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Main => Full Roulette Systems => Topic started by: Proofreaders2000 on January 28, 2010, 12:10:01 AM

Title: Donald One: The Grand Numbers Experiment
Post by: Proofreaders2000 on January 28, 2010, 12:10:01 AM
Preface: This method was an idea I was toying around with until it started working. I don't know how long it will hold up, but right now, it's worth making it into a formal system. (Flat Betting)

Procedure: Consider the Wheel Order Outlines Below

European Wheel::::::::::::::::American Wheel::::::::::::::::Bombus' RNG Matrix

a. 0,32,15,19::::::::::::::::::::a. 0,28,9,26::::::::::::::::::::::a. 1,7,13
b. 4,21,2:::::::::::::::::::::::::b. 30,11,7::::::::::::::::::::::::b. 19,25,31
c. 25,17,34::::::::::::::::::::::c. 20,32,17:::::::::::::::::::::::c. 2,8,14
d. 6,27,13::::::::::::::::::::::::d. 5,22,34::::::::::::::::::::::::d. 20,26,32
e. 36,11,30:::::::::::::::::::::::e. 15,3,24::::::::::::::::::::::::e. 3,9,15
f. 8,23,10::::::::::::::::::::::::f. 36,13,1,00::::::::::::::::::::f. 21,27,33
g. 5,24,16::::::::::::::::::::::::g. 27,10,25:::::::::::::::::::::::g. 4,10,16
h. 33,1,20::::::::::::::::::::::::h. 29,12,8::::::::::::::::::::::::h. 22,28,34
i. 14,31,9:::::::::::::::::::::::::i. 19,31,18::::::::::::::::::::::::i. 5,11,17
j. 22,18,29:::::::::::::::::::::::j. 6,21,33::::::::::::::::::::::::::j. 23,29,35
k. 7,12,28::::::::::::::::::::::::k. 16,4,23:::::::::::::::::::::::::k. 6,12,18
l. 35,3,26:::::::::::::::::::::::::l. 35,14,2::::::::::::::::::::::::::l. 24,30,36

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Trigger: Add together the two most recent spin values and divide by two. (Note: If end result is not a whole number--i.e.23.5--wait for the next most recent spin value and add the new two most recent)

Example: Most recent spin values: 0, 34

Total is 34/2=(#17) Your betting point. Bet five wheel-order neighbors on each side *With the Bombus RNG Matrix, you want the five left most and five righmost. (See below)

Live Wheel (European)

19,4,21,2,25,*17*,34,6,27,13,36

Live Wheel (American)

30,11,7,20,32,*17*,5,22,34,15,3

Bombus RNG Matrix

22,28,34,5,11,*17*,23,29,35,6,12

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For each new spin, add the two newest spin values and divide by two.

Bankroll suggestion: $100 for $1/number bets: $50 for 0.50/number bets, etc.

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Test #1: Dublinbet Live Wheel #1: $1/number

9,5, #31 just spun

(5+31)=36/2=18 (betting point)--play betting point and five wheel-order neighbors on each side.

11 numbers in play: 20,14,31,9,22,*18*,29,7,12,28,35

#22 (win)

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Numbers coming in: 31,22

31+22=53/2=26.5 can't play--need whole number--waiting for next spin value

22,0

22+0=22/2=11 (betting point)--play betting point and five wheel-order neighbors on each side.

11 numbers in play: 34,6,27,13,36,*11*,30,8,23,10,5

#6 (win):::End Session +70

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Test #2: Always Cool Casino (AmigoTech Software) RNG Roulette Real Money: Starting BR=$55

Numbers Coming in...#20,#36

20+36=56/2=28 (betting point)--play betting point and five RNG Matrix neighbors leftmost and rightmost.

11 numbers in play: 33,4,10,16,22,*28*,34,5,11,17,23

#14 (x)

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#36,#14

36+14=50/2=25 (betting point)--play betting point and five RNG Matrix neighbors leftmost and rightmost.

11 numbers in play: 36,1,7,13,19,*25*,31,2,8,14,20

#2 (win)

-------------------------------------------------
#14,#2

14+2=16/2=8 (betting point)--play betting point and five RNG Matrix neighbors leftmost and rightmost.

11 numbers in play: 13,19,25,31,2,*8*,14,20,26,32,3

#10 (x)

--------------------------------------------------
#10,#2

10+2=12/2=6 (betting point)-play betting point and five RNG Matrix neighbors, left and right

11 numbers in play: 11,17,23,29,35,*6*,12,18,24,30,36

#28 (x)

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#28,#10

28+10=38/2=19 (betting point)-play betting point and five RNG Matrix neighbors, left and right

11 numbers in play: 30,36,1,7,13,*19*,25,31,2,8,14

#31 (win):::End Session:::Starting Bankroll=$55: Ending Bankroll=$72
Title: Re: Donald One: The Grand Numbers Experiment
Post by: keel44 on January 30, 2010, 01:00:19 AM
Why in the world would adding 2 numbers together then dividing by 2 give any advantage to anything?  Please explain the theory behind it.
Title: Re: Donald One: The Grand Numbers Experiment
Post by: Proofreaders2000 on January 30, 2010, 01:07:28 AM
It is random vs random betting.
Title: Re: Donald One: The Grand Numbers Experiment
Post by: Twocando on January 30, 2010, 06:08:16 AM
Ye this is good. I like the idea. Well done.

This helps with the maths in the game.

Next check if you must play the number or leave the number out. The positive or negative to the calculation. The trend to follow.

Thanks mate

Title: Re: Donald One: The Grand Numbers Experiment
Post by: Proofreaders2000 on January 30, 2010, 09:04:53 AM
You play if the newest two spin values are both odd or both even.  Zero is even.  If double-zero, omit and wait for next new spin value.