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Main => Full Roulette Systems => Topic started by: hermes on January 13, 2010, 10:00:43 PM

Title: 6 X 6 Double Streets System
Post by: hermes on January 13, 2010, 10:00:43 PM
A few weeks ago I cleaned the gambling mess and came up to my 20 years old system I played for half a year as a holy grail. The system could lose only if exact combination 1-2-3-4-5-6 came. I won over 9,000, - DM and already dreamed what to do with the first million, but after half a year of winnings came a cold shower with 6 losses in row!!! The HG and my dreams were finished. The progression was over 2,000, - DM (German Mark) and I gave everything and little bit more back what I borrowed.
I looked it now (after grown up a little), got an idea and did a tweak on it not bad but not HG either.
Explanation: x = virtual play; L = real loss; w = virtual win; W = real win; * = trigger to play next spin 1 unit on last coming double street.
#   1-2-3-4-5-6   ?  
-------------------------------------------
17        x             x
35                  x   x
9       x                *
14     1 x             L
10     1 1             W
16        x             x
8       x                x  
27               x      *
24            x 1      L
19            1 1     W
24            x         x  
5   x                    x
31                  x   *
21            x    1   L
4   x         1    1   L
28 2         2 x 2   L
25 6         6 6 6  W
32                  x   x
5   x                    x
0  -------------------
23            x         *
16        x  1         L
32        1  1     x  L
33        2  2     2 W
17        x             x
17        x             w
32                   x  x
27                x     x
6   x                    *
33 1                x  L
20 1          x    1  L          
12 2 x       2    2  L
7   6 6       6   6   W
34                   x  x
12 x                    x
18        x             *
27        1      x     L
25        1      1     W and so on...
             
------------------------

Progression:
1 x 1 unit
2 x 1 unit
3 x 2 units
4 x 6 units
(5 x 36 units, only for brave hearts)
Always wait for 3 different double streets in 3 spins and the last one take as trigger to bet next.
If playing $1 minimum bankroll is $33, - (I would say twice or triple if occasional loss). It recovers losses quickly although I didn't lose yet with the new version in couple of 100 spins.
I suggest live wheels and European (French) roulette.
Success comes from within...
P.S. It is possible that some lines are mixed together.
Cheers Hermes
Title: Re: 6 X 6 Double Streets System
Post by: keel44 on January 14, 2010, 12:53:17 AM
If you don't mind Hermes, what was the old way of playing?
Title: Re: 6 X 6 Double Streets System
Post by: hermes on January 14, 2010, 11:37:28 AM
The idea is not for sale but I gave you enough hints to find out how to play it properly. If you use your brain you could find answer for your question by yourself. Everybody is lazy and wants finished things. Remember: The fried chickens don't fall for free from the sky you have to pay for them in KFC or Mac Donald.  I worked 10,000 hours or more for free and shoot over 20,000 rolls of dices at home (craps) before results showed up. You have to be consistent if you want to something reach.
Hermes

:dance1:
Title: Re: 6 X 6 Double Streets System
Post by: bikemotorman on January 16, 2010, 10:49:38 PM
Hermes you play craps smart man far more easy then roulette.

Stuart
Title: Re: 6 X 6 Double Streets System
Post by: hermes on January 17, 2010, 12:08:41 PM
Bike, not easy! When the table is cold you can lose also underwear! But I warm it a little bit when I get the dices. Controlled dice shooting that's  called. I can play successfully the don't pass side also. Craps are the most exciting gambling game. You never fall a sleep at it, especially when you are losing.
Cheers Hermes
Title: Re: 6 X 6 Double Streets System
Post by: bikemotorman on January 18, 2010, 09:43:21 AM
I played the don't pass in AC they gave me dirty looks the other players that is,lol some guy said who is playing the don't pass I said me they won't even speak seven lol.
Playing the don't pass is like telling a beautiful woman she SMELLS LOL LOL it may be true but you in big trouble lol.

Stuart
Title: Re: 6 X 6 Double Streets System
Post by: hermes on January 18, 2010, 06:05:28 PM
From your winnings buy her a soup, towel and deodorant, it will fix the problem. Once I had a pretty woman with beautiful legs but when she took off the shoes I got impotent. I know what you are speaking about, Biky.
Hermes
Title: Re: 6 X 6 Double Streets System
Post by: Antoni on March 21, 2010, 03:21:24 AM
Hi Hermes, you did not say anything about "virtual win". What does it mean?
Title: Re: 6 X 6 Double Streets System
Post by: hermes on April 07, 2010, 09:06:45 PM
To play virtually means that you play only on paper until trigger shows up and than you bet real. Eg. you play strategy where you wait for 4 red in row to start to play than RBRBRBRB until hit. You write numbers on paper until you get 4 Red in row and follow to play your trategy with real chips.
Cheers Hermes


R     virtual play
R     virtual play
R     virtual play
R     virtual play, came 4 red as a trigger to play real, next bet $1 on R (RBRBRB strategy)
B     real loss, next bet $2 on B
B     real win and now back to play virtually again until 4 red in row appears as a trigger to play real.
Capisco?
Hermes

Title: Re: 6 X 6 Double Streets System
Post by: hermes on April 27, 2010, 06:05:28 PM
Stoploss is your bankroll you take to the casino.
Hermes
Title: Re: 6 X 6 Double Streets System
Post by: buffalowizard on April 27, 2010, 07:03:22 PM
Excuse my ignorance Hermes, but i don't understand your method of play here. I'm not really getting that chart there. Would you care to elaborate, as it sounds very interesting.

Thanks
Title: Re: 6 X 6 Double Streets System
Post by: hermes on April 27, 2010, 09:03:25 PM
Buffallo it is easy. First you play only virtually until 3 double streets don't repeats e.g 141, 266 that's repeat not allowed. Must be 153, 123, 562 and so on.... Then you bet last coming double street again if lost bet last 2 double streets, if lost you bet 3 double streets and if lost again you bet 4 last double streets. You are betting on that one double street will repeats. Only difference is that you bet the 4 steps progression every time you lose.

Roolette, the 4 step progression would be enough to lose before go home. Don't need to be negative even when beaten up.
P.S.
We could include one more step in progression to bet 5 double streets x 36 units but what happens if zero comes (cover also the zero)? That would be 99% winning system. You would lose only if in 6 spins comes all different street like 2-5-3-6-1-4. Even that could be won if you win 2 x in row 5 streets bet.
In old times I was betting: 1x$5, 2x$5, 3x$10, 4x$30, 5x$180, and if lost next 2 bets: 5x$100 must be won.  Ended +$35. From bet 5th zero must be covered. Online casinos offer min. bet for double lines $1,-.
Hermes
Title: Re: 6 X 6 Double Streets System
Post by: foreverBOB on May 03, 2010, 01:08:01 PM
I like this system, it works.
I am going to test it for the next coming three days, before hitting the real casinos here.
Just wondering, since the European wheels are very hard to find here, I can only play American wheels. . .
Is there a back up plan to cover the zeros, Hermes?
You were telling that from the fifth bet on, cover the zeros as well? This looks interesting, but how do you integrate this practicaly?

Kind regards,

Bob
Title: Re: 6 X 6 Double Streets System
Post by: buffalowizard on May 03, 2010, 02:36:04 PM
Hello Hermes

Thankyou, I understand well now and have done some testing which has proved positive.

I have already won quite a few times in a row. Maybe it is best to get short wins and get out before you are caught... Even in fifteen or so games, I have got to the 4th stage a couple of times.

However I have already made enough to cover a loss on the 5th so I am happy with this way for sure.


One other thing,

To quicken the speed of games up I went from the last qualified streets straight after a win example:

1
14
26 )bet here)
36
27 (win)

Now I get 27 and 36 as already different double streets, so  just have to wait for one more.

Thanks again
Title: Re: 6 X 6 Double Streets System
Post by: buffalowizard on May 03, 2010, 04:28:50 PM
By the way,

For anyone interested in betting up to the 4th = 33 units

You have to win 5.5 times to get back near profit...which isnt too difficult as you have long strings of winners.

Only issue is if you fall into a horror run like Hermes himself did years back. Hopefully his tweak has made this less likely
Title: Re: 6 X 6 Double Streets System
Post by: hermes on May 04, 2010, 12:12:15 AM
I give  you  now 95% of the secret from previous years. You bet without caring what street came! Just ad street after loss  in math range: 1st street -2nd street- 3rd street-4th street-5th street. With the progression above. It needs balls but if it doesn't hit win in 5 spins than the 6th spin must be zero or street 6. Zero can be covered. Example:

Street # came/bet streets

6   1
3   12
4   123
3   1234 win
5   1
2   12 win
5   1
6   12
0   123
5? 1234 bet if zero comes
1   12345 win
There is only one more trick to make it immortal!
Hermes
Title: Re: 6 X 6 Double Streets System
Post by: foreverBOB on May 04, 2010, 02:23:46 AM
Ok, and what to do if you are in a middle of a progression and a zero hits? Rebet? Cos we can not add another street, right?
Personaly, I find this system a bit dangerous cos of the progression: You end up betting a lot to gain a little more on top of your regained loss (if you win that last bet off course).
I understand this is what progression systems are for, but betting 36units on 5 different streets is a lot
---(thats a total of 180units!)---
Now I dont get where the $33 bankroll is of use when u bet $1. . . . 


kind regards,

Bob
Title: Re: 6 X 6 Double Streets System
Post by: buffalowizard on May 04, 2010, 03:08:34 PM
hi forever bob

33 units is if you stop on the 4th level of progression.

I have had success playing this way. It can be a grinder, but the hit rate is impressive.

For the zero, I always cover it after the 2nd level of progression, if it hits before you let it go and know that you can earn back the loss
Title: Re: 6 X 6 Double Streets System
Post by: foreverBOB on May 04, 2010, 07:24:08 PM
Ok, so you bet the split on the zeros after your second progression? So you will be betting:
1/1 unit on 1 street/LOSS
2/1 unit on 2 streets/LOSS
3/2 units on 3 streets/LOSS + 2 units on zerosplit?/LOSS
4/6 units on 4 streets/ LOSS + 6 units on zerosplit?/LOSS
5/36 units on 5 streets/LOSS + 36 units on zerosplit?/LOSS
worst case scenario, but what after this bet loss???


Bob
Title: Re: 6 X 6 Double Streets System
Post by: hermes on May 05, 2010, 12:39:37 AM
foreverbob, after zero in the middle you ad one more street. I showed it in the example, look more closely.
Buffalo is right after you lose 33 units, brush yourself (reset) and start from beginning again. I would cover zero after 3rd bet, not before.
Hermes
Title: Re: 6 X 6 Double Streets System
Post by: balint on May 05, 2010, 03:29:36 AM
*There is only one more trick to make it immortal!
Hermes*

What s  the trick Hermes, can be this o i am wrong:

if comes lines:

2- bet on  line 2
5- bet on  2 and 5
3- bet on  2,5,and 3
1- bet  on  2,5,3, and 1
6- bet on  2,5,3,1, and 6   ?

Or wait some unhit lines, than start to bet that  unhits lines?
Title: Re: 6 X 6 Double Streets System
Post by: oxygene on May 05, 2010, 05:57:21 AM
I tried this one for one hour, but didn't had much luck, or I pay it wrong.   I had the zero 3 times on the 3rd step in the progression, and I lost on the 4th step twice.    Went down from 500 units to 420.   

I will try again later, with some results.   
Title: Re: 6 X 6 Double Streets System
Post by: hermes on May 05, 2010, 01:31:09 PM
balint, NO that's the normal procedure, not immortal. Please, try again...    :haha:

O2, you had a bad luck with the zeroes but as I said play it only on French roulette, forget double zeros! Double zero roulette is for monkeys. Did you played after virtual plays first? Or direct attack?
Hermes
Title: Re: 6 X 6 Double Streets System
Post by: foreverBOB on May 05, 2010, 01:56:59 PM
Ok, Im getting the picture a bit, haha.
Not only is it a promising system, it is also realy fun to play, compared to other systems.

Now, unfortunately I am tied to double zero wheels.  I only play at real casinos here and the French wheels are gone long time ago.  I used to play the French ones, but they are hard to find nowadays.

So Im considering the double zero split bet as a street as well, is that ok you think?
How should we play this on a double zero wheel?

Bob
Title: Re: 6 X 6 Double Streets System
Post by: buffalowizard on May 05, 2010, 02:14:43 PM
If a zero hits then hopefully you have it covered even slightly and then retrack. Always wait for the virtual losses, and don't play for ages. Pick up a few wins and leave.

I have been very successful in real spins, without hitting a loss yet after 4 days. On paper I have a few losses yes, but the wins do get it back. There could be a case for upping the stakes after one loss, as two losses consecutively must be a very rare event.
Title: Re: 6 X 6 Double Streets System
Post by: hermes on May 05, 2010, 11:13:28 PM
Yes, the virtual play is very important to push down the losses in row.  You could cover 0-00-1-2-3 as a short double street. With immortal I didn't played virtually but every spin. First spin won $25 and then every after $15. Bankroll grew like crazy if no big streak of losses.
Hermes
Title: Re: 6 X 6 Double Streets System
Post by: foreverBOB on May 05, 2010, 11:30:07 PM
Ok, I will try testing it with the zeros and keep you guys updated.
Hermes, so your immortality-trick is to keep it up without virtual play then?
Id love to get this system up and running.

:)
Bob
Title: Re: 6 X 6 Double Streets System
Post by: oxygene on May 06, 2010, 07:57:46 AM
Well, I'm playing on one zero wheel, and I seem to have not the luck that you have, I will post some results and then maybe you can see what I'm maybe doing wrong. 
Title: Re: 6 X 6 Double Streets System
Post by: hermes on May 06, 2010, 08:35:21 PM
Yes, O2 post some example of play to see where the culprit hides. But always live spins no RNG. Even fair RNGs would be an advantage, because of coming more repeats, the software will soon play against you, like chess.
Hermes
Title: Re: 6 X 6 Double Streets System
Post by: SUFIAN on July 31, 2010, 06:41:22 AM
hi BF
could you please figure it out what lies beneath hermes trick of immortality of this system.  i give up.
catalyst
Title: Re: 6 X 6 Double Streets System
Post by: pablos on July 31, 2010, 01:52:06 PM
I also wonder what lies behind immortality of this sytem.  From RNG stat one double street can sleep for 89 spins and one can repat 9 times so I dont know.  From both sides it is hard to beat it with this system. 
Title: Re: 6 X 6 Double Streets System
Post by: hermes on August 09, 2010, 07:27:39 PM
There are invisible cosmic laws behind gambling games, like the 3/3 rules or averages on roulette. Who does not include the knowledge in his systems lose more often than win because he thinks random. Remember: Behind every chaos is an order (eg. New World Order).
Hermes
Title: Re: 6 X 6 Double Streets System
Post by: somegames on August 09, 2010, 07:34:09 PM
thanks hermes, 6x6 is a working system !
Title: Re: 6 X 6 Double Streets System
Post by: keel44 on August 10, 2010, 01:17:32 AM
Hermes:

Could this be the immortal trick:?

Let us say double street 3 came. 

Now we bet 1 chip on the 3rd DS.  If you lose, bet 1 chip on the 3rd and 4th DS.  If you lose again, bet 2 chips on 3rd, 4th, and 5th DS.  If you lose again, bet 6 chips on each 3rd, 4th, 5th, and 6th DS.  If you lose again, bet 36 chips on each 3rd, 4th, 5th, 6th, and 1st DS.


It does not matter the order the results come in just follow in chronological order starting with the 1st spin's double street.

this order could kill you
   
    2 ds bet on 2nd
    5 ds bet on 2nd..3rd
    1 ds bet on 2nd..3rd..4th
    6 ds bet on 2nd..3rd..4th..5th
    1 ds bet on 2nd..3rd..4th..5th..6th
    1st ds came and you lose progression

Am I even close Hermes?


KEEL
Title: Re: 6 X 6 Double Streets System
Post by: Kingspin on August 14, 2010, 08:00:43 PM
I have yet to play a session with this system where I was not in profit , looks a good system, played for real money on live wheels and made profit every session.  Now the only problem I have is when I play this for too long  a session (greed).  
and if you go into the negative expect to sweat it out over long session to get back up.

I like this system a lot  :good:

I have doubled the bankroll quite a few times - pretty good for playing the sixes.

I would say if you make a round 20 - 25 chips then quit, come back another day.

Works  quite a bit better on wheels than rng from tests i have done.

Title: Re: 6 X 6 Double Streets System
Post by: pins on August 15, 2010, 04:15:34 AM
if ab system does not win all the time it must be a loser. if you sit down at the table at the wrong time you will lose,
Title: Re: 6 X 6 Double Streets System
Post by: Kingspin on August 15, 2010, 02:12:58 PM
Course you can lose at the first session , it's still one of the best systems at the moment though. I have done well only going to level 3 , level 4 I think is too risky.  Kingspins method - play using 1 pound chips to level 3, if you are unlucky and lose then the next game starts with 2 pound chips but only re start after about 20 -spins what i have seen is long loosing strikes , if I am very unlucky and can't get back to profit with the 2 pound chips, if i loose my nextl session I use 5 pound chips, still loosing then i play with ten pound chips and if still unlucky then twenty pound chips will almost certainly put the balance into profit.  You will under most cases will show a plus profit. 
Unless you sit playing all day   ;D
Title: Re: 6 X 6 Double Streets System
Post by: hermes on August 16, 2010, 11:40:18 AM
warrior opened post for this system on the new vls forum with my addition to it and it is pretty good thread. I explained there even the progression I played. Go there and check. Pablo I never saw 9 DS in row and I newer saw 89 spins to sleep one DS also. I saw 10 dozens in row but never DS. Where did you get that nonsense? You must be from different planet.
Cheers Hermes
Title: Re: 6 X 6 Double Streets System
Post by: simongae on August 17, 2010, 05:25:46 AM
Hello. . . . . .

why do you always start playing from 1° double street ?
example
1
12
123
1234
12345

can this change . . . .

look last number
for example the last number is 24, this is in 4° double Street
we can start playing from the 4° double Street . . .
4
45
456
4561
45612

Another example:
the last number is 12, this is in 2° double Street
we can start playing from 2° double street . . .

2
23
234
2345
23456

etc.

you can try ?
;)  ;)  ;)  ;)
Title: Re: 6 X 6 Double Streets System
Post by: catalyst on August 17, 2010, 08:54:36 PM
hi hermes
Quote from: hermes link=topic=13988. msg118331#msg118331 date=1281969618
warrior opened post for this system on the new vls forum with my addition to it and it is pretty good thread. 
could you please tell us where the new vls forum located.  and also could you please kind enough to explain what lies behind the immortality of your system?

thanks for the nice system.
catalyst
Title: Re: 6 X 6 Double Streets System
Post by: hermes on August 17, 2010, 11:57:03 PM
keel44 & simongae, you are 44 miles away from the truth. That strategy lose always if no one DS repeats in 6 spins! If you play
1
12
123
1234
12345 you can still catch DS even no one DS repeats! But 6 DS in row with no repeat would be bankroll cemetery.
About the new vls forum address I am not sure if Steve will not complain about advertisement of it? Somebody can pm or email it to you (roulette.vls.cc-index).
Immortality stay immortal until you discover it. Move your brain.  Be Marco Pollo or Christopher Columbus!                                                    
Title: Re: 6 X 6 Double Streets System
Post by: big money on July 11, 2016, 05:48:07 AM
what happens when  a zero appears ?
Title: Re: 6 X 6 Double Streets System
Post by: big money on July 11, 2016, 06:10:22 AM
i found the answer
:dance1:
Title: Re: 6 X 6 Double Streets System
Post by: big money on July 11, 2016, 06:31:11 AM
so how do we make this immortal ..hermes?
Title: Re: 6 X 6 Double Streets System
Post by: big money on July 11, 2016, 06:53:19 AM
where is this thread hermes
Title: Re: 6 X 6 Double Streets System
Post by: ayamasnugget on July 11, 2016, 07:57:52 PM
Quote from: catalyst on August 17, 2010, 08:54:36 PM
hi hermescould you please tell us where the new vls forum located.  and also could you please kind enough to explain what lies behind the immortality of your system?

thanks for the nice system.
catalyst

rouletteforum.cc/index.php?topic=894.0
Title: Re: 6 X 6 Double Streets System
Post by: big money on July 13, 2016, 02:37:22 AM
Use this today at the casino and got smashed