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Main => Main Roulette System Board => Topic started by: Mr J on September 07, 2009, 01:55:57 PM

Title: The best NON-PLAYABLE method?
Post by: Mr J on September 07, 2009, 01:55:57 PM
I was curious what you feel is the best non-playable roulette method? Meaning, you might be able to RX it or practice at home but at a casino, no way you would have enough time to calculate next bets or the method is too slow etc. etc. I dont mean a 70 step Marty. lol Within the min and max of table limits. Mine would be.......keep track of every spin until you have one unhit number left. *WAIT* until that number hits. When it does hit, start a 100 step progression on that number. Win, start over with previous numbers written down.  Ken
Title: Re: The best NON-PLAYABLE method?
Post by: Bo0Merang on September 07, 2009, 02:08:35 PM
geees  i thing  it  is pretty  playable  on  RNG  this  method  looool  quiet danger  but  i  know  it  is  playable  definitly im  not   fan  some  progression  but it can  be  done   and  not   with  huge  progresion  for  quick  profit  can  say 150 E
Title: Re: The best NON-PLAYABLE method?
Post by: Mr J on September 07, 2009, 02:32:30 PM
At an ACTUAL casino...... table, wheel.
Title: Re: The best NON-PLAYABLE method?
Post by: Bo0Merang on September 07, 2009, 03:12:47 PM
 ehhh  ya i  thing  so  but<><><>
Title: Re: The best NON-PLAYABLE method?
Post by: VLSroulette on September 07, 2009, 03:49:43 PM
Quotekeep track of every spin until you have one unhit number left. *WAIT* until that number hits.

I'm with you here my friend, as it is he ultimate "waker" technique. I once applied the concept over at an live roulette casino online for real money.

QuoteWhen it does hit, start a 100 step progression on that number.

My approach was to play it for 24 spins (2/3 of a cycle) and if no hit, then retrack.

QuoteWin, start over with previous numbers written down.

Same thing here.




Why I stopped betting it? Because some sessions were in excess of 400+ spins and frankly speaking for the family I "was at home but I wasn't" (I.e. couldn't separate from the computer while playing).

Due to the money management scheme implemented at times I needed a clump of several hits in a short period of time to get me back ahead (I'm not a fan of the 1-hit-gets-all progressions).

I did ended most sessions with a profit, but like you say, this is a very impractical system to play live.

Kind regards.

Your friend,
Victor
Title: Re: The best NON-PLAYABLE method?
Post by: Mr J on September 10, 2009, 01:55:32 AM
Like the example I gave above, I tried it once and got two wins! Total time (including jotting down numbers when I arrived) for those two wins? 5.5 hours. lol But it did work. I never played it again, its like watching paint dry. Yep, the SAME number being a sleeper back to back over HUNDREDS of spins???  :nono:  Ken
Title: Re: The best NON-PLAYABLE method?
Post by: kav on September 10, 2009, 05:03:59 AM
Hi Victor,

You say:
"My approach was to play it for 24 spins (2/3 of a cycle) and if no hit, then retrack."
and then you say:
"Why I stopped betting it? Because some sessions were in excess of 400+ spins [...] Due to the money management scheme implemented at times I needed a clump of several hits in a short period of time to get me back ahead (I'm not a fan of the 1-hit-gets-all progressions)."


If you played only for 24 spins, just one hit would get you in profit.

Maybe you are mixing two different methods here?
Title: Re: The best NON-PLAYABLE method?
Post by: VLSroulette on September 10, 2009, 01:22:00 PM
Quote from: kav on September 10, 2009, 05:03:59 AM
If you played only for 24 spins, just one hit would get you in profit.

Maybe you are mixing two different methods here?

Hello dear Kav, I'm not mixing.

Remember misses are cummulative and I played for more than one 24-spin attack per session.

After two missed attacks of 24 spins, I'd incur on a deficit on a win, hence this is why the "clump" of hits (concentration) was needed.

I used the Binary/Counter money management method which allowed me to recoup faster at times.

You have a flat bet of minimal units on one side of the binary and on the other side, you have one counter that increases +1 on every hit.

You start the binary line:

1 - 1

After a hit, you bet the right side; first attack on the initial number:

1 - (1)

and then after every hit you rise +1 on it:

1 - (2)

Another hit takes you to:

1 - (3)

and so on

1 - (4)

... Only after a hit that successfully takes your balance to even or higher do you reset to:

1 - 1

After a missed cycle, you go back to the minimal betting unit at the left side.

(1) - X

Besides, when you hit, and the counter will net more than the deficit, you lower it.

I.e.

You are:

1 - (4)

Have a hit which leaves you with a deficit of 65 units. Betting 2 units x 36 = 72 units, hence you cover the deficit with a lower unit = get the binary back to:

1 - (2)

(You get the gist)




Again, this was a good method, but was very tiresome.

Other may like the 1-hit-recoups-all type of progressions, but being a grinder, I just couldn't stop applying some sort of grinding tweak to the money management part, even with 1 number.

Kind regards.

Victor
Title: Re: The best NON-PLAYABLE method?
Post by: kav on September 10, 2009, 04:39:30 PM
Victor, thanks for your reply.

Very interesting betting sheme. Very close to what I'm currently researching. And also very close to Marven's 5 level
nolinks://vlsroulette.com/money-management/marven%27s-5-level-staking-plan/ (nolinks://vlsroulette.com/money-management/marven%27s-5-level-staking-plan/)

Could you please tell me your opinion about this betting plan. What is its weakness? I guess it is when wins and losses are evenly distributed, right?
Title: Re: The best NON-PLAYABLE method?
Post by: rjeaton1 on September 11, 2009, 12:19:34 AM
Hey there Mr. J, I RX'd this system for you a couple of days ago, but I forgot to post it, with a couple of minor changes (just to make it quicker for me to code...but it is really the same thing, it just bets less often is all).

Here is what it does, it waits until EVERY number on the layout has hit...except one.  Then, it waits for the number to hit.  Once it hits, it begins betting.  Here is one of the two changes:  It bets with a progression (for 100 spins) but the progression is set up so that on ANY win, the minimum acceptable profit is 1 unit.  So, on a win you'll win anywhere from 35 units, all the way down to 1 unit, depending on when the win comes.

The second change, if you win, it resets, but it starts over tracking numbers all over again, not using numbers already tracked....same if you hit 100 spins without a win.

So, as I said, it is basically the same, it just bets less often, and it probably isn't betting the amount you would bet (as I know you shoot for high Net amounts)

You can download it here: nolinks://vlsroulette.com/downloads/?sa=view;id=429 (nolinks://vlsroulette.com/downloads/?sa=view;id=429)
Title: Re: The best NON-PLAYABLE method?
Post by: Mr J on September 11, 2009, 12:47:53 AM
Ok cool, thanks.  Ken
Title: Re: The best NON-PLAYABLE method?
Post by: Proofreaders2000 on September 11, 2009, 10:23:18 AM
How about this.  Bet the number that hits once in 37 spins and then again in the next 37 spins with a progression.  There's a chance it may hit again in the next 37 spin cycle, IMO.