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Main => Full Roulette Systems => Topic started by: John1234 on November 30, 2009, 04:02:41 AM

Title: John's 8 number system
Post by: John1234 on November 30, 2009, 04:02:41 AM
I am going to post a system within the next few days (have a busy week so it will take awhile). As far as I know this system does  not exist but who knows, maybe it does.

Baccarat is my game of choice and I do not have much experience with designing roulette systems. This system has given me the best results of any roulette system that I have played so maybe there is a lot of potential. Notice that I said potential. I did not say it is a long-term winner because I do not know yet. The system as it stands could probably use a few tweaks..maybe a progression. I am not sure. Right now it is doing great without a progression. Please take a look at the system when I post it and let me know what you think. I am open for suggestions, the system is not set in stone.

I will make the intro to the system as brief as possible. It needs a lot more testing. I can only do so much because of time and I do not know how to create those excel file things that people create to test systems.

-It is designed around the American wheel but it can also be designed around the European wheel. I focus on the American wheel because the casinos near me only use the American wheel. After I outline the system I will rewrite the instructions for the European wheel and I will have to alter a few aspects of the system.

-I have spent the last 4 days looking at the wheel in relation to the board. I tried to be as creative as possible and I also tried very simple ideas. A lot of my ideas seemed to do well then they would crash. But this system has done the best.

-You will flat bet
-You will bet on 8 numbers, never more, never less.
-You bet every spin
-sessions are divided into 60-75 spin session.
-Stop loss is still undecided
-I had one session that went up to 230 units in 50 spins.
-Right now I am averaging  about 1.25 units per spin.

-I have a lot to explain but I will have to get to that later. I need to think of how I will outline the instructions to make it as easy as possible to understand.

Before I continue take a look at the 2 pictures. They are pictures of the American (00) wheel and the roulette board.

The Wheel-- Notice that the wheel is broken up into sections. To understand why I did this you must look at the picture of the board. I will use the information in the wheel for the system.

The Board (table) The board relates to the wheel. If you look at the board then you will understand why the numbers are grouped as they are.

The grouping of the numbers is key to this system. We will bet inside numbers (8 per spin with 1 unit on each of the 8 numbers). You will soon understand why.

I'll post the system within the next day or two...

(https://www.vlsroulette.com/proxy.php?request=nolinks%3A%2F%2Fimg686.imageshack.us%2Fimg686%2F5599%2Fwheel.jpg&hash=c2b80299a5f4a5b6c542c4e9d9a693e60ac094c3)
(https://www.vlsroulette.com/proxy.php?request=nolinks%3A%2F%2Fimg682.imageshack.us%2Fimg682%2F6456%2Fboardm.jpg&hash=b5b12f3a26eb2a3e4f7ba0c7d58777fff5565710)


Title: Re: John's 8 number system
Post by: John1234 on November 30, 2009, 04:07:03 AM
Oh and in the picture of the wheel, the A, B, and C letters refer to Columns 1, 2, and 3, but we will not be betting the columns. We will only bet 8 numbers. The numbers that we bet have noting to do with the Columns. This picture was designed for one of my original ideas that failed. The info for the board is not used in the system.
Title: Re: John's 8 number system
Post by: Bo0Merang on November 30, 2009, 06:24:02 AM
Hi John i like see your work if is  come  like a bacarrat that wil be fine:) will you please designrd your system  for european  roulette ??
Title: Re: John's 8 number system
Post by: Hayaatt on November 30, 2009, 09:09:14 AM
Interesting post.  8 number betting system is something I would be itnerested in.  Please do elaborate on your system as I am very interested.  I also have only the option to play on American 00 wheels so this would be great~

thanks for sharing John
Title: Re: John's 8 number system
Post by: John1234 on November 30, 2009, 02:13:07 PM
Quote from: Bo0Merang on November 30, 2009, 06:24:02 AM
Hi John I like see your work if is  come  like a bacarrat that wil be fine:) will you please designrd your system  for european  roulette ??

yes when I get some time I will design it for European roulette. I don't know if it will work any different, it probably will.
Title: Re: John's 8 number system
Post by: John1234 on November 30, 2009, 02:14:52 PM
Quote from: Hayaatt on November 30, 2009, 09:09:14 AM
Interesting post.  8 number betting system is something I would be itnerested in.  Please do elaborate on your system as I am very interested.  I also have only the option to play on American 00 wheels so this would be great~

thanks for sharing John

I will hopefully get it posted soon..I have the same problem as far as the American wheel is concerned. I have yet to find a European wheel in AC.
Title: Re: John's 8 number system
Post by: John1234 on November 30, 2009, 03:51:16 PM
I suggest that you only play and test with results from a real wheel. I honestly don't know how RNG will work.

We will be working with 12 eight number sections. Refer to the wheel breakdown in my first post when I outline what numbers go in what sections.

Some  numbers are are multiple sections thus some sections overlap.

I will begin by outlining the sections. Before I begin I will start with a list of terms/symbols that are important to know.

B: Section B - Look at the wheel in the first post, there are 2 section B's.
C: Section C-2 sections C's
D: Section D-  2 sections D's (on the wheel labeled as even numbers)
A: Section A- 4 section A's. Each section has 2 numbers.
00- Section 00
0-Section 0

The wheel is split in half. There is a right and a left side.

R: Right of the 0
L : Left side of the 0    

Each side of the wheel is split into Top and Bottom.

T= Top of right/left side
B= Bottom of right/left side.

{ } : An overlapping number:: An overlapping number is a number that is included in one of the 8 number sectors but it is not part of the sector itself, this will make more sense later.

True number: A number that is not an overlapping number. You determine which section to bet based on the true numbers, not the over lapping numbers.


If you put the symbols together then here are the possible sectors that you can get. There are 12 sections.

1) BR (Section B on Right side) of 0
2) BL ( Section B on Left) of 0

If you look at the wheel you will notice that there are 2 section B's. One section is on the right side of the wheel and the other section is on the left side of the wheel. The same goes for section C.

3) CR (Section C on Right side) of 0
4) CL (Section C on Left side) of 0

5) DT ( Section D on Top side) opposite side of 0 so this is the section on the side of 00
6) DB ( Section D on Bottom side) Same side as 0

There are four A sections
7) ARB (Section A, Right side of 0, Bottom)
EIGHT) ART  (Section A, Right side of 0, top )
9) ALT  (Section A, left side of 0, Top)
10) ALB (Section A, Left side of 0, Bottom)

11) 0 section 0
12) 00 section 00

Now I will add 8 numbers to each of the above sections.
* Remember {} means that a number is an overlapping number.

1) BR: {0,28} 2, 14, 35, 23, {4, 16}
2) BL: {34,22} 5, 17, 32, 20, {7, 11}

3) CR: {4,16} 33, 21, 6, 18, {31, 19}
4) CL: {1, 13} 36, 24, 3, 15, {34, 22}

5) DT: {00} 27, 10, 25, 29, 12, 8, {19}
6) DB: {20} 7, 11, 30, 26, 9, 28, {0}

7) ARB: 4, 16, {23 35, 14, 33, 21, 6}
EIGHT -ART: 19, 31, {18, 6, 21, 8, 12, 29}
9) ALT: 13, 1, {00, 27, 10,  36, 24, 3}
10) ALB: 34, 22 {5, 17, 32, 15, 3, 24}

11) 0: 0, 00 {27, 10, 25, 1, 13, 36}
12} 00: 00, 0, {2, 14, 35, 28, 9, 26}

Choosing What Section To Bet

We determine what numbers to bet based on what sections and groups the ball lands in. Notice that the sections are grouped. There are  6 groups. When the ball lands in a group you will bet only 1 section from the group. You bet  opposite of the section that hit and no other section.

You choose your session based on the numbers that are not in { }. The true numbers, meaning the NON-OVERLAPPING NUMBERS are the numbers that determine which section you are in.

So if the ball lands on 14 then we will be in Section BR since 14 is the true number of BR. Notice that 14 is also in section 00 AND ARB. But 14 is not a true number to section 00 and ARB. 14 is only a true number to section BR.

Group 1: BR and BL.
-If the ball lands in BR then bet all 8 numbers in BL.
-If the ball lands in BL then bet all 8 numbers in BR

Group 2: CR and CL
-If the ball lands in CR then bet all 8 numbers in CL
-If the ball lands in CL then bet all 8 numbers in CR

Group 3: DT and DB
-If the ball lands in DT then bet all 8 numbers in DB.
-If the ball lands in DB then bet all 8 numbers in DT.

Group 4: ARB and ALB
-If the ball lands in ARB then bet all 8 numbers in ALB
-If the ball lands in ALB then bet all 8 numbers in ARB

Group 5: ART and ALT
-If the ball lands in ART then bet all 8 numbers in ALT
-If the ball lands in ALT then bet all 8 numbers in ART

Group 6: 0 and 00
-If the ball lands in 0 then bet all 8 numbers in 00
-If the ball lands in 00 then bet all 8 numbers in 0

As  you can see, when the ball lands in a section within a group, you will bet the opposite of that section. You will do this for every spin. So if section B hits then you will bet opposite of Section B. If section C hits then you bet opposite of Section C and so on.

Section Streak Rule: When a section hits 3 times in a row bet that section rather than the opposite section. Bet that section until you have a loss. Sometimes the ball will continually land in the same section. In one of my most recent sessions had 1 section that hit 9 times.

------------------

Playing Rules:

-Only play 8 numbers at a time
-As of now a session lasts between 60-75 spins. This number may change.
-As of now only flat bet. I'm not sure if a progression is needed yet. You will have drawdowns but do not start thinking about a progression just because you suffer some drawdowns. It always seems to recover.
-Stoploss is undecided- I guess that if you go above 150 units in 60 spins then stop and change tables.


This is the system as it stands for now. Some tweaks will probably be needed. If it works well then I will try adapting it for the European wheel.



Title: Re: John's 8 number system
Post by: John1234 on November 30, 2009, 04:58:42 PM
I just played 4 more sessions.

here are my results: +88, +78, +102, +108
Title: Re: John's 8 number system
Post by: Bo0Merang on November 30, 2009, 05:21:34 PM
Quote from: John1234 on November 30, 2009, 04:58:42 PM
I just played 4 more sessions.

here are my results: +88, +78, +102, +108

sounds promissing John im  happy  for you:)   how is that possible that everyone  here is clever enough  to make some  nice  system and i even if i want to make something sucsesfull  i cant  im  just a not system person  orr i dont  know:::)
Title: Re: John's 8 number system
Post by: John1234 on November 30, 2009, 05:28:23 PM
Quote from: Bo0Merang on November 30, 2009, 05:21:34 PM
sounds promissing John im  happy  for you:)   how is that possible that everyone  here is clever enough  to make some  nice  system and I even if I want to make something sucsesfull  I cant  im  just a not system person  orr I dont  know:::)

Thanks, I hope it continues to work. I have trouble making systems too
Title: Re: John's 8 number system
Post by: Hayaatt on November 30, 2009, 06:57:10 PM
Quote from: John1234 on November 30, 2009, 04:58:42 PM
I just played 4 more sessions.

here are my results: +88, +78, +102, +108

John,

I'm assuming these results are coming off a live wheel.  Are these results for a landbased casino or from online roulette?  Thanks
Title: Re: John's 8 number system
Post by: John1234 on November 30, 2009, 09:41:03 PM
Yes they are coming off a live wheel, I am not going to do any testing on RNG. The results are from a land based casino. It is hard to find 00 results so I will probably have to start testing with bet phoenix. They have an American live wheel and if things go well then maybe I will play for real money on betphoenix. Americans can use bet phoenix to play live roulette. I have been playing live baccarat there for a few months.
Title: Re: John's 8 number system
Post by: xman1970 on November 30, 2009, 09:44:16 PM
Hi John1234  ;)

Just out of interest have you made any withdrawals with bet Phoenix ?

The only reason I ask is that I'm sure I've read a thread somewhere stating that they were a bit dodgy....

& I know they are based in Costa Rica & for an internet based casino that's a huge no no  :nono:
Title: Re: John's 8 number system
Post by: John1234 on November 30, 2009, 09:47:49 PM
I have made a few successful withdraws from them. I have not had a problem when dealing with withdraws but other people may have. They have been very nice and helpful to me. The only problem is that their live game servers go down a lot. Between the down servers and the odd table limits, I don't really think it is worth it unless someone lives very far from a casino. It is best just to go to the casino or to wait until the laws change. I do know someone who was banned for winning too much and that was with a play money account.
Title: Re: John's 8 number system
Post by: xman1970 on November 30, 2009, 09:53:04 PM
Quote from: John1234 on November 30, 2009, 09:47:49 PM
I do know someone who was banned for winning too much and that was with a play money account.

Yikes !!! So they got banned from winning too much in a "fun" account ??

Ok, well you know that they are a bit iffy, so pls tread carefully.... :good:

Title: Re: John's 8 number system
Post by: John1234 on November 30, 2009, 11:12:58 PM
Yea I don't really trust them that much. I will, thanks.
Title: Re: John's 8 number system
Post by: Clothdog on November 30, 2009, 11:17:03 PM
John,
This is ugly. What are the odds of this? This session-land based casino produced no wins in 20 spins.Did I do this right?
23
25-L
3-L
36-L
23-L
18-L
28-L
13-L
9-L
7-L
0-L
34-L
10-L
24-L
00-L
15-L
1-L
27-L
6-L
32-L
I also tried these actual spins from land based. Did I  not do this right? I know this is a very short session 20 spins but it lost also.
31
32-L
28-W
27-W
18-L
4-L
27-L
29-L
1-L
15-W
00-L
34-L
1-W
16-L
10-L
22-L
19-L
0-L
15-L
9- L
CD
Title: Re: John's 8 number system
Post by: John1234 on December 01, 2009, 01:38:25 AM
I just looked over the second set of spins and this looks right. There were a lot more losses than wins and it only finished -8 with a high of about 48. It appears as though you did it right.

I will have a look at that 20 loss session right now.
Title: Re: John's 8 number system
Post by: John1234 on December 01, 2009, 01:47:25 AM
I just looked at the 20 loss session. I have not seen a session like this. I did point out that drawdowns do occur. My max drawdown went from 230 to 110.

I would defiantly exit the session at this point and search for a new table. But on a good note, you did everything right.
Title: Re: John's 8 number system
Post by: Clothdog on December 01, 2009, 10:19:57 AM
Thanks John for sharing. Well, I'm glad I did it right, but not glad about the outcome. I was hoping for better.
Yes, I have many 20 spin sessions. But mate, how long do you give it before you exit? See, even when I was trying to devise a system, sooner or later they hit the wall, unfortunately sometimes it's sooner. So there you have it. If I played 2 short sessions like that, I'm afraid I would abandon the method. Only because losing 19 spins in  a row betting 8 numbers does not bode well. Law of averages I should hit at least one out of 4-5 spins betting random. Will give it another look, for some other possibilities and more testing with other numbers, but not overly optimistic after seeing those 2 sessions right off the bat. Thanks again for sharing.
CD
Title: Re: John's 8 number system
Post by: seykid29 on December 01, 2009, 12:42:38 PM
Hi,i must say your system looks good on paper,nice sectors and everything but the wheel kills it most of the time.I think a good system is one that follow the last spin,even if the wheel have no memory most of the time it does.
Title: Re: John's 8 number system
Post by: dennisbelle on December 01, 2009, 12:52:47 PM
I ran the system over spins 14001 to 14060 (60 spins) in the Zumma Roulette tester book and ended at -128 units. :-[
Title: Re: John's 8 number system
Post by: Bo0Merang on December 01, 2009, 03:37:06 PM
Quote from: John1234 on December 01, 2009, 01:47:25 AM
I just looked at the 20 loss session. I have not seen a session like this. I did point out that drawdowns do occur. My max drawdown went from 230 to 110.

I would defiantly exit the session at this point and search for a new table. But on a good note, you did everything right.
John i have  little  trick  maybe  it will be  better i dont   know  but  im  just  watching  wheel which  is puuled  to   some  sections  i  was  take  pen  and  watch numbers  and  wrote  every  section  number ======= you  know  what is  interesting ????  i give  you  just  example   your  wheel  have   A.B.C.D.E.F  now  the  wery  pleasant  and most pattern  luck  like  that  and  believe me  it is  looong    ABEBEBBCABCABABDAADDDFAFD  SO what i want  to say that if you  will  divide wheel per squads maybe ??? and  make  them  numbered  you  can  read pattern which is obviously  nice  see  it - can be letters  what  ever i did  it  try   on  european  wheel just  quick  watch and  bets most of  repeating pattern  what is  121   orr 1231211 maybe  it can be better just  thought so i mean  8ght quads  numbered orr letters and betting ?? well if  came 1 you  bet  oposite and anticlock  you bet  1 again ...repeating  pattern is  different  i think
Title: Re: John's 8 number system
Post by: John1234 on December 01, 2009, 03:38:29 PM
clothdog- I agree with you and i was thinking the same thing. That many losses in a row is not good. It is not something that I came across in all of my testing but I am not surprised that it hit a wall because that always seems to happen with roulette. Thanks for looking at it. I have some other ideas as far as where to take the system, maybe it only needs a few tweaks.

seykid29- Yes, it does look good on  paper, maybe I can apply follow the last to this system.

dennisbelle- Thats for running it through the spins. That is a very large drawdown again. I'll have to look for ways to improve the method.
Title: Re: John's 8 number system
Post by: John1234 on December 01, 2009, 03:40:15 PM
Quote from: Bo0Merang on December 01, 2009, 03:37:06 PM
  John I have  little  trick  maybe  it will be  better I dont   know  but  im  just  watching  wheel which  is puuled  to   some  sections  I  was  take  pen  and  watch numbers  and  wrote  every  section  number ======= you  know  what is  interesting ????  I give  you  just  example   your  wheel  have   A.B.C.D.E.F  now  the  wery  pleasant  and most pattern  luck  like  that  and  believe me  it is  looong    ABEBEBBCABCABABDAADDDFAFD  SO what I want  to say that if you  will  divide wheel per squads maybe ??? and  make  them  numbered  you  can  read pattern which is obviously  nice  see  it - can be letters  what  ever I did  it  try   on  european  wheel just  quick  watch and  bets most of  repeating pattern  what is  121   orr 1231211 maybe  it can be better just  thought so I mean  8ght quads  numbered orr letters and betting ?? well if  came 1 you  bet  oposite and anticlock  you bet  1 again ...repeating  pattern is  different  I think

Thanks for the idea, I will have to look into it. When I have more time.
Title: Re: John's 8 number system
Post by: John1234 on December 01, 2009, 03:42:33 PM
Another idea that I have is to bet two groups of numbers. Maybe Bet the last and the time before the last. If we bet two groups at once then we will be covering between 16-20ish numbers depending on which groups we bet. This is because some numbers overlap so we will not have to bet a number twice.
Title: Re: John's 8 number system
Post by: Bo0Merang on December 01, 2009, 04:05:11 PM
if you make  at  any  system i think  that  best  is  not   to bet more then 8 numbers you casn  get 3 times  screewed but  anyway  if you  follow  wheell pattern 5 time after you  will get hit if the sections  will be  matched where they  matched  have to be it can  be  profitable- maybe make  full  system on  wheel patterns with 8th group  numbers ??? i will look on that as well
Title: Re: John's 8 number system
Post by: John1234 on December 01, 2009, 07:55:41 PM
you are right, it is probably best to bet 8 numbers.

I thought about what you said about the patterns and I think that it could work. Although the wheel does not have a memory I assume that a dealer can get into a rhythm and hit certain sections. I am not too fimilar with roulette so I am not sure about how likely a dealer is to get into a rhythm. But anyway, I think that it can work because every section has has numbers that overlap with other sections.

So while we are pattern betting we are also attempting to trap the area where the ball will land. We are trying to think ahead and catch the short term or long term rhythm of the dealer.

I looked over my first set of data and patterns preformed extremely well. I was winning most of my bets and the set of 75 spins finished about 70 units higher than the first session.

So here is my first attempt so far. I think that we need to have some preset patterns.

Here are a few patterns that I found.
1) when a section hits twice, bet the section again until it losses.
Ex:
1
1 bet section 1
1 Win bet section 1
1 Win bet section 1
1 Win bet section 1
2 lose.

2) When a section hits twice then terminates, but that the next section will streak.
Ex
3
3 Bet section 3 because 3 hit twice
7 Lost the bet, but section 3 occurred twice so bet section 7
7 Win Bet 7 again
7 Win bet 7 again
1 Lose, Now bet 1
1 Win bet 1
1 Win
3 Bet 3
3 Win Bet 3
4 Lose, now bet 4 again
5 Lose, now stop and wait.

3) When we get a 1 section gap between any two sections we bet for a the gap.
Ex:
1
3  Section 2 is between 1 and 3 so bet for section 2.
2 Now stop and wait
4 Section 3 is between 2 and 4 so bet for section 3
3 Win Stop and wait
6 Section 4 and 5 is between section 6 so do not make a bet since there are two sections.
6 there are 2 6's so bet for section 6
6 Win


When you get something like a streak followed by a gap bet for the streak:

Ex:
6
6
8 There is a 7 between the 8 but notice that there are two 6's. So bet for 8
8 Win
11 2 8's between
9 Lose bet 10, there is a gap between 11 and 9 and 11 did not streak
10 Win.


When looking for patterns it is important to stay with the section that is winning. If you get an overlapping number in a given section then stay with the section. Do not look for the true form of the over-lapping number. So let say 42 comes up in section 1  {0,28} 2, 14, 35, 23, {4, 16} 2 is a true number of section 1. Now a 28 comes up in section 1. 28 is an overlapping number. Notice that section 1 appeared twice so you will bet for section 1 even though 28 is an overlapping number. If 7 comes up next then you will look for the section that 7 is in as a true number. So you would be for section 6.

I will list the sections again. Each section is assigned a number 1-12.


1)  {0,28} 2, 14, 35, 23, {4, 16}
2)  {34,22} 5, 17, 32, 20, {7, 11}

3)  {4,16} 33, 21, 6, 18, {31, 19}
4)  {1, 13} 36, 24, 3, 15, {34, 22}

5)  {00} 27, 10, 25, 29, 12, 8, {19}
6)  {20} 7, 11, 30, 26, 9, 28, {0}

7)  4, 16, {23 35, 14, 33, 21, 6}
EIGHT 19, 31, {18, 6, 21, 8, 12, 29}
9)  13, 1, {00, 27, 10,  36, 24, 3}
10) 34, 22 {5, 17, 32, 15, 3, 24}

11) 0: 0, 00 {27, 10, 25, 1, 13, 36}
12} 00: 00, 0, {2, 14, 35, 28, 9, 26}

This is just an idea. It worked well over a few hundred spins.

if this doesn't make sense then let me know. I'm rushing to get this done before my hockey practice.


I will look over the spins that clothdog had trouble with when I get some time
Title: Re: John's 8 number system
Post by: poxet pool on December 01, 2009, 09:32:48 PM
Thanks john for double zero action strategy..At 1 time i sliced the wheel to 12 sections 3 poxets per..list as A-L after 3 sections hit i start playin them and on any thereafter..hedge the 0/00 to break even or recoup with a minimum loss..got alot of hits by the time it covered 8 sections..it is tough on the wheel to complete a hit in all 12 sections in one trot. i think i abandon it because of a pretty high bankroll needed..sector playing can be good..but i learned playing with larger sections..gives the wheel a better chance of sticking on opposite side of bets.. hope this experience might help ur developments..
Title: Re: John's 8 number system
Post by: Bo0Merang on December 01, 2009, 09:57:52 PM
Quote from: John1234 on December 01, 2009, 07:55:41 PM
you are right, it is probably best to bet 8 numbers.

I thought about what you said about the patterns and I think that it could work. Although the wheel does not have a memory I assume that a dealer can get into a rhythm and hit certain sections. I am not too fimilar with roulette so I am not sure about how likely a dealer is to get into a rhythm. But anyway, I think that it can work because every section has has numbers that overlap with other sections.

So while we are pattern betting we are also attempting to trap the area where the ball will land. We are trying to think ahead and catch the short term or long term rhythm of the dealer.

I looked over my first set of data and patterns preformed extremely well. I was winning most of my bets and the set of 75 spins finished about 70 units higher than the first session.

So here is my first attempt so far. I think that we need to have some preset patterns.

Here are a few patterns that I found.
1) when a section hits twice, bet the section again until it losses.
Ex:
1
1 bet section 1
1 Win bet section 1
1 Win bet section 1
1 Win bet section 1
2 lose.

2) When a section hits twice then terminates, but that the next section will streak.
Ex
3
3 Bet section 3 because 3 hit twice
7 Lost the bet, but section 3 occurred twice so bet section 7
7 Win Bet 7 again
7 Win bet 7 again
1 Lose, Now bet 1
1 Win bet 1
1 Win
3 Bet 3
3 Win Bet 3
4 Lose, now bet 4 again
5 Lose, now stop and wait.

3) When we get a 1 section gap between any two sections we bet for a the gap.
Ex:
1
3  Section 2 is between 1 and 3 so bet for section 2.
2 Now stop and wait
4 Section 3 is between 2 and 4 so bet for section 3
3 Win Stop and wait
6 Section 4 and 5 is between section 6 so do not make a bet since there are two sections.
6 there are 2 6's so bet for section 6
6 Win


When you get something like a streak followed by a gap bet for the streak:

Ex:
6
6
8 There is a 7 between the 8 but notice that there are two 6's. So bet for 8
8 Win
11 2 8's between
9 Lose bet 10, there is a gap between 11 and 9 and 11 did not streak
10 Win.


When looking for patterns it is important to stay with the section that is winning. If you get an overlapping number in a given section then stay with the section. Do not look for the true form of the over-lapping number. So let say 42 comes up in section 1  {0,28} 2, 14, 35, 23, {4, 16} 2 is a true number of section 1. Now a 28 comes up in section 1. 28 is an overlapping number. Notice that section 1 appeared twice so you will bet for section 1 even though 28 is an overlapping number. If 7 comes up next then you will look for the section that 7 is in as a true number. So you would be for section 6.

I will list the sections again. Each section is assigned a number 1-12.


1)  {0,28} 2, 14, 35, 23, {4, 16}
2)  {34,22} 5, 17, 32, 20, {7, 11}

3)  {4,16} 33, 21, 6, 18, {31, 19}
4)  {1, 13} 36, 24, 3, 15, {34, 22}

5)  {00} 27, 10, 25, 29, 12, 8, {19}
6)  {20} 7, 11, 30, 26, 9, 28, {0}

7)  4, 16, {23 35, 14, 33, 21, 6}
EIGHT 19, 31, {18, 6, 21, 8, 12, 29}
9)  13, 1, {00, 27, 10,  36, 24, 3}
10) 34, 22 {5, 17, 32, 15, 3, 24}

11) 0: 0, 00 {27, 10, 25, 1, 13, 36}
12} 00: 00, 0, {2, 14, 35, 28, 9, 26}

This is just an idea. It worked well over a few hundred spins.

if this doesn't make sense then let me know. I'm rushing to get this done before my hockey practice.


I will look over the spins that clothdog had trouble with when I get some time
good  its loook perfect i was  littlebit  think  how  to  make  easy  and  maybee this  you  will  like  it   if   you rename  section  numbered  exactly the  same    number oposite  the  example  sector  1 is on  top  then make opsite 00 zero  sector 1 as well and so  on  the reason why  it can  be  better  is  becouse  you  will matched two  patterns  with one  number=== it is  so  far better  for  bet selection nad  wheel  pattern  will be more  easy  for  recognition dont  you  think ??if   you  see  tree times  one  you know  that crossover pattern  finish and  you can bet  other sections  most of  time it will be just  neighbor  example  1 2 2 2 3 2 it will be  more  readable  if  you  know  what  i mean
Title: Re: John's 8 number system
Post by: John1234 on December 01, 2009, 10:25:19 PM
Bo0Merang- I do not exactly understand what you mean. Can you please give an example?



poxet pool- Thanks for the info. I have thought about playing with larger sections, i could always combine some of the sections, but what I like about this method is that some numbers overlap. I don't know if this will end up helping though.
Title: Re: John's 8 number system
Post by: John1234 on December 01, 2009, 10:28:30 PM
here is an example of a session that I just played. It was a rough session that finished +16units  the drawdown was not that high. This is all flat betting.

No      
33   3   
30   6   
10   5   
25   5   
23   1   -8
22   10   -16
6   3   
31   3   
24   4   -24
18   3   -32
0   11   
25   11   
22   10   -40
26   6   -48
0   6   
9   6   -20
23   1   -28
34   10   -36
3   10   
34   10   -8
25   5   -16
22   10   -24
20   2   
4   7   
24   4   
35   1   
3   4   
0   11   
7   6   
14   1   
34   10   
6   3   
4   7   
29   5   
27   5   -32
3   4   -40
26   6   -48
12   5   -20
35   1   
3   4   
10   5   
30   6   
7   6   
35   1   -28
 00   12   -36
15   4   
34   4   
32   2   -44
33   3   -16
4   3   
4   3   12
1   9   4
14   1   -4
24   4   -12
8   5   
21   3   
24   4   -20
24   4   
15   4   8
36   4   36
30   6   28
 00   5   20
18   3   
12   5   12
30   6   4
9   6   
9   6   32
32   2   24
33   3   16
28   6   
34   10   
18   3   
 00   12   
27   5   
24   4   

+16
Title: Re: John's 8 number system
Post by: Bo0Merang on December 01, 2009, 10:39:02 PM
Quote from: John1234 on December 01, 2009, 10:25:19 PM
Bo0Merang- I do not exactly understand what you mean. Can you please give an example?



poxet pool- Thanks for the info. I have thought about playing with larger sections, I could always combine some of the sections, but what I like about this method is that some numbers overlap. I don't know if this will end up helping though.

ok  I will  try it again  any of section have  own  mark  (number orr letter)_  make  oposite parts wheel marked  the same  number  or  letter it will be easy to  read and  think  so if  one part  american wheel  with  one zero  have letter 1  the oposite  part  with 00 zero  make number 1 as well     if the  another part  have  number 2  make  oposite  the same  number  on part wheel  this  will put  two  section  together  under one  number and will be  more easy manipulate with  data  outcome becouse  when you  see  how  is  formed wheel pattern  with  this  I think it will be  more  easy  to see it where to  bet  it  is  just think  to make  it  easy maybe  u will like  it  orr  not  try couple 100 spins just on paper  you  will  see I already did it  with  this  example  maybe some tweak will need it but im sure  it is  more easy
Title: Re: John's 8 number system
Post by: John1234 on December 09, 2009, 04:30:22 PM
I am given up on this idea for now because I am too busy with working on a baccarat system. But I think that an area that we should look into deals with playing the numbers 0,00, 7,8,9, 10, 11, 12 and 25,26,27,28,29,30 ON THE AMERICAN WHEEL. Go back to my first post and look at how the board. these numbers are not circles. Now look at where they sit on the wheel.

I am not exactly sure about the most effective way to play these numbers. One Idea that I tried with a bit of success was this:

Wait for one of the numbers to hit. the number will be the trigger. Bet the splits. So you will cover all 12 numbers plus the split of 0 and 00. You will bet until you lose. When you lose you wait for a new trigger.

Progression is 1,1,2,3,4 then Idk what. I suck at designing progressions