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Title: Exploring Kimo's Nuke Quads
Post by: loungeplayer on January 05, 2010, 10:47:32 AM
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Title: Re: Exploring Kimo's Nuke Quads
Post by: lucky_strike on January 05, 2010, 01:16:23 PM
The Nuke Quads are easy.
Will take a look at the others to see what I can find.

The Quad patterns.

Q4
Q2 Oppisite effect.
Q4 Oppisite effect or back to back
Q3 Triangular effect. Q2Q3Q4
Q4 Back to back effect.
Q3 Back to back effect.
Q1 Triangualar effect. Q3Q1Q2
Q2 Triangular effect. Q3Q1Q2
Q1 Back to back effect.
Q2 Back to back effect.
Q1 Back to back effect.
Q2 Back to back effect.

If some one would only play the patters in the sepereated quads I guess this would be the patterns to follow.

1) Repeat
2 Back to back

Title: Re: Exploring Kimo's Nuke Quads
Post by: lucky_strike on January 05, 2010, 01:33:55 PM

The Nuke Quads ABCD groups give us the following patterns.

424 give us the AB

434 give us the BB

343 give us the CC

121 give us the BA

212 give us the BC

121 give us the AC

212 give us the CB
Title: Re: Exploring Kimo's Nuke Quads
Post by: lucky_strike on January 05, 2010, 01:38:55 PM

The Nuke Quads ABCD groups give us the following patterns.

424 give us the AB WON

434 give us the BB LOSS

343 give us the CC LOSS

121 give us the BA WON

212 give us the BC WON

121 give us the AC WON

212 give us the CB WON

If you would play the two non hit you would get does result above.

20 placed bets and you would have won more then you lose.
Title: Re: Exploring Kimo's Nuke Quads
Post by: lucky_strike on January 05, 2010, 01:42:55 PM
I am testing some-thing similiar to this and got this groups where there is not so much of the back to back.

But repeats and oppisite effect and triangual effect.

I also interested in the Local Attractors Chaos Theori.
Where there is nine pockets into every quad.

Above i made it simpel with sectors of three but i think how the individaul numbers hit in the scale of 1 to 9 is more intressting.

1
1 Repeat
1 Repeat
1 Repeat
2 No pattern.
4 Oppisite effect
2 Oppisite effect or back to back.
2 Repeat
2 Repeat
4 Oppisite effect.l
3 Triangual effect or Oppisite effect with release 1-3
2 Triangual effect 432
4 Triangual effect 324  or oppisite effect 2-4
3 Triangual effect 243 or oppisite effect with release 1-3
2 Triangual effect 432
2 Repeat
2 Repeat
4 Oppisite effect
2 Oppisite effect or back to back
3 Triangual effect 423 or oppisite effect with release 1-3

LS
Title: Re: Exploring Kimo's Nuke Quads
Post by: lucky_strike on January 05, 2010, 01:48:05 PM

I will post the quads Local attractors and the distance they make so we can compare.

LS
Title: Re: Exploring Kimo's Nuke Quads
Post by: lucky_strike on January 05, 2010, 01:59:33 PM
Quads local attractors.

Q1

1 XXX
2
3
4
5
6 XX
7
8
9 X

Q2

1 X
2 X
3 XXX
4
5 XX
6 X
7 XX
8
9 X

Q3

1
2
3 X
4
5 X
6
7 X
8 X
9 X

Q4

1 X
2
3
4 XX
5 XX
6 X
7
8
9 X

The tolal of the distance of the local attractors with-in the Quads.

1 XXXXX
2 X
3 XXXX
4 XX
5 XXXXX
6 XXXX
7 XXX
8 X
9 XXXX

I guess you would not need to play more then 5 numbers in every quad that you can capture.

Local attractors 1 3 5 6 9.

LS
Title: Re: Exploring Kimo's Nuke Quads
Post by: loungeplayer on January 05, 2010, 08:22:31 PM
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Title: Re: Exploring Kimo's Nuke Quads
Post by: lucky_strike on January 06, 2010, 02:47:32 AM
Hi and thanks.

I have never study or read so much about Kimo Li but I put some andvantage emlements to it.
I have made a post about the same thing at the same moment you made your post.
You can find it here.

nolinks://vlsroulette.com/roulette-physics/tracking-sector-to-sector/ (nolinks://vlsroulette.com/roulette-physics/tracking-sector-to-sector/)

LS

Title: Re: Exploring Kimo's Nuke Quads
Post by: poxet pool on January 06, 2010, 04:57:42 AM
Kimo Li wrote in his book" There are only two random acts that are performed during a game of roulette: the croupiers degree of ball release and the counter clockwise spin of the wheel head.These two actions are measurable".Ur research lucky strike brings a lot of insights to this element...Thanks..
Title: Re: Exploring Kimo's Nuke Quads
Post by: seykid29 on January 10, 2010, 01:29:46 PM
Hi,
Just got my kimo book today The Roulette Formula..interesting i must say,will bring new elements to my game for sure.
Seykid.
Title: Re: Exploring Kimo's Nuke Quads
Post by: loungeplayer on May 13, 2010, 02:34:16 AM
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Title: Re: Exploring Kimo's Nuke Quads
Post by: loungeplayer on June 06, 2010, 12:59:52 PM
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Title: Re: Exploring Kimo's Nuke Quads
Post by: Carpanta on June 06, 2010, 06:56:26 PM
Im not surprise loungplayer. Whatever requiring an effort will be put aside quickly. All you need to do for producing a thread of 1000 posts is propose a system, mechanical one of course, with a progression and playing A B or C. It wont win but there will be a lot debating.
If anybody understand how to use Kimo's teachings and tools then he/she wont debate here about it.
Title: Re: Exploring Kimo's Nuke Quads
Post by: mistarlupo on June 06, 2010, 07:08:51 PM
Quote from: Carpanta on June 06, 2010, 06:56:26 PMWhatever requiring an effort will be put aside quickly. All you need to do for producing a thread of 1000 posts is propose a system, mechanical one of course, with a progression and playing A B or C. It wont win but there will be a lot debating.

Agreed. :thumbsup:

Kimo's methods involve dealing with VB and DS, don't they? Perhaps that is what sets some people apart.
Title: Re: Exploring Kimo's Nuke Quads
Post by: Carpanta on June 06, 2010, 07:41:28 PM
Basically, Kimo's strategy involve tracking ball movement among sectors while on second hand an observance how stars are showing. Matrices do a lot to follow this tracking. And i believe he merges wheel observation with positions of the shown numbers in the carpet. Then he tries to overlap both events producing x bet selection. Not to say he plays inside bets. It has nothing to do with VB and for sure he doesnt care about DB but ball movement as i said.
Remember all Kimo's strategy is bound to creat an order inside the wheel and the layout itself.
Title: Re: Exploring Kimo's Nuke Quads
Post by: I have cookies on June 10, 2010, 04:45:36 AM


I see it like this.

I have hes book and i don't need or want to read it.
It has no value talking about a balls movement or the order of the numbers on the number ring and explore the relations with the tables layout.

The only thing it is, my opinion, advance roulette system approach, no more or less.
For me roulette is a hole other ball game and that.
I am sure that if you would add some elements regarding wheel signature or other visual ballistics element, you can succeed to actually get advantage with an edge.

But even if you succeed to find advantage with an edge, so does it not mean that you will win all the time and being a professional player.
It is more complex then that.

There is no escape from fluctuation even if you have advantage with an edge.
The key is to find a method where you can measuring how good and strong your edge is when you have advantage, to get an idea of how strong your edge and advantage really is.

Lets assume you have 3000 trails as total of different sessions with your method.
Lets assume you have 15% edge, then you should know is has nothing to do with WOW i made it.
Because 15% with a std around 2.0 is not the same thing as having a 15% with a std of 4.0.
That will give a clear indication of how vulnerable your method are regarding fluctuation.
That is why there is more then one reason to apply a specific criteria of staking plan and so on.
COR and ROR is just words for some and have a different meaning for others.
Chance of randomness and risk of ruin.
Among other terms.

I post this just to give you a hint.

O_0
Title: Re: Exploring Kimo's Nuke Quads
Post by: Jakkalsdraai on June 10, 2010, 05:43:34 AM
I also prefer to play vb in live casinos.

I have to say this though. Kimo's stuff works. Simple.

Cheers
Jakk
Title: Re: Exploring Kimo's Nuke Quads
Post by: I have cookies on June 10, 2010, 06:30:15 AM
QuoteI have to say this though. Kimo's stuff works. Simple.

I dont know how to say this polite - but even when i mention true values behind and about the the skills and what matters - make your statment very poor ...

O_o
Title: Re: Exploring Kimo's Nuke Quads
Post by: Noble Savage on June 10, 2010, 10:31:20 AM
Quote from: Jakkalsdraai on June 10, 2010, 05:43:34 AM
I have to say this though. Kimo's stuff works. Simple.

What "Kimo's stuff"? He gives no actual system. :D

Kimo Li is overrated. Like John Patrick is.

He just wrote a book about dissecting the wheel/table layout and mentioned a few visually-simple ball movement patterns (without consideration of any relevant parameters such has drop zones, rotor/ball speeds, etc). So what? He HASN'T offered anything so new or revolutionary. Anybody could write such a book and then say "I won't reveal the secret method, you have to figure it out on your own".
Title: Re: Exploring Kimo's Nuke Quads
Post by: Jakkalsdraai on June 10, 2010, 12:26:29 PM
In the challenges we did I only played Kimo's methodology.

It is no system. And I do not claim to know everything. I do know it works. Look for yourself. I just about only flat bet with $2 chips only later I raised to $5 because the other guys were betting higher stakes and I thought there was a chance I would get overtaken.

In his book the first half teaches you how to know the wheel as a GPM player and how that related to the carpet. Although I also play mostly vb like you, I only know the wheel that well because of Kimo's descriptions and methods to memorize it.

The second half of the book shows you different methods that can be used. This refers to the different types of movements on the wheel. If you but study one of those movements and if you are patient then that in itself is a winning strategy. I use Nukes but I combine it with the matrix (which really is pies and stars not true?) I have found that with these strategies few numbers are accurately predicted.

Does it ever lose? Well I suppose it does, just like VB does. What I can say is that I think most of my losses occurs when I get greedy and sart betting the house. If you keep it small just like in the challenges, you leave yourself with enough place to maneuvre and recover. Why don't I only play this way? Well, if a right table is found the excitement of vb is for me. no tracking but physically in the game with calculations and last second bets. The action is great. And profits can be very good. I like action. With Kimo's methods one needs a relative large BR and small bets. I have to track everything and I know that on a tilted wheel VB should make me quicker money if I do it right.

What makes Kimo's methods good. Play it on any wheel....all conditions are right. No tilted wheel required.

It is the old story of people wanting to pick up a written page, read rules 1-5, strictly apply those rules and walk out with the cash. I think we all know that this is stuff. It just does not exist. So what I'm trying to say is that Kimo's stuff is definately not a system. It is various methods that the GPM player can combine and use to his advantage. That book you all elude to and that you all say you have read........don't just read it. study it. For those who know the wheel well, concentrate on the second part of the book. Ask yourself what is Nuke and Hemispheres and Pendulums. Try and take advantage of them. What else can I say.

Cheers
Jakk

BTW I'm not saying this to get into an argument. I do not play systems at all and I agree with you that systems just do not work.
Title: Re: Exploring Kimo's Nuke Quads
Post by: Noble Savage on June 10, 2010, 12:48:32 PM
haha, to each his own I guess. :)

I did study it a while back (otherwise I wouldn't speak) and couldn't see a reason why I should continue to study it as the "movements" where completely random and so were the results. Nothing significant, and this is not just my opinion but that of advantage play pros who know the in's and out's of the game (such as Herb). It's called Blind DS and it doesn't work except in heavily tilted wheels with constant rotor speeds. But then again, Kimo claims he can apply it to RNG and still win which to me is nothing but a claim and there are lots of them around. lol

Like yourself, I prefer VB. ;)
Title: Re: Exploring Kimo's Nuke Quads
Post by: I have cookies on June 11, 2010, 06:23:56 AM
So what do we have that John Patrick or Kimo talks about.
Numbers and sectors and use movements with that means nothing.

Rotor speed variations.
Ball hitting different deflectors
Jump and scatter
Different ball types.
Different spin techniques with back spin or strong or weak force spin
Short or tall dealer
Left or right handed dealer
Air pressure

It is a random device and numbers has 37 degree of freedom

Beginner question

If you would use a dealer release number and get outcome to get a distance.
Then how would you eliminate all the other random factors that exist

In the old days where you could find 7 to 8 out of 10 smacks into same deflector is history today.
So if you would not use all the visual ballistic skills and try to find a wheel signature - what would you do?

It boils down to one thing - there is a difference when you talk about roulette systems and visual ballistics that give you a high probability area where you have eliminate certain factors due to conditions and depending on wish visual ballistics skills you apply.

And it not so easy that you could only aim for one high probability area regarding 2 or 3 pin game.
There is regarding visual ballistics a hudge area of different methods to take andvantage of what happen with in the wheel.

O_o
Title: Re: Exploring Kimo's Nuke Quads
Post by: Carpanta on June 11, 2010, 06:53:25 AM
All you have to know about roulette so as to beat it: there are 4 sectors, 3 sections, 3 positions of numbers,right/left side of the wheel (red high-black low/red low-black high) taking it as an EC chance , colour and low/high characteristic of each number, the proper matrices to track all this and observation how and when in  a random manner this variants create  patterns because of roulette rithms produced by the flow of what's outcoming.

Patterns arising in a ramdom way let's you randomly beat roulette. The right bet selection is a consecuence of all this process.

If all this sounds meaningless much better for the sake of casinos and myself.

Title: Re: Exploring Kimo's Nuke Quads
Post by: I have cookies on June 11, 2010, 07:08:22 AM
Carpanta

I have a question.
When you have a movement or a pattern or sleeper or you name it.
Does the wheel still have 37 degree of freedom.
Simple yes or no.

Do you believe the wheel has 37 degree of freedom if you apply true visual ballistic skills and have the conditions with the wheel and regarding the method in use and that you have at least one high probability area.
Simple yes or no

O_o
Title: Re: Exploring Kimo's Nuke Quads
Post by: I have cookies on June 11, 2010, 07:11:01 AM
Every one is free to do what they want.
The truth is that maybe 1 in 1000 roulette system players make it and same goes for AP.
No matter what there is no easy walk.
But the way we walk is so different if we talk probability and expectations.

O_0
Title: Re: Exploring Kimo's Nuke Quads
Post by: Carpanta on June 11, 2010, 07:33:22 AM
The wheel has no freedom at all. It is bound to some laws, some of them unknowns for sure. It cant produce outcomes in a caotic way despite it looks caotic.  Everything fits when you put an order in the wheel. So believe it or not, some numbers/areas are most likely to show than others. Why?
I have not the answer but it happens. It has to do how randomness works? I believe so.
I follow patterns i learnt to recognize aided by the proper tools to track outcomes. While this patterns keep on showing i take profit ot them. There is no need of VB to beat roulette if you learn how to relate things inside the wheel and the rithms produce by the outcomes flow.
So i play inside bets, 4 or 5 numbers at the most each stake. If i have hits above the porcentage it takes by probability then i have an edge.

Regarding the method in use do i have a higher probablity to have a hit in a certain area in the wheel?
YES.
Title: Re: Exploring Kimo's Nuke Quads
Post by: Carpanta on June 11, 2010, 07:38:51 AM
I agree with you, I have cookis. NO EASY WALK AT ALL. It implies adquiring knowledges through many hours study and practice,  then a lot of patience while playing with a proper bankroll, etc. Personal attitude while playing is a must of course.
Title: Re: Exploring Kimo's Nuke Quads
Post by: I have cookies on June 11, 2010, 09:00:29 AM
So you think you have andvantage - edge ? positive expectation.
Sorry but I dont wont to offend you but ...

Lets assume I have 10% with preseived std around 3.0 with a certan amont of sessions, trails that I can measuring.
Then when I use real math and probability and not false positves and get a true value of actualy std behind it and a true picture ... then it is some-thing else then I mention for obvios reasons ...

So how can you show me that you are not dealing with a game with a negative expectation.
Do you know what andvantage is and what a edge is and how to measuring it with out dealing with false positives.

O_o
Title: Re: Exploring Kimo's Nuke Quads
Post by: Carpanta on June 11, 2010, 12:15:41 PM
No offense taken at all, I have cookies. Why should i be offended while making money in the casino? It is not me who have doubts. I have already made up my mind. It is you that need to found an explanation throug plain maths. You will end in the same place all the time: roulette is unbeatable. So keep on doing your maths, standar deviation calculations, etc. Now dont take offense with my words. I dont pretend to be rude, sure. But i believe you are not in the good road to beat roulette with maths backing your expectations. All the math you need is calculation, nothing else.

So as not to go on with this no end debate i feel like leaving it here. You have your opinions i respect but dont share. I have my owns you dont believe in.
Title: Re: Exploring Kimo's Nuke Quads
Post by: loungeplayer on June 14, 2010, 04:30:19 AM
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Title: Re: Exploring Kimo's Nuke Quads
Post by: I have cookies on June 14, 2010, 07:58:58 AM
Sure  ::)
Title: Re: Exploring Kimo's Nuke Quads
Post by: mistarlupo on June 14, 2010, 08:44:44 AM
Quote from: loungeplayer on June 14, 2010, 04:30:19 AMit works.

Hitting on 4th spin while betting 4 out of 37 numbers is far from unusual. Your statement is not supported by good evidence and hence, it's irrelevant.
Title: Re: Exploring Kimo's Nuke Quads
Post by: loungeplayer on June 14, 2010, 09:05:36 AM
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Title: Re: Exploring Kimo's Nuke Quads
Post by: loungeplayer on June 14, 2010, 09:12:06 AM
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Title: Re: Exploring Kimo's Nuke Quads
Post by: loungeplayer on June 14, 2010, 09:16:29 AM
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Title: Re: Exploring Kimo's Nuke Quads
Post by: mistarlupo on June 14, 2010, 09:48:25 AM
The last two screenshots you posted, winning numbers 21 and 7. The last 5 spins on the marquee are different... Syou didn't win 2 consequtive times, you just won once in 5 (at least) spins each time. As I said, winning once in 4 or 5 spins is far from unusual. I can post a screenshot winning a single number bet, but that'd be irrelevant too. Got my point?
Title: Re: Exploring Kimo's Nuke Quads
Post by: Kimo Li on June 14, 2010, 09:47:59 PM
loungeplayer,

I had advised you not to post any information of your strategy using my principles.  Nobody cares about your winnings or how you win.  Just make your money, shut up, and be happy.

Kimo Li


Title: Re: Exploring Kimo's Nuke Quads
Post by: Noble Savage on June 14, 2010, 10:35:26 PM
loungeplayer,

Mistarlupo is right, those screenshot mean nothing.

Besides, if you have such an accurate strategy, why are you still betting only $8 per spin? (I know I wouldn't) With the holy-graily powers of Kimo Li's material that lets you "Predict the Exact Number", you should be rich by now, $2 chips should be peanuts to you. The table limits are 2 to 40000, so go ahead and show us some screenshots where you're betting $100 chips instead of $2 chips. Would you do that? ::)

Quote from: Kimo Li on June 14, 2010, 09:47:59 PM
loungeplayer,

I had advised you not to post any information of your strategy using my principles.  Nobody cares about your winnings or how you win.  Just make your money, shut up, and be happy.

Kimo Li

Translation:

"Everyone, loungeplayer is using my material to make very accurate predictions. Go buy my book! -- That said, loungeplayer you shouldn't post about this. Shut up and go make your money silently. Now I know this sounds self-contradictory, I mean if I was so worried about "keeping it low" why wouldn't I just have PM'd you this? But nah, posting it here to bring more attention to my methods/books works better for me."

:give_rose:
Title: Re: Exploring Kimo's Nuke Quads
Post by: Kimo Li on June 14, 2010, 11:43:14 PM
Here's an email sent to me via private email by loungeplayer:

"there's someone is VLS trashing your book and saying it's not worth the time to read and study.
nolinks://vlsroulette.com/kimo-li-shares/exploring-kimo%27s-nuke-quads/15/ (nolinks://vlsroulette.com/kimo-li-shares/exploring-kimo%27s-nuke-quads/15/)


May I have your permission to post a few screenshots there with my pendulum winning methods (live casino winning numbers on the table) to justify your materials?

I just feel very unfair that he's trashing your materials like that.  Let me know if you are okay, thanks a lot."




Here's my reply:

"Word to the wise, don't waste your time and energy with ignorant people.  They will drain your energy...

Why would you share your winning strategy?  That's what they want.  They try to make you angry and prove something works so they can win as well.  People that are that way will never win.  Ask that person to show a winning method.  He will not show you because he has none."



loungeplayer posted against my advice.



Hence my post.



Translation:  I told you so, the proof is in the pudding.

Kimo Li

P.S.  Do not by my books.

Title: Re: Exploring Kimo's Nuke Quads
Post by: loungeplayer on June 14, 2010, 11:47:57 PM
Thank you Kimo.

Point noted.  The inexperienced samurai has grown wiser today.   :)



Title: Re: Exploring Kimo's Nuke Quads
Post by: Kimo Li on June 14, 2010, 11:53:38 PM
Mushashi Jr

a lesson learned.


Peace to all,

Kimo Li
Title: Re: Exploring Kimo's Nuke Quads
Post by: loungeplayer on June 14, 2010, 11:55:01 PM
Mistarlupo, you are right.


Noble Savage, you are right. i was just lucky.

cheers.   :)

>so go ahead and show us some screenshots where you're betting $100 chips instead of $2 chips. Would you do that?
Title: Re: Exploring Kimo's Nuke Quads
Post by: Spike! on June 15, 2010, 12:26:56 AM
"there's someone is VLS trashing your book and saying it's not worth the time to read and study>>

It isn't worth the time, I agree. I've looked at it and it doesn't work. Prove that it does.
Title: Re: Exploring Kimo's Nuke Quads
Post by: Kimo Li on June 15, 2010, 12:37:47 AM
Spike,

Nothing to prove if it does not work, then don't use it.  It's that simple.  For some, it does.  Life is just that way.  Can't please everyone.



Kimo Li
Title: Re: Exploring Kimo's Nuke Quads
Post by: Spike! on June 15, 2010, 12:43:24 AM
Nothing to prove if it does not work, then don't use it. >>>

LOL! All systems work sometimes, is that your point? That makes it pretty much useless, doesn't it.
Title: Re: Exploring Kimo's Nuke Quads
Post by: Kimo Li on June 15, 2010, 12:54:52 AM
absolutely, pretty much useless

"one man's junk is another man's treasure"  It's how you view it.

Kimo Li

Title: Re: Exploring Kimo's Nuke Quads
Post by: loungeplayer on June 15, 2010, 01:16:12 AM
and my name is "Another Man"

haha..  :pleasantry:
Title: Re: Exploring Kimo's Nuke Quads
Post by: Carpanta on June 15, 2010, 08:11:28 AM
Hi Kimo,

Im a grateful person so i feel compelled to give thanks for your teachings. They've proven to be very useful to my purpose of beating roulette. I must say ive made some changes regarding numbers of pies, adding more matrices just to track others variants too while chasing pies and stars. You achieved to put an order inside the wheel and that is a big improvement in comparison to what was known till you published your books.
I back you in your claim that roulette is beatable just doing the right things to win while playing.
I should add everybody should be aware there are rythms produced by the tendency the wheel is producing with the flow of the outcomes. All you need to know which are the conecting events to make this rythms noticeable.

Sincerely,
Carlos.
Title: Re: Exploring Kimo's Nuke Quads
Post by: Bayes on June 15, 2010, 08:35:20 AM
Quote from: Kimo Li on June 14, 2010, 11:43:14 PM
Why would you share your winning strategy?  That's what they want.  They try to make you angry and prove something works so they can win as well.  People that are that way will never win.  Ask that person to show a winning method.  He will not show you because he has none."

This is what many of the hucksters and sellers say when someone  questions or asks for evidence. It's simply an evasion. And why does providing evidence (I mean some real evidence, not just a couple of meaningless screenshots) necessarily mean you have to share the strategy? it doesn't.

Call me cynical but I'm with Noble Savage on this. It's a publicity stunt. The fact that Kimo doesn't give any methods of actually playing in his books means that nobody can say they don't work, which is rather clever if you think about it. If there was a definite system then word would soon get around that it was useless and sales would slump. It's important to perpetuate the myth that you really can win at roulette, but never be too specific! keep it vague! keep people wondering and sow the seeds of doubt! don't make the contradictions too obvious or even the stupid people will see it doesn't add up!

Kimo's books provide the 'tools' to win, and 'how you use them is up to you'!  :lol:
Title: Re: Exploring Kimo's Nuke Quads
Post by: I have cookies on June 15, 2010, 08:50:15 AM
Why do you never see screenshots from " xxxxxxx 1.0 excel sheets " Roulette analyzer " and others not public excel sheets that show you the true values and parameters behind the game.
Wish AP use to see why and how they maintain an positive expectation regarding the method in use with advantage and can calculate there edge.
More trails and session they will even come to a point where they can get the perceived std to become actually std and so on.

Posting screenshots from an online casino with wining bets is not the same thing as showing measuring tools why you won with positive expectation.

Ridiculous.

O_o
Title: Re: Exploring Kimo's Nuke Quads
Post by: Spike! on June 15, 2010, 04:05:02 PM
I should add everybody should be aware there are rythms produced by the tendency the wheel is producing with the flow of the outcomes.>>>

What does this mean, Carpanta? Give some examples.
Title: Re: Exploring Kimo's Nuke Quads
Post by: Carpanta on June 15, 2010, 07:06:57 PM


Quote from: Spike! on June 15, 2010, 04:05:02 PM
I should add everybody should be aware there are rythms produced by the tendency the wheel is producing with the flow of the outcomes.>>>

What does this mean, Carpanta? Give some examples.

Here is a very good example which illustrate what i mean. You should understand it, i believe:

[/quote author=Spike! link=topic=13871.msg112297#msg112297 date=1276628702]
Using past spins is the same as an Indian following the random trail of a randomly wandering deer in the woods. By looking at the clues on the trail, he doesn't alter the deer's path or change what the deer is doing in any way. By correctly reading the clues, he stays on the trail most of the time. Learning to do this takes years.

you are saying your past spins is creating the future spins.>>

Past spins give clues to future spins, they don't create them. The deer's trail gives clues to where he may be going. Just like past spins.
[/quote]
Title: Re: Exploring Kimo's Nuke Quads
Post by: Spike! on June 15, 2010, 07:29:57 PM
Here is a very good example which illustrate what I mean>>>

So you have no examples of your own, then.
Title: Re: Exploring Kimo's Nuke Quads
Post by: poxet pool on June 16, 2010, 12:10:47 AM
Carpanta.Congrats on ur roulette challenge win..Good to see the good ol matrix pull it off once again..as yet spike guards his 72 percenter like a worn penny.
Title: Re: Exploring Kimo's Nuke Quads
Post by: bombus on June 16, 2010, 12:23:51 AM
What challenge did he win, did I miss something?
Title: Re: Exploring Kimo's Nuke Quads
Post by: poxet pool on June 16, 2010, 12:34:15 AM
Did u miss something? yeah u did..No apologies...good luck to all
Title: Re: Exploring Kimo's Nuke Quads
Post by: bombus on June 16, 2010, 01:32:08 AM

No need for apologies. Thanks for the insight... or not.

Cheers.
Title: Re: Exploring Kimo's Nuke Quads
Post by: I have cookies on June 16, 2010, 01:33:11 AM

Quote
Using past spins is the same as an Indian following the random trail of a randomly wandering deer in the woods.
By looking at the clues on the trail, he doesn't alter the deer's path or change what the deer is doing in any way.
By correctly reading the clues, he stays on the trail most of the time.
Learning to do this takes years.

:whistle: Sure mate if you say so ...

O_o


Title: Re: Exploring Kimo's Nuke Quads
Post by: bombus on June 16, 2010, 01:59:13 AM
What if there were at least 1 red deer and 1 black deer wandering about the wilderness and Big Chief Eatalotadeer told his hunting brave, Spikemotron to bring home a black deer  - cause red deer tastes like shyte.

So Spikemotron picks up the deer trails and decides to follow what he guesses is the black deer trail but when he gets there and fires off his arrow, the darn thing is green... GREEN!... a friggin' green deer... Spikemotron has spent his first arrow on a mangy old green deer not worth skinning.

So he picks up a new trail thinking this one is black for sure and fires off another arrow...well folks is it black or red?

Will Big Chief Eatalotadeer be dining on succulent, juicy black deer tonight, or will he be going for the meat tenderizer and the 12 hour bake to make best of a chewy, grizzly, sinewy, and mistakenly shot red deer?
 
Title: Re: Exploring Kimo's Nuke Quads
Post by: Jean-Claud on June 16, 2010, 02:49:07 AM
HAHAHHAHHA!
;D
Bombus you are GOD!
Title: Re: Exploring Kimo's Nuke Quads
Post by: Spike! on June 16, 2010, 02:59:35 AM
or will he be going for the meat tenderizer>>

Nope, I'd be going to the local Safeway for a buffalo steak.. :lol:
Title: Re: Exploring Kimo's Nuke Quads
Post by: bombus on June 16, 2010, 03:10:27 AM
Quote from: Spike! on June 16, 2010, 02:59:35 AM


...I'd be going to the local Safeway for a buffalo steak.. :lol:


Touché... kangaroo fillet  for me though.
Title: Re: Exploring Kimo's Nuke Quads
Post by: Carpanta on June 16, 2010, 08:04:23 PM
Ohhhh bombus your tale's worth my tears so much laughing!!!! You made me have a terrific time reading it!!!

Maybe Big Chief Eatalotadeer should try to get aquainted with the natural family of red/black deers which i heard a tale there are NUMBERS of them lol. Why follow old tough red/black deers when you can have their tender breed?  And remember you have tall and short deers while eating in even or odd groups. Maybe, if you mix all this you could have a wonderful pot boiling for dinner.

Sorry my tale wont match yours but it add some pepper for those who like mexican food.

Title: Re: Exploring Kimo's Nuke Quads
Post by: Spike! on June 16, 2010, 08:41:43 PM
Hey Carpanta, still no examples of what you learned from Kimo? Everytime somebody says they learned soooooooo
much from some roulette guru and I ask for an example, they never EVER have even one.

Odd, huh. Kinda makes you think they learned nothing at all, doesn't it..
Title: Re: Exploring Kimo's Nuke Quads
Post by: Carpanta on June 16, 2010, 08:56:30 PM
I reply in the casino or when taking part in a challenge. Winning!!!! Do you know i can beat a recorded permanence downwards up? I mean replaying a session but starting from last number shown and then playing backwards? Would you like to try it?
You play your sistem and I play mine? what do you say?
Title: Re: Exploring Kimo's Nuke Quads
Post by: Spike! on June 16, 2010, 09:13:30 PM
Do you know I can beat a recorded permanence downwards up?>>>

And my dog can sit up and beg, so what. You went out of your way to say how great Kimo Li is and how much you learned from him, yet when pressed you can't name ONE specific? Smells fishy to me.

Title: Re: Exploring Kimo's Nuke Quads
Post by: Carpanta on June 16, 2010, 09:35:16 PM
You are mistaken, Spike. You cant press me. It is my decision if i feel pressed you cant controll it. Well, if you by training tought your dog to sit down and beg i learned to read random events with certain accuracy so what?
By the way, take care of your nose that could turn untrusted.
Till now, I haven heard a word from you about accepting a challenge. It is easy. There you'd have plenty of examples about my bet selection. But, to be fair, my bet selection wouldnt make much sense to you most of the time if any.
So as to finish i want you to know i have no bad feelings against you. On the contrary i believe you are incisive, sarcastic and a smart guy. And i back you when you claim past spins can lead to solve future winning decisions.
Title: Re: Exploring Kimo's Nuke Quads
Post by: Spike! on June 16, 2010, 09:40:15 PM
But, to be fair, my bet selection wouldnt make much sense to you>>

LOL, so I'm not smart enough to understand what you do, thats what I thought. I'm not smart enough to understand the gobblygook in Kimo Li's book either, it makes no sense to me. You said you learned a lot from him and I innocently thought you could tell me what that was. Stupid me for asking you smart guys to explain anything..
Title: Re: Exploring Kimo's Nuke Quads
Post by: gizmotron on June 16, 2010, 09:47:50 PM
It's simple Spike. He's doing a hemi but can't explain it.
Title: Re: Exploring Kimo's Nuke Quads
Post by: Carpanta on June 16, 2010, 10:02:14 PM
Lol Spike!!! I believe you lost innocence long ago!!! Maybe i didnt explain myself properly, you know, my english sometimes....
Im not underrating your intelligence you should know it. But a bet selection doesnt make sense if you dont know the principles on what is based that is what i tried to convey.
This chitchat wont take us any place. I'm not going to reveal what i know. Most i can do is take part in a challenge, with you? Weather i finish in plus what it would prove? I believe nothing or maybe yes, i was lucky.
In the end this is like a loop. Why? Coz neither you nor me are coming here to explain how we play. 
Title: Re: Exploring Kimo's Nuke Quads
Post by: Carpanta on June 16, 2010, 10:04:57 PM
Quote from: Gizmotron on June 16, 2010, 09:47:50 PM
It's simple Spike. He's doing a hemi but can't explain it.

Thanks Gizmotron. I used to read more witty posts from you.
Title: Re: Exploring Kimo's Nuke Quads
Post by: Slade on June 16, 2010, 11:24:50 PM
No one catches the irony of Spike asking somebody to explain details of how their system works, and then claiming something seems fishy when they don't want to explain it? 
Title: Re: Exploring Kimo's Nuke Quads
Post by: Spike! on June 16, 2010, 11:40:46 PM
Spike asking somebody to explain details of how their system works>

Please show where I have asked him to explain how his system works? Can you read english? He said he learned a lot from Kimo Li's book and I asked what he learned. How the hell is that asking how a system works?
Title: Re: Exploring Kimo's Nuke Quads
Post by: Noble Savage on June 17, 2010, 12:29:27 AM
Quote from: Slade on June 16, 2010, 11:24:50 PM
No one catches the irony of Spike asking somebody to explain details of how their system works, and then claiming something seems fishy when they don't want to explain it? 

I do catch that, all the time. Makes you laugh doesn't it. ;D
Title: Re: Exploring Kimo's Nuke Quads
Post by: Spike! on June 17, 2010, 12:53:53 AM
Makes you laugh doesn't it>>

Makes me laugh at what an ignorant ass you are. By the way, how did your contest go? You know, the one I said would be a joke? Oh, thats right, it WAS a joke.

Never mind.
Title: Re: Exploring Kimo's Nuke Quads
Post by: loungeplayer on June 17, 2010, 07:48:36 AM
.
Title: Re: Exploring Kimo's Nuke Quads
Post by: Bayes on June 17, 2010, 08:54:19 AM
Quote from: Slade on June 16, 2010, 11:24:50 PM
No one catches the irony of Spike asking somebody to explain details of how their system works, and then claiming something seems fishy when they don't want to explain it? 

It happens so often that we don't bother pointing it out any more.

At least Carpanta is willing to put his claim to the test in a challenge, and of course, Spike declines.

Title: Re: Exploring Kimo's Nuke Quads
Post by: Spike! on June 17, 2010, 12:48:37 PM
I have a 24 spin challenge coming soon, Carpanta can play in that if he likes. And the only real irony around here is how you math dweebs can twist everything to fit your warped view, and then pretend it means something.
Title: Re: Exploring Kimo's Nuke Quads
Post by: Jakkalsdraai on June 23, 2010, 09:21:32 AM
Love to see that challenge materialize.

@ Slade. Yeah mate Your comment about Spike asking proof from everyone but who cannot supply any proof on his own claims .................... hilarious! Like the pot calling the kettle black, right?  ;D

Anyhow, whoever takes Spike serious should go and re-evaluate his or her own mindset. There is absolutely nothing and I mean NOTHING Spike has ever said that should ever be taken seriously! Simple as that!  :yahoo:

@ Kimo. Thanks for all the sharing and help.

(Just want to point out to all the people saying Kimo just want's to sell books. Why is it that Kimo posted both his books on VLS FOR FREE? Yes it has now been removed but it was there for ages for anyone to copy.) Can't see how you make money from that!) Spike.......................where's your book?  ;D Did you post it for free as well? The random thingy book or something..............what is the title? The Spikorandomniser Vol. 1 - How to predict the exact 3 colours in roulette (at the same time)....................red, black and green.  ;D
Title: Re: Exploring Kimo's Nuke Quads
Post by: patricius on July 06, 2010, 09:04:51 PM
Hi to all.     

I'm new here at the forum and I'm reading Kimo Li book with very interest.      Regarding this open topic, the "Nuke Quads" I can't find them in the book ( at least not directly as a system).     

Correct if I'm wrong but each Quad is half of the Nuke Pie numbers ( 4/8/9 and 5/7/6 ) because each of the combos has half of the star numbers in it?

Another question I would like to place is to know if somebody has some kind of spreadsheet for input data while at an online casino ( with Kimo Li ball movements, pies and star tracking, etc.     )

A final question is if all Kimo Li standard ball movements ( Bow-Tie, Hemi and Nuke ) appear exactly 33% each at the end of a roulette game day ( or there is any kind of imbalance?).     

Thank you all in advance.     
Title: Re: Exploring Kimo's Nuke Quads
Post by: shadowman on July 07, 2010, 02:10:34 AM
Carpenta or Kimo

My question is in three parts, and I would be really grateful if one of you would answer please.

could you please tell me if the matrices that you use are essentially tracking tools, that you decipher the clues to make a bet?

is the premise of this method "dealer signature" or is it something else?

can these principles be used on RNG as well as real wheels?

thanking you in advance

Mike
Title: Re: Exploring Kimo's Nuke Quads
Post by: Carpanta on July 07, 2010, 08:02:45 AM
Look Mike, my reply, Kimo's could or could not agree with:

My matrices are not only tracking tools of secuences and frecuences but a way to produce coincidental patterns readable in both, vertical (columns) and horizontal(lines), modes. They let me calculate my next bet selection (inside bets).   

Call it whatever you want namely dealer signature, the chance joke or coincidence.

I ran like hell when i see a RNG, they are programmed to cheat besides they are not roulette (no wheel).

I believe i replied your present doubts.

Cheers,
Carlos.
Title: Re: Exploring Kimo's Nuke Quads
Post by: shadowman on July 07, 2010, 08:29:18 AM
Hi Carlos

Thanks for your prompt response,  I figured that those answers might be the case.

I think that there maybe an element of dealer signature in what you do,  but its not the whole picture.  So really I guess it is something slightly different.  A sort of pattern hunting within the matrices,  which may include a bit of the dealer signature element.

Thanks that was helpful

Mike
Title: Re: Exploring Kimo's Nuke Quads
Post by: loungeplayer on July 27, 2010, 07:55:22 AM
Hi Patricius,

the Nuke Quads are not in the book.  I think they can be found in this Kimo Li Shares section.

the ball movements I am not sure.. cheers :)





Quote from: patricius on July 06, 2010, 09:04:51 PM
Hi to all.     

I'm new here at the forum and I'm reading Kimo Li book with very interest.      Regarding this open topic, the "Nuke Quads" I can't find them in the book ( at least not directly as a system).     

Correct if I'm wrong but each Quad is half of the Nuke Pie numbers ( 4/8/9 and 5/7/6 ) because each of the combos has half of the star numbers in it?

Another question I would like to place is to know if somebody has some kind of spreadsheet for input data while at an online casino ( with Kimo Li ball movements, pies and star tracking, etc.     )

A final question is if all Kimo Li standard ball movements ( Bow-Tie, Hemi and Nuke ) appear exactly 33% each at the end of a roulette game day ( or there is any kind of imbalance?).     

Thank you all in advance.     
Title: Re: Exploring Kimo's Nuke Quads
Post by: Timo on July 11, 2011, 02:18:27 PM
Hello everybody! Nobody would be so kind that little bit help me with Kimo's teachings?  :-X

Regards Timo J.
Title: Re: Exploring Kimo's Nuke Quads
Post by: System on July 12, 2011, 03:47:37 AM
Quote from: Timo on July 11, 2011, 02:18:27 PM
Hello everybody! Nobody would be so kind that little bit help me with Kimo's teachings?  :-X

Regards Timo J.

What would u like to know?
Title: Re: Exploring Kimo's Nuke Quads
Post by: Timo on July 12, 2011, 07:36:00 AM
Hi! Example where those quads are involved? In the book there is no mention about them. .   :aggressive: My guess is they join something about ball movement but not sure. .  Thanks!  :)

Timo
Title: Re: Exploring Kimo's Nuke Quads
Post by: Timo on July 15, 2011, 09:28:50 AM
Heh, find out yourself, but I am gonna do that. .   :thumbsup:
Title: Re: Exploring Kimo's Nuke Quads
Post by: System on July 28, 2011, 04:24:44 AM
Do you know what the quads are?

Quad 1, Quad 2, Quad 3, Quad 4 ?

Do you know where they are on the roulette wheel? Does equal distribution of numbers come to mind?

Quad 1: 2.21.4
              8.23.10
              22.18.29       

Look on the wheel and how they are positioned. Do you see a matrix within a quad?

Sectors? Stars?
Title: Re: Exploring Kimo's Nuke Quads
Post by: Timo on July 28, 2011, 07:11:14 AM
Hi! No I dont have a clue what they are because there is no mention in the book.. Now I can remember all the numbers in the roulette wheel and where they are positioned in the wheel, stars are next.. No I dont see matrix but numbers are posiotioned Pies 4,8,9 and 4,5,6 star numbers. There is always 2 black in the y-sector and 2 red in the x-sector but dont know is it important, I am just beginner so there is much to learn...  ::)

Timo
Title: Re: Exploring Kimo's Nuke Quads
Post by: System on July 28, 2011, 10:01:28 AM
Quad 1                   Quad 2                     Quad 3                   Quad 4
22.18.29               35.3.26                      32.15.19                  7.28.12
2.21.4                   27.6.13                      36.11.30                 25.17.34
8.23.10                 33.1.20                       31.14.9                  24.5.16


If all quads were put together is that a matrix?

You identify stars

What about sectors? (pies)
Title: Re: Exploring Kimo's Nuke Quads
Post by: Timo on July 28, 2011, 11:46:27 AM
Yes that is matrix but no idea how to use it (yet)..  :blink: Numbers are similarly like nuke-system goes, 4-8-9, 5-7-6...
Title: Re: Exploring Kimo's Nuke Quads
Post by: System on July 29, 2011, 08:21:36 AM
 ::) Timo, have you mapped the numbers on the wheel? Take each quad and mark them on the wheel. Forget about matrix for now anyway.
Title: Re: Exploring Kimo's Nuke Quads
Post by: Timo on July 29, 2011, 08:37:33 AM
Hello! Yes I can remember all numbers and where they are in the wheel if you mean that.. I have drawn the quads about two weeks ago to the book but I havent examine them much...  :-X Thank you from patience!  :)


Timo
Title: Re: Exploring Kimo's Nuke Quads
Post by: System on July 29, 2011, 08:56:56 AM
So you know where each seperate quads numbers are on the wheel?
Title: Re: Exploring Kimo's Nuke Quads
Post by: Timo on July 29, 2011, 01:50:47 PM
No I havent memorized the quads yet but I know where they are if I look from the book..  :whistle: Today I will start memorizing them..  :pleasantry:

Timo
Title: Re: Exploring Kimo's Nuke Quads
Post by: Timo on July 30, 2011, 08:07:55 AM
Okei, that was quite easy process because quads goes certain order, if you start at pie 4, quads goes clockwise 3,1,4,2,3,1.. and so on. I also noticed that stars 1-3 belongs quads 3/4 and stars 4-6 quads 1/2 if that matters something.. Jep, and what next I do System?  :)


Timo
Title: Re: Exploring Kimo's Nuke Quads
Post by: System on July 30, 2011, 08:57:55 AM
Wouldn't you think that tracking the 4 different quads would be beneficial?
Title: Re: Exploring Kimo's Nuke Quads
Post by: Timo on July 30, 2011, 09:34:47 AM
Yes I tracked them little bit but needs lot more tracking, monday I practise more, now little break  :girl_wacko: Have a nice weekend!  :)

Timo
Title: Re: Exploring Kimo's Nuke Quads
Post by: System on July 30, 2011, 11:30:18 AM
you too.

Think of looking at sections of spins. and what the quads are doing in those sections.
Title: Re: Exploring Kimo's Nuke Quads
Post by: Timo on August 04, 2011, 01:04:31 PM
Hello! Okei now I have spent few hours with quads and so on..  :scratch_ones_head: Maybe betting should go for example 33,16/19,4.. But what is the trigger etc...  :girl_wacko:


Timo
Title: Re: Exploring Kimo's Nuke Quads
Post by: Timo on August 07, 2011, 04:50:19 AM
Hi! No more tips or something... I hope that my serious time/effort havent gone like a paper to the WC....  :'(


Timo
Title: Re: Exploring Kimo's Nuke Quads
Post by: loungeplayer on August 11, 2011, 07:18:41 AM
Timo, are you able to observe, for example within 24 spins, certain Quads are hot and running and certain Quads are cold and occurring lesser?

Title: Re: Exploring Kimo's Nuke Quads
Post by: Timo on August 11, 2011, 07:43:02 AM
Hello! I will observe them later, now having fever/flu but I will report later, thank you from reply!  :)


Timo
Title: Re: Exploring Kimo's Nuke Quads
Post by: loungeplayer on August 11, 2011, 07:50:21 AM
.
Title: Re: Exploring Kimo's Nuke Quads
Post by: Timo on August 12, 2011, 03:05:09 PM
Hi! Heh, you are funny mate LP  :) And I get your point, thanks  ;)

Timo


Title: Re: Exploring Kimo's Nuke Quads
Post by: Timo on August 26, 2011, 06:17:44 PM
Hi! Maybe this way is better look quads, or not..  8)
Title: Re: Exploring Kimo's Nuke Quads
Post by: Timo on September 09, 2011, 01:43:43 PM
Quite quiet place..  :-X
Title: Re: Exploring Kimo's Nuke Quads
Post by: Carpanta on September 10, 2011, 03:44:29 PM
You won't see a leaf stirs where there is valuable information but instead you'll find a lot of fuss where there is nothing.
Title: Re: Exploring Kimo's Nuke Quads
Post by: Timo on September 11, 2011, 01:38:36 PM
Yes you are correct.

Timo
Title: Re: Exploring Kimo's Nuke Quads
Post by: seykid29 on September 12, 2011, 04:25:49 AM
Loungeplayer are you still in plus with Kimo li tools (GPM/Matrix) since you last post those screens shots??? :dance1:
Carpanta got a point there about guys keeping quiet where things are really Good  :whistle:
Seykid.
Title: Re: Exploring Kimo's Nuke Quads
Post by: Timo on September 17, 2011, 02:02:33 PM
Maybe Loungeplayer have enough plus that he is now travelling around the world  :ok: Never know..

Timo
Title: Re: Exploring Kimo's Nuke Quads
Post by: loungeplayer on September 24, 2011, 10:53:48 PM
.
Title: Re: Exploring Kimo's Nuke Quads
Post by: Timo on September 26, 2011, 09:59:03 AM
Hello! I am not paying attention so much to the quads nowdays, trying something else  8) How about you LP?  :)

Timo
Title: Re: Exploring Kimo's Nuke Quads
Post by: loungeplayer on September 26, 2011, 09:58:03 PM
.
Title: Re: Exploring Kimo's Nuke Quads
Post by: Timo on September 27, 2011, 05:50:33 AM
Ahaa, nice!  :)
Title: Re: Exploring Kimo's Nuke Quads
Post by: marvin on August 22, 2012, 09:58:42 PM
i notice that thread crapping is very common before  :pleasantry: