VLS Roulette Forum

Main => Roulette & Gambling framework => Topic started by: schitz on May 19, 2009, 11:41:26 PM

Title: RNG timing question....
Post by: schitz on May 19, 2009, 11:41:26 PM
Hey everyone,

Great to be on the site,and can't wait to put the UX software to the test.

But I've been pondering something for awhile so I thought here I would ask.

Now I know the whole RNG is "random" and there's no 'Manipulating', but my question is:

Would the same 'next' number come up on a spin of the roulette wheel, if i waited say 60secons to spin rather than
if i waited 30 seconds. ???

Cause when I am running a bot, I just wonder whether the sequence no matter what it is, would be different depending on the time frame in which I click spin.

So any help/idea's are greatfull.

Schitz
:)
Title: Re: RNG timing question....
Post by: Proofreaders2000 on May 20, 2009, 12:49:06 AM
From what I've read RNGs decide the number at the very nanosecond the spin button is pressed.
What has worked well for me is timing at the very moment the ball appears (at the beginning of the spin) and where it last landed. If you can set the bots timing there (each RNG revolution is different in length of time) you should be alright.
Title: Re: RNG timing question....
Post by: schitz on May 20, 2009, 10:42:26 AM
Hey,

thanks for the info.  Was just wondering as for running bots and setting speed, wondered how much of a difference there would be.  Just like if your spinning spinning spinning and hitting the same number 3times in a row you think to yourself 'how random is that' :)

thanks again,
schitz
Title: Re: RNG timing question....
Post by: Ulysses on May 20, 2009, 01:11:10 PM
I have a different veiw as to how RNG's produce the numbers than Proofreader, but that's not to say either of us is correct.

What I have read is the (pseudo) PRNG algorithm is seeded with a random number to begin it sequence. Then at the instant it is seeded, the numbers are generated instantly, 50,000 numbers generated in a second or two.

With TRNG using sources such as noise/heat fluctuations or key stroke/mouse click is true randomness. Casinos don't use TRNG true randomness as why would auditors like PriceWaterhouse say they have checked the RNG algorithm software code? They wouldn't need to if it was true randomness.

My advice is if your having a bad run. Stop, log off then log in again for fresh seeding of the PRNG, if the same numbers come up in the last spins window then try another casino and go back a week later.

This is only my experiance. I could be wrong. 
Title: Re: RNG timing question....
Post by: Herb on May 20, 2009, 11:00:06 PM
Here's what I'd like to see via the programmers and the RNGs.

You guys have the ability to create a large volume of spins in a very short period of time.

So let's throw a fews things at the RNGs.

1. Set the RNG to draw the numbers at precise one second intervals down to the 1 billionth of a second if you can.  Draw about 20k spins for me.
I want to plot the outcome on my spreadsheet and look at a standard deivation graph of the resuls.

2. Do the same as above, but set the interval precisely at 2 seconds.
3. Also try .05 seconds.
4. Also try every one thousand of a second.

Let's see what the graphs look like.

-Herb
Title: Re: RNG timing question....
Post by: bombus on May 20, 2009, 11:29:22 PM
Quote from: Herb on May 20, 2009, 11:00:06 PM
Here's what I'd like to see via the programmers and the RNGs.

You guys have the ability to create a large volume of spins in a very short period of time.

So let's throw a fews things at the RNGs.

1. Set the RNG to draw the numbers at precise one second intervals down to the 1 billionth of a second if you can.  Draw about 20k spins for me.
I want to plot the outcome on my spreadsheet and look at a standard deivation graph of the resuls.

2. Do the same as above, but set the interval precisely at 2 seconds.
3. Also try .05 seconds.
4. Also try every one thousand of a second.

Let's see what the graphs look like.

-Herb

If the RNGs are any good, all the results over 20,000 number samples will all be much the same.

Don't waste your time Herb.