VLS Roulette Forum

Main => Full Roulette Systems => Topic started by: libertydog on April 01, 2011, 09:42:12 AM

Title: Repeats Catchup System
Post by: libertydog on April 01, 2011, 09:42:12 AM
Hey there,

Been testing roulette for many years now and would like to give you a system to try,you basically track spins until about half the wheel has had very little action while the other side has had a lot of action/repeats.     This shouldn't take long, here is what your looking for:

[disc]10,13,35,30,4,26,8,21,28,29,31,32,27,20,31,1,18,35,18,30[/disc]

The theory is that the half with the low hits/repeats should catchup which is where we take advantage of this happening.   

The last number from that was 30(repeat) which gave seventeen numbers (3,26,0,32,15,19,4,21,2,25,17,34,6,27,13,36,11,30,11) that had very little action and more importantly no repeats so that will be our betting side.     

So what your looking for is a close off point which is made up of 2 numbers repeating, and in the wheel diagram 35 and 30 closed off seventeen numbers, you always want roughly half closed off but a few more or less is okay.   

All we wait for now is trigger to start us off, which is one of those seventeen numbers to repeat, then when it does, bet any of those seventeen numbers thats has shown with 1 unit and 2 units on the repeat:

[disc]10,13,35,30,4,26,8,21,28,29,31,32,27,20,31,1,18,35,18,30,22,9,2,33,8,19,31,6,31,14,5,26[/disc]

And there is the trigger, number 26 repeated so bet 2 units on 26 and 1 unit on 32,19,4,21,2,6,27,13.     which is 10 units total, and as you go add 1 unit to any new numbers and 1 unit to any repeats.   


session continued:

Spin/unit W-L/Br

29 -10 -10
34 -10 -20  <<<<<place 1 unit on 34 as its a new number on our side
34 +25 +5  <<<<<add 1 chip to 34 as it repeated
19 +24 +29 <<<<< add 1 chip to 19
27 +23 +52 <<<<< end session


For stop win I recommend getting out around +50 and stop loss -100.     

LD

Title: Re: Repeats Catchup System
Post by: libertydog on April 01, 2011, 10:06:58 AM
As no two sessions will be the same here is one of my tests that came out like this:


[disc]15,27,25,28,33,1,0,13,18,32,7,1,6,15[/disc]

As you can see very early on there is a close off point (1 and 15) but either side has exactly five numbers per side, not sure if you should re track with a outcome like this but I chose the smaller half and waited for a trigger:

[disc]15,27,25,28,33,1,0,13,18,32,7,1,6,15,5,8,7[/disc]

7 was the trigger, five numbers to bet on 2 units on 7 and 1 unit on numbers 18,28,0,32

session continued:

Spin/unit W-L/Br

17 -6 -6
18 +30 +24
22 -7 +17
22 +28 +45

As you can see it still won, I've not had a loser 'yet' will find one that comes close though.   

LD
Title: Re: Repeats Catchup System
Post by: libertydog on April 01, 2011, 10:38:41 AM
I may as well keep posting all my test results so you can see the different types of scenarios, and this one was one of the  'could of gone either way' games


[disc]36,23,8,24,9,9,21,1,17,31,17[/disc]

11 spins in and close off point already

[disc]36,23,8,24,9,9,21,1,17,31,17,10,19,9,20,30,20,22,13,4,26,5,11,29,24,1,15,16,7,9,6,12,27,34,21[/disc]

A trigger at last after 35 spins  ::)



session continued:

Spin/unit W-L/Br

10 -10 -10
31 -10 -20
24 -10 -30
31 -10 -40
_5 -10 -50
12 +26 -24
_2 -11  -35
23 -12 -47
19 +24 -23
25 -13 -36
30 -14 -50
12 +58 +8
28 -15 -7
23 -16 -23
14 -16 -39
_7 +20 -19
_2 +19  0
_8 -18 -18
23 -18 -36
33 -18 -54
26 +18 -36
16 -19 -55
23 -19 -74
21 +53 -21
_7 +52 +31
33 -21 +10
17 -21 -11
21 +87 +76

LD
Title: Re: Repeats Catchup System
Post by: libertydog on April 01, 2011, 10:50:12 AM
This sessions close off point was a fair bit smaller than half the wheel but went for it anyway  :)


[disc]1,11,35,5,35,14,36,26,18,7,31,10,0,26,28,36[/disc]


Quite a bare right hand side.

[disc]1,11,35,5,35,14,36,26,18,7,31,10,0,26,28,36,6,22,11,16,5,29,0[/disc]

Zero for the trigger.

session continued:

Spin/unit W-L/Br

11 -3 -3
27 -3 -6
12 -4 -10
16 -4 -14
17 -4 -18
29 -5 -23
_6 +31 +8
20 -6 +2
16 -6 -4
_0 +66 +62

LD
Title: Re: Repeats Catchup System
Post by: libertydog on April 01, 2011, 11:03:15 AM
Nice quick one  :)

[disc]14,25,22,7,0,35,28,30,29,7,0,26,21,10,8,18,27,3,8[/disc]



[disc]14,25,22,7,0,35,28,30,29,7,0,26,21,10,8,18,27,3,8,35,28,32,36,0,10,28,32[/disc]

session continued:

Spin/unit W-L/Br

10 -7 -7
36 +29 +22
_8 -8 +14
30 +28 +42
33 -8 +34
21 +28 +62

LD
Title: Re: Repeats Catchup System
Post by: harrican on April 01, 2011, 10:11:47 PM
Thanks Libertydog for this interesting system :)

just a few questions, roughly how many spins should we track before we determine which "side" is having less repeats and start looking for the trigger?

If we hit +50 units or -100 units, we toss all the old data and re-track?

last question is for any rx programmers, is this system possible to program and test?

Keep up the good work and hope to see more samples :) even losing ones :)!

Title: Re: Repeats Catchup System
Post by: libertydog on April 02, 2011, 07:46:38 AM
Quote from: harrican link=topic=18517.   msg133394#msg133394 date=1301706707
Thanks Libertydog for this interesting system :)

Hi harrican,



just a few questions, roughly how many spins should we track before we determine which "side" is having less repeats and start looking for the trigger? If you have rx then its easy to spot when a side is having less hits and when the trigger comes, I use the Wheel Frenquency in Statistics for this.    but like I said no two sessions are the same,sometimes simular.   

If we hit +50 units or -100 units, we toss all the old data and re-track? Toss it and re-track  

Keep up the good work and hope to see more samples  even losing ones !

I have 5 or so more to post with a couple of losing ones im just busy with work but will post them later ;)

LD



Title: Re: Repeats Catchup System
Post by: harrican on April 04, 2011, 11:09:43 PM
Hi Libertydog,

Thanks for your reply, think you missed question 1 :) On average roughly how many spins we track before we qualify the wheel?

Hope to see more examples soon :)!
Title: Re: Repeats Catchup System
Post by: libertydog on April 10, 2011, 08:13:38 AM
Quote from: harrican on April 04, 2011, 11:09:43 PM
Hi Libertydog,

Thanks for your reply, think you missed question 1 :) On average roughly how many spins we track before we qualify the wheel?

Hope to see more examples soon :)!


No two games are the same so qualifying will be different in every game pretty much, will post the rest of my results and show you in more detail........

First 14 spins you will notice are all singles:

[disc]10,36,16,4,5,31,33,18,21,35,15,17,19,1[/disc]

On this next spin a double has formed on number 17:

[disc]10,36,16,4,5,31,33,18,21,35,15,17,19,1,17[/disc]

So now just wait for another double to form roughly half a wheel away, which could be any number of spins, and thats why it's hard to say how many spins to track before betting,it's a track and see game.

continuing....

[disc]10,36,16,4,5,31,33,18,21,35,15,17,19,1,17,25,30,33[/disc]

Another double has formed here (#33) so the betting will be on the smaller half with little action once a repeat has formed:

[disc]10,36,16,4,5,31,33,18,21,35,15,17,19,1,17,25,30,33,34,15,36,[/disc]


And there it is #36 repeated so betting is 1 units on 16,5,10,30,34 and 2 units on 36.

session continued:

Spin/unit W-L/Br

_1 -7 -7
18 -7 -14
25 -7 -21
21 -7 -28
24 -7 -35
22 -8 -43
24 +28 -15
_1 -9 -24
35 -9 -33
20 -9 -42
_9 -9 -51
25 -9 -60
_5 +27 -33
22 -10 -43
_1 -10 -53
_7 -10 -63
29 -10 -73
36 +62 -11
_9 -11 -22
_3 -11 -33
27 -11 -44
_7 -12 -56
_8 -12 -68
_9 -13 -81
23 -13 -94
10 +22 -72
25 -15 -87
11 -15 -102-- stop loss

Next session:



[disc]35,11,19,15,4,10,31,0,10,16,13,20,7,33,9,28,31[/disc]

Notice here the gap between #10 and #31 is way to small so continue until a closer to half appears:

[disc]35,11,19,15,4,10,31,0,10,16,13,20,7,33,9,28,31,14,16,24,6,9,29,0[/disc]

And there it is at last #0-#10 right hand side to play:

[disc]35,11,19,15,4,10,31,0,10,16,13,20,7,33,9,28,31,14,16,24,6,9,29,0,0,18,10,24,21,3,10,22,24,7,10,20,15[/disc]

1 unit on 19,4,21,6,13,11 and 2 units on 15.

session continued:

Spin/unit W-L/Br

21 +28 +28
35 -9 +19
14 -9 +10
26 -9 +1
25 -9 -8
35 -10 -18
30 -10 -28
15 +61 +33
_1 -12 +21
29 -12 +9
_5 -12 -3
10 -12 -15
25 +24 +9
15 +95 +104

More to come...

LD



Title: Re: Repeats Catchup System
Post by: libertydog on April 10, 2011, 08:25:17 AM
[disc]32,35,30,6,3,21,36,24,32,3,20,7,32,21,4,3,24[/disc]

#24 was last number out so #21-24 to play:

[disc]32,35,30,6,3,21,36,24,32,3,20,7,32,21,4,3,24,29,0,13,1,12,7,5,12,26,32,5[/disc]

session continued:

Spin/unit W-L/Br

_3 -6 -6
_6 +30 +24
_4 -7 +17
27 -7 +10
13 +28 +38
34 -9 +29
27 +26 +55

Title: Re: Repeats Catchup System
Post by: libertydog on April 10, 2011, 08:41:46 AM
Last game in my tests so far:

[disc]25,33,24,28,9,18,6,9,12,10,29,18,14,25[/disc]

[disc]25,33,24,28,9,18,6,9,12,10,29,18,14,25,25,12[/disc]

session continued:

Spin/unit W-L/Br

_5 -4 -4
36 -4 -8
14 -4 -12
32 -4 -16
_5 -5 -21
32 +31 +10
_4 -6 +4
24 -7 -3
15 -7 -10
_2 -8 -18
27 -9 -27
23 -9 -36
35 -9 -45
24 -10 -55
26 -10 -65
_2 +26 -39
27 -11 -50
29 +25 -25
_4 +24 -1
16 -13 -14
33 -13 -27
35 +23 -4
21 -14 -18
33 -15 -33
22 -15 -48
21 +21 -27
30 -16 -43
36 -16 -59
22 -16 -75
35 +56 -19
20 -17 -36
25 -17 -53
13 -17 -70
34 -17 -87
29 +55 -32
28 +18 -14
_3 -19 -33
16 -20 -53
18 -20 -73
_7 -20 -93
33 -114 --stop loss

another bad one  >:(

LD



Title: Re: Repeats Catchup System
Post by: libertydog on April 10, 2011, 08:47:58 AM
So my 9 tests results:

1: W+52
2: W+45
3: W+76
4: W+62
5: W+62
6: L-102
7: W+104
8: W+55
9: L-114

Overall Profit +240

LD
Title: Re: Repeats Catchup System
Post by: jrhelp007 on April 10, 2011, 04:01:39 PM
Hello libertydog,

First let me thank you for sharing with the members on this board your approach/method.

I stressed your approach/method and observed the followings:

1.   If the doubles which I'll call it "the Boundaries", is closed to each other, meaning contains the short part of the wheel for selection, do not play it!  In my testing, in times it worked about 7%. The rest of the time it failed!!!  Why? The small area for intercepting the numbers contains small bets but in the majority of the time new and repeated numbers appeared at the large part of the wheel.

2.   If you intercepted a small area of the wheel and you decided to continue intercept numbers until you get the 3rd boundary for play, may generate a trap. Since the new boundary and its half of the wheel hit hot numbers or new numbers but left you with cold number known also as sleepers. This is why I suggest once the boundary are short, "KILL" the game and start all over again, or look for another game to start all over again.

3.   The boundaries which marked the start and end of the selected area, in times get many hits. The question to you and members on this board; shall we include those 2 numbers as well but only place a single bet on those 2 numbers?  During testing your approach/method, it generated big profit!

4.   Select half the wheel, there were two incident in your example which you chose about half of the wheel. Yet, the other half of the unselected wheel had more repeated hits. At the end of your session your stop/loss hit. It lead to your loss.

It is critical that once the boundaries are established, HE/SHE should carefully select half of the wheel. Sometimes both sites are almost identical. The key is to select the area where the numbers are more separated/spread on the wheel than closed to each other!


NOTE:
Selecting half of the wheel is the key element to success with your approach/method even though we can't predict what number will be captured. We need and maybe libertydog you can establish guidelines/rules on how to determine which side of the wheel shall be select?

Thanks,

John


Title: Re: Repeats Catchup System
Post by: libertydog on April 10, 2011, 04:41:20 PM
Quote from: jrhelp007 on April 10, 2011, 04:01:39 PM
Hello libertydog,

First let me thank you for sharing with the members on this board your approach/method.

I stressed your approach/method and observed the followings:

1.   If the doubles which I'll call it "the Boundaries", is closed to each other, meaning contains the short part of the wheel for selection, do not play it!  In my testing, in times it worked about 7%. The rest of the time it failed!!!  Why? The small area for intercepting the numbers contains small bets but in the majority of the time new and repeated numbers appeared at the large part of the wheel.

2.   If you intercepted a small area of the wheel and you decided to continue intercept numbers until you get the 3rd boundary for play, may generate a trap. Since the new boundary and its half of the wheel hit hot numbers or new numbers but left you with cold number known also as sleepers. This is why I suggest once the boundary are short, "KILL" the game and start all over again, or look for another game to start all over again.

3.   The boundaries which marked the start and end of the selected area, in times get many hits. The question to you and members on this board; shall we include those 2 numbers as well but only place a single bet on those 2 numbers?  During testing your approach/method, it generated big profit!

4.   Select half the wheel, there were two incident in your example which you chose about half of the wheel. Yet, the other half of the unselected wheel had more repeated hits. At the end of your session your stop/loss hit. It lead to your loss.

It is critical that once the boundaries are established, HE/SHE should carefully select half of the wheel. Sometimes both sites are almost identical. The key is to select the area where the numbers are more separated/spread on the wheel than closed to each other!


NOTE:
Selecting half of the wheel is the key element to success with your approach/method even though we can't predict what number will be captured. We need and maybe libertydog you can establish guidelines/rules on how to determine which side of the wheel shall be select?

Thanks,

John




Thanks John,

You are right, I did notice this in session 6:

[disc]10,36,16,4,5,31,33,18,21,35,15,17,19,1,17,25,30,33,34,15,36,[/disc]

I went for the smaller half,but if I waited a just 2 spins longer for this:

[disc]10,36,16,4,5,31,33,18,21,35,15,17,19,1,17,25,30,33,34,15,36,1,18[/disc]

which #18-17 is almost near enough half the wheel, it would of played out like this:

session continued:

Spin/unit W-L/Br

21 +28 +28
24 -9 +19
22 -9 +10
24 -9 +1
_1 -9 -8
35 +27 +19
20 -1- +9
_9 -10 -1
25 +62 +61


much better  :)
Title: Re: Repeats Catchup System
Post by: libertydog on April 10, 2011, 04:43:06 PM
I must point out that I picked the half with the least hits on
Title: Re: Repeats Catchup System
Post by: harrican on April 10, 2011, 09:33:48 PM
Thanks LD for your examples. I will study them :)
Title: Re: Repeats Catchup System
Post by: libertydog on April 11, 2011, 08:04:38 AM
Quote from: harrican on April 10, 2011, 09:33:48 PM
Thanks LD for your examples. I will study them :)

No problem, more on the way  :thumbsup:
Title: Re: Repeats Catchup System
Post by: libertydog on April 11, 2011, 08:30:47 AM
Started using the numbrs from the actuals here: nolinks://vlsroulette.com/actuals-permanences/dublinbet-actuals-with-dealer-name/ (nolinks://vlsroulette.com/actuals-permanences/dublinbet-actuals-with-dealer-name/)

they are a bit short so may not be able to finish some sessions, this first session was 36 numbers long and luckily only needed 35 before it reach stop win, will again show step by step so you can see how I'm now tracking/qualifying.

1st double #11
[disc]31,34,7,32,11,3,5,22,11[/disc]



2nd double #22, too small a gap so really a double on 28,12,35,26 or 25,17,34,6 will be good
[disc]31,34,7,32,11,3,5,22,11,22[/disc]


and there it is #25 makes up almost half the wheel with fewer hits on the top side so thats where the betting will be once the next double hits:
[disc]31,34,7,32,11,3,5,22,11,22,4,6,16,21,2,25,9,20,14,25[/disc]


#3 hit so bet numbers 7,3,32,19,4,21,2
[disc]31,34,7,32,11,3,5,22,11,22,4,6,16,21,2,25,9,20,14,25,27,19,25,3[/disc]




session continued:

Spin/unit W-L/Br

36 -8 -8
10 -8 -16
21 +28 +12
28 +27 +39
12 -10 +29
26 -11 +18
24 -12 +6
33 -12 -6
35 -12 -18
26 +23 +5
_3 +58 +63

LD
Title: Re: Repeats Catchup System
Post by: libertydog on April 11, 2011, 08:51:51 AM
This is what would of happened if I was at John Golds casino session:

First double already
[disc]25,2,2[/disc]

Next double but just a little too small a gap
[disc]25,2,2,6,16,16[/disc]

Perfect #15-16 left hand side to play
[disc]25,2,2,6,16,16,22,6,16,9,15,10,21,35,13,6,7,25,25,35,15[/disc]

numbers 9,22,7,35 (2 units on each of the doubles)
[disc]25,2,2,6,16,16,22,6,16,9,15,10,21,35,13,6,7,25,25,35,15,11,7[/disc]


session continued:

Spin/unit W-L/Br

10 -6 -6
23 -6 -12
11 -6 -18
15 -6 -24
32 -6 -30
32 +29 -1
_1 -8 -9
14 -9 -18
32 +62 +44
_7 +61 +105

Title: Re: Repeats Catchup System
Post by: libertydog on April 11, 2011, 05:52:49 PM
Next session from the actuals on this forum:

First 2 doubles here way too close.....
[disc]32,25,26,11,31,5,33,24,11,34,17,20,30,31,[/disc]


Now this was pretty close to half, so would have gone for it on the trigger but.....
[disc]32,25,26,11,31,5,33,24,11,34,17,20,30,31,26[/disc]

While waiting for a double to appear on the right a double 12 appeared and there are exactly 9 either side so first side to form a double wins
[disc]32,25,26,11,31,5,33,24,11,34,17,20,30,31,26,16,4,14,36,12,27,12[/disc]


left side wins
[disc]32,25,26,11,31,5,33,24,11,34,17,20,30,31,26,16,4,14,36,12,27,12,10,16[/disc]

session continued:

Spin/unit W-L/Br

23 -11 -11
32 -12 -23
12 -12 -35
_6 -12 -47
21 -12 -59
33 +24 -35
34 -13 -48
_0 -13 -61
30 +23 -38
23 +22 -16
31 +54 +41

Ran out of numbers, and for the hell of it tried the other side just to see what would happen and it came out +64

LD
Title: Re: Repeats Catchup System
Post by: libertydog on April 11, 2011, 06:14:09 PM
 ;D this one cracked me up, never expected it to end the way it did:

#14 and 21 with a very bare side
[disc]21,36,23,10,15,27,2,30,11,14,13,31,30,13,21,25,14[/disc]

Just 2 numbers to bet
[disc]21,36,23,10,15,27,2,30,11,14,13,31,30,13,21,25,14,6,15[/disc]

session continued:

Spin/unit W-L/Br

33 -3 -3
26 -3 -6
14 -4 -10
25 -4 -14
20 -4 -18
13 -4 -22
30 -4 -26
24 -4 -30
28 -4 -34
27 -5 -39
32 -5 -44
_2 -6 -50
_3 -6 -56
15 +66 +10
34 -7 +3
26 +29 +32
26 +64 +96

and I ran out of numbers there too  ;D
Title: Re: Repeats Catchup System
Post by: libertydog on April 11, 2011, 06:22:54 PM
next one lost -112  :-[
Title: Re: Repeats Catchup System
Post by: jrhelp007 on April 17, 2011, 06:28:37 PM
Hi libertydog, it's John, how are you?

First of all sorry to see your last post about your loss. "don't give up!" your approach/method has potential.

I took the liberty to slightly modify your system/approach/method and now it's striking consistently.

The problem with your approach is when the wheel not equal where the area to bet is small, stop the game. Start one all over a game or in the long run you will lose your bankroll.
If the wheel more or less is equal in terms of its split, apply my modified approach as follow:

1. If it's more or less equal in terms of amount of numbers to seletc, choose the ones that their numbers hit are
    more spreaded. Meaning they have a distance from each other.

2. Prior to the bet selection we are waiting on a virtual bet. According to your approach once hit we bet 2 units.It is the same in my approach. But in my method the boundary numbers in the bet selection are included. Place one unit on each boundary number. If it was hit as part of the virtual bet process, place a bet on that number. So even if the boundary number contains already 2 repeated hit you will include it in your beting. Try that.

What are the boundary numbers which I refer to in my reply to you? stated in my reply to you?

It's basically the close off point which is made up of 2 numbers repeating to mark the beginning and end of the selected area in the wheel.

3. If you see difficulties during the gambling process in the game on obtaining profit. Meaning you start losing and then recover and went up a few unit then start losing again, recovering etc... end that session. Start all over again by using a new session. Or, move to another Roulette game.

Obviously there will be losses. But the key is to end the games when you reach the +50. Multiple wining game will add up so when a loss game comes in it will not treat the size of your bankroll. So by gaining additional winning sessions, it will offeset the losses.


NOTE:
This is outside the scope of your approach and it's not an advise but sharing my modified approach to the game of roulette.

So far I'm doing extremely well. How am I able to "BEAT" the odds of Roulette and Casino even thru I was flagged in 2 Casinos in Atlantic City? First I described the slightly modified approach. In addition I combined another 2 systems to run in parallel. It's difficult to operate because it requires to concentrate and write down on paper the various situations on the wheel.

Regards,

John