Hello,
I am relatively new to VB and DS.
I have read several times that a wheel with a dominant drop zone is preferable. I have a few questions regarding this.
How dominant must a drop zone be? I started to watch a couple of wheels back home. I divided the bowl in four. Let s say zone 3 gets 45% of the hits. Is this dominant enough? I suppose it all depends on how many spins I collected, right? It is a bit like collecting data to find a biased wheel: the more data you have, the more significant your bias is. How many spins would you think it takes to have a significant drop zone?
What is the use of the drop zone? Is it just enough to have found one? Meaning, will the actual drop zone be a parameter in chosing the numbers to bet on? Or once you found a wheel with a significant drop zone, you just forget about that and concentrate on the other things to watch for. Instinctively, it is what I think. The drop zone will just make the wheel more predictable.
At first glance, VB is quite intimidating. Maybe, once you get the hang of it, it is not that bad. I am thinking of buying Jafco s material. I heard good things about it. Good material for a newbie, I heard.
I stongly feel now that bias, VB and DS are the ONLY way to make any money at this game. (Actually, I knew that all along. I was only dreaming of some mechanical easy system. The dream is over:now I am willing to work for my money, so to speak...)
Regards to everyone
(and to Herb especially)
Insidebet
(the only way)
Nathan,
Single 0. And yes. B and M casino.
Insider
Masters'Roulette method goes for around 300 Euro - they show very clear how to deal with 123 pin games.
Also how to estimate the ball deceleration.
I have it and its good for beginners.
Also Jafco Roulette is a good buy.
PM if you need help.
The hit ratio has to be at least 789 out of 10 using 123 pin game.
I attached a diamond hit chart i created a few months back on an online wheel. This is clear enough to say we have 2 dominant diamonds. Basically there is no set amount of spins to establish the drop zones. just keep adding to the charts until its clear enough. In 5 spins you can get a rough idea of whats going on.
Yes the most ideal situation is to have 1 strong dominant diamond, but you will not always encounter this. If you are unable to find a wheel with 1 dominant diamond, you should focus on wheels with 2 dominant diamonds and no more, or the wheel maybe harder to beat. This is just my experience.
Good luck.
Sorry for asking...
What is a 1 2 3 pin game?
Also. What do you mean "6 7 8 hits per ten". You mean the same diamond hits at least 60 % of the time?
Insidebet
insidebet, the only methods that beat roulette are ballistic in nature, but there are more methods than what you outlined. And to answer your question, dominant diamonds/drop zones are not required to beat a wheel. Much more important is scatter.
If you dont have a dominant drop point, then you will still have peak overlaps within specific rotor speed ranges.
To take things another step further, you also need to understand scatter will vary with different rotor speeds. The only practical way to account for this is with a roulette computer. My computers are the only ones that do this and other required components but I dont sell them anymore.
Quote from: Steve on August 13, 2012, 01:11:37 AM
My computers are the only ones that do this and other required components but I dont sell them anymore.
Cool!
Does that mean I can have one for free?
I'll PM you my postal address. :biggrin:
well I can give you another one for free, but you'll only beat wheels you dont even need a computer for
Quote from: Steve on August 13, 2012, 03:32:46 AM
well I can give you another one for free, but you'll only beat wheels you dont even need a computer for
Another one?
Ok, I suppose I could add it to my collection of defunct and superceded roulette wheels & computers. :thumbsup:
Quote from: insidebet on August 12, 2012, 06:47:40 PM
Sorry for asking...
What is a 1 2 3 pin game?
Also. What do you mean "6 7 8 hits per ten". You mean the same diamond hits at least 60 % of the time?
Insidebet
You can play wheels that has 1, 2 or 3 active vertical deflectors and they should have a hit ratio around 7, 8 to 9 times out of 10 for 30 to 40 spins/trails.
You could begin with a wheel with ball in clock wise direction and rotor counter clock wise direction.
With specific rotor speeds scatter manifest overlaps using multi drop zones.
Cookies,
By ''active'' do you mean the ones that hit more than usual?
Also, I have been watching a whhel with a very peculiar pattern. On quarter of the whell gets the drop way more than average CC, but way LESS than average C. Does this makes any sense?
Insider
-
You should spend some money on material if you want to learn visual ballistic.
Yes I know I m a newbie when it comes to this stuff. It is obvious with the questions I m asking. I am planning to buy ''material'' as you put it. Just wanted to have some insight before I do that.
If anyone can answer my questions, I would appreciate.
Insidebet
bombus if you really want it no problem, just pm me. I'll give you the software and advise what mobile phones to install it on. Instructions are provided. Its the computer I give to genuinewinner.com players for free. a comparable computer is foresters ffv version
Insidebet, with vb you are going to learn with basic methods you are at the mercy of scatter and will need something more for most wheels. I have a free tutorial video at nolinks://nolinks.genuinewinner.com/vb.html (nolinks://nolinks.genuinewinner.com/vb.html) but there are many more parts to come, just havent had time yet. When I do more though I'll announce it on the forums.
bombus check ur email
Honestly, VB is pretty much a waste of time compared to what else is possible. With VB it is difficult to find suitable conditions, although at least when you find them, application is easy enough. For more modern conditions, you cant use crappy vb methods - you need much more to the point where application become impractical. Ultimately whatever approach you use first and foremost depends on where you play.
No one has answered this question: is it "normal" for a drop zone to be very dominant in one direction (say clockwise), and very poor in the other???
Insider
Quote from: insidebet on August 27, 2012, 08:03:19 PM
No one has answered this question: is it "normal" for a drop zone to be very dominant in one direction (say clockwise), and very poor in the other???
Insider
Yes perfectly normal. Always treat each direction Independently
not only that, but scatter is usually significantly different for different directions.