VLS Roulette Forum

Roulette System Development & Testing => Testing Zone => Topic started by: ChickenDinner on October 09, 2011, 10:08:47 PM

Title: apples
Post by: ChickenDinner on October 09, 2011, 10:08:47 PM
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Just beat/smashed 1 million spins (on no zero)!

The max bet was 9 units. High 8,290 units. DD 3,760. End 7,618 units.

More to come after more testing.
Title: Re: apples
Post by: ChickenDinner on October 09, 2011, 10:54:15 PM
Holy shit! It's done it again! Even better this million! More to come.

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Title: Re: apples
Post by: balint on October 10, 2011, 06:11:29 AM
 ChickenDinner ( numa numa e, numa numa numa eeeeeeee....  :dance1:   )
what system you use ? or is secret ........

Title: Re: apples
Post by: Far-Q on October 10, 2011, 06:21:39 AM
Yeah man.. That's good going. Any clue as to what ur doing?
Title: Re: apples
Post by: ChickenDinner on October 10, 2011, 03:12:05 PM
I'll let you all know when I've tested it properly (and tweaked it to my satisfaction). It's 100% mechanical and has so far beat 3 million spins, but - and this is a big but - it has a tendency to meander for hundreds of thousands of spins (in a scary 5,000 unit range). What's also interesting is that in one 3 million test, the bank roll peaked at 11,000 after about a million spins and then started to descend, slowly losing 8,000 units (but still finished about 3,000 units up)... Just goes to show how completely pointless most manual tests are. Anyway, more testing/tweaking...
Title: Re: apples
Post by: iggiv on October 10, 2011, 04:03:52 PM
if it is as good as it is, it can be successfully used on hit-run basis with proper money management. even that it has large downdraws, u won't play for too long and u will have proper stop loss (and win goal) to keep u safe.
Title: Re: apples
Post by: Far-Q on October 10, 2011, 04:51:20 PM
Quote from: ChickenDinner on October 10, 2011, 03:12:05 PM
I'll let you all know when I've tested it properly (and tweaked it to my satisfaction). It's 100% mechanical and has so far beat 3 million spins, but - and this is a big but - it has a tendency to meander for hundreds of thousands of spins (in a scary 5,000 unit range). What's also interesting is that in one 3 million test, the bank roll peaked at 11,000 after about a million spins and then started to descend, slowly losing 8,000 units (but still finished about 3,000 units up)... Just goes to show how completely pointless most manual tests are. Anyway, more testing/tweaking...

Still sounds very interesting..thank you.
Title: Re: apples
Post by: birdhands on October 12, 2011, 12:48:29 PM
This is very very exciting.  Good work.
Title: Re: apples
Post by: ChickenDinner on October 16, 2011, 06:35:32 PM
Guys, I'm still working on this. But for now, how d'you like them apples?


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Title: Re: apples
Post by: iggiv on October 16, 2011, 07:24:15 PM
incredible i would say
Title: Re: apples
Post by: Far-Q on October 17, 2011, 03:03:01 AM
Quite amazing!
Title: Re: apples
Post by: The Spiders Kiss on October 17, 2011, 03:04:44 AM
Hi Chickendinner

Those are fantastic graphs that your showing there.....nice work.