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Ludomeccanica 777bet Tera-TNT

Started by trylobit, January 17, 2009, 12:11:05 PM

0 Members and 1 Guest are viewing this topic.

JLP

Quote from: Marven on January 20, 2009, 06:50:23 AM
Hi JLP,

The maker of Tera-TNT recommends a 1000 unit bankroll to be safe.

Cheers,
Marven

Yes, mate I agree the numbers can get high sometimes.
This system is for using when the bankroll has been created previously with other system or maybe beginning with lower bets and increasing the unit on stages.

Cheers,
JLP.-

JLP

Quote from: Marven on January 20, 2009, 07:02:39 AM
Hi Kompressor,

That is correct mate.

Cheers,
Marven

Totally agree on that.

Cheers, :D :D ;)
JLP.-

trylobit

Hi JLP!

Take a look on my tables. Do I play it correct?
About the bankroll it's just a test. We will see how it will go with 900u bankroll (divided into 3).

JLP

Quote from: trylobit on January 20, 2009, 09:53:23 AM
Hi JLP!

Take a look on my tables. Do I play it correct?
About the bankroll it's just a test. We will see how it will go with 900u bankroll (divided into 3).

Hi trylobit,
Try to follow the guidelines of the ebook.
Also there are examples there.
Divide the bet as how they say (the cancellation line) - that would be more clear.
You don´t rise the bet when you are in profit.You keep with 1 unit.
Also when you begin and for example it loses the first bets you keep playing with the lowest unit(1) until win and begin to cancellate the numbers, then it will go to 2,3 etc.

Cheers,
JLP.-

trylobit

I'll read the book with attention. If sessions I have played are wrong I'll post them again.
Br.
Tryl.

kompressor

the "add on lose" is your personnal touch cause i dont see it in the ebook ??

in the ebook AP1 AND AP2 are to prevent to fall in a big hole in case of a bad sequence

your way we have to get around 50/50 even chance to reset the progression

do you have any proof wich one is the better in the long run ?

i understand the advanced play will be more profiting but i prefer finish even or lose small,reset the progression and play one hour more instead of losing my entire bankroll and go home like a loser

thanks for sharing



JLP

Quote from: kompressor on January 20, 2009, 11:56:28 AM
the "add on lose" is your personnal touch cause i dont see it in the ebook ??
That is when we lose we add to the right the units lost (1 or more according to the level we are).This is in the rules of the system I did not invented it.
in the ebook AP1 AND AP2 are to prevent to fall in a big hole in case of a bad sequence
Yes, all AP go for it.
your way we have to get around 50/50 even chance to reset the progression
This is not my way mate, is the full use of the system applying all the rules.
In the ebook there is also a basic play that can be used always without risking too much and stay on it.
do you have any proof wich one is the better in the long run ?
Haven´t tested in full this.The chances tend to balance in long spins run but there are some sessions that not.Not all sessions would be winners.
i understand the advanced play will be more profiting but i prefer finish even or lose small,reset the progression and play one hour more instead of losing my entire bankroll and go home like a loser
You play then only the basic play??

thanks for sharing




trylobit

JLP:

Do you reset as soon a you're up or till in the BR is only one number?

trylobit

I'll continue posting Tera-TNT results as soon as I'll be sure that I'm playing it right.

For now:
Session 5 for Ludomeccanica:

[attachimg=#]
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JLP

Quote from: trylobit on January 20, 2009, 04:25:13 PM
JLP:

Do you reset as soon a you're up or till in the BR is only one number?

In the test I did till cancelling all numbers, but it can be played also as you say till +1 unit above the last previous positive balance.You can reset also here for reducing the risk and the time of exposure.

Cheers,
JLP.-

trylobit

Right.

Because I did a first test till last number in BR and it's a risky game...
Ok... I'll run test and post it here...

Thanks for help!

kompressor

JLP


with the full trio there's no AP3,4,5 and you always just add 1 count on a lose

please send me the link to the ebook your refer

thanks


P.S. with the advanced rules they trade the safety net for a big progression...so bankroll should be 1000 units instead of 100

kompressor

Quote from: kompressor on January 20, 2009, 06:01:07 PM
JLP


with the full trio there's no AP3,4,5 and you always just add 1 count on a lose

please send me the link to the ebook your refer

thanks


P.S. with the advanced rules they trade the safety net for a big progression...so bankroll should be 1000 units instead of 100


TROYBIT

for basic testing purpose maybe you should stick to the full trio rules only (ap1 ap2 add only one count on a lose all the time)

advanced rules are for advanced players and advanced bankroll....one step at a time...

trylobit

kompressor:

as long as this is only test (I'm not betting any real money) I can play the "full tera-tnt"
if you want send your email in a privet message to me I will send you the document with instruction of tera-tnt i received few days ago.

so I'll test it using T1 T2 T3 AP1 AP2 AP3, but I will play safe, meaning as soon as I'm in profit I reset or if I see it's going really bad I quit at the first opportunity.

kompressor

Quote from: trylobit on January 20, 2009, 06:49:21 PM
kompressor:

as long as this is only test (I'm not betting any real money) I can play the "full tera-tnt"
if you want send your email in a privet message to me I will send you the document with instruction of tera-tnt i received few days ago.

so I'll test it using T1 T2 T3 AP1 AP2 AP3, but I will play safe, meaning as soon as I'm in profit I reset or if I see it's going really bad I quit at the first opportunity.


i would prefer to see testing on a 100 units bankroll if i'd like to play this week-end...a 1000+ units bankroll's sytem worth nothing around here...unless it is the grail...

please send me tera tnt rules....my email is in my profile....thanks

kompressor

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