If you take a look at this chevals I place on the red carpet then you can see the point why some selections has an relation on the wheel layout and the carpets layout.
(https://www.vlsroulette.com/proxy.php?request=nolinks%3A%2F%2Fimg24.imageshack.us%2Fimg24%2F4243%2Fscreenhunter07apr151253.gif&hash=f53644fa53a20200e4a3923b5ec868f3e041d6a6)
[disc]12,35,3,0,32,15,24,5,10,23,8,11,[/disc]
It is a cross-over and we all know what the classical probability has to say about that and it covers 12 numbers with 6 placed bets :thumbsup:
LS
If you know a great relation betwen the wheels layout and the carpets layout plz feel free to post one...
LS
Samster, do you still have Addonai's half of the moon's splits? Those also do this trick :thumbsup:
Hi
I also looked at wheel sectors and how to place bets to cover them on the table incl. some other numbers that arent in the sector.. (scatter)
its good iof you want to play hot sectors without risking to much units...
cheerz
First Bet Covers(7units):
[disc]1,2,3,5,8,10,11,13,16,23,24,30,33,34,35,36[/disc]
Second Bet Covers (6units):
[disc]0,2,4,5,6,14,15,17,18,19,20,21,25,26,27,31,32,34,35[/disc]
Third Bet Covers (8units) :
[disc]1,2,3,7,8,9,11,12,14,15,17,18,20,21,22,23,24,26,29,28,31,34,35,36[/disc]
Quote from: VLSroulette on April 15, 2009, 10:53:40 AM
Samster, do you still have Addonai's half of the moon's splits? Those also do this trick :thumbsup:
I went ahead and posted the whole system.
Half of the moon system...
12/06/07 at 05:56:04
Hello dears....
I want to share with you a good system that gave me a good results and I hope to try it and study it in a real permanence,sure you will be very surprise when you see that it works and we can use it with other systems.
The way is to play the following numbers 5-8-10-11-13-16-23-24-27-30-33-36
we can play them as a flat numbers with 12$ or splits 5/8-10/11-13/16-23/24-27/30-33/36 with 6 $.
When we begin to play them??
when in 7 spins we have at least 3 numbers of these numbers,we begin to count from the first number that appears and play in 2 ways:
1) 3 spins and stop if we lose
2) using a progression for numbers 11223344568 10( sure we can make together a better progression).
Here I put a example to show you how the system works :
4
2
17
8-----from here we begin to count
11
19
12
17
6
1-----here we stop,and we see that only 2 numbers has appeared,so we do not play
7
32
10----from here we begin to count another time
2
26
22
7
12
16---- here we stop and do not play because only 10-16 appeared
11---here we begin again
35
29
8
36
2
29----we stop here 7 spins and we see that 11-8-36 appeared in 7 spins,so we begin to play.
8-----here we win in the first spin and we begin to count from here.
17
18
22
15
30
2----here we stop and do not play
8----we begin to count from here.
15
36
13
23
4
20---here we stop and see that 3 numbers from 7 appear--8-36-13,so we play the numbers
24----here we win in the first spin.and begin to count again 7 spins
5
4
7
17
3
35---stop and do not play
18 18 18 32 32 0
23-----begin to count
10
33
8
29
22
17----stop and see that we have 4 numbers from 7 spins---23-10-33-8,so we play
10---here we win in the first spin and begin to count
31
6
29
19
36
22---stop and do not play
26
6
13----begin to count
18
21
34
11
16
11---stop 7 spins and see that 4 numbers appeared--13-11-16-11 and begin to play.
29
33---here we win in the second spin and begin to count
11
34
11
12
8
33---stop and see that 5 numbers his in 7 spins---33-11-11-8-33,so we play ( AS YOU SEE THAT WE WIN IN THE 5º SPIN)
9
31
9----HERE WE CAN STOP AND LOSE THE GAME OR CONTINUE THE PROGRESSION TO WIN WITH 33 IN THE 5º SPIN
4
33----here we win if we used the progression or begin to count if we stopped in 9
2
25
16
21
11
12---here we stop and play( as you see,we can stop in the 3º spin-9-and lose or continue with progression and win in the 4º spin
22
18
9 -----we can stop here or continue with progression to win in the next spin
33---here we begin to count
15
2
13
2
11
24----stop and play because we have 4 numbers of 7 spins -----33-13-11-24
18
28
10----here we win and begin to count.
26
9
1
13
28
13------stop and play,we have 3 numbers that appeared 10-13-13
36----here we win and begin to count
26
23
10
9
29
26-----stop and play as 36-23-10 had appeared
4
17
32---we can stop here o continue
16---her we win if we continue and begin to count
24
6
1
6
21
36------stop and play (16-24-36 had appeared in the 7 spins)
10----we win and begin to count
10
16
13
10
15
18-----stop here and play (10-10-16-13-10 had appeared in 7 spins)
20
23---we win here and count 7 spins
36
13
0
15
29
31-----stop and play(23-36-13 had appeared)
24---we win and begin to count
26
I hope that you have a good luck with this system and ishare your idea with me.I have proved it in thousands of spins and it is dificult to lose 3 times in the same game without progression and no one time if we use the progression.
Please play it and tellme your experiences.
Thanks and best regards
[disk]5,8,10,11,13,16,23,24,27,30,33,36[/disk]
Quotewe can play them as a flat numbers with 12$ or splits 5/8-10/11-13/16-23/24-27/30-33/36 with 6 $.
5 cheval and two plain.
[disc]5,8,10,11,13,16,23,24,27,30,33,36,[/disc]
LS
Lucky
You left out 13. I put up the wheel as soon as I could figure out the "disk" thing again.
Sam
Thanks i fix it :thumbsup:
LS
Hi All,
This is a great post
full of information and a new system to try
Regards,
Davemd.
Sam,
5-8-10-11-13-16-23-24-27-30-33-36
This is a very old system 'Le Tiers' often played in UK casino's and the dealers will take a 'Tier' 6 chip bet.
A popular way to play it is put a pile of chips on 5 and a lesser amount on each of the other numbers. The idea is the other numbers
act as a feeder, keeping the supply of chips going until the big payout when 5 hits (if it hits ::)) Then high value chips are used on the
splits and 5 often has the maximum bet on it for the big pay out :thumbsup:
As you can imagine it's a high risk way of playing and most times it ends in :'(
I don't know how well the 'half of the moon variation' went, but just about every variation you can think of has been tried over the years.
Mr Chips
Mr Chips
Very interesting. I tested the moon and it does hit the wall.
Sam
Hello,
A few more sets in the same spirit...
A) 1-2, 6-9, 14-17, 20-21, 22-25, 31-34 (6 + 6)
B) 1-2, 6-9, 13-14, 16-17 (or 13-14-16-17 square), 20-21, 22-25, 24-27, 31-34, 33-36 (9 + 9)
C) 1-2, 4-7, 6-9, 14-15, 17-18, 19-22, 20-21, 25-28, 29-32, 31-34 (10 + 10)
C alternative: 14-15-17-18 square or 17-18-20-21 square
Best regards
Homeito Bemek
[disc]1,2,6,9,14,17,20,21,22,25,31,34[/disc]
[disc]1,2,6,9,13,14,16,17,20,21,22,24,25,27,31,33,34,36[/disc]
[disc]1,2,4,6,7,9,14,15,17,18,19,20,21,22,25,28,29,31,32,34[/disc]
;)
... and this one:
0-3, 4-7, 9-12, 15-18, 19-22, 26-29, 28-31, 32-35 (sector of 16)
[disc]0,3,4,7,9,12,15,18,19,22,26,28,29,31,32,35[/disc]
:)
Very good sets. Thank you mates. :thumbsup:
Is there a 00 version?
Thanks.
Ron.
Quote from: Lucky Strike on April 15, 2009, 08:04:42 AM
If you take a look at this chevals I place on the red carpet then you can see the point why some selections has an relation on the wheel layout and the carpets layout.
It is a cross-over and we all know what the classical probability has to say about that and it covers 12 numbers with 6 placed bets :thumbsup:
LS
Hey LS
I used that bet selection a while ago... It is good for positive progression
somethimes you get over 10hits in a row but it is the same for misses...
when raising value of chips I usualy covered 26 and 30..
But again.. Like every other things we tested... Exit point is very important... Actualy it is all about exit point
Thanks.
I find it usefull that there exist an relation betwen the wheels layout whit the carpets layout.
Cheers LS
Cheers for posting this stuff LS et al :thumbsup:
Hello,
Has any one tried to use a combination of those sets with some kind of selection?
Like: "In this case you use this set but in an other case you use that other set."
There are "half-moons" and "opposites" showed here and several of each.
I think that maybe they can be used together and not only one like that system that TwoCatSam posted (Thank you!)
Best regards
Homeito Bemek
QuoteHello,
Has any one tried to use a combination of those sets with some kind of selection?
Like: "In this case you use this set but in an other case you use that other set."
There are "half-moons" and "opposites" showed here and several of each.
I think that maybe they can be used together and not only one like that system that TwoCatSam posted (Thank you!)
Best regards
Homeito Bemek
Hi Homeito and all.
Well i think this is a good post with nice replays and i am sure some one will come up with an brilliant idea how to use this.
Cheers LS
Guys
If you wanted to just bet straight-up numbers, KFS wrote a beautiful tracker program to do that. You can set any amount of numbers from 2 on up and call it a sector. You can have it hit a number of times and then alert you or you can have it sleep a number of times and then alert you. It is called Alert-er or some such.
It works perfectly with the Gamlet "Fire and Ice" as it can track both.
Sam
QuoteThere are a lot of systems to be played on these Chances:
1 ......
2.
Combination of Voisons and Tieres (my developement)
0 3 15 26 32 35
5 8 10 23 24 30
if one of these numbers appear rebet this 12 numbers
same procedure as first system
a) you can play them en Plein or
b) partly Plein partly split
0-3
5-8
23-24
32-35
10
15
26
30
br
winkel
see here nolinks://vlsroulette.com/gambling-and-roulette-related/tiers-orphelins-or-voisins/ (nolinks://vlsroulette.com/gambling-and-roulette-related/tiers-orphelins-or-voisins/)
Hello,
Lucky Strike...
Maybe some one has just thought of it in theory but even that will be good.
I can see that learning all those sets of splits can not be easy.
And maybe it is also hard place chips all over a crowded table...
But just for a start.
Sam...
Thank you for that information!
:thumbsup:
I will search for it.
I think I read something like that but thought that it was about VB play. And that is way above me...
Best regards
Homeito Bemek
Hello again,
Winkel...
Thank you for that.
I had a look but that was not quite what I mean...
I mean like that you have a selection that sometimes tells you to bet "my" set A and sometimes for example the "half-moon" that Sam posted.
And in a third situation a third set.
Something like that.
Also only for theory. I do not mind ;)
Best regards
Homeito Bemek
Qoute:
There are a lot of systems to be played on these Chances:
1 ......
2.
Combination of Voisons and Tieres (my developement)
0 3 15 26 32 35
5 8 10 23 24 30
if one of these numbers appear rebet this 12 numbers
same procedure as first system
a) you can play them en Plein or
b) partly Plein partly split
0-3
5-8
23-24
32-35
10
15
26
30
br
winkel
Combination of Voisons and Tieres is a littel fuzzy even for me and I know the wheel I have memorize it but I can't say I know Voisons / Tieres.
Thats why I post the combinations here.
(https://www.vlsroulette.com/proxy.php?request=nolinks%3A%2F%2Fwpcontent.answers.com%2Fwikipedia%2Fcommons%2Fthumb%2Fe%2Fe8%2FEuropean_Roulette_wheel.png%2F180px-European_Roulette_wheel.png&hash=f2645cc67eb92705f9e391f94180c50a1fde8dd6)
Winkels combinations:
[disc]0,3,15,26,32,35,5,8,10,23,24,30,[/disc]
Quote:
a) you can play them en Plein or
b) partly Plein partly split
0-3
5-8
23-24
32-35
10
15
26
30
(https://www.vlsroulette.com/proxy.php?request=nolinks%3A%2F%2Fimg520.imageshack.us%2Fimg520%2F8195%2Fwinkel.gif&hash=f09ebbac6b955215c6df69a6c1a4c7e212b45f03)
LS
Well I can't see so much differens betwen this two except my cut it whit chevals only and more easy to memorize.
(https://www.vlsroulette.com/proxy.php?request=nolinks%3A%2F%2Fimg24.imageshack.us%2Fimg24%2F4243%2Fscreenhunter07apr151253.gif&hash=f53644fa53a20200e4a3923b5ec868f3e041d6a6)
[disc]12,35,3,0,32,15,24,5,10,23,8,11,[/disc]
LS
I wondering how you play one section only with one crossover, can it be done, like playing one dozen.
LS
Hello,
Lucky Strike...
"One section only with one crossover" ... can you give example?
All...
I have investigated a bit about the split-sets in previous posts.
I noticed that the split-sets
#1: 0-3, 4-7, 9-12, 15-18, 19-22, 26-29, 28-31, 32-35 (8 splist)
#2: 1-2, 6-9, 14-17, 20-21, 22-25, 31-34 (6 splits)
#3: 5-8, 10-11, 13-16, 23-24, 27-30, 33-36 (6 splist)
(I make the disc-tag at the bottom of the post)
...cover the whole wheel and are over-lapping only three numbers: 9, 22 and 31 between groups 1 and 2.
(This was 15395 dealers from Wiesbaden with at least 15 spins. I have not so many in my own records.)
First I looked at when a dealer had a majority (4-10) of one group in his ten first spins: What will the next five spins show?
I found nothing of real interest...
Then I looked at it this way: Regardless how many times a group wins in the first tens spins: Bet the split-set until a win or maximum five times.
There was some interesting things here (well... maybe not because they all lost):
For group #3 the losses were just around 2.7%
For group #1 the losses were 3% or above(!)
For group #2 the losses were 1.7% or below(!) when there was a maximum of four wins in the first ten spins.
If there was more than four wins in the first ten spins the losses were around 3%
Then I looked on how long sequences each group had within each dealer.
This time when #9, 22 or 31 wins it goes to group #2 and NOT to group #1.
So group #1 is 13 numbers, groups #2 and 3 are 12 numbers each.
Again group #2 was a bit different: It had sequences up to 10 (24 sequences > 6) when group #1 had only up to length 9 (13 sequences > 6) and Group #3 had a maximum length of 7 (11 of them)
I can not see any reason for it to be so different.
Can you?
"Of course" all groups lost units in the end.
But maybe the 1.7% or less loss is an indication of something?
Any comments?
Best regards
Homeito Bemek
Here are the three split-sets in discs:
Split-set #1 (8 splits):
[disc]0,3,4,7,9,12,15,18,19,22,26,28,29,31,32,35[/disc]
Split-set #2 (6 splits):
[disc]1,2,6,9,14,17,20,21,22,25,31,34[/disc]
Split-set #3 (6 splits):
[disc]5,8,10,11,13,16,23,24,27,30,33,36[/disc]