Popular pages:

Roulette System

The Roulette Systems That Really Work

Roulette Computers

Hidden Electronics That Predict Spins

Roulette Strategy

Why Roulette Betting Strategies Lose

Roulette System

The Honest Live Online Roulette Casinos

Brainstorming G.U.T. (Gutstorming!!)

Started by TwoCatSam, October 23, 2008, 04:47:50 PM

0 Members and 1 Guest are viewing this topic.

TwoCatSam

Work with me people........

When you have a crossing 0 v 1 or 0 v >1, you have two data points on a graph.  A hit on the 0 group causes two things to happen: the 0 decreases in number and the others increase.  Two data points move; one up and one down.

With 0 vs >1 only one data point will move; the 0.  The >1 is static.  So we have 0 vs static.

Why can't static be any data point one below or even with 0?  0 v >1; 0 v 2; 0 v >2; 0 v 3; 0 v >3?  All are exactly the same.

If I'm to continue with this G.U.T. study, I must have some logic and uniformity.  Otherwise, I'm just throwing darts.

I realized I have whipped this horse before. 

I am working to establish some hard-and-fast rules of my own to test this thing.  I will use the basic premise (lines must cross) and add my own ideas to that.

I guess that's why I like the 4Selecta and my Chicco/murph; no decisions to make except for when to quit.  I want to reduce the G.U.T. to the same rigidity and see what happens.  If that is not possible, this system/method may not be for me.  I hate the angst of the wrong decision!

This is only part one! 

Sam

JHM

Sam,

As for myself, I play track2. I don't see the use of 0 vs 1>, 0 vs 2>. Why?

What's the difference between 0vs1> and 0vs2? Oke a number hit twice, it will move to the column 2. Than we have 0vs2. Let's say a number hit's 3 it will move to 0vs3.

Track 4 only confuses me my friend. I think track 2 is the most clear version to play.

I know I haven't answered your question, but just wanted to share with you.

TwoCatSam

Jur

This is a big difference between 1 and >1 or 2 and >2.

I am going to establish some firm rules--as close to winkel as possible--but that suit my fancy.

I will post them.

Sam

TwoCatSam

Rule #1

Crossings.  While this may go against winkel, I must define a crossing within the logical constraints of my mind. So they are:

0 v >0 which is always 19/18 and we pass on this one.


0 v 1
0 v >1
0 v 2......must be exactly the same number, i.e., 10/10
0 v >2......must be exactly the same number, i.e., 10/10
0 v 3.......must be exactly the same number, i.e., 10/10

1 v >1
1 v 2
1 v >2......must be exactly the same number, i.e., 8/8
1 v 3......must be exactly the same number, i.e., 6/6

2 v >2
2 v 3
2 v >3......must be exactly the same number, i.e., 5/5

Rule #2

I may bet any crossing (except 19/18) at any time.  However, I may not bet two at once.  If a double crossing appears, I will always bet the leftmost crossing.

Rule #3

I will bet each crossing until either 1) The crossing disappears; 2) I bet the number of bets that will not exceed 35, i.e., 5 numbers for 7 bets or 6 numbers for 5 bets or 17 numbers for 2 bets and so on; or 3) I win before either of the previous happen.

Rule #4

I will jump back when there are no 0 v, 1 v, or 2 v crossings within sight. 

Not a rule:

I will give due consideration to the flow or "waves" of the numbers. 

This list may be amended at any time.

Sam

JHM

I totally agree with you on that my friend.

winkel

Any personal way of betting is allowed, because it makes you sure of your bets.

As you watch always what´s going on you will see, which of your personal settings change from good to bad.
so mend your bet-rules and you will keep winning

br
winkel

TwoCatSam

All.......

I think we can agree on one thing winkel wrote:  Lines have to cross.  At some point 2 will exceed 1.  Now, the question is...can we find a way to predict, with some accuracy, where that will occur?

Suppose you are looking at 1 v >2, my own idea of a crossing.  Here's the way it looks:

[table=,]
One,,,>Two
10,,,8
10,,,9
10,,,10
[/table]

Since the 1 is static, he is not being hit.  >2 is growing because 2 is being hit.  This is a rare occurrence, but it seems to have a high win rate.  I know I'm getting into the idea that the past effects the future, but consider this:  Lines must cross and since the 2 has hit three in a row and the 1 has rested three in a row, who is more likely to hit?  I'll vote for the one over the two.  A hit on three is just a loss.  A hit on two kills the crossing.

I'm also thinking of merging two methods to create a double-advantage method of betting.  I know I'm way out here, but I still feel there is merit to finding two good methods and merging them.

Anyway, this is a fun study.  I'm in it for fun, so I'm winning!!

I'm a professional fun-haver!!

Sam

TwoCatSam

-