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The Holy Gral or G.U.T the Great Universal Theory

Started by winkel, August 20, 2008, 09:42:05 AM

0 Members and 6 Guests are viewing this topic.

TwoCatSam

winkel


You never called me any names, so that's not it.  I am probably just not grasping it!  I am hung up over 0 vs >1.  I mean no disrespect, but I don't see that as a crossing.  If 0 wins, a win goes in the 1 column.  If >1 wins, the two points on the graph move farther apart.

I can't use graphs, but I did it on paper and I can't see 0 vs >1 or 1 vs >2 being a crossing.  I've also see it several times on the Track3 software.

Sam

winkel

Hi TCS,

you have to put some things together:

the situations 1 2 3 4 are going up and then going down
the situations >1 >2 >3 are sums and they are all going up until 37

now this situation
[table=,]
0, =1, >1, =2, >2
13 ,  10 ,  13 ,  8 ,  2
[/table]

this is a bad wave
=1 has to fill up: this happens by spining a "0"

if a "1" appears the trigger is dead
if a ">1" or "2" or ">2" appears the trigger doesn´t change

if in the spins before the "0" have hit more than three times: don´t bet this trigger
if in the spins before the "0" have slept: bet (this only can happen if "1"s and the others show up several times

hope you can see now

br
winkel



Lanky

QuoteI have no problem with someone else being a censor for their own personal forum!  I cannot set these things up and I don't know if Lanky knows how either.

Sorry Guys I can't do this either.

Victor is the only one that can.

Lanky.

TwoCatSam

winkel

Yes, I see.

Like winkel, I am growing weary of this constant bickering.  This forum is not fun for me today.

Tomorrow will be a better day.

Sam

bjb007

Having trouble understanding G.U.T.?

[attachimg=#]

Get Magic GUT now in Members Download area

Herb

Here's an idea that you can add to the program.

You see where you have the Xs stacked on top of one another?  Change those to numbers stacked upon one another.


So instead of looking like this:  X                     It would look like this    3
                                          X    X                                               2      2
                                          X X X X X                                          1  1  1  1  1


  Rather than counting how high the Xs are, you just look at the highest number.  This will enable you to immediately recognize how many times each number has hit.  This is also a good way to record numbers when you are tracking by hand.

Thanks for going to the trouble of programming it and sharing it.

Good Luck and Happy testing.

-Herb

TwoCatSam

Great idea, Herb.

bj, could you do that for us please?

Sm

winkel

Quote from: bjb007 on October 01, 2008, 11:45:25 PM
Having trouble understanding G.U.T.?

[attachimg=#]

Get Magic GUT now in Members Download area

sorry bjb,

even with the idea of herb there is one thing missing:

The trigger to bet and its developing.

Try the GUT-tracker which presents all neccessary informations perfectly.
You are just counting how often a number has hit. Herb would call it: a useless information

br
winkel

Kon-Fu-Sed

Dear winkel,

I used the crossing of 19:18 because of two reasons:
The simplicity to code it and because it was used in a "typical session" posted by droidman only a few pages back (post #536).
So that was not a "typical session", then...

Well then, why not describe a rather frequent situation that you know of, because of your extensive testing, that will hit better than math says? As it has to in order to not lose 2.7%.

For example, you could describe the situation like this:
Use the columns "=1" and ">1".
Wait until the counts are "13" and "12" respectively OR "12" and "11" respectively.
The column "=1" must not have been added to at the previous spin.
Wait another spin without those two counts changing.
If any of them change, the trigger is gone.
If they are un-changed you bet the 12 or 13 numbers valid for column "=1".


This was only an example of how you can describe the situation - but of course I have checked this one... ;)

I am sure you can do this and I am willing to check my file for your exact situation and we will once and for all prove that your theory is sound. That would make those who doubt you quiet and all of us will know.
(Better knowing than believing, right?)


Best regards,
KFS

ryan08

hi all,

has anyone recorded how many times a bet will lose in a row?

so lets say you get a trigger, bet and you lose

whats the maximum losses in a row anyone has found regardless of being on the trigger or not?

i know its not the way to play the system, im just curious myself really,

also could someone tell me if you get a cross under 9:8 do you bet or leave it?

eg- 5:4, do you bother to bet or leave it?

thanks,
ryan

bjb007

TC and Herb

Requested mod for numbers in the hit
columns is in vr0.2 in the
Members Download area.

Re: winkels statement that the prog
doesn't include info about betting
triggers.  From the spin files winkel
posted I can see no evidence that
betting is other than on unhit numbers.

Perhaps others will check some spin files
and post their conclusions.

I don't propose to develop this prog
further as my tests confirm my opinion
already expressed. 

However if anyone can
produce evidence that it is worth
developing further I'll re-consider.

winkel

Quote from: Kon-Fu-Sed on October 02, 2008, 07:24:41 AM

Well then, why not describe a rather frequent situation that you know of, because of your extensive testing, that will hit better than math says? As it has to in order to not lose 2.7%.

.....

This was only an example of how you can describe the situation - but of course I have checked this one... ;)

I am sure you can do this and I am willing to check my file for your exact situation and we will once and for all prove that your theory is sound. That would make those who doubt you quiet and all of us will know.
(Better knowing than believing, right?)


Best regards,
KFS


Hi KFS,

all crossing appear quite as often as all others.

If you just take one crossing and test it without regarding to my descriptions and "gamgler´s Intelligence" it will have expression.

The only way would be to make a list of "one" crossing with the notation of what happened before and what happened in the next spins.
(see my previous answer to you)
referring to the Rule of betting how many time referring to the amount of numbers.

br
winkel


winkel

Quote from: ryan08 on October 02, 2008, 11:08:54 AM
hi all,

has anyone recorded how many times a bet will lose in a row?

so lets say you get a trigger, bet and you lose

whats the maximum losses in a row anyone has found regardless of being on the trigger or not?

i know its not the way to play the system, im just curious myself really,

also could someone tell me if you get a cross under 9:8 do you bet or leave it?

eg- 5:4, do you bother to bet or leave it?

thanks,
ryan

How many times there is a loss in a row, won´t give you any information, because you are not betting always the same amount of numbers.

[highlight]i know its not the way to play the system,[/highlight]
I just don´t understand why people read a strategy and wanna play or bet or test something completely different? What´s the point in it?

[highlight]also could someone tell me if you get a cross under 9:8 do you bet or leave it?
eg- 5:4, do you bother to bet or leave it?
[/highlight]

Why do I write several times: play just the first triggers at beginner´s level. If you are used to it and can "see" what´s going on, you will be able to bet these crossings knowing when they have a chance to hit.

br
winkel

winkel

Quote[highlight]From the spin files winkel
posted I can see no evidence that
betting is other than on unhit numbers.[/highlight]

Ignoring facts is worse than to lie.

You just ignore that in the Test-Area there are about the half of all bettings on "1"s
That there is rarely a bet on "2"s or higher respects that there are just 50 spins watched.

QuoteI don't propose to develop this prog
further as my tests confirm my opinion
already expressed.

I like and prefer this. Because it absolutely helpless if you code something you don´t like nor understand.


TwoCatSam

bj

Thank you for the modification.  What this program will do-----forget the G.U.T.-----is track numbers and how often they hit, right?  This can be very valuable to me for another system I'm creating/inventing/stealing from someone!

Thanks again!

Sam

TwoCatSam

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