Can someone please post the bet progression on lines and streets?
Appearantly I am doing something wrong. :-[
Thanks
Hey,
what kind of progression are you looking for? One that always ends up in the green when you win? Or one that breaks even or close to it after a win? What are your betting units? (1$,nickles,dimes?)
Cheers,
Matt
QuoteCan someone please post the bet progression on lines and streets?
How many lines covered dear friend?
I can make from 1 line covered to 5 lines covered in a snap, but you better also find some time to discuss
bet selection and your
strategy before losing more than that shirt mate. :-/
Mattz,
I am talking about a progression where you end up in the black. Even if it just one or two units. I know lines payout 7:1 and streets payout 10:1, but I don't have a good head for math so I am unclear as to how many spins to let it go before I raise in order to stay ahead.
And to answer your second question, You can post for $1 units and $5 units, I rarely bet more than 5 units at the start of any cycle.
Victor,
If you are betting the same amount of units on each line....does it matter how many lines you are playing? Don't you have to raise your bet on each line accordingly?
Thanks for all the help guys. [smiley=smiley.gif]
First things, if you know of a casino that pays 7 : 1 on the roulette table lines please share - i'd be rich in no time :D
I think u mean 5 : 1 as there are 6 lines and it roulettes skewed odds that give the casino an advantage (lines pay 5 : 1 but there are in fact 6 lines).
As for a progression there are many - but how do you want your profit to come out?
Constant (x amount of dollars no matter what stage in the progression?)
Linear (Constantly increasing as you go further into the progression?)
OR
Exponential (as you go further into the progression you gain more and more profit [multiplies by "x"])
Ill give you a progression that allows the most number of "steps" in it (goes for the longest)
If playing on the Lines (pays 5 : 1 for covering a 6 number group) start at $1 and bet as follows...
1, 1, 1, 1, 1, 2, 2, 3, 3, 4, 5, 6, 8, 10, 12, 15, 19, 24, 30, 37, 47, 58, 73, 91, 114, 142, 178, 222, 278, 347
Now that progression is as conservative as you can get and doesn't really offer much payout - the max profit is made on the first spin - a sum of $5 and from there on it ranges from $0 profit (no loss no gain) to $2 profit - as i mentioned this a REALLY conservative progression (without going into amounts less then a dollar).
A more suitable one is below.
2, 4, 6, 10, 12, 16, 20, 26, 32, 40, 50, 65, 80, 100, 125, 158, 200, 250, 315, 395
This now is a shorter progression but offers a linear (constantly increasing profit while the progression before hand was constant profit [around $1 - $4 profit per win]) towards the end you will pocket a profit of $70 if you win on the last spin using this above progression.
And finally an exponential progression where your profit is multiplied as you go further in the progression.
2, 4, 6, 12, 26, 46, 76, 120, 180, 264, 380, 535
Now with this progression you would have to invest alot of money in it and it is a risky progression only having 12 steps BUT if the outcome of roulette were perfect you would expect 2 hits per each line in 12 spins and an average profit of $134 per hit - IF roulettes outcomes were perfect.
If you ask me i would go for the linear progression of 2, 4, 6, 10, 12, 16, 20, 26, 32, 40, 50, 65, 80, 100, 125, 158, 200, 250, 315, 395 out of all of them.
Good luck!
AP,
Thank you! Thank you! Thank you!
This is exactly what I needed!
Also, do you have a good system to predict when and what lines will hit. I have been trying to play elastic lines and I am not doing so well with that. There has to be a better line system out there.
Do you have the same type of chart for streets and corners? That would be very useful as well!
Hi Drogan,
VLS has a great line system whereby you watched Lw patterns on line skips, you could probably use that progression that AP mentions and do very very well.
AP, just wanted to give you payout/loss amounts for the progressions you presented.
First of all, here is the lowest scale that I calculated (different than yours except for number of spins):
Spin Units If Loss If Win
1 1 (1) 5
2 1 (2) 4
3 1 (3) 3
4 1 (4) 2
5 1 (5) 1
6 2 (7) 5
7 2 (9) 3
8 2 (11) 1
9 3 (14) 4
10 3 (17) 1
11 4 (21) 3
12 5 (26) 4
13 6 (32) 4
14 7 (39) 3
15 8 (47) 1
16 10 (57) 3
17 12 (69) 3
18 14 (83) 1
19 17 (100) 2
20 21 (121) 5
21 25 (146) 4
22 30 (176) 4
23 36 (212) 4
24 43 (255) 3
25 52 (307) 5
26 62 (369) 3
27 74 (443) 1
28 89 (532) 2
29 107 (639) 3
30 128 (767) 1
Second is your lowest one you produced:
Spin Units If Loss If Win
1 1 (1) 5
2 1 (2) 4
3 1 (3) 3
4 1 (4) 2
5 1 (5) 1
6 2 (7) 5
7 2 (9) 3
8 3 (12) 6
9 3 (15) 3
10 4 (19) 5
11 5 (24) 6
12 6 (30) 6
13 8 (38) 10
14 10 (48) 12
15 12 (60) 12
16 15 (75) 15
17 19 (94) 20
18 24 (118) 26
19 30 (148) 32
20 37 (185) 37
21 47 (232) 50
22 58 (290) 58
23 73 (363) 75
24 91 (454) 92
25 114 (568) 116
26 142 (710) 142
27 178 (888) 180
28 222 (1110) 222
29 278 (1388) 280
30 347 (1735) 347
Here is the third one (the one you recommend):
Spin Units If Loss If Win
1 2 (2) 10
2 4 (6) 18
3 6 (12) 24
4 10 (22) 38
5 12 (34) 38
6 16 (50) 46
7 20 (70) 50
8 26 (96) 60
9 32 (128) 64
10 40 (168) 72
11 50 (218) 82
12 65 (283) 107
13 80 (363) 117
14 100 (463) 137
15 125 (588) 162
16 158 (746) 202
17 200 (946) 254
18 250 (1196) 304
19 315 (1511) 379
20 395 (1906) 464
And the ultra aggressive one:
Spin Units If Loss If Win
1 2 (2) 10
2 4 (6) 18
3 6 (12) 24
4 12 (24) 48
5 26 (50) 106
6 46 (96) 180
7 76 (172) 284
8 120 (292) 428
9 180 (472) 608
10 264 (736) 848
11 380 (1116) 1164
12 535 (1651) 1559
I think a good thing to do would be to play a REVERSE VLS MARCH on LINES, meaning that you are chasing the L.
Either you could do LINE SKIPS or LINE REPEATS and use the progressions above. It's a good way to play in my opinion.
Heres some progressions for the Streets (Pays 11 : 1)
Ill give you a progression that offers a steadily increasing profit (linear) as i think its better than a extremely conservative one and an aggressive one.
1, 2, 3, 4, 5, 6, 7, 8, 9, 10.5, 12, 13.5, 15, 16.5, 18.5, 21, 23.5, 26, 29, 32.5, 36, 40, 44.5, 50.5, 56, 62, 68.5, 77, 85.5, 94, 105, 116, 129, 144, 160
Now this gives you a 35 step progression but because it involves half of a unit you could multiply each number in the sequence buy 2 and play with 2 dollar chips - but then it would cut your progression length in half - or just round them up say from 23.5 to 24.
Heres a progression for Corners (pays 8 : 1)
Its a 40 step progression that gives a linear (slightly exponential) profit
1, 2, 2, 3, 3, 4, 5, 5, 6 ,7, 9, 11, 12, 14, 16, 19, 22, 26, 30, 35, 41, 47, 54, 63, 72, 83, 96, 110, 127, 146, 168, 193, 222, 255, 293, 336, 386, 443, 508, 582
QuoteAP,
Also, do you have a good system to predict when and what lines will hit.
If only we knew haha ;D
Umm lets see, if your playing streets, lines, corners etc that are on the BOARD its best to chart an appropriate number of spins (say watch for 16 -20 spins and chart the streets, watch 8 -14 spins and chart the lines, or watch 10 - 18 spins and chart the corners) and then see which line, street or corner came up the most then play that with the suitable above progressions until you win and restart (or you can play it again if you notice it being a good repeater for the day).
But if you want to bet on the WHEEL - you can watch "lines", "Streets" or "corners" on the wheel - i mean groups of 3, 4 or 6 on the wheel - 3 number side by side etc.
Now you require some maths for this but say u are playing 6 numbers side by side on the wheel. You chart how many hits those numbers get after 61 spins - now if you get less then 2 hits on those 6 number your set to play them for 61 spins.
Now this take lots of time but this way you can flat bet and SHOULD come out with a profit i've applied similar maths to dozen sectors of the wheel and have made huge profits while only flat betting. I think i might post this strategy up soon seeing as its the only method i have played that hasn't failed yet - even with 10K profit made on it.
Also the advantage of this way is that if you chart the spins - you then can "make" your dozen ie look around the wheel for a group of 12 with less than the given number of hits. I definitely have to post my strategy now!
QuoteI definitely have to post my strategy now!
Looking forward to it mate. Looks like a good "waker-methodology-like" one. :toppie :toppie :toppie :toppie :toppie [smiley=tekst-toppie.gif]
Wow AP!
I played your linear progression on line bets today.
You are right! When your line finally comes in you really PROFIT!
So glad you posted that!
The more money we make, the less time we spend at the table. The less time we spend at the table, the less chances the house odds have a chance to take over.
Thanks again, man. YOU ROCK!
[smiley=cool.gif]
no problem man - while being bored on school holidays i REALLY needed something to do!
Holy Crap...
I tired my line progression and MAN it worked great - watch 20 -25 spins (even 15 is enough) find the line that repeated the most (dominant) and bet using the progression and wow...
25 spins after my 25 spins of charting i made 300 bucks in Roulette Extreme!!!
This is great like 12 profit made per spin!!!
This is good news i will try all my other progressions too - but the lines will be the most effective as they have a high tendency to repeat!
UPDATE: i tried to make progressions for the other bets (splits and straight up) and the profit become sawtoothed (up down up down) because the high payouts of of 17 : 1 and 35 : 1 and adding 1 unit in the progression really messes things up - anyway the lines seem as the best bets yet.
A.P. - good work. I think we could apply these progressions to an Lw-type betting selection to get the best results. What do you think Victor?
As for your other progressions that I have charted in Excel for you on Friday, here are your others:
STREETS:
Spin Units If Loss If Win
1 1 (1) 11
2 2 (3) 21
3 3 (6) 30
4 4 (10) 38
5 5 (15) 45
6 6 (21) 51
7 7 (28) 56
8 8 (36) 60
9 9 (45) 63
10 10.5 (56) 71
11 12 (68) 77
12 13.5 (81) 81
13 15 (96) 84
14 16.5 (113) 86
15 18 (131) 86
16 21 (152) 101
17 23.5 (175) 107
18 26 (201) 111
19 29 (230) 118
20 32.5 (263) 128
21 36 (299) 134
22 40 (339) 142
23 44.5 (383) 151
24 50.5 (434) 173
25 56 (490) 183
26 62 (552) 193
27 68.5 (620) 202
28 77 (697) 227
29 85.5 (783) 244
30 94 (877) 252
31 105 (982) 279
32 116 (1098) 295
33 129 (1227) 322
34 144 (1371) 358
35 160 (1531) 390
CORNERS:
Spin Units If Loss If Win
1 1 (1) 8
2 2 (3) 15
3 2 (5) 13
4 3 (8) 19
5 3 (11) 16
6 4 (15) 21
7 5 (20) 25
8 5 (25) 20
9 6 (31) 23
10 7 (38) 25
11 9 (47) 34
12 11 (58) 41
13 12 (70) 38
14 14 (84) 42
15 16 (100) 44
16 19 (119) 52
17 22 (141) 57
18 26 (167) 67
19 30 (197) 73
20 35 (232) 83
21 41 (273) 96
22 47 (320) 103
23 54 (374) 112
24 63 (437) 130
25 72 (509) 139
26 83 (592) 155
27 96 (688) 176
28 110 (798) 192
29 127 (925) 218
30 146 (1071) 243
31 168 (1239) 273
32 193 (1432) 305
33 222 (1654) 344
34 255 (1909) 386
35 293 (2202) 435
36 336 (2538) 486
37 386 (2924) 550
38 443 (3367) 620
39 508 (3875) 697
40 582 (4457) 781
And do you have any for dozens at this point?
I devised some with ONE DOZEN or Column:
Base progression:
Spin Units If Loss If Win
1 1 (1) 2
2 1 (2) 1
3 2 (4) 2
4 3 (7) 2
5 4 (11) 1
6 6 (17) 1
7 9 (26) 1
8 14 (40) 2
9 21 (61) 2
10 31 (92) 1
11 47 (139) 2
12 70 (209) 1
13 105 (314) 1
14 158 (472) 2
15 237 (709) 2
16 355 (1064) 1
17 533 (1597) 2
18 799 (2396) 1
Slightly more aggressive:
Spin Units If Loss If Win
1 1 (1) 2
2 2 (3) 3
3 3 (6) 3
4 5 (11) 4
5 8 (19) 5
6 12 (31) 5
7 18 (49) 5
8 27 (76) 5
9 41 (117) 6
10 62 (179) 7
11 93 (272) 7
12 140 (412) 8
13 210 (622) 8
14 315 (937) 8
15 473 (1410) 9
16 710 (2120) 10
One of my most successful dozen progressions is betting 150% of your previous bet - so when you win on a dozen/column you win 200% of your bet (pays 2 : 1) regardless of what stage into the progression.
So
Start @ $25
25
37.5
56.25
84.38
126.56
189.84
284.77
427.14
640.71
961.07
However i round this off to amounts where i can use 5, 25 and 100 chips to play such as...
25
40
60
90
135
205
310
470
705
1060
Ive used this progression while betting on the last column or dozen that came up - and although it does make money very quickly it inst a "winning" system as you will lose (like with most progressions) so i haven't really got this past the testing stage yet.
Yes indeed. There might need some Lw methodology applied here. What would you say to a 24-number progression?
Not to keen on 2 dozen/column (24 number) progressions since the classic "triple as you lose" method is as conservative as you can get yet it reaches table limits almost instantly.
That is what I was thinking as well. Has your 12-number system continued to flourish?
Nah, i just gave up on progressions all together (well ones where the final bet is like 20 times the amount of profit you make in the end). But my my line one seems to be working still.
QuoteI think we could apply these progressions to an Lw-type betting selection to get the best results. What do you think Victor?
I think a person should lose only if a "cosmic" dispersion arises.
Remember the first commandment of th esmart gambler: Thou shall never bet every spin to "swallow" the whole dispersion, better to have a shot and forcing roulette to a concatenated stream of bad streaks rather than only 1.
This is why it is important to use the "frequent events" and force roulette to only kill you with the concatenation of several infrequent losing events.
Example: The waker methodology. That is a frequent event, for the game to try to compensate the section after it hits. You should only lose if every single time you enter you face a prolonged dispersion, the concatenation of negative events (oh well, it does happen, YOU need to make the difference on how you are facing it. Losing your shirt or losing the least to recoup later).