.9.7.25.

#22 (group1) then triggers a bet on groups 3&1.

#24 (group2) then triggers a bet on group 10.

27 (group1) = lost round.

In your example you have correctly listed the last 10 individual numbers ignoring any repeaters, but for some reason you have mixed up the other groups.

Still waiting with interest to hear more about the previously posted results of your extended testing. Especially the loss of -8550 units!

Cheers.



Title: Re: *The Cauldron*
Post by: bombus on December 28, 2010, 11:09:16 PM

You know, even if you make a mistake here and there like this one, it usually only takes a handful of spins to correct the sequence to the original train. In this case it would have taken about 14 spins with a difference in the final total of -29 units making the end profit +66 instead of +95.

Cheers. 
Title: Re: *The Cauldron*
Post by: jrhelp007 on December 28, 2010, 11:59:27 PM
OK. I found several problem in my old statistical programs which I use for roulette.

It has been calculating with the wrong offsets.

I marked the numbers on the chart and you're correct 22 is group 1 and not 3!

One of the leading cause for losses in any gambling games is being tiered and failing to concentrate.

Thank you bombus for sharing for free your system. I'll have to recalculate all my bets all over again.

Practice, practice, practice is the key to success. You see that in the sport's world how top golfers, basketball players, etc are putting time and effort spending many hours in practice. Gambling should not be different. Although we always will need "Lady luck on our side".

"HAPPY HOLIDAYS"

John
Title: Re: *The Cauldron*
Post by: schoenpoetser on December 29, 2010, 08:20:53 AM
Yes i can do.I have one the check for HIGH and LOW.It is also possible to do the same for Even/odd or Red/Black.If you understand the model then you can do it yourself.
Column C is the model I don`t expext a 6-row will not repeat column H for a 10-row will not repeat.
A  is a pseudo RNG
B  is the code high 2 and low 1
C the reference row.The same as row B but start C7
D  bet scheme 1-2-4-8-16-32-64-128-256-512-1024-
E  payout
f
G  the same as B
H  reference row .start at H11
I  bet the same scheme
J  payout
Title: Re: *The Cauldron*
Post by: jrhelp007 on December 29, 2010, 02:09:08 PM
Below are live numbers from a single 0 roulette game played in a Casino in Atlantic city, New Jersey. It's a few days old.

I will not specify the name of the Casino, because we all know that "SPYs" from each casino are registered as members in this forum as well as others!!!

GAME#1:

16
25
18
36
23
7
4
20
28
18
18
24
4
5
21
1
15
16
27
22
35
32
10
27
26
36
17
21
8
27
11
10
16
9
34
13
17
13
36
36
8
35
31
10
27
26
5
23
27
4
4
<--- had to leave the table to make phone calls... --->



GAME#2:

14
20
18
23
27
31
2
14
28
2
28
11
23
8
5
21
11
3
25
28
26
29
19
1
<---  left for dinner --->

"Happy Holidays"

John

Title: Re: *The Cauldron*
Post by: schoenpoetser on December 29, 2010, 02:22:38 PM
For the specialists of the roulette I have made an analyse of The CAULDRON.I have done it for a 250-sample.The diagrams give a good performance  The last diagram shows how many the sectors willnot or will repeat.
With F9 you have a new 250-sample.
Title: Re: *The Cauldron*
Post by: jrhelp007 on December 29, 2010, 02:55:07 PM
GAME#2:

14
20
18
23
27
31
2
14
28
2
28
11
23
8
---------------------
5   trigger group (grp)3
21  grp3                          +27 unit          5 & 21 will be added to the next 10 numbers

11 trigger grp10
3  grp3    -9 units
25  grp3   36 -29 = +7    25, 3 & 11 will be part of the next 10 numbers

28 trigger grp10
26 grp3  loss   -10 units
29 grp2  loss   -19 unit    now we see group#1 is missing next bet will be group 1 betting 9 units.
19 grp1  36 - 29 = +7 units

1   this was the next spin by the dealer as another player joined.
<---  left for dinner --->

In this game I hand up with +41 units. The dealer asked me "Why you are leaving" You're doing well".

I told him I have to go for Dinner and gave him a nice tip.

"Happy Holidays"

John
Title: Re: *The Cauldron*
Post by: jrhelp007 on December 29, 2010, 03:03:57 PM
To all,

I just rated "The Cauldron" method 5 stars.

   
John
Title: Re: *The Cauldron*
Post by: jrhelp007 on December 29, 2010, 06:10:43 PM
bombus can you comment on this run, GAME#1. See if you come out with a similar result.

I got for the below run  -152 units.

GAME#1 resulted in a loss of -152 unit betting flat bets:

16
25
18
36
23
7
4
20
28
18
18
24
4
5
21
1
15
16
27
22
35
32
10
27
26
36
17
21
8
27
11
10
16
9
34
13
17
13
36
36
8
35
31
10
27
26
5
23
---------------------   last action on the Roulette
27   I watched the spin while other players bet
4     I watched the spin while other players bet
4      I watched the spin while other players bet

<--- had to leave the table to make phone calls... --->

Title: Re: *The Cauldron*
Post by: bombus on December 29, 2010, 07:11:14 PM
Quote from: jrhelp007 on December 29, 2010, 06:10:43 PM
bombus can you comment on this run, GAME#1. See if you come out with a similar result.

I got for the below run  -152 units.

GAME#1 resulted in a loss of -152 unit betting flat bets:

16
25
18
36
23
7
4
20
28
18
18
24
4
5
21
1
15
16
27
22
35
32
10
27
26
36
17
21
8
27
11
10
16
9
34
13
17
13
36
36
8
35
31
10
27
26
5
23
---------------------   last action on the Roulette
27   I watched the spin while other players bet
4     I watched the spin while other players bet
4      I watched the spin while other players bet

<--- had to leave the table to make phone calls... --->



I get -144.

Not a good game but it is a very short run of about 40 betted spins.

Like others have said this method can produce big swings, so big I almost called it The Bungee Jump System. :D

Short games like this can appear to fluctuate dramatically.
Title: Re: *The Cauldron*
Post by: bombus on December 29, 2010, 07:47:19 PM
Quote from: schoenpoetser on December 29, 2010, 02:22:38 PM
For the specialists of the roulette I have made an analyse of The CAULDRON.I have done it for a 250-sample.The diagrams give a good performance  The last diagram shows how many the sectors willnot or will repeat.
With F9 you have a new 250-sample.

@schoenpoester,

Thanks for your analysis tool.

Could you explain exactly what it's doing, and how to decipher it?

Cheers.
Title: Re: *The Cauldron*
Post by: jrhelp007 on December 29, 2010, 07:49:20 PM
Thank you for your prompt reply.

John
Title: Re: *The Cauldron*
Post by: schoenpoetser on December 30, 2010, 07:07:49 AM
Sorry I have made a big mistake.The analyse tool is for "Kens 4 number method".
I try to find for the different systems ,if it is possible to use my strategy.I need the maximum deviations of the averages.Therefor I have to analyse the randomrow.The diagrams give me the deviations in one view.
The Cauldron is to difficult to analyse with a simply excelprogram.The cauldron is a beauty but not practice.
Title: Re: *The Cauldron*
Post by: bombus on December 30, 2010, 08:51:18 AM
Quote from: schoenpoetser on December 30, 2010, 07:07:49 AM
Sorry I have made a big mistake.The analyse tool is for "Kens 4 number method".
I try to find for the different systems ,if it is possible to use my strategy.I need the maximum deviations of the averages.Therefor I have to analyse the randomrow.The diagrams give me the deviations in one view.
The Cauldron is to difficult to analyse with a simply excelprogram.The cauldron is a beauty but not practice.

Well that would explain why I couldn't make any sense out of it...lol
Title: Re: *The Cauldron*
Post by: jrhelp007 on December 30, 2010, 01:33:24 PM
bombus,

In one of your replies you wrote:

"Like others have said this method can produce big swings, so big I almost called it The Bungee Jump System.
Cheesy Short games like this can appear to fluctuate dramatically".

What is you conclusion for this system. Shall this system play "AS IS" or can you please share with the members on this board your "ADDS ON" to improve its performance on the Roulette table and gearing us towards winning.

The problem playing it "AS IS" and in a land Casino the amount of tim spend in the table(s) is short meaning not many hours. You saw in one of my replies that I took an hit of -152 units. It basically wiped out all my 2 days of  winning!

Since we do not know as we start to incur losses if we shall stop to play on that table and use another one? Although, it can happen on another table as well.

I took two consecutive losses of -37 units, then I won 9 unit and again I went to the process of losing another
37 units. Perhaps it was the time to "WALK AWAY" from this table?

Regards,
 
John
Title: Re: *The Cauldron*
Post by: bombus on January 07, 2011, 06:25:59 AM
Quote from: jrhelp007 on December 30, 2010, 01:33:24 PM
bombus,

In one of your replies you wrote:

"Like others have said this method can produce big swings, so big I almost called it The Bungee Jump System.
Cheesy Short games like this can appear to fluctuate dramatically".

What is you conclusion for this system. Shall this system play "AS IS" or can you please share with the members on this board your "ADDS ON" to improve its performance on the Roulette table and gearing us towards winning.

The problem playing it "AS IS" and in a land Casino the amount of tim spend in the table(s) is short meaning not many hours. You saw in one of my replies that I took an hit of -152 units. It basically wiped out all my 2 days of  winning!

Since we do not know as we start to incur losses if we shall stop to play on that table and use another one? Although, it can happen on another table as well.

I took two consecutive losses of -37 units, then I won 9 unit and again I went to the process of losing another
37 units. Perhaps it was the time to "WALK AWAY" from this table?

Regards,
 
John



You can play The Cauldron as is. Just remember in this format it appears volatile so short session can be cruel or kind. The longer you play (personal permanence) the more it levels out, hopefully with a positive edge worth the effort.

There are many, many ways you could devise to play this system. I've tested more than a handful, but settled on this way for sheer practicality. I encourage you to try out a few ideas and let us know how you fare. The more "out of the box/lateral" the better.

You can even play multiple games simultaneously with different trigger formats and hop between them as fluctuation dictates.

I've decided to leave the Old 1-2 Progression out of the debate for the time being as I really haven't tested it enough... Sometimes it works a treat, and sometimes it is best left aside.


"WALK AWAY" from the table when you've got enough, or had enough.

Cheers.
Title: Re: *The Cauldron*
Post by: jrhelp007 on January 07, 2011, 03:11:53 PM
Thank you for your response.

I'll try to use it "AS IS" running longer session(s) using a better Money Management approach integrated with  the "WATER MARK" concept . Lets say win 150 units quite this session. Or, loss of -70 units stop and take the loss.

"HAVE A NICE WEEKEND"

John
Title: Re: *The Cauldron*
Post by: bombus on January 07, 2011, 06:37:17 PM

I think a -70 unit stop loss interrupts too many sessions.

My own stop loss sequence is, @ -190 ALERT but continue. @ -240 STOP.

If I get in the hole -190 I play for a 50 unit swing. If it swings down to -240 I'll stop. If it swings up to -140 I'll keep playing though ready to stop anytime, but if it then drops back to -190 I'll stop.

Two losses of 240 wipe out one bankroll.

Lose three bankrolls and the system is discarded.
Title: Re: *The Cauldron*
Post by: insidebet on January 08, 2011, 09:53:29 PM
Bombus,

You said a few weeks ago that you would make an attempt to give a logical reason as to why the Cauldron is supposed to win.

Any thoughts on that yet?

Insider
Title: Re: *The Cauldron*
Post by: bombus on January 13, 2011, 07:29:56 PM
Quote from: insidebet  link=topic=17548.msg125365#msg125365 date=1294534409
Bombus,

You said a few weeks ago that you would make an attempt to give a logical reason as to why the Cauldron is supposed to win.

Any thoughts on that yet?

Insider


Sorry, I haven't had much time for roulette related discussion lately.

I have started to write out a logical explanation for The Cauldron about 10 times now, but as I write I also defeat my own argument with gambler's fallacy counter argument.

So I think I'll give up on trying explaining why it should or shouldn't work, and just continue playing it at the casino from time to time.

Suffice to say the game plays a good amount of numbers on a good spread of the wheel. It is always altering numbers and positions, so does not get bogged down waiting for or chasing the same numbers or sectors to hit.

The system does not attempt to predict the next number; it merely attempts to shuffle along one step ahead of random. Sometimes it shuffles along one step behind random, in which case you suffer a downswing. I have strategy for this but its way too complicated and bordering on impractical, so best left alone.

Good luck using or perhaps developing The Cauldron to its full potential.


:biggrin:
Title: Re: *The Cauldron*
Post by: insidebet on January 13, 2011, 08:01:17 PM
Thank you Bombus,

I have stopped testing.   I did about 1 500 spins.  The result is about even.  I do not know if you had streches like that.  You say are quite a bit ahead after 20 000 spins.   Did you have runs of 1 500 spins that showed no profits?

Waiting for someone to code this.  It really takes a long time by hand.

It is really hard to understand why nobody with coding skills showed any interest for this...

I mean I saw all kinds of systems here with 73 steps progressions and everybody doing triple backflips they were so happy.   Now somebody with good credentials says he is <<way ahead>> after 20 000 spins of FLATBETTING and this thread dies.  Go figure.

Insidebet
Title: Re: *The Cauldron*
Post by: bombus on August 24, 2011, 09:25:48 AM
So here's how the old-1-2 progression goes.

----------------------

As you know,

The first bet is always on 9 or 10 numbers, win and stop, or lose and go to the second bet.

The second bet is always on 18 or 19 numbers, win and stop, or lose and go to the third bet.

The third bet is always on 9 or 10 numbers, win and stop, or lose and stop.

----------------------

So the first and third bets are the same (9 or 10 numbers), while he second bet is different (18 or 19 numbers). Because of this difference you can split the game into two separate sections.



'Section 1'  consists of any bets from bet 1 and bet 3 of any game.

'Section 2'  consists of any bets from bet 2 of any game.

-----------------------

You can play bets 1 & 3 of any game 4 times to break even.

You can play bet 2 of any game 2 times to break even.

-----------------------

You start off betting 1 unit across the board.

You record all the 1st & 3rd bets of any games, together on one side of the ledger, and all the 2nd bets of any games, together on the other side of the ledger.

The idea is to profit on any of the 1st & 3rd bets within 4 attempts, and to profit on any of the 2nd bets within 2 attempts.

------------------------

When playing 1 unit,

After any win within 4 bets while playing 'section 1', you recommence the next 'section 1' sequence playing 2 units.

After any win within 2 bet while playing 'section 2', you recommence the next 'section 2' sequence playing 2 units.

After any loss of 4 bets while playing 'section 1', you recommence the next 'section 1' sequence playing 1 unit.

After any loss of 2 bets while playing 'section2', you recommence the next 'section 2' sequence playing 1 unit.

After any 1 break even sequence playing 'section 1', you recommence the next 'section 1' sequence playing 1 unit.

After any 2 in a row break even sequences playing 'section 1', you begin the next 'section 1' sequence playing 2 units.

After any 1 break even sequence playing 'section 2', you begin the next 'section 2' sequence playing 1 unit.

After any 2 in a row break even sequences playing 'section 2', you begin the next 'section 2' sequence playing 2 units.

-----------------------

When playing 2 units,

After any win within 4 bets while playing 'section 1', you recommence the next 'section 1' sequence playing 2 units.

After any win within 2 bet while playing 'section 2', you recommence the next 'section 2' sequence playing 2 units.

After any loss of 4 bets while playing 'section 1', you recommence the next 'section 1' sequence playing 1 unit.

After any loss of 2 bets while playing 'section2', you recommence the next 'section 2' sequence playing 1 unit.

After any 1 break even sequence playing 'section 1', you recommence the next 'section 1' sequence playing 2 units.

After any 2 in a row break even sequences playing 'section 1', you begin the next 'section 1' sequence playing 1 unit.

After any 1 break even sequence playing 'section 2', you begin the next 'section 2' sequence playing 2 units.

After any 2 in a row break even sequences playing 'section 2', you begin the next 'section 2' sequence playing 1 unit.

-----------------------


It's been a while, but I think it's right. :D
Title: Re: *The Cauldron*
Post by: bombus on August 27, 2011, 10:01:50 AM

............You're welcome.............lol!
Title: Re: *The Cauldron*
Post by: insidebet on August 27, 2011, 09:21:46 PM
Thanks Bombus for all the hard work but I never really believed in progressions, and never will I guess.  They are good IF your method wins flatbet.  If it does not,  proressions just give you the illusion of winning. (And a very dangerous one at that).

Insider
Title: Re: *The Cauldron*
Post by: bombus on August 28, 2011, 12:34:25 AM
Hi Insider.

Yes progressions can be perilous, but this one isn't really a progression, it's just a two level flat bet.

The idea being that when the system is hitting winners you will bet 2 units and when the system is hitting losers you will bet one unit.

On rare occassions the winners & losers will dodge your stake and you can end up losing more than if only betting one unit, but from my experience more often than not the system wins & loses in tune with the up and down staking.

Give it a go and see what happens.


Cheers, mate.
Title: Re: *The Cauldron*
Post by: insidebet on August 28, 2011, 05:30:57 PM
Yes Bombus I see what you mean.
When you actually play for real, do you use the old "1-2"  or just the flatbet method?

Insidebet
Title: Re: *The Cauldron*
Post by: bombus on August 28, 2011, 10:25:19 PM
On live wheels I mostly use the old 1-2.

On airball I flat bet 1 unit but track the game as if using the 1-2. Then only when both sides of the ledger are betting 2 units I will increase the bet and play the 2 units. As soon as the 2 sides of the ledger are betting different amounts I revert back to 1 unit.

This is because often the first bet is 1 unit and the second bet is 2 units (and vise versa), so you have to recall the first bet then add in the2 unit second bet, then top up the original first bet with another unit (or the opposite), and airball is too fast for me to do all that.

When practicing with online live wheels I play the 1-2 and when the table gets  too fast I revert back to 1 unit.


I played at the casino the other day and the game went like this:


Bets 1&3 (9 numbers)                            Bet 2 (18 numbers)

1 unit – LLLL   -36                                      1 unit –W    +18

1 unit – LW     +18                                     2 units – W   +36

2 units – LW   +36                                     2 units – W   +36

                                                                 2 units – W   +36

                                                                 2 units – W   +36                                                         
                                                     
                                                                  2 units – W   +36


Total profit = +216 units in about 24 spins. I got up and left with a Grand in the hand, feeling very good.  :)










Title: Re: *The Cauldron*
Post by: insidebet on August 28, 2011, 10:37:49 PM
The other night I was up 750 units (25$) each.  Then I woke up!

Seriously, I am interested in your method cos it sure is different.  Plus, god knows why, I sort of believe you when you say you actually win on the long run...
Title: Re: *The Cauldron*
Post by: nitrix on August 30, 2011, 03:27:50 AM
I've done testing of 100'000 spins of TRNG from random. org.

I had it running on a monitor in the living room.
(10 seconds per spin so I can see the up and downs of the system and get a feel for it)

It took 11 days to process its work unit; I ended up with a bankroll of roughly 32'000$. . .
starting from 100$.

I'm actually REALLY impressed.  So far it's the only winning system I have seen on this forum!

I sure hope it's not a programming error.
The code is 300 lines long and everything is heavily documented, making the double-checking not always as easy. 

So I'll re-implement it in another language with safer classes. . .  you know, just to see if the results are consistant ;)
Title: Re: *The Cauldron*
Post by: bombus on August 30, 2011, 08:53:24 AM

Thanks for posting nitrix.

Nice result, and yes, let's hope the re-implemented code performs as well.

Did you run the test flat betting, or using the '1-2' progression?

I'd love to see your coding of the system, so PM me if you would like to share it.

In a way I hope there was a programming error because then we would have 2 winning systems! Lol.

Cheers.
Title: Re: *The Cauldron*
Post by: insidebet on August 30, 2011, 09:40:40 AM
Nitrix,

You say you want to code it in another language.  Do you know Roulette Xtreme?  Could you possibly do it there?

Thanks.

Insider
Title: Re: *The Cauldron*
Post by: nitrix on August 30, 2011, 02:32:05 PM
It was loosing money in the long run flat betting, so I added your 1-2 progression.  Then the bankroll went down.

No difference with all other systems there. . .  but I didn't want to give up already so I looked back into the code again, inversed and moved the triggers for the 1-2 progression (aka when it must switch to 1 and when it must switch to 2) and then the bankroll skyrocketed :D !

Beleive me, at 3 in the morning, that had nothing rational, I was just messing around like "I wonder if" and it worked.

I'll clean the sources (actually written in PHP).  Also rewrite it in C++ for god's sake. . .  and if it still works, implement a user interraction, like you give the program the numbers and it tells you what to bet for other ppl on the forum.

I won't write RX code because my main goal is to have a working bot, that can play Roulette online alone while I'm doing something else (: RX code is so simplified it makes it hard to understand for me ahah.

Anyway I'm not selfish
I'll let you guys know when I'm done and publish my work whatever the outcome is.

Back to coding (;



Title: Re: *The Cauldron*
Post by: bombus on August 30, 2011, 08:28:53 PM
Interesting, nitrix.

When you're done we will see if you have got it right or not.

I could test it for you as I would spot any mistakes fairly quickly.

I suppose insidebet would like to see an rx script for this because with rx you can rapidly go through many thousands of spins, even a million spins literally within minutes.

It makes sense to me to test with rx if you can, before the drawn out live tests.

Good luck.
Title: Re: *The Cauldron*
Post by: bombus on August 30, 2011, 10:25:42 PM
Don't forget,

Even though many people say it shouldn't make any difference, this is a wheel order system and as such was not designed for rng results.

Both appear equallly random but appearance isn't everything. ;)
Title: Re: *The Cauldron*
Post by: nitrix on September 01, 2011, 01:22:24 AM
aaaaand. . . .  it was a programming error.  Once I fixed the error, the program couldn't make any consistent winning.  So I'll stay away from it.  Maybe it's because I'm using RNGs and you warned me agaisn't them. .  anyway.

I'll look for something else (:
Title: Re: *The Cauldron*
Post by: bombus on September 01, 2011, 02:45:03 AM
Ok.

Good luck, nitrix.

For the rest of you I would suggest you do your own testing and draw your own conclusions, because I can almost guarantee that nitrix got it wrong somehow. I'm not saying this is an infallible system, just that it is very likely nitrix's code was not accurate.

I say this because I have some experience with coding systems for testing and for bots, and from my experience it does not matter how clearly you initially explain the procedure there is always some correspondence between designer and coder before things are absolutely correct. In this instance I never heard squat from nitrix - not one question.

So everyone should decide for themselves.

Cheers.
Title: Re: *The Cauldron*
Post by: bombus on September 01, 2011, 03:58:59 AM
Actually, this is easily validated.

Nitrix,

I will post a few hundred numbers here (say 300). Even better, you can post 300 numbers. You can run them through your program, and I will play them manually. We both use the "1-2" progression.

If our final bankrolls match up, then you have coded the system correctly.

It wouldn't take you long to run 300 numbers, so what do you say?  :thumbsup:

Title: Re: *The Cauldron*
Post by: balint on September 01, 2011, 04:11:08 AM
Quote from: bombus on September 01, 2011, 02:45:03 AM
Ok.

Good luck, nitrix.

For the rest of you I would suggest you do your own testing and draw your own conclusions, because I can almost guarantee that nitrix got it wrong somehow. I'm not saying this is an infallible system, just that it is very likely nitrix's code was not accurate.

I say this because I have some experience with coding systems for testing and for bots, and from my experience it does not matter how clearly you initially explain the procedure there is always some correspondence between designer and coder before things are absolutely correct. In this instance I never heard squat from nitrix - not one question.

So everyone should decide for themselves.

Cheers.



I agree with you Bombus everyone should decide for themselves.

**does not matter how clearly you explain the procedure there is always some correspondence between designer and coder before things are absolutely correct**

True and not any method can be coded at 100% all rules (same thing happened to me).
One more thought....human decision is not same with machine decision(always same decision),
we the humans do make changes according with the prezent situation....

cheers


Title: Re: *The Cauldron*
Post by: Bayes on September 01, 2011, 04:47:11 AM
Quote from: bombus on September 01, 2011, 03:58:59 AM
Actually, this is easily validated.

Nitrix,

I will post a few hundred numbers here (say 300). Even better, you can post 300 numbers. You can run them through your program, and I will play them manually. We both use the "1-2" progression.

If our final bankrolls match up, then you have coded the system correctly.

It wouldn't take you long to run 300 numbers, so what do you say?  :thumbsup:



I say - good idea!

I'm going to code this system over the next few days, so it will be a useful check.  :good:

@ balint,

I disagree with you in regard to coding. Any system can be coded as long as the rules are clear and unambiguous. If there is any subjectivity then the system creator is just guessing, in which case you can code in the "fuzzy" logic or make a random decision (within defined parameters). The point is, a program is just a series of instructions, and if the system creator can't explain them clearly enough, that's not a weakness of the computer, which is just a dumb box of chips.
Title: Re: *The Cauldron*
Post by: bombus on September 01, 2011, 05:00:47 AM
That's great, Bayes.

Same offer for you. When you're done, post some numbers and I will play through them for you as a check reference.

It would be equally great to prove or disprove the system.

Cheers, and nice to see you posting here.  :)
Title: Re: *The Cauldron*
Post by: nitrix on September 01, 2011, 01:44:01 PM
Okay, I like the sound of it (: It's true that a computer can't take guesses.  Like "Raise or hold" and "lower or hold" your bet. . .  that's not a decision a computer can do.  It needs triggers.  Like if bankroll > than our last bankroll, then we can take a guess. . . . . . . .  or just increase/lower it anytime you face the choice. .

It's ridiculous how a simple thing can add-up in 100'000 spins !

Anyway, adding a few `verbose` so you can a a visual of what the program's betting and when.

/*
    STAGE 1 = Mark off around the wheel the last 10 individual numbers hit.
    This could take as little as 10 spins or many more – I've seen it take up to 21 numbers.

    STAGE 2 - Now starting from the zero (or if zero is part of the first group of 10,
    the next available un-hit number in a clockwise direction (you can go anti clockwise if that is more comfortable)
    mark each un-hit number in succession around the wheel with the numbers
    1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3.

    STAGE 3 - We use the next spin number as our first trigger.
    Note what group that number belongs to and bet that group once with 1 unit.

    STAGE 4 - Betting the same group as the trigger.
    STAGE 5 - Betting the same group as the first trigger & the second trigger.
    STAGE 6 - Betting the remaining group (gambler's fallacy: being due).

    STAGE 7 - Do nothing.  Take the losses, wipe off and start over.
*/

Every numbers spun are marked with an arrow like this
> 13(2)
This is number 13 spun, and the program even show us what group it belongs to.  (Of course at Stage 1 it cannot predict in what group they will be marked so -1 appears).

I added a few commentary when entering a new stage like so:
[ *] Stage 4 - Betting the same group as the trigger (1)

Almost everywhere in the program (where I though it was relevant), I have placed outputs like so:
Bankroll: 1076

It also tells when the program detects a win or a loss.

ANNND

what numbers are being bet.

Placing 2 unit on numbers 32 25 6 11 10 33 31 29 12
(Temporary) Bankroll: 1058


Temporary bankroll is just the interval between the chips placed on the board and the actual wheel spinning.

Good luck bombus.  If I missed anything, let me know.

P. S: Okay it made 65 units in 300 spins. . .  sometimes it'd go up 1200 or lower, or higher, back and forth.  But it was definitively losing in the long term for me.  In fact, with a 1000 unit bankroll, it cannot go past 15'000 spins.
Title: Re: *The Cauldron*
Post by: nitrix on September 01, 2011, 01:49:58 PM
Oh and I changed the progression to match yours as close as possible with the info given:

Multiplier is set to 2 on a win
Multiplier is set to 1 on a lost

(This is the amount of chips placed on every numbers when betting).
Title: Re: *The Cauldron*
Post by: bombus on September 01, 2011, 07:59:01 PM
Thanks nitrix,

I will play through the numbers the way you have played to check the progression, which I can already see doesn't look right. The stake shouldn't change after any single loss.

After any win with a profit, you bet 2 units. Then it should take 4 losses for the 9 number bets and 2 losses for the 18 number bets to cause a drop in units. The 9# bets and the 18# bets also operate independently. If either breaks even over 4 (for 9#) and 2 (for 18#) bets then they are given another round at the same level. If either break even twice in a row over 4 and 2 bets then the stake is dropped or raised depending where you are at the time

I will also play through the numbers the way the system would, which I can already see is different.

After any "wipe-off" you should back track the results for the next round. This means the system only ever misses 1 spin at a time for betting on. You do not watch 10 or more spins to set up again. You wipe, you set up with past results, you watch 1 spin, you bet. That's the reason why you can keep betting after the 10# group wins when its the first bet, because if you were to wipe off and backtrack then you will get the same set up for the next round, so you just keep going.

Other than that, it looks pretty good.

Give me a while as I'm a bit busy ATM.

Cheers.
Title: Re: *The Cauldron*
Post by: nitrix on September 01, 2011, 09:01:24 PM
Backtracking and independant 1-2 progressions.

I'll fix it when I have some time as well ^^
Title: Re: *The Cauldron*
Post by: bombus on September 03, 2011, 01:57:46 AM
Hello nitrix,

Your attached text file ended with a 101 unit profit.

I played the same game but used the '1-2' progression, it ended with a 58 unit profit.

See attached.


Soon I will play the 300 numbers properly and give you the final bankroll balance, then we can compare.

Cheers.
Title: Re: *The Cauldron*
Post by: bombus on September 07, 2011, 01:50:55 AM
Ok, I played the 300 nitrix numbers properly, and the numbers are attached.

Playing the Old '1-2' the end result was +589 units.  :spiteful:

I have also attached the rx balance trend chart.


@ nitrix & Bayes,

Let me know if you get the same result with your codes.

Title: Re: *The Cauldron*
Post by: Bayes on September 07, 2011, 03:45:49 AM
Nice.  :)

I'm running a bit behind on this and haven't actually started the coding yet.  :blush2:
I'll get started today though.

BTW, I've sent you a pm.
Title: Re: *The Cauldron*
Post by: cheese on September 07, 2011, 06:37:11 AM
My god, Bayes, you're back. Maybe I'll start posting again..
Title: Re: *The Cauldron*
Post by: bombus on September 07, 2011, 07:57:52 AM
Quote from: cheese on September 07, 2011, 06:37:11 AM
My god, Bayes, you're back. Maybe I'll start posting again..

My god, cheese, you're back. Maybe I'll start guessing again..   :lol:
Title: Re: *The Cauldron*
Post by: JohnBoy26 on September 12, 2011, 08:42:47 AM
To all of you playing this system, I have made an Excel worksheet so it is easy to track your numbers.   Obviously you can't use this when you are actually in a casino, but you can use it when you are playing live roulette on your computer.   I do not mean RNG roulette.   Just live roulette online.   Hope it helps you.   It helped me to figure out the system.   I'm not too sure about this system's lengevity though.   Has anyone coded it and tested it?  If so what are your results?
Title: Re: *The Cauldron*
Post by: MightyMark on September 14, 2011, 02:10:48 PM
Quick question sire, how many times have you seen this lose in a row?

Also, at the third stage (betting on the group that hasn't hit yet) have you seen this lose more than win? or vice versa? or about same?
Title: Re: *The Cauldron*
Post by: MadMax on November 22, 2011, 04:31:57 AM
Thanks bombus for sharing this interesting system! :thumbsup:

Cause I´m not able to come up with own system ideas, I mostly do Excel trackers for other systems.
Yours was challenging for me, but at least I have done one.
The tracker works as follow:

- the upper part will show you the 4 Groups, named as Group X, Group 1, Group 2 and Group 3

-you first enter your spin results in green column "Tracker Spins" until you get the signal "Start" beside the last number (this happens, when 10 different numbers appeared)

-now you switch to the second green column, the small one named "Betting Spins".
go to the next line and enter the next number there.
Now the tracker shows you the group, these number belongs to at the columns "Group/Trigger".  Look at the upper part of the sheet, where you can see the numbers for this group to bet on.
If these bet don´t win, enter the next number under the previous one in "Betting Spins".  Now you will get the group of these number, and if these bet also don´t win, try it with a 3rd number in "Betting Spins", to get your 3rd betting group.

After one session, delete the numbers from the green columns, delete nothing in the other coloured areas, cause there are formulas in.
Now you can start a new session.

I hope, these tracker will help everyone, who wants to try the Cauldron at online casinos.
Title: Re: *The Cauldron*
Post by: Optimist on November 22, 2011, 05:38:25 PM
Thanx MadMax

Really nice one tracker.  I think the most complicated u ever did.  Am I right?

regards

DL
Title: Re: *The Cauldron*
Post by: bombus on November 22, 2011, 06:43:41 PM
Yeah thanks MadMax, nice work.

I hope people find your tracker useful.

One thing that would be good is if at the end of each betting cycle you could somehow move the betted spins numbers over to the tracker spins numbers so the tracker can pick up the last 10 numbers again without you having to type them in.

Once you start a session, the cauldron is continuously played by using the previous 10 numbers out.

Cheers.
Title: Re: *The Cauldron*
Post by: Optimist on November 22, 2011, 06:52:33 PM
Quote from: bombus link=topic=17548. msg141845#msg141845 date=1321998221
Yeah thanks MadMax, nice work.

I hope people find your tracker useful.

One thing that would be good is if at the end of each betting cycle you could somehow move the betted spins numbers over to the tracker spins numbers so the tracker can pick up the last 10 numbers again without you having to type them in.

Once you start a session, the cauldron is continuously played by using the previous 10 numbers out.

Cheers. 


You can do it by recording Macro command like Ctrl+M (or whatever).  Its very easy (select section , mouse click, move and so on).

Regards

DL

Regards
Title: Re: *The Cauldron*
Post by: istockbest on November 23, 2011, 12:44:28 AM
Thanks for sharing, and a merry crimbo to you too.
Title: Re: *The Cauldron*
Post by: MadMax on November 23, 2011, 02:56:43 AM
Thank you guys for your nice words! :)

Yes Optimist, you´re right; that was the most challenging tracker I have done so far.
Bombus, I didn´t know at the moment, if I can do the changes as you suggest.  Off course it would be very good, if the tracker could be modified to this.

But you can do the follow (I forgot to tell you in my yesterdays post):
after a session (with 2 or 3 numbers in the Betting Spins column), enter or copy these numbers under the previous numbers in Tracker Spins and delete one number after another from upside down in these column(Tracker Spins), until besides the last number the signal Start appears again.  Sorrowly theres still some handy work to do, but this way you can play continously.

But note: the formulas go until line 130.  If you want to use it for more lines, you have to mark the cells A130 to N130 and pull the formulas down.  This would work until line 3700.  Let me know, if you have problems with it, than I will attach the tracker where its done.

Oh, and I forgot to delete sheet 1 in this worksheet.  The tracker is in sheet 2.  Sheet one means nothing.  It containes only some kind of notes as I was thinking about how to do the tracker.  :whistle:

So long
MadMax
Title: Re: *The Cauldron*
Post by: Handsome1 on November 27, 2011, 04:25:41 PM
For the idiots...is it possible to add feature into excel what group/groups to bet. Or is this system still doing good?

-Handsome1
Title: Re: *The Cauldron*
Post by: MadMax on November 29, 2011, 02:26:02 AM
I have now made a standalone tracker for the cauldron system according to bombus´rules.
You just have to click the spun numbers, the tracker will always show you the numbers to bet on.  The tracker calculates with flat betting, so, if you want to use bombus´1-2 progression, you have to do this on your own (maybe I will implement this progression later).
The tracker has a undo function, and you can safe numbers and BR balance trend.  You can set a win target and a stop loss.  There is also a field "Dealer" in the settings.  Here you can enter a dealers name when playing live roulette.  At a dealers change, just enter settings again and enter the new name of the dealer.  If you safe your session, the names of the dealers will be shown besides the spun numbers.
If you find a bug or have other suggestions feel free to contact me.
MadMax
Title: Re: *The Cauldron*
Post by: bombus on November 29, 2011, 02:47:10 AM
Quote from: Handsome1 on November 27, 2011, 04:25:41 PM
For the idiots...is it possible to add feature into excel what group/groups to bet. Or is this system still doing good?

-Handsome1

There you go Handsome1,

MadMax has produced just what you asked for... 'The Cauldron For Idiots Tracker'.  ;D

Thanks MadMax, it's a great tracker you've made there, mate.

Cheers.
Title: Re: *The Cauldron*
Post by: Bayes on November 29, 2011, 02:11:31 PM
Thanks for the tracker, MadMax.  :good:

I want to apologise to bombus for not having coded the system as I said I would.  :give_rose: Someone else did it before me and got a negative result, so I kind of lost motivation. However, I'll give it a workout now there's a tracker to make it easy, and if I get good results over a reasonable number of spins then I'll code it.

Just curious, if it turns out to be a long-term loser (say over 1M spins), would you continue to play it?
Title: Re: *The Cauldron*
Post by: bombus on November 29, 2011, 04:46:18 PM
Hi Bayes.

No need for apologies, mate.

I only know of one person who has coded the cauldron and he got it slightly wrong so I can't totally rely on any test results. MadMax's tracker is the next best thing so as long as you don't mind clicking in numbers in endless fashion, the system can now be put through a lot of spins relatively quickly.

Quote from: Bayes on November 29, 2011, 02:11:31 PM
Just curious, if it turns out to be a long-term loser (say over 1M spins), would you continue to play it?

Interesting question.

I don't get to the casino very often these days, but I've been playing this system for a couple of years now so I am very familiar with it. I also usually play using the old 1-2 progression.  I can mostly depend on a profit, but on those occasions when it plummets down a hole I can usually spot it early and either stop or switch to another game play. So even if it turned out to be a long-term loser, yes, I would probably still play it.

Cheers.
Title: Re: *The Cauldron*
Post by: Handsome1 on December 02, 2011, 01:23:50 PM
Quote from: MadMax on November 29, 2011, 02:26:02 AM
I have now made a standalone tracker for the cauldron system according to bombus´rules.
You just have to click the spun numbers, the tracker will always show you the numbers to bet on.  The tracker calculates with flat betting, so, if you want to use bombus´1-2 progression, you have to do this on your own (maybe I will implement this progression later).
The tracker has a undo function, and you can safe numbers and BR balance trend.  You can set a win target and a stop loss.  There is also a field "Dealer" in the settings.  Here you can enter a dealers name when playing live roulette.  At a dealers change, just enter settings again and enter the new name of the dealer.  If you safe your session, the names of the dealers will be shown besides the spun numbers.
If you find a bug or have other suggestions feel free to contact me.
MadMax

Thanks a lot!!! You are the best!
Title: Re: *The Cauldron*
Post by: Infinity on December 26, 2011, 10:33:06 AM
Bombus

First of all thank you for posting this one year ago  :thumbsup:

Could you confirm that the tracker made by MADMAX plays all the rules correctly please? That there are no mistakes or bugs anywhere.

I have been doing my own investigations but before I continue I just wanted to check that if I do all my tests with the tracker to save time I am in fact getting the correct data.

Thanks too MADMAX
Title: Re: *The Cauldron*
Post by: creocoder on January 29, 2012, 01:34:08 AM
Guys, do not want to sadden you.  Programmed it tonight.  The results on the chart.
Title: Re: *The Cauldron*
Post by: bombus on April 27, 2012, 03:36:48 AM
Quote from: creocoder on January 29, 2012, 01:34:08 AM
Guys, do not want to sadden you.  Programmed it tonight.  The results on the chart.

Just saw this post....HA!

Nice chart creocoder. You definitely got it wrong mate. Nice try though.
Title: Re: *The Cauldron*
Post by: bombus on April 27, 2012, 04:14:53 AM
Anyone remember this challenge thread?    nolinks://vlsroulette.com/index.php?topic=19633.0   AKA bombus got owned!


Well there are 100 x 300 spin sessions in that thread, and now that I have a bit of time to spare, and thanks to MadMax for his tracker, I am going to play The Cauldron over the whole 100 sessions and post the results game by game.

Let's see what happens, eh.

I will use the tracker and flat bet my way through, but I will also play through using the old 1-2 progression.

@ MadMax, if you're watching, would you be interested in tweaking the tracker to play the old 1-2 progressison?

If so, send me a PM and we can discuss some support in appreciation for your time.

Cheers.
Title: Re: *The Cauldron*
Post by: bombus on April 27, 2012, 10:22:46 AM

Game 1 / RNG / -323

Balance = -323
Title: Re: *The Cauldron*
Post by: bombus on April 27, 2012, 12:47:20 PM

Game 2 / ACT / +350

Balance = +27
Title: Re: *The Cauldron*
Post by: TwoCatSam on April 27, 2012, 06:11:09 PM
Bombus

This is one of the more interesting ideas I've seen on any forum in years.  Thanks a ton and half for sharing. 

MadMax

Thanks for the tracker.  I do so envy people who can write such programs but I do so love them for sharing.  I'm still praising droidman for Track4.

Well, just another reason to live a few years longer.

So many systems; so little time.

Sam

Title: Re: *The Cauldron*
Post by: bombus on April 27, 2012, 06:42:19 PM
Thanks TCS.

Yes it is a decent game.

When played on all 4 levels and using the 1-2 progression it is very strong indeed.


Game 3 / ACT / -155

Balance = -128
Title: Re: *The Cauldron*
Post by: TwoCatSam on April 28, 2012, 01:36:20 AM
iggiv

You wrote something to this effect:  If fire worked, everyone would be using it.

I did use it and tested it thoroughly.  Someone wrote a brilliant program for it.

For me, it worked.  If I could get to an on line casino, I would definitely give it a trot.

Yes, I could sit for hours at Dublin playing for #'s, whatever they are, but I'd rather mow the lawn.

Sam
Title: Re: *The Cauldron*
Post by: TwoCatSam on April 29, 2012, 02:14:20 AM
bombus

Been giving a lot of thought to your system.  Think I will test it a bit using the six point divisor as my means of recovery.  (If anyone is sick of hearing me mention the divisor, learn the darn thing like I have and you'll rave, too!)

What I like about this system is you bet three times and then pause.  During that pause, I can go hit the can and re-figure my divisor.

If the 18 unit bet gets out of hand, I can lay some of it off to the 9 unit bet and vice-versa.

Now I've got to learn how to use the trackers.

Thanks for this idea.

Sam
Title: Re: *The Cauldron*
Post by: bombus on April 29, 2012, 02:46:02 AM
Hi Sam.

Very interested to see how the divisor performs on this system.

Keep us updated please.

Cheers.
Title: Re: *The Cauldron*
Post by: Robeenhuut on April 29, 2012, 02:46:15 AM
Quote from: bombus on April 27, 2012, 06:42:19 PM
Thanks TwoCatSam.

Yes it is a decent game.

When played on all 4 levels and using the 1-2 progression it is very strong indeed.


Game 3 / ACT / -155

Balance = -128

This is very strong system. Usually you can catch an upward trend somewhere in the cycle and walk out with a niece profit. Thanks for posting it.
Title: Re: *The Cauldron*
Post by: rayhd63 on May 01, 2012, 08:59:19 AM
Quote(If anyone is sick of hearing me mention the divisor, learn the darn thing like I have and you'll rave, too!)

Hi Sam,

but could you tell me what actually you mean by the DIVISOR ?!?
Could'nt find anything on Divisor here on the Forum....  :scratch_ones_head:

Thanks
Ray

Title: Re: *The Cauldron*
Post by: rayhd63 on May 01, 2012, 09:19:47 AM
Hi Sam,

I found it  :thumbsup:

Ray
Title: Re: *The Cauldron*
Post by: TwoCatSam on May 01, 2012, 10:10:55 AM
Ray

If you need any help with the divisor, call on me.

Sam
Title: Re: *The Cauldron*
Post by: topcat888 on June 13, 2012, 04:46:45 PM
I have read the whole post but still not sure if has anyone managed to RX it..?

If so I would be very interested in testing...?

Cheers
Title: Re: *The Cauldron*
Post by: Rocky on December 23, 2012, 03:00:53 AM

has anyone RX this yet?

Cheers
Title: Re: *The Cauldron*
Post by: bombus on December 23, 2012, 11:04:53 PM
Quote from: Rocky on December 23, 2012, 03:00:53 AM
has anyone RX this yet?

Cheers

No body has come forward to say they have.

I know a few have tried to bot it but there were errors.

Good luck.
Title: Re: *The Cauldron*
Post by: zabbot on December 24, 2012, 01:26:07 PM
Do you still paly this and how is goin??
Title: Re: *The Cauldron*
Post by: bombus on December 27, 2012, 06:57:56 PM
Yes I still play it on occasion and it's goin as well as ever.

Title: Re: *The Cauldron*
Post by: zabbot on December 28, 2012, 06:42:50 AM
I think to play this ot Betvoyager RNG...What you think?