Popular pages:

Roulette System

The Roulette Systems That Really Work

Roulette Computers

Hidden Electronics That Predict Spins

Roulette Strategy

Why Roulette Betting Strategies Lose

Roulette System

The Honest Live Online Roulette Casinos

12's

Started by Tucktuckster, June 20, 2008, 07:57:14 PM

0 Members and 1 Guest are viewing this topic.

Tucktuckster

by 12's i mean the rows or columns.

i have been messing around with these for some times, trying to get a simple method for online play for fun whilst relaxing at home.

end result is this.

wait for a 12 to be unhit for 4 or more spins. if a 0 is in there 5 or more. When it hits, play for 2 spins flat bet. If it wins first go - stop. If it loses both times - stop.

I normally start with a small unit bet - say $5. If i lose say 3 sets in a row - i will tend to up bet to $6 next time for the 2 spins and maybe $7 if i fail in that one. so far max i have gone to is 8. If i win a couple of attacks in a row, i tend to drop back down 1 or 2.

if it is trending to hit on 1 and then another 12 and then the other - i will go to virtual until i see some clumps of hits in 2's or more on same 12. Its the old thing with the LW's - you get 20 spins where most hits on a 12 hit once then switch, then you get 20 where there are repeats. so you are waiting for the repeats. if same column or row loses 3 or 4 goes in a row, its ripe for an extra $1 stake.

typically it will work well and you make a quick $50 or so and walk, or it goes bad early on and with a little effort you get back to breakeven and walk.

simple maths is you should win more than you lose. win = over 50%. however a lose is -2u, whilst a good percentage of wins is only +1u. therefore the slight increase in stakes on several losers = good chance of recovery.

the key is to watch for poor trends. do not chase if down and trend is poor. wait for the clumps of 2 hits in a row and look fore recovery. it is not uncommon to have 2 or 3 losers in a row, to wait for clumps, increase u to say 7 and get 2 winners in a row on first spin.

i use this on multi player rng and works fine. plus play bonuses add to small winnings.

never getting rich on this one - but so far looks a grinder.

admin

Thanks tuck. I like the grinders too.

Tucktuckster

Well a variation that i have used on this is as follows:

track all dozens and all numbers.

the trigger is to look for a 12 to hit in 3 or less in 15 spins. The second variable is that it hasnt hit for a few spins either - maybe 4 or so - so a hit will hopefully come soon.

the second trigger is to identify all of the numbers in the 12 that have hit 4 or more hits in the last 74 spins.

then play these numbers when the above conditions apply.

Not sure why - but on land based actuals this one returns a profit flat betting on all my testing. On RNG it returns a loss flat betting.

VLSroulette

Quoteon land based actuals this one returns a profit flat betting on all my testing. On RNG it returns a loss flat betting.

Thanks for the update Tuck, RNG should have its own thread with what people believe what it stands for.
Ripping-off Non-aware Gamblers?

VLSroulette

Just did it!

What does R.N.G stand for you?

Here: nolinks://vlsroulette.com/index.php?topic=1300.0

Tucktuckster

Interesting that you think RNG is a rip off.

I do mind RNG. They act differently to actual wheel, but are not Fruit machines. You need different systems in my opinion.

A RNG is based on boundaries of acceptability statistically but is random. However - i feel the way they are programmed you see more extreme strings. The strings happen in casino, but not as often. But i only use multi player RNG.

Tucktuckster

just to add, that when i play this system - i use a spreadsheet that calculates the hits in last 15 and has all of the hits so i can see in a simple format.

i have played with VLS march one and this is a good way of grinding. You cannot play this blindly though since a run of the following will kill you. (Non repeat = N, Repeat = R) NNNRNNNRNNNRNNNR. It happens. Its the same as the LWLW theory, you need to see what is trending.

My favourite is to get a 12 that has underhit, a column that has underhit, and to get both the amount of repeaters for columns and 12's that are underhit in last 15. With this, you have a great chance of landing a nice run. especially if the 12 and column didnt hit in last 4 and 1 in last 7 or 8. you can expect 4 hits in 6 from both a lot of time. when 1 wins, you get 1u win, but when both win, its happy xmas.

i also like to know things such as sleepers and unhit splits. you have 2 unhit splits on a 12 on an underhit 12 after say 50 spins and the 12 has hit 2 or 3 in 15, i tend to play the splits etc.


winkel

Quote from: tucktuckster on June 26, 2008, 05:30:17 PM
They act differently to actual wheel, ....
A RNG is based on boundaries of acceptability statistically but is random. However - I feel the way they are programmed you see more extreme strings. The strings happen in casino, but not as often. But I only use multi player RNG.

Sorry tuckster but you are wrong.

In my test of about 5000000 RNG-strings and same number of live-wheel strings, there is absolutely no difference in any kind of testing-range (EC, dz, lines etc.)

An RNG isn´t "programmed". What is programmed is the selecting of the "noise" of colliding atoms, which is absolutely random. The time-difference beween two collisions is measured and compared to the next time-difference. So you need 4 collisions to get 1 bit of either 0 or 1.
If there is no difference the result is tilt.

so there are no other statistical boundaries that influence the "accepted" results.
The statistical rules must be obeyed, thats true. But only to now that the generator is doing his job.
If there would be a 50Hz-Noise in the back overnoizing the collission-noise this would make no-random-results. So this has to be excluded.

If a live-wheel would produce 1 result in 120sec.s you would see the same results on live-wheels.
But in Live-Casinos you will have 1 result in 480 or more sec.s.

and again: Don´t bother about the RNG´s. If there is a number selected, which is not good for the casino, there is no point of changing to the next number. Because the RNG delivers thousands of numbers per minute.

br
winkel





Tucktuckster

winkel.

you sort of lost me there.

my point is that what i use in land based casino i cannot use online and what i use online has different result to land based casino.

over time = the stats of the two are the same from an averages point of view. but in reality - things are different.

in x spins, you will get with both extreme event y happening. on land - extreme event y happens 1 in a number of trials and is unlikely to happen more frequently. online - it seems to happen more frequently then less frequently. overall - averages = same.

maybe it is that my play time online = more spins than my playtime onland?

maybe i view my data online differently since onland they are not happy about the concept of you sitting there with a laptop and excel to analyse the numbers?

Tucktuckster

-