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Sections => Sections <- (Click HERE for descriptions of below sections) => Bjb007's Common-sense way => Topic started by: bjb007 on September 03, 2008, 02:10:04 AM

Title: System 333 Player v0.2
Post by: bjb007 on September 03, 2008, 02:10:04 AM
A programme for playing hermes 333 system.
See thread under "Full Systems" on this forum.

[attachimg=#]

Click the buttons to input numbers.

Click "Load Numbers" to get 24 numbers
from a file.

Click the buttons for following numbers.
After a win will automatically reload last
24 numbers.

If you bet only 5 times and lose click the
"Reload" button for last 24 spins.

When you get the "No Bet..." message input
the next number.  If bets are indicated press
the "Reload" button.  If no bets show input
another number and press "Reload".

The original system includes the following..

Line A 9 numbers cancelled Line B 11 numbers: the good line is the A Line
A 8 numbers cancelled Line B 12 numbers: the good line is the A
Line A 6 numbers cancelled Line B 8 numbers: the good line is the A
Line A 4 numbers cancelled Line B 8 numbers: no good lines (too few numbers cancelled in the good lines)
Line A 10 numbers cancelled Line B 12 numbers: no good lines (to many numbers cancelled in the good lines)

This seems like a good rule to follow.

The original document also includes the following
table for bets

[attachimg=#]
Title: Re: System 333 Player v0.2
Post by: VLSroulette on September 03, 2008, 09:27:10 AM
Thanks for all the coding efforts bjb.

[smiley=tekst-toppie.gif]




"A programme for playing hermes 333 system":
nolinks://vlsroulette.com/downloads/?sa=view;id=171 (nolinks://vlsroulette.com/downloads/?sa=view;id=171)

"See thread under "Full Systems" on this forum":
nolinks://vlsroulette.com/full-systems/version-333/ (nolinks://vlsroulette.com/full-systems/version-333/)

Regards.


Title: Re: System 333 Player v0.2
Post by: Kingspin on September 03, 2008, 12:34:23 PM
Quote from: bjb007 on September 03, 2008, 02:10:04 AM
A programme for playing hermes 333 system.
See thread under "Full Systems" on this forum.

Click the buttons to input numbers.

Click "Load Numbers" to get 24 numbers
from a file.

Click the buttons for following numbers.
After a win will automatically reload last
24 numbers.

If you bet only 5 times and lose click the
"Reload" button for last 24 spins.

When you get the "No Bet..." message input
the next number.  If bets are indicated press
the "Reload" button.  If no bets show input
another number and press "Reload".

The original system includes the following..

Line A 9 numbers cancelled Line B 11 numbers: the good line is the A Line
A 8 numbers cancelled Line B 12 numbers: the good line is the A
Line A 6 numbers cancelled Line B 8 numbers: the good line is the A
Line A 4 numbers cancelled Line B 8 numbers: no good lines (too few numbers cancelled in the good lines)
Line A 10 numbers cancelled Line B 12 numbers: no good lines (to many numbers cancelled in the good lines)

This seems like a good rule to follow.

The original document also includes the following
table for bets


Are you 100% sure the software is working as the system is designed to work. I am having long strings of loosing sessions time after time.  Surely this system cannot be that bad. Mostly loosing sessions make me think either your software has a problem or maybe the roulette system does not work too good. Could you double check your software is working to the roulette system as intended by hermes.  I don't like saying this but either the software is faulty or the system does not work. PLease double check. Something not right here.
Title: Re: System 333 Player v0.2
Post by: bjb007 on September 03, 2008, 08:10:33 PM
Getting software perfect is very difficult.
Just ask Bill Gates!

I tested with several dozen groups of
Hamburg spins and all seemed to work.

Whether or not it wins?  It's not the kind
of system I'd use because of the method
of selecting numbers to bet on.

Without specific info. it's hard to comment
further.

Perhaps check results against those you
get using pen and paper?  Boring? Yes, but
really the only way to get a definitive check.

The only thing which will cause an incorrect
reporting of the spin-count after a win is not
following the instructions for what to do after
the "No Bet..." message given in my
original post.
Title: Re: System 333 Player v0.2
Post by: iceberg1912 on September 04, 2008, 07:36:09 AM
Hi bj,
can you explain this:

"If you bet only 5 times and lose click the
"Reload" button for last 24 spins".

and

"If bets are indicated press
the "Reload" button".


Thanx
Ice

Title: Re: System 333 Player v0.2
Post by: bjb007 on September 04, 2008, 08:40:56 AM
iceberg1912

The original post for this system suggested that
you should bet five times.

If you do this and don't win you can start a new
"game" by clicking the "Reload" button and the last
24 spins will reload ready for next game without
having to input them again or record 24 new spins.

It's up to you which method you prefer.
Reload saves some time.  Or you can input
the last numbers shown on the site marquee.

After the "No bets..." message put in the next spin
If bet are shown press "Reload" to confirm that bets
are real.  If not they won't show after pressing
"Reload".  Input another number and press "Reload"
again.

This is a programme "bug" but doesn't affect
operation of the system.
Title: Re: System 333 Player v0.2
Post by: iceberg1912 on September 04, 2008, 10:14:20 AM
Bj,
now is clear.
Thank you very much
Ice
Title: Re: System 333 Player v0.2
Post by: iceberg1912 on September 04, 2008, 10:20:33 AM
Bj, sorry now I notice this:
"If not they won't show after pressing
"Reload".  Input another number and press "Reset"
again."

Did you mean "Input another number and press "Reload"
again."?

Ice
Title: Re: System 333 Player v0.2
Post by: Kingspin on September 04, 2008, 11:07:12 AM
Once a hit comes how many spin numbers must i program back in before making another bet. Should i have to input another 24 spins before betting again.  ???.
Title: Re: System 333 Player v0.2
Post by: bjb007 on September 04, 2008, 11:55:10 AM
iceberg1912:
Yes, you're right.

Kingspin:
That's up to you.  The question was asked in
the "333" thread.
Title: Re: System 333 Player v0.2
Post by: iceberg1912 on September 04, 2008, 10:18:08 PM
Hi jb,
I noticed that after a lot of spins the software bug (no bet..) disappears.
Is it possible?
Ice
Ps: anyway do you think to make a new version?
Title: Re: System 333 Player v0.2
Post by: bjb007 on September 04, 2008, 11:03:08 PM
iceberg1912

Possible - I'll check.

A new version? Perhaps.

Any features you'd like added?
Title: Re: System 333 Player v0.2
Post by: iceberg1912 on September 05, 2008, 03:39:23 AM
Hi Bj,
for me is a great system as test result seems promiser.
I'd add a button for clear wrong number inserting for error, so you have not to reload the whole 24 spins
Thank you
Ice
Title: Re: System 333 Player v0.2
Post by: Kingspin on September 07, 2008, 01:53:42 PM
Quote from: bjb007 on September 04, 2008, 11:03:08 PM
iceberg1912

Possible - I'll check.

A new version? Perhaps.

Any features you'd like added?

A progression calculator would be nice. Some thing that says how many chips to bet similar to the roulette sniper where it tells you how many chips to bet on loosing spins.  ;)
Title: Re: System 333 Player v0.2
Post by: iceberg1912 on September 08, 2008, 07:23:30 AM
I agree with King! And don't forget the undo button...
Ice
Title: Re: System 333 Player v0.2
Post by: bjb007 on September 08, 2008, 07:45:50 AM
Quote from: Kingspin on September 04, 2008, 11:07:12 AM
Once a hit comes how many spin numbers must I program back in before making another bet. Should I have to input another 24 spins before betting again.  ???.

hermes has posted that 12 at least and preferably
24 new spins should be input before betting again.

Makes it impracticable to use on a real wheel due
to the long wait between betting opportunities.

Looks like a new version coming up!
Edit: Is it worth making a new version?

BTW the undo button is the most difficult thing
to programme - will have to think about it.  In
the meantime be careful.  Suppose a confirm
button would be easier for me but more clicks
for the user. 

Title: Re: System 333 Player v0.2
Post by: TwoCatSam on September 08, 2008, 09:04:10 AM
There is no "undo" button on Roulette Raid or Roulette Sniper.  Leon Pro 2 will let you undo the last number input, but if you delete two instead of one, you're up the crick.

Moral:  Be careful!  Look before you punch.

Yes, it's worth a new version.  ('Course I don't have to do the work!)

Samster
Title: Re: System 333 Player v0.2
Post by: bjb007 on September 08, 2008, 11:29:25 AM
About the "Undo" button.

With the programming language I use
it's quite easy as long as the programme
doesn't do a lot of calculations after each
input.

Most of my programmes record each number
in a variable (i.e. in memory) so to "Undo"
the last number just delete it.

Then what?  Send a simulated click to the
button for the other numbers in the "store"
and in a flash all the previous click are re-done.

Isn't it clever stuff?

So think I'll add an option to choose how many
previous numbers to reload then users can pick
whatever they want and not send me any bad
karma.

It's next on my "to-do" list.
Title: Re: System 333 Player v0.2
Post by: iceberg1912 on September 08, 2008, 01:20:06 PM
The Great Bj!
lol
Ice
Title: Re: System 333 Player v0.21
Post by: bjb007 on September 08, 2008, 06:28:29 PM
Now with "Undo" button - as many undoes
as you like.

Now with user choice (24,12,6) of number of
spins to reload.

In Members Downloads.
Title: Re: System 333 Player v0.2
Post by: iceberg1912 on September 09, 2008, 01:14:50 AM
Bj is one of the persons that make this forum great!
Ice
Title: Re: System 333 Player v0.2
Post by: bjb007 on September 09, 2008, 03:47:15 AM
Thanks for the "thumbs up" iceberg1912.

I'll try to live up to your expectations.

hermes also suggested not betting on more
than 7 numbers I recall.

Would a mod to spin until only seven unhit
numbers remained be useful? 
Title: Re: System 333 Player v0.2
Post by: metalrat on September 09, 2008, 06:34:04 AM
Bjb,
Congratulations on an awesome piece of software!
Here are the results of a test of 508 spins live DB nrs
In the table:
Group which was active
nr which won
nr of spins needed to win
[table=,]
Group,nr,nr of spins
A,35,2
A,24,1
A,18,1
A,1,3
B,32,5
B,36,2
B,6,3
B,34,2
B,15,3
B,19,7
B,9,3
B,8,7
B,19,7
B,6,5
A,5,2
A,3,16
A,14,3
A,31,4
B,27,8
B,2,8
B,21,15
[/table]
settings: reload 6 spins
very impressive.

metalrat
Title: Re: System 333 Player v0.2
Post by: iceberg1912 on September 09, 2008, 08:09:37 AM
Hi metal and welcome,
how many spins do you play before recharge?
5 or, as hermes said, 7?
Ice
Title: Re: System 333 Player v0.2
Post by: iceberg1912 on September 09, 2008, 08:11:34 AM
sorry, i meant "reload" (obviously)
Ice
Title: Re: System 333 Player v0.2
Post by: metalrat on September 09, 2008, 08:41:49 AM
Well to tell you the truth I put the program on 6
and assumed that after each hit it automatically reloaded.....

metalrat
Title: Re: System 333 Player v0.2
Post by: iceberg1912 on September 09, 2008, 09:27:21 AM
Metal, actually it works as you say, but that means you are betting the same numbers since ones wins!
if so, your results are amazing...
Ice

Title: Re: System 333 Player v0.2
Post by: metalrat on September 09, 2008, 10:13:47 AM
Ice,
This is how I did it:
I took a file of approx. 550 nrs and just ran through them by hand.
No more, no less. I continued on until it hit.
Noted how many times you would be betting the nrs. shown.
After a hit the proggy resets and you continue on.
Like bjb said, probably not practical due to the very long wait times.
I did the exercise purely to check it out, see what happened.
Unusual results though...

metalrat
Title: Re: System 333 Player v0.2
Post by: iceberg1912 on September 09, 2008, 01:01:11 PM
Metal,
yes the proggy resets after a win.
what's the max loss in your play style?
I mean if the win recovers the loss of, say, 17 spin in a row.
Ice
Title: Re: System 333 Player v0.2
Post by: metalrat on September 10, 2008, 11:25:14 AM
Ice,

I didn't do that math as I am really interested in the statistics, ie how many wins within how many spins after the trigger.
It seems to me though that when 11 of the 21 hit within 3 spins from the trigger, that playing for 3 spins and progressing after a loss could be a way of profitably playing this.
I have done a session with 2 programs open at the same time and then waiting 7 spins before starting to enter the spins in the 2nd program, thus giving a 2nd set to bet on 7 spins later than the 1st program.
This was using the 6 number mode.
The results were similar to the results posted.

metalrat