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Main => Main Roulette System Board => Topic started by: iggiv on April 28, 2012, 04:34:52 PM

Title: Gizmontron(Crackers) virtual play
Post by: iggiv on April 28, 2012, 04:34:52 PM
This thread is for Gizmo's virtual bet examples. The spins are going to be given by forum members. Gizmo, how many spins do u need for virtual betting? thanx
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on April 28, 2012, 04:42:03 PM
I need at least 300. I might reach my goal in less than 150. I plan to place a bet
on every spin. I plan to grind away and reach +100. I also will attack all good
sequences of opportunity. That includes explaining each bet before each spin.
Who is going to provide spins?
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on April 28, 2012, 04:54:49 PM
i can. we will do it little by little. i will provide at least 300 spins, then u will start betting. I will add spin by spin and we will track your play. we have plenty of time, nobody is in rush. If u give your explanations that would be great. Though i hardly imagine how to track 300 spins once u r in land casino, it is a long boring time. And then u gonna play 150 spins more, which means u gonna spend whole day at casino. Hard to imagine.

though online  u can do it if u r home.

Ok. let's start?
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on April 28, 2012, 05:01:34 PM
OK - I need 300 but I hope this is done by the time we reach 150.

I need first 20 spins. I need them for my charts. I always start that way, without
bets. I'll need to charge my phone soon so please publish those first spins.
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on April 28, 2012, 05:03:02 PM
Oki-doki, sorry for missunderstanding
Title: Re: Gizmontron(Crackers) virtual play
Post by: cheese on April 28, 2012, 05:05:26 PM
Is everybody as giddy with anticipation as I am? We all
remember what happened the last time Gizmo gave a
demo. Maybe this will go just as well...
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on April 28, 2012, 05:07:25 PM
Cheese, if u gonna distract him, i am gonna remove your messages bud.
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on April 28, 2012, 05:08:31 PM
12
25
36
17
31
24
17
12
35
5
15
6
6
33
19
28
5
5
29
32


12 --first, 32 last, from up down.
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on April 28, 2012, 05:10:51 PM
Thanks. I'll chart these by hand on index cards. Be back in about hour and a half.

no need for .txt files - thanks
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on April 28, 2012, 05:16:39 PM
Gizmo take your time.
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on April 28, 2012, 06:49:29 PM
OK  c1 has a one in that column, c2 has the two, and c3 has the three.

10 on c1, 10 on c2

c3 looks asleep.

next spin.
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on April 28, 2012, 07:20:02 PM
number 15. u lose 20 units.
-20


after we are done if u r curious i will show u the file where i took the stuff from to prove i am not lying and not interested to frame you.
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on April 28, 2012, 07:30:54 PM
Great, I have a nack for starting out with a loss.

Next bet: 20 on c3, 10 on c2

There are a string of doubles in the column bets. At least there is
an absence of singles. I'm going to go with it.

next spin
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on April 28, 2012, 07:42:25 PM
30

+10 units balance. good
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on April 28, 2012, 07:46:03 PM
by the way what's your win goal and what's your bankroll? thanx
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on April 28, 2012, 07:52:50 PM
Interesting. The trend in the Ec L/H ended. I almost bet on.it. Let's try
a bet in the dozens. There's a soft inclination for a single.

5 on d1, 5 on d2

There are very few doubles in the dozens.

next spin
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on April 28, 2012, 08:01:29 PM
14. that's good.
balance +15
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on April 28, 2012, 08:11:22 PM
Lets try dozens again. Possible sleeper in d1.

10 on d2, 10 on d3

Next spin
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on April 28, 2012, 08:15:20 PM
24.
+25

bravo!

looks interesting

(what's your bankroll, stop loss and win goal?)
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on April 28, 2012, 08:28:21 PM
Wow there's four singles in a row in the L/H section.

my bankroll is 500. My win goal is 100

Let's try an EC bet.

5 on low 18

Next spin please
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on April 28, 2012, 08:32:08 PM
17.

+30

:)
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on April 28, 2012, 08:37:01 PM
Two strong sleepers in the doz & col.

10 in d2, 10 in d3

Next spin please.
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on April 28, 2012, 08:38:13 PM
19

+40

:clapping:
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on April 28, 2012, 08:48:00 PM
Wow six in a row on the low high singles. Nice zig zig.
The column sleeper woke up. The doz sleeper held up. I got lucky.

10 on d1, 5 on d3

I'm betting the sleeper will awaken. (Dune)

Next spin please
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on April 28, 2012, 08:51:41 PM
31
+40 (broke even)
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on April 28, 2012, 09:00:53 PM
10 on even, 5 on d1

Working a pattern in the odd even. Backing it with a long shot in the sleeping dozen.

next spin please.
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on April 28, 2012, 09:10:18 PM
17  :(

+25
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on April 28, 2012, 09:14:56 PM
Go with the sleeper. duh

15 on d2, 15 on d3

Next spin please
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on April 28, 2012, 09:20:51 PM
24

+40 is back
:thumbsup:
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on April 28, 2012, 09:21:47 PM
btw roulette is single zero
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on April 28, 2012, 09:27:01 PM
Quote from: iggiv on April 28, 2012, 09:21:47 PM
btw roulette is single zero

The way I play is to avoid highly active zeros. They've been quiet.
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on April 28, 2012, 09:32:53 PM
Lets try singles in the columns.

10 on c1, 10 on c2

Next bet please.
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on April 28, 2012, 09:35:31 PM
24

+20
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on April 28, 2012, 09:40:06 PM
So 24 repeated? dang...
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on April 28, 2012, 09:40:44 PM
i don't know if i will get back soon tonight. anyway i hope u will continue, it's interesting. thanx.

maybe if someone with more time wishes he may replace me. i won't have much time during the week i guess. Whoever wants to replace me in this interesting game, i can either send the spins to him or he can use his own.
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on April 28, 2012, 09:42:23 PM
Quote from: crackers on April 28, 2012, 09:40:06 PM
So 24 repeated? dang...

yes, second 24 in a row, no error
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on April 28, 2012, 09:44:23 PM
If we keep going we should keep using the same set. Send them to someone that can go faster. I can go three times faster than this. BTW thanks.
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on April 28, 2012, 09:46:59 PM
any volunteers?

Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on April 28, 2012, 09:55:00 PM
I can live with +20 after ten spins.
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on April 28, 2012, 10:09:37 PM
So how long did d1 go on sleeping past that repeat 24?
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on April 28, 2012, 10:23:00 PM
Quote from: crackers on April 28, 2012, 09:55:00 PM
I can live with +20 after ten spins.

yes, if u get that result frequently enough, then it's great, of course.
u can go on, i will pop up from time to time. Would love to see u goin like this for a few sessions
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on April 28, 2012, 10:36:34 PM
I blew it. I had ten sleeping dozen 1 spins in a row. I didn't go for it because it would not have proven anything. I just illustrated staying even. If you know what I do then you know this is very important to my playing style. You just saw how I hang around even. You should hear how the freaks are explaining it.
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on April 28, 2012, 11:01:24 PM
take it easy, just go on. If u are able to have a few such sessions u r good. U know one session can't really prove your point.

anyway i myself don't believe in a table game. Though i admit u had a good successful play.
Title: Re: Gizmontron(Crackers) virtual play
Post by: mcmonaco on April 29, 2012, 01:41:34 PM
. You should hear how the freaks are explaining it.
[/quote]

There is nothing really to explain.I think 80% of punters are
playing evens like or very similar.Therefore I can't see nothing
new here.I do it every day on En Prison table in MC.--not exactly
as you do,but something similar,with certain advantage couse
of En Prison.
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on April 29, 2012, 01:59:04 PM
Quote from: mcmonaco on April 29, 2012, 01:41:34 PM
"You should hear how the freaks are explaining it."

There is nothing really to explain.I think 80% of punters are
playing evens like or very similar.Therefore I can't see nothing
new here.I do it every day on En Prison table in MC.--not exactly
as you do,but something similar,with certain advantage couse
of En Prison.
At the time I wrote that there were people complaining that I used a progression.

My point regarding staying even is to show how I can place a bet every spin and
still fight to stay even. That's while making attacks on the weaknesses of randomness.
This is much different than just playing to stay even like you are saying. I hope
that you can see a difference.
Title: Re: Gizmontron(Crackers) virtual play
Post by: mcmonaco on April 29, 2012, 02:20:26 PM
See your point.
Title: Re: Gizmontron(Crackers) virtual play
Post by: cheese on April 29, 2012, 05:09:38 PM
Well? Where's more of the demo, its getting late
wherever iggiv lives. Lets see more of your
staggered progression in action.
Title: Re: Gizmontron(Crackers) virtual play
Post by: cheese on April 29, 2012, 06:15:22 PM
I'm very interested in Gizmo's progression, can somebody
tell me when todays lesson will start?
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on April 30, 2012, 12:08:28 AM
Ban cheese. He's earned the right to be burned.
Title: Re: Gizmontron(Crackers) virtual play
Post by: cheese on April 30, 2012, 01:43:25 AM
Seriously, thats it? This is going to end roulette? You
must have meant it ends roulette for YOU. I get it.
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on May 02, 2012, 04:52:05 PM
Quote from: Rdick on May 02, 2012, 02:11:12 PM
Cheese is right,you can do better guessing.

Please explain that. All I did was guess. I did not use rules. No tarot cards. Heck with
balistics, not for me. No wheel clocking  or dealer signature. No dependence on a
classically formed progression.. Are you suggesting that you or cheese could have
guessed better? I did the demonstration with the goal in mind to demonstrate. Had
I taken the direction to do better I would have used my regressive positive progression
to have cleaned the proverbial clock. I pointed that out too. So what the heck are you
suggesting? Perhaps you are just pretending to be provocative. There's no way you
are trolling for brownie points.

Just in case you missed it. d1 slept for all ten of my bets and two times
preceding them.
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on May 02, 2012, 06:19:10 PM
Quote from: Rdick on May 02, 2012, 06:00:39 PM
I would like to suggest that researching what WILL happen in a given number of spins be more beneficial...

Go ahead. Research it.
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on May 02, 2012, 06:21:29 PM
Quote from: Rdick on May 02, 2012, 05:35:13 PM
Online casinos use a very powerfull algorithm to beat every roulette player no matter in which country. IE their rewiring of  RNG.
Only one algorithm exist to beat land based and online RNG.Go look for it.
Cold numbers,sleepers is baloney.

So says you. I don't play rng or online.
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on May 02, 2012, 06:41:10 PM
Quote from: Rdick on May 02, 2012, 06:31:27 PM
I have researched IT.That's why I'm a winner.15 years of mass profits and I only discovered forums like this just a few short weeks ago.
Cheese (as was Spike) knows his stuff.

It was 30 years for me before I discovered these forums. Yes, Spike really does know
his stuff. You should ask him how he does it, the way he wins.
Title: Re: Gizmontron(Crackers) virtual play
Post by: bombus on May 02, 2012, 06:47:16 PM
I think the problem here is the demonstration stopped well short of the 300 spins agreed upon, and also well short of any set goal or stop loss.

Most people with an interest in viewing the demo would be understandably disappointed by this result, myself included.


Last time I participated in a 'challenge' it was for 300 spins at 3 spins a day.

It took 100 days to complete and all five or six of the participants completed the whole session.
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on May 02, 2012, 06:59:25 PM
I was the most disappointed of all. It took forever to have just ten spins. My battery on
my smart phone only last about three hours with me pinging the net for the next spin every
15 seconds. Never again until we fix that.
Title: Re: Gizmontron(Crackers) virtual play
Post by: bombus on May 02, 2012, 07:02:23 PM
Fair enough.

I look forward to that day.

Cheers.
Title: Re: Gizmontron(Crackers) virtual play
Post by: cheese on May 02, 2012, 10:02:51 PM
Quote from: crackers on May 02, 2012, 06:59:25 PM
Never again until we fix that.

Oh, it was the phones fault. I thought that
might be the case. Or the dog at your notes.
Or you knocked your keyboard in the swimming
pool. Its always something, isn't it.
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on May 02, 2012, 10:25:40 PM
Quote from: cheese on May 02, 2012, 10:02:51 PM
Oh, it was the phones fault. I thought that
might be the case. Or the dog at your notes.
Or you knocked your keyboard in the swimming
pool. Its always something, isn't it.

It's  not me that is chicken excrament, its you. I want spins faster than 15 minutes
appart. It's you that wants to come off here as Mother Taresa's neo-complaint department.

BTW it was iggiv that shut down the demo not me. Spike is nothing but a face to be smashed in.
Title: Re: Gizmontron(Crackers) virtual play
Post by: bombus on May 02, 2012, 11:00:19 PM

:lol: :lol: :lol:

You two please stop.. My sides are hurting!  :biggrin:
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on May 02, 2012, 11:12:42 PM
Quote from: bombus on May 02, 2012, 11:00:19 PM
:lol: :lol: :lol:

You two please stop.. My sides are hurting!  :biggrin:

Well it's about time. I only do this for the fun of it. If you guys would let it cut loose then it would be real funny.
Title: Re: Gizmontron(Crackers) virtual play
Post by: cheese on May 03, 2012, 03:28:48 AM
Quote from: crackers on May 02, 2012, 10:25:40 PM

BTW it was iggiv that shut down the demo not me.

Oh really. I asked Iggiv the next day where you were
and he said he was ready, you never showed up. I'm
not lying, ask him.
Title: Re: Gizmontron(Crackers) virtual play
Post by: Bayes on May 03, 2012, 04:27:47 AM
I have a suggestion. If Gizmo's agreeable I could write a little program which loads spins from a database. Only Gizmo will have it (and perhaps one other member who provides the spins - I suggest Bombus if he's up for it). The program will keep track of the strike rate and save the results in the database. After the test, Gizmo sends the database to Bombus who extracts the results and posts them. It's not quite as transparent as posting one spin at a time here, but it will be a helluva lot quicker and more convenient for Gizmo.

It's important that the spins not be publicly available, which is why I suggest that a trusted member provide them from their personal source. If there's any doubt, we can use a hash function to check the integrity afterwards.

Anyone else who wants to put their money where their mouth is can take part.  :)
Title: Re: Gizmontron(Crackers) virtual play
Post by: mcmonaco on May 03, 2012, 06:23:09 AM
Quote from: Rdick on May 02, 2012, 07:11:20 PM
ask cheese/spike how he wins,no don't  think so.No need.
There's a touch of the Agathas  about him mind,red ear rings aplenty.I read it he plays the same way as me.

--How would you know how he plays when he never ever reveal
it in all these years...only tons of bla-bla-bla..maybe you him under
new name.
Title: Re: Gizmontron(Crackers) virtual play
Post by: bombus on May 03, 2012, 07:23:46 AM
Quote from: Bayes on May 03, 2012, 04:27:47 AM
I have a suggestion. If Gizmo's agreeable I could write a little program which loads spins from a database. Only Gizmo will have it (and perhaps one other member who provides the spins - I suggest Bombus if he's up for it). The program will keep track of the strike rate and save the results in the database. After the test, Gizmo sends the database to Bombus who extracts the results and posts them. It's not quite as transparent as posting one spin at a time here, but it will be a helluva lot quicker and more convenient for Gizmo.

It's important that the spins not be publicly available, which is why I suggest that a trusted member provide them from their personal source. If there's any doubt, we can use a hash function to check the integrity afterwards.

Anyone else who wants to put their money where their mouth is can take part.  :)

Great!

I'm up for it if crackers agrees.

If I supply the actuals then I can't take part, but that's ok because I make it a habit not to put money anywhere near my mouth!  :yahoo:
Title: Re: Gizmontron(Crackers) virtual play
Post by: bombus on May 03, 2012, 07:51:00 AM

Just as often, what's happened before does not happen again... then what you gonna do?  :scratch_ones_head:
Title: Re: Gizmontron(Crackers) virtual play
Post by: mcmonaco on May 03, 2012, 08:26:11 AM
Quote from: Rdick on May 03, 2012, 07:29:08 AM
I play whats going to happen...

Spike/cheese has consistently written that he plays by GUESSING,I read that as what's happened before will happen again,anymore of this and even you may...

--You forgot intellegent guessing...yes I may..... teach you how to win
  if you could grasp it as you did Spikes tales.
Title: Re: Gizmontron(Crackers) virtual play
Post by: albertojonas on May 03, 2012, 08:34:33 AM
35
15
0
9
3
29
2
22
13
3
27
6
25
34
19
31
13
13
19
19

(19 is the last number) I sent this spins to bayes only...

As I know gizmo likes and uses it, here goes the chart
[img][img]
Title: Re: Gizmontron(Crackers) virtual play
Post by: mcmonaco on May 03, 2012, 08:48:38 AM
Quote from: Rdick on May 03, 2012, 08:45:04 AM
Is cheese telling tales ?On balance on what he's written, no.
But he may be kidding and so may I eh !
I think there's too many rocket scientist blinkers worn aroundabouts.
--Agree.Too too many...Cheese/you/included,,maybe me also.
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on May 03, 2012, 11:31:00 AM
Quote from: cheese on May 03, 2012, 03:28:48 AM
Oh really. I asked Iggiv the next day where you were
and he said he was ready, you never showed up. I'm
not lying, ask him.

Poor commander Spike. I guess he's not a community organizer. I had no idea
that people around  here are/were used to threads that go on for a hundred days.
That's so boring. I'm sure all you see is an excuse. Right Spike? You've gotten what
you really wanted. You took this thread off topic because you don't want to see this
online. You now have your very own disrupted thread. I don't need someone to feed
me spins. I can play the live feed at Wiesbadan. People don't want the explanation
of the spin choices. They just want to see the proof. All you want to do is yelp it's a
progression it's a progression  like Tattoo yelling "the plane boss, the plane."
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on May 03, 2012, 12:20:22 PM
Regarding this challenge I did it. I accepted the challenge. d1 slept for 12
consecutive  spins. Had I placed 20 on d2 & d3 I would have reached my
goal of 100. That would not be much of a demo though. Had I quit by
reaching my goal I'm sure there would have been criticism for that.
There's no way to please everybody. I have what I want. There are
people on this forum that have demonstrated that they know what
I have attempted to share. I've accomplished what I've set out to
accomplish. They learned it, anyone can learn it. You will have all
the proof you need if you'll just set out to prove it to yourself. Now
there is proof that others have. THIS THREAD IS SUPERFLUOUS.
Title: Re: Gizmontron(Crackers) virtual play
Post by: albertojonas on May 03, 2012, 02:00:15 PM
Not all of us.
Title: Re: Gizmontron(Crackers) virtual play
Post by: MAX on May 03, 2012, 02:21:04 PM
+20 nice win :thumbsup:

Regards
MAX
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on May 03, 2012, 02:42:41 PM
Quote from: albertojonas on May 03, 2012, 02:00:15 PM
Not all of us.

Your own experience is going to be worth far more to you than reading my bet
selections.
Title: Re: Gizmontron(Crackers) virtual play
Post by: cheese on May 03, 2012, 03:13:09 PM
Quote from: Bayes on May 03, 2012, 04:27:47 AM
I have a suggestion. If Gizmo's agreeable I could write a little program which loads spins from a database. Only Gizmo will have it (and perhaps one other member who provides the spins - I suggest Bombus if he's up for it). The program will keep track of the strike rate and save the results in the database. After the test, Gizmo sends the database to Bombus who extracts the results and posts them. It's not quite as transparent as posting one spin at a time here, but it will be a helluva lot quicker and more convenient for Gizmo.

Gizmo replies:

"I've accomplished what I've set out to
accomplish. They learned it, anyone can learn it."

There's your answer Bayes. He showed what he's got,
there's nothing else to show. 
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on May 03, 2012, 03:18:36 PM
Quote from: cheese on May 03, 2012, 03:13:09 PM
Gizmo replies:

"I've accomplished what I've set out to
accomplish. They learned it, anyone can learn it."

There's your answer Bayes. He showed what he's got,
there's nothing else to show.

What's this? It's  just another complaint from the biggest unsharing *censored by mod* on the
internet.

Gizmo pls behave
Title: Re: Gizmontron(Crackers) virtual play
Post by: cheese on May 03, 2012, 07:22:56 PM
Quote from: crackers on May 03, 2012, 03:18:36 PM
What's this? It's  just another complaint from the biggest unsharing basterd on the
internet.

Gizmo, you never seem to understand that when
you share crap, that doesn't all of a sudden make
it valuable. Shared crap is still crap.
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on May 03, 2012, 09:12:58 PM
I suggest u guys cool down, and let's make it more productive. Cheese, it is the same old story. He is showing something (maybe good, maybe bad), u just criticize. U can criticize, but after all u did not show much yourself. So what's is the point? We heard it many times. Let's be more constructive. If u criticize his methods, show his mistakes or whatever. But it comes to the personal conflict again.
That's annoying. For so many years. It is not about roulette already. It is about Cheese/Spike criticizing Gizmo/Crackers, and about the former answering and blaming the first one. For how many years do we have to see it? This is not a soap opera for God's sake, this a roulette forum.
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on May 04, 2012, 12:38:00 AM
I love the idea of having live competitions.
Title: Re: Gizmontron(Crackers) virtual play
Post by: ReDsQuaD on May 04, 2012, 12:39:59 AM
Quote from: iggiv on May 03, 2012, 09:12:58 PM
I suggest u guys cool down, and let's make it more productive. Cheese, it is the same old story. He is showing something (maybe good, maybe bad), u just criticize. U can criticize, but after all u did not show much yourself. So what's is the point? We heard it many times. Let's be more constructive. If u criticize his methods, show his mistakes or whatever. But it comes to the personal conflict again.
That's annoying. For so many years. It is not about roulette already. It is about Cheese/Spike criticizing Gizmo/Crackers, and about the former answering and blaming the first one. For how many years do we have to see it? This is not a soap opera for God's sake, this a roulette forum.

Won't ever be the case. Personal attack on gizmo is all its ever going to be.
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on May 04, 2012, 12:46:35 AM
Quote from: ReDsQuaD on May 04, 2012, 12:39:59 AM
Won't ever be the case. Personal attack is all its ever going to be.

I'm not afraid. spook the Spike is. I share, he flips out. Its a very small achievement.
But I'm  free. I'm not concerned that my expertise is dangerous to share here.
Title: Re: Gizmontron(Crackers) virtual play
Post by: ReDsQuaD on May 04, 2012, 04:31:13 PM
Quote from: Rdick on May 04, 2012, 02:26:18 PM
And why might that be...

K, click on cheeses profile, then click show posts. You got a lot of reading to do.
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on May 04, 2012, 05:21:53 PM
Looks like there will be competitions somewhere on this forum. That's where I'll continue this thread. Only I won't cloud up that thread with my explanations. Sometimes a person can learn more from figuring out the why on their own.
Title: Re: Gizmontron(Crackers) virtual play
Post by: TwoCatSam on May 04, 2012, 06:43:01 PM
iggiv

Why can't these gentlemen have their original names?  I get so confused.  Let's see.......I need a post-it note.

Cheese is_______________________
Crackers is_____________________

Sam
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on May 04, 2012, 07:02:00 PM
I lost my password & the email address is set to a fictitious address so I can't
get the system to send me the password. I need the forum administrator to
send me a temp password so that I can get into my personal settings.
Title: Re: Gizmontron(Crackers) virtual play
Post by: cheese on May 05, 2012, 01:36:01 AM
Quote from: TwoCatSam on May 04, 2012, 06:43:01 PM


Cheese is_______________________
Crackers is_____________________


I was banned by *modified by mod, please behave and he is a good guy, not a @#% * that had the forum before Steve and he
made it impossible to use the name Spike again. My 4000 posts
are still here but you can't do a search for Spike.
Title: Re: Gizmontron(Crackers) virtual play
Post by: Nathan Detroit on May 05, 2012, 05:53:41 PM
How  did " Bayes" all of a sudden enter the picture. I haven`t seen any of his posts listed in  this thread.

N.D.
Title: Re: Gizmontron(Crackers) virtual play
Post by: cheese on May 05, 2012, 06:35:09 PM
Quote from: cheese on May 05, 2012, 01:36:01 AM
I was banned by *modified by mod, please behave and he is a good guy, not a @#% *

I wasn't referring to Victor, I always got along
with him. I'm talking about the mod, I can't
remember his name.
Title: Re: Gizmontron(Crackers) virtual play
Post by: albertojonas on May 05, 2012, 09:06:25 PM
Quote from: Nathan Detroit on May 05, 2012, 05:53:41 PM
How  did " Bayes" all of a sudden enter the picture. I haven`t seen any of his posts listed in  this thread.

N.D.

Quote from: Bayes on May 03, 2012, 04:27:47 AM
I have a suggestion. If Gizmo's agreeable I could write a little program which loads spins from a database. Only Gizmo will have it (and perhaps one other member who provides the spins - I suggest Bombus if he's up for it). The program will keep track of the strike rate and save the results in the database. After the test, Gizmo sends the database to Bombus who extracts the results and posts them. It's not quite as transparent as posting one spin at a time here, but it will be a helluva lot quicker and more convenient for Gizmo.

It's important that the spins not be publicly available, which is why I suggest that a trusted member provide them from their personal source. If there's any doubt, we can use a hash function to check the integrity afterwards.

Anyone else who wants to put their money where their mouth is can take part.  :)
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on May 05, 2012, 11:23:41 PM
Quote from: cheese on May 05, 2012, 06:35:09 PM
I wasn't referring to Victor, I always got along
with him. I'm talking about the mod, I can't
remember his name.

doesn't matter. i know who u r talkin bout
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on May 05, 2012, 11:31:05 PM
I am the living proof that Roulette can be beat every time I set out to beat it. Yes, Mathematics proves that Roulette can't be beat. That was Eintiens' mistake. He used mathematics. I don't. I never will. Anyone that sets out to beat Roulette with mathematics will fail also. There are no individuals on this forum smarter than Einstein. So they will all fail if they attempt to use mathematics.
Title: Re: Gizmontron(Crackers) virtual play
Post by: seykid29 on May 06, 2012, 04:09:22 AM
By mathematics,you talking of probability also??
Title: Re: Gizmontron(Crackers) virtual play
Post by: Carpanta on May 06, 2012, 07:03:53 AM
Quote from: seykid29 on May 06, 2012, 04:09:22 AM
By mathematics,you talking of probability also??

Hi Seykid29,

Once one knows the odds are against the punter because of unfair payout then it is easy to assume roulette can't be beaten with maths. Roulette players pay a 2.7 (single 0) or 5.4 (00 wheel) tax everytime they put a bet on the table.

What's left to deal with in order to beat the game?
Well, trying to put up with the true nature of randomess is the answer. 

Dominances, tendencies, outcomes rythms and cycles. What's flowing with the outcomes, what's missing?.
How randomness is disposing the outcomes: series? chops?
How long  series or  chops are tending to?

Those and others should be questions to be asked to produce more accurate bet selections.
Recent statistics should show you which is at the present time the most or less profitable stake.
A seasoned player with the proper tracking tools and willful character will take profit  from random nature.

That's my belief.

Cheers,
Carlos.

Title: Re: Gizmontron(Crackers) virtual play
Post by: albertojonas on May 06, 2012, 07:36:54 AM
Quote from: crackers on May 05, 2012, 11:31:05 PM
I am the living proof that Roulette can be beat every time I set out to beat it. Yes, Mathematics proves that Roulette can't be beat. That was Eintiens' mistake. He used mathematics. I don't. I never will. Anyone that sets out to beat Roulette with mathematics will fail also. There are no individuals on this forum smarter than Einstein. So they will all fail if they attempt to use mathematics.
Almost all of Einstein Theories were created by his wife.
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on May 06, 2012, 08:26:13 AM
Quote from: albertojonas on May 06, 2012, 07:36:54 AM
Almost all of Einstein Theories were created by his wife.

and kids as well. Also some  neighborhood drunks participated.
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on May 06, 2012, 10:30:31 AM
Thanks to a bit of well executed logic by Ken, over at the cc forum, I've found
the obvious answer for two very obnoxious pests. One guy goes on endlessly
displaying his agnostic pontifications of fundamentalism. (Look it up)

Over this next year you will have enough evidence to consider Einstein's
claims regarding Roulette. Perhaps some of you will need to look that up too.
It will make your participation far more interesting than your stereotypical
genuflecting.
Title: Re: Gizmontron(Crackers) virtual play
Post by: ReDsQuaD on May 06, 2012, 01:09:52 PM
Quote from: Carpanta on May 06, 2012, 07:03:53 AM
Hi Seykid29,

Once one knows the odds are against the punter because of unfair payout then it is easy to assume roulette can't be beaten with maths. Roulette players pay a 2.7 (single 0) or 5.4 (00 wheel) tax everytime they put a bet on the table.

What's left to deal with in order to beat the game?
Well, trying to put up with the true nature of randomess is the answer. 

Dominances, tendencies, outcomes rythms and cycles. What's flowing with the outcomes, what's missing?.
How randomness is disposing the outcomes: series? chops?
How long  series or  chops are tending to?

Those and others should be questions to be asked to produce more accurate bet selections.
Recent statistics should show you which is at the present time the most or less profitable stake.
A seasoned player with the proper tracking tools and willful character will take profit  from random nature.

That's my belief.

Cheers,
Carlos.

That does not make any sense. How can you exploit something that is random lol? Its the other way round, you exploit predictable behaviour in order to beat roulette. The only way to do this is watch the WHEEL and nothing else. People can spend there entire life on this forum and NEVER understand this fact.
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on May 06, 2012, 01:30:18 PM
Quote from: ReDsQuaD on May 06, 2012, 01:09:52 PM
That does not make any sense. How can you exploit something that is random lol?

Common randomness can't prevent itself from coincidentally having sequences
that can only be seen as opportunistic in the hands of a qualified expert. Please
don't try to tell me that I'm not an expert and that you are of your craft.
Title: Re: Gizmontron(Crackers) virtual play
Post by: ReDsQuaD on May 06, 2012, 03:12:23 PM
Quote from: crackers on May 06, 2012, 01:30:18 PM
Common randomness can't prevent itself from coincidentally having sequences
that can only be seen as opportunistic in the hands of a qualified expert. Please
don't try to tell me that I'm not an expert and that you are of your craft.

Well then its not random then if the same thing happens again.  :biggrin:. I am not here to insult your intelligence, but I simply go by the truth. I know how this game can and cannot be beaten and I really don't care what any one has to say about that because I know myself.

Reading randomness? I never heard such nonsense. Its all about increasing the accuracy of a prediction (establishing how far the ball is landing from your prediction on different rotor speeds) Then of course you have wheel bias and Dealer signature analysis. Advantage players LOOK AT THE WHEEL, not the marque number history.. lol


Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on May 06, 2012, 03:23:46 PM
Quote from: ReDsQuaD on May 06, 2012, 03:12:23 PM
Well then its not random then if the same thing happens again.  :biggrin:. I am not here to insult your intelligence, but I simply go by the truth. I know how this game can and cannot be beaten and I really don't care what any one has to say about that because I know myself.

Reading randomness? I never heard such nonsense. Its all about increasing the accuracy of a prediction (establishing how far the ball is landing from your prediction on different rotor speeds) Then of course you have wheel bias and Dealer signature analysis. Advantage players LOOK AT THE WHEEL, not the marque number history.. lol

save for when the fools parade is in full participation.
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on May 06, 2012, 04:36:41 PM
guys, I will ask u to stay in a frame of a normal discussion. I feel like it is coming to something which may end up by banning some users for a few days or even weeks(!!!). Too much heat here recently with name calling.  So stay put and enjoy safe friendly discussion please.

muchas gracias

p.s. Repeat abusers will be granted more time off and nice rest from the forum battles.  :diablo: Thanx for understanding
Title: Re: Gizmontron(Crackers) virtual play
Post by: iggiv on May 06, 2012, 04:50:32 PM
as my 2 c, then yes, both sides have some reasoning. Physical prediction is possible (though I don't believe it is that easy), but trends in roulette are  a well known thing, so it is  not a fact that it is impossible to be used for roulette prediction. Actually some use it with success, though not too many of course. As not too many use physical prediction.

but these things were said here more than one time, and it is quite boring to repeat all this over and over again. Every side made its points long ago.
Title: Re: Gizmontron(Crackers) virtual play
Post by: HansHuckebein on May 15, 2012, 01:38:07 PM
hi guys,

I found this one on the nolinks.

nolinks://blog.richmond.edu/physicsbunn/2009/01/27/what-is-probability/

last comment by mark brownell is what I'm especially refering to. sounds a lot like gizmo.  :smile:

cheers

hans
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on May 15, 2012, 09:14:02 PM
Dang - that worked perfectly. If I wanted to set people up that were annoyingly
sceptical I would tell them the truth. They couldn't see it. The reason doesn't
really matter much. They would see it as the rantings of a crazy person. So I
would hide the truth in plain sight. History it self would serve the purpose of
sorting out what actually took place. I've managed to place a revolutionary
example of forward thinking right under the noses of varying types of
informed skeptics without their knowledge of it. That was my goal. I have
succeeded in doing it. This will kill all table games of chance. But here it is,
flying under the radar as rantings. I could not be more pleased. So keep up the
great work. These are the days of ultimate irony, no matter whoever is right.
Title: Re: Gizmontron(Crackers) virtual play
Post by: Carpanta on May 16, 2012, 11:44:51 AM
Ive read the information from the link mentioned formerly.

Perhaps im a bit lost here.

According to what is claimed there a frequentist expects past results, namely dominances, trends, patterns, to repeat now and then.

Then, Bayesians say:no, past results dont account for present outcome. Runing statistics is not valid method to predict next outcome to show. Look at what is happening now and see how it affects at your decision.
If you are doing very well, then you are on the right track. If you are doing so so, not well not bad, then you are in a kind of limbo. While, if you are doing very bad then you are in hell, change to opposite of what you are doing in order to go to limbo at least, or (much better) have heavenly results.
It looks fine and sound.

I ask myself: but arent bayesians, all the same, being frequentists since they rely next decision to the new born randomn situation?
I believe they are. In a way they are tracking win/lose situations in relation to their randomnly picked decision in order to decide what to do next.

In my case I consider myself a frequentist. I try to compare how the present outcome characteristics
are doing in comparison to past ones. While a certain randomn state tend to continue I go with it (producing wins). When that state changes I suffer the consecuence. I get a loss.

In other words, being a frequentist enable me to produce a bet selection based on past results.  While the results of that action tells me objectively how accuratly or not I'm aiming at the target.
In this process I'm always struggling along an error and trial situation.
Title: Re: Gizmontron(Crackers) virtual play
Post by: crackers on May 16, 2012, 01:23:51 PM
Carpanta -" Perhaps im a bit lost here."

You have it backwards. The frequintists only believe in long term probability odds.
They believe there can't be a useful connection between past spins and the next
spins. Those that adhere to Bayason theory have long ago proven their point that
past occurrences do have an effect on future events. The effect is not magical but
rather mathematical. Subsequently this has caused an unsettled rift between the
two theories. My miniscule contribution is an assumption that Roulette can be a
decisive battleground that ends the debate, once and for all. The simplicity of 37
numbers is such a simple form that proof would be forever undeniable.