Hi guys. [smiley=engel017.gif]
Does anyone know the system Cycle -Roulette. I have looked at it and it looks pretty interesting. I have also checked it with past recorded spins and it did quite well. You do need a fairly big bank roll though.
If anyone has played this system please let me know how it performs.
I have the system on computer and will forward it if requested.
It basically involves choosing a dozen. then placing inside bets starting with one chip per corner = 4 chips. Then if ya loose 8 chips on splits in the same dozen. Then 20 chips, if loose 40 chips and if loose again 60 chips. If you should loose again you go into the first cycle. Start over again but if you win along the line you place 10 times the bet. Well something in that line. Like I've said, with past recorded spins it did quite well, I was quickly 230 units up in 27 spins. Checked worst loosing streak of 12st dozen from 2300 spins, ended up to be 14 in a row. This system handles that easily though, if you use a large bank roll.
Cheers
[smiley=beer.gif]
Jakkalsdraai
Hi mate,
This weekend I tested a bit this system and it seems to work well, but as you say it needs a High Bankroll to cover the loses.
-Cycle Roulette
nolinks://nolinks.uxsoftware.com/roulette/systems/docs/Cycle_Roulette.zip
As the author says you have to lose first to win great next.
It uses 2 types of units (the minimum and the maximum).
The minimum units can be 0.10, 0.20, 0.50 or 1 and the maximum is x5 : 0.5, 1, 2,5, 5.
For 0.10 :
100 chips 0.10 minimum = 10
80 chips 0.50 maximum = 40
Total = 50 units
For 0.20 ----> 1.00 max.
For 1 unit : 100 chips of 1.00 = 100
80 chips of 5.00 = 400
Total = 500 units
But this must be multiplied by a factor (x 4 or 5 or more) to cover the possible loses.
The system choses to play on only 1 dozen (it can be any) and begins betting on :
4 corners with minimum unit (for ex. 1 unit = 4 units).
CORNERS :
1-2-4-5
2-3-5-6
7-8-10-11
8-9-11-12
If it wins it continues on playing with corners with minimum chip till it lose.
If it lose next play 8 splits of the dozen (8 minimum chips).
SPLITS :
1/2
2/3
4/5
5/6
7/8
8/9
10/11
11/12
If it wins we begin again with the corners (step 1) - minimum chip.
If we lose we bet 20 minimum chips, a combination of corner, splits and straight numbers :
SPLITS :
1/2
2/3
4/5
5/6
7/8
8/9
10/11
11/12
CORNERS :
1-2-4-5
2-3-5-6
4-5-7-8
5-6-8-9
7-8-10-11
8-9-11-12
STRAIGHT AND SPLITS :
1
3
10
12
4/7
6/9
TOTAL = 20 UNIT MINIMUM CHIPS
If it wins begin again.
If it loses bet the same bet but 40 minimum chips.
If it wins begin again.
If it loses bet the same bet but 60 minimum chips.
If it wins begin again.
If it loses we lose the 1st. cycle and begin again with the corners with minimum chips.
If we win in this instance or next with the splits or any instance we bet inmediatelly the MAXIMUM CHIPS with the last bet showed (20 max, 40 max or 60 max. chips).
If we win we close the cycle and begin again.
=============================================
Sample Session – Played on American Roulette Wheel (Double 00)
Example Session: Using 3rd Dozen (25-36)
Bet Won/ Balance
Rolls Result Min/Max Units Loss Units Diagram Cycle Comments
1 36 Min 4 5 5 A
2 32 Min 4 14 19 A
3 14 Min 4 -4 15 A
4 23 Min 8 -8 7 B
5 4 Min 20 -20 -13 C
6 19 Min 40 -40 -53 D
7 22 Min 60 -60 -113 E Cycle 1
8 36 Min 4 5 -108 A
9 30 Max 20 170 62 C Cycle 0 20 Max Chips
10 9 Min 4 -4 58 A
11 4 Min 8 -8 50 B
12 4 Min 20 -20 30 C
13 35 Min 40 68 98 D
14 9 Min 4 -4 94 A
15 25 Min 8 10 104 B
10 24 Min 4 -4 100 A
17 18 Min 8 -8 92 B
18 29 Min 20 52 144 C
19 28 Min 4 5 149 A
20 3 Min 4 -4 145 A
21 10 Min 8 -8 137 B
22 25 Min 20 43 180 C
23 14 Min 4 -4 176 A
24 4 Min 8 -8 168 B
25 34 Min 20 43 211 C
26 9 Min 4 -4 207 A
27 12 Min 8 -8 199 B
28 35 Min 20 34 233 C
29 19 Min 4 -4 229 A
30 1 Min 8 -8 221 B
31 9 Min 20 -20 201 C
32 3 Min 40 -40 161 D
33 25 Min 60 129 290 E
34 8 Min 4 -4 286 A
35 7 Min 8 -8 278 B
36 16 Min 20 -20 258 C
37 34 Min 40 86 344 D
38 4 Min 4 -4 340 A
39 0 Min 8 -8 332 B
40 19 Min 20 -20 312 C
41 23 Min 40 -40 272 D
42 36 Min 60 129 401 E
43 9 Min 4 -4 397 A
44 00 Min 8 -8 389 B
45 3 Min 20 -20 369 C
46 13 Min 40 -40 329 D
47 17 Min 60 -60 269 E Cycle 1
48 6 Min 4 -4 265 A
49 10 Min 8 -8 257 B
50 27 Min 20 43 300 C
51 10 Max 20 -100 200 C 20 Max Chips
52 36 Max 40 430 638 D Cycle 0 40 Max Chips
53 20 Min 4 -4 626 A
54 0 Min 8 -8 618 B
55 31 Min 20 34 652 C
56 0 Min 4 -4 648 A
57 0 Min 8 -8 640 B
58 8 Min 20 -20 620 C
59 27 Min 40 86 706 D
60 3 Min 4 -4 702 A
61 24 Min 8 -8 694 B
62 22 Min 20 -20 674 C
63 28 Min 40 68 742 D
64 27 Min 4 5 747 A
65 36 Min 4 5 752 A
66 32 Min 4 14 766 A
67 2 Min 4 -4 762 A
68 9 Min 8 -8 754 B
69 4 Min 20 -20 734 C
70 11 Min 40 -40 694 D
71 12 Min 60 -60 634 E Cycle 1
72 29 Min 4 14 648 A
73 36 Max 20 215 863 C Cycle 0 20 Max Chips
74 26 Min 4 14 877 A
75 26 Min 4 14 891 A
891 Ending Balance
As noted in above example: within 75 spins, 891 units profit. That is 712 Units per hour. Of course, you could have a bad session. Start with enough units to cover one cycle. If you lose, then stop for money management. If you succeed, then proceed until you feel comfortable to stop.
Practice, practice and more practice until you learn how to balance money management with this type of system. Test yourself to see how many sessions you win versus how many you lose with money management. You will be surprise as to how much you can will.
=====================================================
Cheers,
JLP.-
Hey JLP, ;)
Thanx for the post Mate. :thumbsup: Yes it does look a very nice system. What bothers me though is the fact that it's not practical in a land based casino. Not here in South Africa anyway. Need to be online and needs to be minimum chip of say 0.10. Then I think my bankroll will last! I did test with fun money at Dublinbet though and did find it to be quite successful. Also once you've played it a couple of times, it get's easy to place the bets. Also like you say the profit is high in a few spins.
Hope more will try and test it! 8-)
Cheers Mate!
Jakkalsdraai
Hello Jakkalsdraai
So, if you play the .10 min. how much of a session bankroll would you need for this system?
Hey Bloome, ;)
Haven't looked at the system in a while. ::) I know that your max bet will be 10 x your minimum bet. So that will be 1.00. Now when you are in the cycles, this is where it get's expensive :'(but at the same time when you hit you score big time. :thumbsup: I suggest you play at Dublinbet with this sytem in fun mode. Take the lowest minimum and ten times that will be your max bet. Follow JLP's instructions. He has got it down to a tee.
Sorry but haven't really an idea what the bankroll will be like. Testing at Dublinbet will give you an idea.
Cheers my friend and good luck!
Your friendly Neighbourhood Jackal
Jakkalsdraai
QuoteHello Jakkalsdraai
So, if you play the .10 min. how much of a session bankroll would you need for this system?
It uses 2 types of units (the minimum and the maximum).
The minimum units can be 0.10, 0.20, 0.50 or 1 and the maximum is x5 : 0.5, 1, 2,5, 5.
For 0.10 :
100 chips 0.10 minimum = 10
80 chips 0.50 maximum = 40
Total = 50 units
For 0.20 ----> 1.00 max.
For 1 unit : 100 chips of 1.00 = 100
80 chips of 5.00 = 400
Total = 500 units base bankroll
But this must be multiplied by a factor (x 4 or 5 or more) to cover the possible loses.
BANKROLL = 500 X 5 = 2500 UNITSJLP.-
QuoteHey Bloome, ;)
Haven't looked at the system in a while. ::) I know that your max bet will be 10 x your minimum bet. So that will be 1.00. Now when you are in the cycles, this is where it get's expensive :'(but at the same time when you hit you score big time. :thumbsup: I suggest you play at Dublinbet with this sytem in fun mode. Take the lowest minimum and ten times that will be your max bet. Follow JLP's instructions. He has got it down to a tee.
Sorry but haven't really an idea what the bankroll will be like. Testing at Dublinbet will give you an idea.
Cheers my friend and good luck!
Your friendly Neighbourhood Jackal
Jakkalsdraai
Hi mate,
The maximum bet is 5x the minimum bet.
JLP.-
Thanks JLP and Jakkalsdraai,
so if you are play .10 its session bankroll of 50 units and 50 x 5 =250 total units?
Can this be played in the land based casino? This looks like a lot of prep work between bets or am i missing something and need to look closer?
QuoteThanks JLP and Jakkalsdraai,
so if you are play .10 its session bankroll of 50 units and 50 x 5 =250 total units?
Can this be played in the land based casino? This looks like a lot of prep work between bets or am i missing something and need to look closer?
It can be played on land based casinos, it depends on each table minimum and maximum.
The problem is that it uses many chips and is little time between each spin to put all this chips on the table. One must have 2 sets of chips separated - one for minimum and one for maximum.
Read carefully the doc archive where is clear explained the system.
It must be practice a lot to correctly put chips faster mate.
I haven´t studied carefully the total bankroll required, that is just a possible guideline.
This only can be know making many tests.
Cheers,
JLP.-
Thanks again
Hello, the "cycle roulette system" is provided with RX2. It fails long term for sure and the progression is very dangerous. If you are lucky and you select the right dozen you can win a lot of money, if you select the wrong dozen you can lose a lot of money.
Also, after tested this method, I think to determine when to start and when to stop is impossible.
QuoteHello, the "cycle roulette system" is provided with RX2. It fails long term for sure and the progression is very dangerous. If you are lucky and you select the right dozen you can win a lot of money, if you select the wrong dozen you can lose a lot of money.
Also, after tested this method, I think to determine when to start and when to stop is impossible.
Hi Takeshiro,
A possible way to control that is keep a track of the dozen hits (VLS tracker) to see how is hitting the selected dozen (or the dozen with most hits or frequency) and not to play continuous - intermitent, so waiting for the right moment to bet, that would stop many loses I think.
I make just a moment ago another test at Jebet.com and it went good (156 units on aprox. 25 spins with 0.5 unit minimum bet) and playing continuous. The first dozen was hitting from 4 or 5 spins in average more or less.
We can determine when to start after tracking 10 or 15 spins and viewing which dozen hit most and bet on it and we quit when the win target each one defines is reached or at a certain stop loss if the winds not go our way.
Cheers,
JLP.-
Thanks JLP for your insight, what is the VLS tracker concept?
QuoteThanks JLP for your insight, what is the VLS tracker concept?
Hi mate,
The VLS tracker concept is the Registry W/L.
We can make and follow a registry with the chosen dozen where it shows it hits and loses and in this way we see the frequency of hits.We can play after L to form LW or LLW to minimize loses.
Cheers,
JLP.-
bloomone2002,
find the software-based columns/dozens basic tracker here:
nolinks://vlsroulette.com/downloads/?sa=view;id=40 (nolinks://vlsroulette.com/downloads/?sa=view;id=40)
thanks Victor,
Can u explain the following legend from the read me text below:
It appears that if the LD, that the JD hit also, so why would LD = w and JD not equal w also?
LD = Hit on Last two dozens = w.
JD = Hit on same dozen (repeat) = L.
LC = Hit on Last two columns = w.
JC = Hit on same column (repeat) = L.