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Sections => Sections <- (Click HERE for descriptions of below sections) => Kimo Li Shares => Topic started by: pighead on December 01, 2008, 12:30:34 PM

Title: The matrix system
Post by: pighead on December 01, 2008, 12:30:34 PM
HI Kimo,

Glad to see you are here..

Do have any plan to publish your matrix system?

thanks
PH
Title: Re: The matrix system
Post by: Neuro on December 14, 2008, 08:31:25 AM
why not reply?
Title: Re: The matrix system
Post by: WhiteKnight on January 23, 2009, 04:19:23 PM
Hey Kimo,

I am also very interested in finding some details about your Matrix system....i've bought and read you european roulette wheel book, but didnt find any details about this Matrix system....i've taken Linear Algebra 1 and 2 in university and know about matrixes, but dont really know how to apply them to roulette..any clues, tips, or is this information found in your second book that I will purchase?
Title: Re: The matrix system
Post by: VLSroulette on January 23, 2009, 08:33:04 PM
Hello, here's something I wrote:




QuoteQuoted from splinter26
Dito i'd like to find out about this.

Start at the very basic level.

First read what is a Matrix (not as in the movie, as in the traditional mathematical sense): nolinks://en.wikipedia.org/wiki/Matrix_(mathematics) (nolinks://en.wikipedia.org/wiki/Matrix_(mathematics))

Definition:

A matrix is a rectangular arrangement of numbers.

You can begin your journey from here.

Regards.





Quoteany hints or clues?
Roulette = Round, as per the "small wheel" definition.
Matrix = Squared, as per the Mathematical definition.

Hint: How do you extrapolate a round wheel into a "rectangular arrangement of numbers"? Answer it and that's your matrix! Any numerical arrangement containing roulette's numerical range can be considered a "Roulette Matrix".

As for the exact arrangement used by kimo, well, it will be way too impolite for me to go divulge it in public. He has been a gentlemen to me and I won't be telling the world about HIS particular matrix. I'm just shedding some light as to what a generic "Roulette Matrix" is referred to.

Having said that, the matrix is only another bet selection method, it isn't the mechanical-play holy grail, it works to see events, which are certainly expected to hit at the same expected ratio as with every other bet selection method (ask the math wizards!). Of course, with proper progression and consistent-enough events (i.e. don't usually go past your N-step prog.) it can work.

What's left is for you to build your own particular matrix arrangement of numbers and see if you can spot consistent events. Perhaphs these ones can even be those Kimo or even Holyman spotted! They are creative people, like us, they observed their events, sure others can too.




Something to bear in mind before thinking by re-arranging roulette numbers in any particular way will give you the holy grail: Why numbers at the layout are in numerical order? Because casinos know it doesn't matter the order, any N-number combination will keep on being an N-number combination, with the same payout and same expected cycle, same expected dispersion and same expected events attached to it.

Try it! Make your own permutations of -say- a 12-number group (your own dozen/column) and see if it outperforms hit rate from a layout dozen or a layout column. It doesn't.

It is just any other of the possibilities of numerical arrangements which can occur within the range of roulette numbers. Casinos know it, so they are okay with any "arrangement of numbers" made by any player. :)
In my opinion, no numerical arrangement is per-se superior to any other. What could be superior is a person's ability to spot patterns using a certain arrangement over another.

Still you can have an enjoyable time spotting events in your own numerical arrangements, but all said and done, it is more like some spanish players say: no matter how you select your bet, it is how you react to bet results what makes the difference (i.e. risk more on concentration of hits, not taking dumb risk at dispersion times, and the whole strategy-play framework).




Some people win betting whatever they wish, first step is to stop thinking a bet selection is superior to any other, and rather use it only as an indicator to have ordered events to measure and react to.

Best regards,
Victor
Title: Ski Conditions in Mountains - nolinks.tripcart.com vs. ski.com
Post by: Spike on January 23, 2009, 09:50:26 PM
Hi There
Was at  Mt Pinos Ski .
Is it freezing cold?
Further east ,
frequented every weekend, like  Snow Creek Ski and Hidden Valley Ski Missouri

Enjoy
Title: Re: The matrix system
Post by: VLSroulette on January 23, 2009, 10:53:49 PM
Thanks for the observation Spike,
I should have said: "stop thinking any [highlight]mechanical[/highlight] bet selection is superior to any other".

Every mechanical bet selection is doomed, no matter the numerical arrangement.
Title: Re: The matrix system
Post by: WhiteKnight on January 24, 2009, 03:23:22 PM
thanks so much for the info and replies VLS, i am moving today and will be without internet for a week but upon my return i will study this!
Title: Re: The matrix system
Post by: RoulettePlayer on January 25, 2009, 01:54:16 AM
Whiteknight,
As you study and develop different matrices, in addition to reviewing Victor's response, as a hint you may find it helpful to study the positioning of the stars, global that is, in relation to the pie sectors.  The framework for the matrix is laid out in Kimo's 00 book (The Roulette Formula) and I assume that his euro book is similar.   It's hard to imagine that some people who struggle with roulette still don't own his book.  Anyway, a quote from Victor - "He has been a gentlemen to me and I won't be telling the world about HIS particular matrix".  Any of us that were shown or at least led to the light by Kimo and/or the Holyman should never speak or write of its details, so don't be offended if no one gives you the specific answer(s) that you are looking for.

Once you develop any matrix, you may find that it is merely a tool to be used.  As with many systems, you determine how the numbers are showing (or not showing on the chart) and develop a staking plan.  Victor also wrote "Make your own permutations of -say- a 12-number group (your own dozen/column) and see if it outperforms hit rate from a layout dozen or a layout column. It doesn't."  This may be true as far as, for say, playing any twelve numbers of your matrix vs. any column longterm; however, the matrix can be used to produce number(s) to what Kimo refers to as the 'END'.  I believe that this method of play can outperform all methods (at least for me) except for perhaps physics based systems (which by the way don't normally work for me, but I've seen a lot evidence to support them).  Also, I have not mastered the END, but rather can play what I consider the near 'END', which is a small group of numbers, not one or two that should hit within a few spins.  Good luck in your quest.  RP
Title: Re: The matrix system
Post by: Carpanta on January 26, 2009, 08:12:27 AM
Hi Whitenight,

This could be a matrix taking into account disposition of the numbers in a 0 wheel roulette and making a layout out of it:

[numbers]
    0
32 15 19
4 21  2
25 17 34
6 27 13
36 11 30
8 23 10
5 24 16
33  1 20
14 31  9
22 18 29
7 28 12
35  3 26
[/numbers]

[attachimg=#]


The use you give to this arrangement of the numbers is up to you mate. It could be a start anyway.

Cheers,
Carlos.
Title: Re: The matrix system
Post by: VLSroulette on January 26, 2009, 04:02:23 PM
Quote from: kimo li on January 26, 2009, 03:21:17 PM
Carpanta,

This is a perfect example of the roulette wheel in Matrix form.  It exemplifies the wheel in to sectors: six packs, 12 packs, eighteen packs etc.

People have been itching to speak about the Matirix without offending me.  I am not offended.  I am relieved that the Matrix has started a buzz, per se.

Know this, if you want to learn the Matrix, buy my books and translate each strategy into a Matrix.

The secret of the Matrix is out.  How to apply it will still remain a secret.



American Matrix


28     9     26     30     11     7
20     32     17     5     22     34
15     3     24     36     13     1
27     10     25     29     12     8
19     31     18     6     21     33
16     4     23     35     14     2



European Matrix

32     15     19     4     21     2
25     17     34     6     27     13
36     11     30     8     23     10
5     24     16     33     1     20
14     31     9     22     18     29
7     28     12     35     3     26

Best of Luck to all.

Kimo Li




Hello dear Kimo,
It is my belief there are more people out there like holyman who figured out how to build a matrix using roulette numbers by themselves and their application has been taken to levels we can only imagine!

I believe it is something which has to do with one's will of applying the information cointained in your books. Also with how much inner desire one may have to discover it. You have been a kind and generous teacher by writing your books and exposing them to the world (they can be found from amazon to plenty of stores).

In case people wonders, I believe the publishing of this tool won't get casinos out flat broke (there are and there will be perfect losers all the time to feed the casinos), what it can do is change people's lives for good by giving consistent people another field to direct their studies & tests and discover events, which being consistent to them, can open doors. That's what count.

Casinos can rest assured.

This is another fine example of generosity from a big-hearted sharing author.

Kimo, thank you! May this allow the roulette community truly benefit from your kindness. This is one of those tools which deserve plenty of study; and this is one you just can't afford to ignore guys.
Victor
Title: Re: The matrix system
Post by: MattyMattz on January 26, 2009, 05:19:53 PM
Hey Kimo! 

Great to hear your still alive and kicking.  Thanks for the breath of fresh air.
I for one have always been a big fan of your work.

Cheers,
Matt
Title: Re: The matrix system
Post by: VLSroulette on January 26, 2009, 10:29:26 PM
I just made images for both the European and American matrices by Kimo li.

Right-click on image to save!

(https://www.vlsroulette.com/proxy.php?request=nolinks%3A%2F%2Fvlsroulette.com%2Fimg%2Feuropean_matrix_vlsroulette.com_kimo-li.png&hash=66491ac872c71315719ed61d5e679f87932320fe)

(https://www.vlsroulette.com/proxy.php?request=nolinks%3A%2F%2Fvlsroulette.com%2Fimg%2Famerican_matrix_vlsroulette.com_kimo-li.png&hash=2146278a35cd1a9c81d39e7dd6778792c1ff0c3b)


Direct links:

nolinks://vlsroulette.com/img/european_matrix_vlsroulette.com_kimo-li.png (nolinks://vlsroulette.com/img/european_matrix_vlsroulette.com_kimo-li.png)

nolinks://vlsroulette.com/img/american_matrix_vlsroulette.com_kimo-li.png (nolinks://vlsroulette.com/img/american_matrix_vlsroulette.com_kimo-li.png)

Let's start the study! There's an easily highlighting tool on the way, as well as the [matrix] tag for us to share & illustrate findings easily. :thumbsup:

Victor
Title: Re: The matrix system
Post by: VLSroulette on January 27, 2009, 01:10:04 AM
First version of Matrix highlight tool here: nolinks://vlsroulette.com/matrix/ (nolinks://vlsroulette.com/matrix/)

After [matrix] tag is finished, then I'll add code generation for our forum parser to generate an inline image inside threads for us here, based on the resulting highlighted table.
This way we wil be able to share highlighted matrices for the discussion of numerical events and patterns on them easily.

Use the matrix tool to warm-up! Run several dealer changes on it to start training the eye; finding consistent enough configurations/events, we can start talking about betting methods -with bet selection and money management- on it.

Best regards.
Victor
Title: Re: The matrix system
Post by: Carpanta on January 27, 2009, 09:37:48 AM
Thanks very much Kimo and Victor for your teachings/explanations and time for those of us seeking the light :).
I know using Kimo's books many doors will open to show us there are events while playing roulette (if recognized) they help a lot with the "right" bets.
You can develope so many strategies taking into account GPM and Stars only in the wheel that it is not easy to specialized in all of them.
Having in mind the exact order of numbers in the wheel, the GPs and Stars they belong to and tracking ball movement (most important)
then you can have in mind different matrixs (learnt beforehand) to apply when you see repeated events/patterns to take profit.
For me it is easier to track those events related to tie-bow strategies with GPs (six-pack, 12 pack and 18 pack) and Stars (1-2, 3-4,5-6/ 1-3, 3-5, 5-1  2-4, 4-6, 6, 2 etc) playing 4 (most time, trying to catch Kimo's 22 maybe?) or 6 numbers.
Change of dealers make me stop betting. This could rise a discussion in itself while using kimo's strategies.
I open this messege just to go on with some shooting.

Cheers,
Carlos.
Title: Re: The matrix system
Post by: Mogwai on January 29, 2009, 06:20:51 AM
I take the chance to thank Kimo Li for bringing us GPM. I think there is no point in asking him to reveal more about the Matrix, because I am pretty sure he will not. :)

The only public "demonstration" of using the matrix was that of Holyman on the other forum. Did anyone figure that out or analysed his play? To be honest I only think I understand his first bet...

Numbers extracted 14,7,13,11,33,9 and he bets 18,31. I think thats is because GPM sector 9 has hit twice and he picks two numbers of that sector searching for an arrowhead that has started forming. If you check the arrowhead pattern in conjuction with the extracted numbers you will see what I mean...

After that unfortunately I cannot say I understand much  :-\

My Best Regards
Title: Re: The matrix system
Post by: Carpanta on January 29, 2009, 07:36:23 AM
Quote from: Mogwai on January 29, 2009, 06:20:51 AM
Numbers extracted 14,7,13,11,33,9 and he bets 18,31. I think thats is because GPM sector 9 has hit twice and he picks two numbers of that sector searching for an arrowhead that has started forming. If you check the arrowhead pattern in conjuction with the extracted numbers you will see what I mean...

If i had to make a bet on those numbers i would try 29 7 28 13 36 11, a tie bow bet in a 0 wheel roulette taking into account numbers positions 6 1 2 and sectors 9/7 6/8.
It would be a five spins bet.
Title: Re: The matrix system
Post by: Mogwai on January 29, 2009, 08:00:46 AM
Well it goes on like this:

1, 25, 2, 0, (Holyman here bets 22, 9, 34, 6) 21, 16, 17, 1

and here he says that the Matrix is almost filled and 4, 19, 30, 8, 22, 9 are due. And indeed 9, 8, 34, 28 are the next numbers!

That is what puzzles me the most. I had figured out the European Matrix Kimo Li revealed to us, but I could not understand when we should consider the Matrix filled. Maybe he uses many different Matrices at the same time, that represent different GPM strategies...But still I cannot get it!

Any ideas??

Best Regards
Title: Re: The matrix system
Post by: Carpanta on January 30, 2009, 03:07:51 PM
It looks like Holy Man is playing  a nuke strategy while betting sectors 4/8/9. At the same time he picked numbers stars 3/4 from this sectors.
Numbers extracted 14,7,13,11,33,9,1, 25, 2, 0, (Holyman here bets 22, 9, 34, 6) 21, 16, 17, 1,(Holyman says 4, 19, 30, 8, 22, 9 are due) 9,8,34,28
In the last spins we have 16/9 belong to same number star 3 and 33 star 4. While sectors 4, 8, 9 have been favoured nicely.
19/4, 30/8 and 9/22 are 12 pockets distance from each group.


1 belongs to star 5 sector 5
25   "                1    "      6
2     "                6    "     4        Here there is a tie-bow bet on sectors 4/5 and stars 5/6. Bet 21/2/1/20
0                                           L
21   "                5          4        W
16   "                3          5
17   "                2          6        Here there is a tie-bow bet on sectors 6/9 and stars 1/2. Bet 25/17/14/31.
1    "                 5          5        L
9                      3          9        L  (1 socket from 31)
8                      4          8        L
34                     4         6         L  (1 socket from 17)
28                     2         7         L   a possible tie bow bet on sectors 7/8, stars 2/4 numbers 8/28/11/35 (2 pockets distance)   

Cheers,
Carlos.   


Title: Re: The matrix system
Post by: xman1970 on January 30, 2009, 03:16:00 PM
Good work guys, good luck with cracking it  :thumbsup:
Title: Re: The matrix system
Post by: VLSroulette on January 30, 2009, 06:35:10 PM
"but I could not understand when we should consider the Matrix filled"

You can try filling 3 basic matrices here: nolinks://vlsroulette.com/matrix/ (nolinks://vlsroulette.com/matrix/)

Do each dealer and see if you can spot consistent-enough bets! Easily highlighting tool is already there :)

Regards.
Victor
Title: Re: The matrix system
Post by: TwoCatSam on January 30, 2009, 07:28:10 PM
European Matrix

32   15   19   4   21   2
25   17   34   6   27   13
36   11   30   8   23   10
5   24   16   33   1   20
14   31   9   22   18   29
7   28   12   35   3   26

Looking at the above.......

The horizontal numbers are the wheel going from zero to the right or clockwise. 
The vertical numbers are each spaced 6 spaces apart.

Did everyone know that?  Does it mean anything?

Sam
Title: Re: The matrix system
Post by: Gavioli on January 30, 2009, 09:28:55 PM
Quote from: TwoCatSam on January 30, 2009, 07:28:10 PM
European Matrix

32   15   19   4   21   2
25   17   34   6   27   13
36   11   30   8   23   10
5   24   16   33   1   20
14   31   9   22   18   29
7   28   12   35   3   26

Looking at the above.......

The horizontal numbers are the wheel going from zero to the right or clockwise. 
The vertical numbers are each spaced 6 spaces apart.

Did everyone know that?  Does it mean anything?

Sam

European Matrix

S1   S2   S3  S4  S5  S6

32   15   19   4   21   2  =sector1
25   17   34   6   27   13 =sector2
36   11   30   8   23   10 =sector3
5   24   16   33   1   20  =sector4
14   31   9   22   18   29 =sector5
7   28   12   35   3   26  =sector6

S=Star

I dont know if I number them (stars and sectors) in correct order, like it it is in the book, but that how it is if you looking the wheel.

If you whant to get stars just draw 2 triangles, starting from 32-36-14 (from 14 back to 32 to close triangle) and 7-25-5 (from 5 back to 7 to close triangle) and you will get a star. The same goes for other numbers. The wheel have 6 stars and 12 triangles.

A.G.
Title: Re: The matrix system
Post by: The Spiders Kiss on January 30, 2009, 10:34:46 PM
Hi
I know nothing about Matrices and their uses........I mean why would you use ,say, matrix 15 over matrix 36 or whichever?
I would love to find out more if anyone can help me  :)
TSK
Title: Re: The matrix system
Post by: Gavioli on January 31, 2009, 12:12:24 AM
Quote from: The Spiders Kiss on January 30, 2009, 10:34:46 PM
Hi
I know nothing about Matrices and their uses........I mean why would you use ,say, matrix 15 over matrix 36 or whichever?
I would love to find out more if anyone can help me  :)
The Spiders Kiss

Hi,

He have 36 matrices because he make one matrix for each number, starting with number 32 in the wheel. I have no idea how he is using, but you can notice that 36 numbers x 36 matrices is 1296, which I found it very interesting.

Those who study Numeris they will know that I can transform 1296 to 396, and that is the fixed code for time of rotation, but i have no idea how Kimo is using his 36 matrices.

Genius work Kimo, I belive you really understand roulette in every little detail.

A.G.
Title: Re: The matrix system
Post by: The Spiders Kiss on January 31, 2009, 05:00:31 AM
Kimo Li
Thank you for your explanation so far.
Its fascinating.
I do hope you will continue your explanation for us
Many thanks
TSK
Title: Re: The matrix system
Post by: Gavioli on January 31, 2009, 05:34:37 AM
Hi,

so in theory should be like this.

If i have for example numbers 32.9.31.33.3.11 and if im looking what is missing i have:


X      X       X     X     X
32   15     19    4    21    [highlight]2[/highlight]  X
[highlight]25    17    34    6    27   13[/highlight]
36    11   30    8    23   [highlight]10[/highlight]  X
5      24    16    33   1    [highlight]20[/highlight]  X
14     31    9     22   18  [highlight]29[/highlight]  X
7      28    12    35   3    [highlight]26[/highlight]   X


So Im missing star 6 and pie 6 and the meeting number in horizontal and vertical is number 13. Now I can go to to matrix with number 13 in starting position and select my play. Of course the same goes for repeating numbers. It something like this but only Kimo can confirm if this is correct aproach.

P.S. I never tested and numbers that I use  are not from real permanences, I just use them to show how I think we should be looking the matrix.

A.G.

Title: Re: The matrix system
Post by: Mogwai on January 31, 2009, 06:38:03 AM
Well yes the Matrix seems a great way to track sleeping or heavy hitting sectors/stars. Maybe another way to use it is to combine a heavy hitting sector or Star, with a sleeping Star or Sector accordingly. But I think there is some much more to it, I hope Kimo Li will aid us in exploring the Matrix...

Best Regards
Title: Re: The matrix system
Post by: Gavioli on January 31, 2009, 07:21:51 AM
Quote from: Mogwai on January 31, 2009, 06:38:03 AM
Well yes the Matrix seems a great way to track sleeping or heavy hitting sectors/stars. Maybe another way to use it is to combine a heavy hitting sector or Star, with a sleeping Star or Sector accordingly. But I think there is some much more to it, I hope Kimo Li will aid us in exploring the Matrix...

Best Regards

Hi,

To find the real advantage in this, software with observation screen (for matrix) and option for entering the condition that you want to check would be need it. We would get enough large sample to see what is really going when certain condition is happen. Testing by hand takes to many time and to many mistakes are made.

Im sure someone can write software with observation screen and highlights.

A.G.
Title: Re: The matrix system
Post by: Gavioli on January 31, 2009, 09:42:19 AM
Hi Kimo,

Thanks for great information. I will start with 4x9 because it goes together with what Im already studying.

FOUR MATRIX SECTORS:
[numbers]
32   15   19       4   21   2
25   17   34       6   27   13
36   11   30       8   23   10

5    24     16       33   1   20
14    31    9       22   18  29
7    28    12       35    3   26
[/numbers]

Here is another question for matrix, but not for roulette. What kind of matrix do you suggests if I would need to use for 39 numbers of lottery. In my country lottery have 39 numbers.

Thanks for your answer


P.S. What word "jist" means? Im not an english person and I cant find that word in my dictionary.

A.G.



Title: Re: The matrix system
Post by: VLSroulette on January 31, 2009, 10:06:31 AM
Hello Gavioli, everybody has a slip at the keyboard every now and then... try "Gist" ;)

And by all means, keep on with the enriching debating.

Regards.
Your friend,
Victor
Title: Re: The matrix system
Post by: Gavioli on January 31, 2009, 10:24:37 AM
Thanks Victor,

now I see what is the meaning. Also I see that you repair (if it was you) matrices in my and Kimo posts with bold red and bold black. But you can see that you kill the idea that Kimo show in his post for the last matrix 9x4 (now looks like 12x3).

A.G.
Title: Re: The matrix system
Post by: VLSroulette on January 31, 2009, 10:29:26 AM
Ah, okay, I simply enclose in [numbers] [/numbers] tag, forum takes care of proper coloring.

I got your point, took colorization away from kimo's post.  :)

Should look okay now.

And hey! Thanks for the productive debate Gavioli.

Regards.
Title: Re: The matrix system
Post by: Mogwai on January 31, 2009, 02:00:45 PM
Hello Kimo Li,

I was stuck also in 6x6 like Gavioli. That last post of yours is very interesting. I see we can combine in roulette two 3x12 Matrices, to form three 2x12 Matrices or a single 6x12 Matrix if you prefer. I always thought that a combination of Matrices is being used...

Best Regards
Title: Re: The matrix system
Post by: Kimo Li on January 31, 2009, 02:18:06 PM
Thank you all[smiley=dankk2.gif]  for your comments.  I appreciate it.

Kimo Li
Title: Re: The matrix system
Post by: Gavioli on January 31, 2009, 03:11:05 PM
Thanks Kimo, for your generosity and your time.

Im really gratefull for all the informatinons, specialy for the lottery matrix. Can I please ask you for some hints how to use this, because I really dont know how to look numbers in lottery, like a circle + matrix or only matrix.

Best regards

A.G.
Title: Re: The matrix system
Post by: Gavioli on February 01, 2009, 02:51:13 PM
Hi,

I made some image of the Kimo Li matrix inside the wheel. From this images is visible that star (2 triangles) divide the wheel to 6 sectors. Yellow squares are are the numbers of pie that kimo use for name of the pies, S1-S6 are 6 stars. If you rotate the star you can see why wheel have 6 stars. The X and Y I marked with blue and orange, so you can see the pattern inside matrix.

(https://www.vlsroulette.com/proxy.php?request=nolinks%3A%2F%2Fimg91.imageshack.us%2Fimg91%2F1707%2Fkimolimatrixoe7.jpg&hash=4aa1ac10c939588f2f9fca5e316a00372dc53e1d) (nolinks://imageshack.us)
(https://www.vlsroulette.com/proxy.php?request=nolinks%3A%2F%2Fimg91.imageshack.us%2Fimg91%2Fkimolimatrixoe7.jpg%2F1%2Fw633.png&hash=98707510d96d7ed142bdb1ae351b17c00872ed4a) (nolinks://g.imageshack.us/img91/kimolimatrixoe7.jpg/1/)

You can also download attached PDF file.

A.G.
Title: Re: The matrix system
Post by: Gavioli on February 01, 2009, 05:05:50 PM
Here is quick test one of possible variant how to play matrix!

For test I used stars and pies for bet. Selections was made when I get repeated star and repeated pie I played them both. Because stars and pies always meet we have 11 numbers to bet. I dint use 0, but can be add if we have S1P4 or S6P7 For strategy I use:

1. 3 Loses in a row, stop betting and wait that new combination form
2. If win in three spin window, always play 5/6 spins, but stop when second win come

In test I used only flat bets, without any progression.


SPINS ARE FROM AIRBALL ROULETTE

21/s5p4
30/s3p8
10/s6p5
16/s3p5.....s3+p5=19.34.30.16.9.12.+1.24.16*.33.1.20.

16w+25
16w+25
18l-11//50-11=+39

0...I skip zero

12/s3p7
15/s2p4
1 /s5p5 
31/s2p9
15/s2p4....s2+p4= 15.17.11.24.31.28.+32.15*.19.4.21.2

23l-11
28w+25
8 l-11 
2 w+25//50-22=+28+39=+67
 
32/s1p4
18/s5p9
28/s2p7
11/s2p8
19/s1p4....s1+p4= 32.17.11.24.31.28.+32*.15.19.4.21.2

19w+25
21l-11
30l-11
16l-11
11w+25//50-33=17+67=+84

34/s3p6
26/s6p7
27/s5p6
36/s1p8
32/s1p4....s1+p6=32.25.36.5.14.7.+25*.17.34.6.27.13.

4 l-11
32w+25
7 w+25//50-11=39+84=+123
 
21/s5p4
30/s3p8
28/s2p7
4 /s4p4...selected pie4 because hit before pie7 
26/s6p7
13/s6p6....s6p+p4(p7)=2.13.10.20.29.26.+32.15.19.4.21.2*.

32w+25
30l-11
22l-11
0 l-11   
2 w+25//50-33=+17+123=+140

8 /s4p8 
9 /s3p9
28/s2p7
6 /s4p6
21/s5p4
10/s6p8....s4+p8=4.6.8.33.22.35.+36.11.30.8*.23.10.

19l-11 
16l-11 
28l-11=-33//140-33=+107

28/s2p7
15/s2p4
22/s4p9
26/s6p7...s2+p7=15.17.11.24.31.28..7.28.12.35.3.26.

18l-11
11l-11 **mistake 11 win (not corrected in results)
32l-11=-33//107-33=+74

13/s6p6
27/s5p6
13/s6p6...s6p6=2.13.10.20.29.26.+25.17.34.6.27.13*.

30l-11 
28l-11
19l-11=-33/74-11=+63

21/s5p4 
3 /s5p7 
28/s2p7..s5p7=21.27.23.1.18.3.+7.28.12.35.3*.26. 

3 w+25 
18w+25=+50/63+50=+113

22/s4p9
18/s5p9
9 /s3p9
15/s2p4
3 /s5p7...s5p9=21.27.23.1.18.3.+14.31.9.22.18*.29. 

15l-11
30l-11 
16l-11=-33//113-33=+80

11/s2p8
10/s6p8
29/s6p9...s6p8=2.13.10.20.29.26..36.11.30.8.23.10*.

20w+25
0 l-11
20w+25=+39//80+39=+119

30/s3p8
25/s1p6
13/s6p6 
17/s2p6
14/s1p9...s1p6= 32.25.36.5.14.7.+14*.31.9.22.18.29.

18w+25 
11l-11 
5 w+25=+39//119+158

TOTAL=+158 units
BETS LOST IN A ROW=3x 33units=-99units
BETS WON IN A ROW= 4x +39+28+17+39=+123

*numbers that meet in matrix pie and star
**mistake in testing = win not included in results

This is very short test and we cant make any conclusions on these and we can see that bet can lost 3 times in row. If someone have time to do some test please do, but for testing larger samples program would be need it.

Cheers

Title: Re: The matrix system
Post by: TwoCatSam on February 01, 2009, 05:21:41 PM
Gavioli

You are the first person to explain this with any measure of clarity. 

Sam
Title: Re: The matrix system
Post by: WARRIOR on February 01, 2009, 06:07:59 PM
gavioli  sei italiano
Title: Re: The matrix system
Post by: The Spiders Kiss on February 01, 2009, 06:24:50 PM
Yes thank you Gavioli.....and of course Kimo Li
TSK
Title: Re: The matrix system
Post by: Clint on February 01, 2009, 06:55:54 PM
Agreed. Kimo has been more than generous with his input. Just ordered his book last week from Amazon so gonna read through that for a bit before I venture down the Matrix road.

Regards

Clint
Title: Re: The matrix system
Post by: JLP on February 01, 2009, 08:55:34 PM
Hi,

Yes, this approach of the matrix that Gavioli explained makes me remember the 3 sectors of Chippo´s system as he uses 3 sectors of 12 numbers.The essence of the bets is the same looking for the sector that is trending, although Chippo use 3 fixed sectors.

Cheers, :) ;)
JLP.-
   
Title: Re: The matrix system
Post by: Gavioli on February 01, 2009, 10:14:47 PM
Quote from: JLP on February 01, 2009, 08:55:34 PM
Hi,

Yes, this approach of the matrix that Gavioli explained makes me remember the 3 sectors of Chippo´s system as he uses 3 sectors of 12 numbers.The essence of the bets is the same looking for the sector that is trending, although Chippo use 3 fixed sectors.

Cheers, :) ;)
JLP.-
   

Hi mate,

Im using sectors combinated with stars and it is only first idea. Tomorrow i will reperesant a few other options like 4 sectors, combinated with stars. Also I can see that cross could be ussefull, because a cross numbers  goes like....S1P4.S2P6.S3P8.S4P5.S5P9.SP6P7, for both diagonal line the same. The combinations are really endless.

A.G.
Title: Re: The matrix system
Post by: RoulettePlayer on February 01, 2009, 11:09:54 PM
@ Gavioli - Well put, indeed, "The combinations are really endless." 


@ Anyone - Is there a way to copy and paste here from Open Office spreadsheet (MS xl knockoff)?

I'm trying to post a variant of the 00 wheel matrix 28.  I use it in tandem with someone else's matrix (which obviously I can't post) and find them to be very effective together.  Someone may find it useful, or perhaps at least it may shed some light on different ways to arrange matrices.  It doesn't stack properly when I try to import it.  Thanks.  RP.
Title: Re: The matrix system
Post by: Gavioli on February 02, 2009, 07:29:11 AM
Quote from: Kimo Li on February 02, 2009, 02:34:16 AM
Gavioli,


Information about the Matrix is based on the Global Pie Method.

While I appreciate the effort of your explanation about the Matrix, the image you created is in my book, The European Roulette Book, page 33, and The Roulette Formula, page 59.  These materials are copyrighted.  I have no problem with the image being displayed. I would appreciate if you post the source of your information.

Regards,

Kimo Li




Hello Kimo,

Im sorry, I dont want to breake any law,  but I created hundreds of roulette images and image that I posted is my creation. I did name sectors and other things just like it is in your book, so that other members can see more clear how to look the wheel, pies, stars and matrix together. The source is VLS forum, where you posted your book a year ago and later you deleted this posts because of your group if I remember correctly.

Regards

A.G.
Title: Re: The matrix system
Post by: Gavioli on February 02, 2009, 08:16:23 AM
Quote from: rouletteplayer on February 01, 2009, 11:09:54 PM

@ Anyone - Is there a way to copy and paste here from Open Office spreadsheet (MS xl knockoff)?


Roulette player, you can make print screens (ALT+Prt Scr) of your excel spreadsheet and copy paste them in to image editor and the posted as images here. You upload them with image shack and then you just copy paste the link in your post and image will be displayed.

The other options is that you upload your open office spreadsheet files. Just go to attach box under the window editor for the post, and them give the path where your files are on your computer. Files will be uploaded as attachments.

A.G.
Title: Re: The matrix system
Post by: Carpanta on February 02, 2009, 09:32:22 AM
DUBLINBET TODAY

DEALER VAL
spins
25        25   17   34   6    27   13   
10        10    5   24   16    1    20
16        16   33   1    20   14   31
22        22   18   29   7    28   12
27        27   13   36   11  30     8
14     
3       
9       
15   
2       
28     
19
7
31
4
27
17

Any idea how to use this? Just a thought, right?

Cheers,
Carlos
Title: Re: The matrix system
Post by: Spike on February 03, 2009, 08:10:14 AM
I'm curious as to how many people here use Kimo Li's methods in real casinos to make real money.
Title: Re: The matrix system
Post by: Carpanta on February 03, 2009, 10:09:04 AM
Quote from: Kimo Li on February 03, 2009, 04:14:00 AM
"Experience is a hard teacher.  Your take the test before you learn the lesson."  There is no substitute for experience.
The Matrix is just another tool.  Have fun.
Kimo Li

I agree Kimo. A stupid point if i cant figure it out. Blind guessing is unnecessary in a serious thread like this.
Sorry!


Now Spike. I´ve no doubt there are people winning with Kimo Li's teachings. Not me because im far away from mastering these strategies.
How many of them? Ive no idea.

Carlos.
Title: Re: The matrix system
Post by: Carpanta on February 03, 2009, 02:12:20 PM
I've done this matrix to play with:

32 15  36  11  14   31  = Group 1 Stars1/2
19  4   30   8    9   22 =  Group 2    "   3/4
21  2   23  10  18  29 =  Group 3    "   5/6
25 17   5   24   7   28 =  Group 4    "   1/2
34  6   16  33  12  35 =  Group 5    "   3/4
27 13   1   20   3   26 =  Group 6    "   5/6

An idea could be to keep record of these groups so as to track appearences frecuency.

DUBLINBET TODAY

DEALER VAL
                                                                                                                                               
1.   25                 
2.   10                                 
3.   16            
4.   22        
5.   27              
6.   14                
7.     3              
8.     9           
9  . 15   
10.   2       
11.  28                      
12.  19                     
13.    7
14.  31             
15.   4
16.  27   
17.  17       
18.  34     
19.  22       
20.   7     
21.  18       
22.  16       
23.  29       
24.  32
25.  24
26.   5
27.  22
28.  24
29.  14
30.  30
31.  35
32.  30
33.  30
34.  11
35.  17
36.  35
37.  12
38.  15
39.  23
40.  23
41.  33
        0  (skip 0)
42.  11
43.   9
       0   (skip 0)
44.  36
45.  12
46.  14
47.  18
48.   3
49.  23
                                       Spins
                           1    2     3     4       5      6         

          spins1/6      1    3     5     2       6      1                     
                7/12     6    2     1     3       4      2                                 
                13/18   4    1     2     6       4      5       
                19/24   2    4     3     5       3      1   
                25/30   4    4     2     4       1      2       
                31/36   5    2     2     1       4      5             
                37/42   5    1     3     3       5      1           
                43/48   2    1     5     1       3      6       
   
     
                                 frecuency
                                  groups

                         1      2      3     4      5      6 

         spin1/6      xx     x      x             x       x
              7/12     x     xx      x      x              x
            13/18     x      x             xx     x       x
            19/24     x      x      xx     x      x
            30/25     x     xx            xxx
            31/36     x     xx              x      x
            37/42     xx            xx             xx
            43/48     xx     x       x             x      x


Recording frecuencies every 6 spins can give "helpful" information. If you have a group that hit once at least in last "6 spins lines" then wait for no-show in the 3 first spins from the present line, then bet it will show in the next 3 spins to fulfill "the 6 spins line". That could be one of multiple estrategies. Any idea regarding this approach?

Cheers,
Carlos.
Title: Re: The matrix system
Post by: Carpanta on February 07, 2009, 08:40:25 AM
Quote from: Kimo Li on January 31, 2009, 03:32:49 AM
Matrix basics:

Tracking Global Pies

When tracking Global Pies or for some sectors, put a "X" mark next to the
global pie that has come in, using the process of elimination concept.

Either pay attention to how many times a pie is being hit or NOT hit.  I do not know how many of you like to chase dues or frequency. In any case, the Matrix is a tool used to keep track.

32 15 19 4 21 2      XX

25 17 34 6 27 13

36 11 30 8 23 10     X

5 24 16 33 1 20       X

14 31 9 22 18 29      XX

7 28 12 35 3 26

At the same time, keep track of the Global Star numbers.

32   15     19    4    21    2
25    17    34    6    27   13
5      24    16    33   1    20
14     31    9     22   18  29
7      28    12    35   3    26

Lesson one of Matrix.

Kimo Li


I'm doubting if nobody paid attention to this post or nobody has any idea how to take profit of dues and frecuency.
I hate to say it looks like when a thread can go along a smart developement it is discarded. Scare to share? Scare to find a consistent bet strategy?
I know Kimo, Victor have been kind enough to share a gist landscape aproach to GPM. I thanks them very much.
Is anybody interested to go on along this highway?
Do you think i'm so far away from finding anything consistent enough it's worth in my last post?

Cheers,
Carlos.
Title: Re: The matrix system
Post by: MAX on February 07, 2009, 01:15:23 PM
Hi

Kimo Li's book on European Roulette is comparable to the Mona Lisa a masterpiece of its time.

Thanks to every person who contributed to this section so far !

:thumbsup:

Kimo i am looking forward to lesson two.

Regards
MAX 
Title: Re: The matrix system
Post by: Lohnro on February 07, 2009, 05:00:20 PM
Here is a copy of a spreadsheet I did a while ago. It tracks both the pies and the stars.
Title: Re: The matrix system
Post by: ikarianman on February 09, 2009, 01:23:34 PM
hello everyone i am using matrix(in the way i understood it) from yesterday with great succes,i found a way to use it.
until now i am testing it slowly spin by spin,because i dont bet the same numbers every time
the results now are 945 spins,bankroll at 673 units flat bettiing only.i started with 100 (the lowest was 94)units and play 9,11,or 12 units at a time.
what i do is using 2 matrixes,one 6x6 and 1 3x12

i start to write down spins until 1 star and 1 sector hasnt hit yet i bet them for 3 times(thats 11 numbers).most times i win,and continue with 3x12 matrix betting for example the 4(3 numberd) sectors that hasnt hit.thats  12 units bet

sometimes if in the 6x6 matrix one 6 number sector remains unhitted,i combine it with 2 or 3 unhitted sectors from 3x12 matrix!i hope the succes is because its working and not because i am lucky!!!
Title: Re: The matrix system
Post by: alarian on February 10, 2009, 10:49:53 AM
This is an Extension of Lohnro's spreadsheet.
It includes some simple matrix filling and an image of the wheel some posts back.
Pies and Stars have the right names...

Great for tracking stars and pies!  :thumbsup:
Title: Re: The matrix system
Post by: Lohnro on February 10, 2009, 04:17:36 PM
Nice improvement alarian!  :thumbsup:
Title: Re: The matrix system
Post by: stvv1924 on February 10, 2009, 05:40:54 PM
Nice work alarian!  Keep up the good work!  :thumbsup:
Title: Re: The matrix system
Post by: Mogwai on February 11, 2009, 04:50:17 AM
Lonhro and Alarian great job!!! This is an excellent tool!

Best Regards
Title: Re: The matrix system
Post by: Kingpin on February 11, 2009, 03:23:35 PM
Yeah thanks guys, it is well appreciated  :thumbsup:
Title: Re: The matrix system
Post by: stvv1924 on February 12, 2009, 03:39:51 PM
I've found an interesting thread of Holyman's use of the matrix... ( Friendly Challenge for Holyman )

nolinks://nolinks.rouletteforum.net/cgi-bin/forum/Blah.pl?m-1199813216/ (nolinks://nolinks.rouletteforum.net/cgi-bin/forum/Blah.pl?m-1199813216/)

I hope we can together figure it out how he predicted the number(s).
Title: Re: The matrix system
Post by: RoulettePlayer on February 13, 2009, 12:14:43 AM
Kimo,
I'm very sorry to read that. Other than someone editing their own post, I figured that you and Victor, of course, are the only people able to moderate/edit/modify within your section. 

Victor,
If Kimo's section is not regulated as I described above, would you please make it so?  Kimo's teachings and even his stories are much too valuable to be without him.  Just an idea, perhaps you both could agree on a trusted administrator to assist when Kimo is away.  RP.
Title: Re: The matrix system
Post by: VLSroulette on February 13, 2009, 11:31:04 AM

QuoteThere has been a breach in my private board.

Dear kimo, my friend, I think there is a misunderstanding.

Long story short: me and Addonai were the admins when I setup private section, then Addonai dropped and I was only admin, (Admins get to see the whole board by default, of course, part of the administrative position), but still needed to have help with some administrative duties, and who better than our most senior members? then when Lanky & TwoCatSam became co-administrators, they were granted equal status to administrator position, and all permissions which come along with it, including permission to see whole forum boards (and I mean ALL, including Recycle Bin and the long-gone ones).

So the breach isn't really a breach, it is simply the way administrative positions are setup.

And of course, such only applies to Administrators. Hence no other position gets the whole array of administrative permissions.

In the end, there is no breach, it simply has to do with our forum's "pre and post Addonai" history and the way administrators' account are internally setup.

Kind regards.

Your friend,
Victor
Title: Re: The matrix system
Post by: stvv1924 on February 13, 2009, 02:36:39 PM
Quote from: alarian on February 10, 2009, 10:49:53 AM
This is an Extension of Lohnro's spreadsheet.
It includes some simple matrix filling and an image of the wheel some posts back.
Pies and Stars have the right names...

Great for tracking stars and pies!  :thumbsup:


alarian,

I have a question about the matrix in your roulette wheel (spreadsheet).
Why have some numbers a blue border & other numbers a yellow border?
e.g.: Number 32 has a blue border.  What's the reason of that?
Title: Re: The matrix system
Post by: Gavioli on February 14, 2009, 06:30:59 AM
Quote from: stvv1924 on February 13, 2009, 02:36:39 PM
I have a question about the matrix in your roulette wheel (spreadsheet).
Why have some numbers a blue border & other numbers a yellow border?
e.g.: Number 32 has a blue border.&nbsp; What's the reason of that?

That is my image in the spreadsheet and if you would carefully read all posts you would see why some numbers a blue border & other numbers a orange (yellow) border.

The blue squared numbers are X positions and and orange (yellow) are Y position in the wheel.


Read reply 41#: nolinks://vlsroulette.com/kimo-li-shares/the-matrix-system/30/ (nolinks://vlsroulette.com/kimo-li-shares/the-matrix-system/30/)

A.G.

Title: Re: The matrix system
Post by: Compa on February 14, 2009, 09:22:43 AM
Quote from: Kimo Li on February 12, 2009, 10:49:25 PM
There has been a breach in my private board.

I will not post until some tell me how this happened.  I do not trust anyone now.

Kimo Li


Hello Kimo. I wonder if you got my mail? I didnt get no reply to my two sended mails.

Kind
Regards
/Compa
Title: Re: The matrix system
Post by: stvv1924 on February 14, 2009, 02:34:01 PM
Quote from: Gavioli on February 14, 2009, 06:30:59 AM
That is my image in the spreadsheet and if you would carefully read all posts you would see why some numbers a blue border & other numbers a orange (yellow) border.

The blue squared numbers are X positions and and orange (yellow) are Y position in the wheel.


Read reply 41#: nolinks://vlsroulette.com/kimo-li-shares/the-matrix-system/30/ (nolinks://vlsroulette.com/kimo-li-shares/the-matrix-system/30/)

A.G.



Thanks for the info Gavioli.
Title: Re: The matrix system
Post by: stvv1924 on February 14, 2009, 07:16:21 PM
Kimo,

Can you give an example of how to apply the matrix please (with spin numbers)?
Thanks in advance.
Title: Re: The matrix system
Post by: Gavioli on February 14, 2009, 08:43:07 PM
Quote from: Kimo Li on February 14, 2009, 04:51:27 PM
Gavioli,

I looked at your wheel.  The X should be the first three numbers of each section and the Y, the other three.

Just an observation.

Kimo Li

Hi Kimo,

Looks like I have a mistake in my old excel table. That makes more sense to have 3+3 numbers in X Y, because it can be divided like that with another outside star and like that we have exactly 12 sectors, just like clock or astrological circle.

I will repair my image, thanks.

A.G.
Title: Re: The matrix system
Post by: Mogwai on February 15, 2009, 09:54:19 AM
I wonder If somebody could make an excel sheet for tracking Bow Ties, Nukes and Hemis. Unfortunately I am not very good with Excel to create one... :-[

Best Regards
Title: Re: The matrix system
Post by: MattyMattz on February 15, 2009, 02:54:25 PM
I have a spreadsheet that tracks them somewhere... I'll post it when I find it.

Mattymattz
Title: Re: The matrix system
Post by: Clint on February 15, 2009, 03:36:16 PM
Matty, I think this was yours. Not sure mate.....

Regards

Clint
Title: Re: The matrix system
Post by: MattyMattz on February 16, 2009, 12:01:34 AM
Yep - that's one of them - thanks mate!

MM

Title: Re: The matrix system
Post by: stvv1924 on February 17, 2009, 09:25:12 AM
Hi Kimo,

Last week, I've send you a mail.  Have you received it?  I didn't get a reply...

Yours sincerely,
stvv1924
Title: Re: The matrix system
Post by: Rquest09 on February 21, 2009, 09:16:41 PM
Hello Matrix people,

I've been looking at this thread for some time trying out idea's with what is presented and one night I had a thought.. why not work from the winning end back to the start like in the maze that has 2 dead ends and 1 win  :o

So I came up with this little gem..

Record 4 spins and record the numbers pie's n stars,

Example:

# spun         Pie/Star
[table=,]
START
30         P8/S3
10         P8/S6
32         P4/S1
23         P8/S5
[/table]

Now its time to bet any Pie/Stars that have repeated in the last 4 spins (if no stars or pie's reapeat then its a NO BET and record the next 4) and from that Pie 8 has had 3 hits so we bet Pie 8 1 unit on each number flat bet, stop when win or after 4 spins.

Example:


# spun         Pie/Star
[table=,]
START
30         P8/S3
10         P8/S6
32         P4/S1
23         P8/S5
-----------
0
23         P8/S5
7          P7/S1
0
[/table]

As you can see pie 8 repeated so thats a +24 win


Now I've only tried this once and it was with 72 spins so needs a good testing.

what I did was on a loss or if the bankroll is lower than previous  put the units up 1 on each number played then on a win/+ reset them to 1 again.

Here is that 72 spin session using Dublinbet numbers, all actual wins are in green and all pie/star hits that were not bet but would of hit are in blue.

[table=,]
START
30 P8/S3
10 P8/S6
32 P4/S1
23 P8/S5

BET P8

0
23 P8/S5 [highlight](+24)[/highlight]
7  P7/S1
0

NO BET

8  P8/S4
17 P6/S2
3  P7/S5
26 P7/S6

BET P7

26 P7/S6 [highlight](+54)[/highlight]
8  P8/S4
24 P6/S2
35 P7/S4 

BET P7/S4

8  P8/S4 [highlight](+79)[/highlight]
16 P5/S3
14 P9/S1 
36 P9/S1

BET S1  

28 P7/S2
20 P5/S6
14 P9/S1 [highlight](+97)[/highlight]
5  P5/S1

BET P5/S1  

2  P4/S6
8  P8/S4
7  P7/S1 [highlight](+115)[/highlight]
34 P6/S3

NO BET

15 P4/S2
36 P8/S1
23 P8/S5
4  P4/S4

BET P8/S4

14 P9/S1
15 P4/S2
7  P7/S1
18 P9/S5 [highlight](+71)[/highlight]

BET P9/S1 [highlight](2U)[/highlight]

25 P6/S1 [highlight](+121)[/highlight]
35 P7/S4
21 P4/S5
1  P5/S5

BET S5  [highlight](1U)[/highlight]

26 P7/S6
27 P6/S5 [highlight](+145)[/highlight]
31 P9/S2
36 P8/S1

NOT BET

35 P7/S4
17 P6/S2
5  P5/S1
28 P7/S2

BET P7/S2  

29 P9/S6
32 P4/S1
30 P8/S3
9  P9/S3 [highlight](+101)[/highlight]

BET P9/S3 [highlight](2U)[/highlight]

24 P5/S2 [highlight](+129)[/highlight]
12 P7/S3
29 P9/S6
3  P7/S5

BET P7   [highlight](1u)[/highlight]

3  P7/S5 [highlight](+159)[/highlight]
33 P5/S4
20 P5/S6
16 P5/S3

BET P5  

4  P4/S4
5  P5/S1 [highlight](+183)[/highlight]
23 P8/S5
1  P5/S5

BET P5/S5  

6  P6/S4
18 P9/S5 [highlight](+197)[/highlight]
13 P6/S6
18 P9/S5


BET P6/P9/S5

20 P5/S6 [highlight](+201)[/highlight]
22 P9/S4
34 P6/S3
35 P7/S4


[/table]

Here is the chart from that and every dot is a win or lose.


[chart]0,24,54,79,97,115,71,121,145,101,129,159,183,197,201[/chart]
Rquest
Title: Re: The matrix system
Post by: Rquest09 on February 21, 2009, 10:30:41 PM
Quote from: Kimo Li on February 21, 2009, 09:50:18 PM
Interesting study.

Kimo Li

Thanks Kimo Li :thumbsup:

So was your book  :)

Rquest
Title: Re: The matrix system
Post by: Rquest09 on February 21, 2009, 11:51:40 PM
Well the first session amazed me but this next one shocked me! [smiley=1/woot2.gif]

Kimo, even if this turns out a tanker i just want to thank you for the matrix because the smile on my face when the wins came in is worth more than any money you can win  ;D

Here is 64 spin session 2:

[table=,]
START
36 P8/S1
36 P8/S1
27 P6/S5
22 P9/S4

BET P8/S1

33 P5/S4
18 P9/S5
19 P4/S3
0        -44

NO BET

34 P6/S3
12 P7/S3
4  P4/S4
31 P9/S2

BET S3 [highlight](2U)[/highlight]

5  P5/S1
27 P6/S5
7  P7/S1
30 P8/S3 -20

BET S1 [highlight](3U)[/highlight]

8  P8/S4
11 P8/S2
7  P7/S1 [highlight]+34[/highlight]
24 P5/S2

BET P8/S2 [highlight](1U)[/highlight]

11 P8/S2 [highlight]+59[/highlight]
33 P5/S4
7  P7/S1
14 P9/S1

BET S1

35 P7/S4
3  P7/S5
16 P5/S3
24 P5/S2 [highlight]+35[/highlight]

BET P5/P7 [highlight](2U)[/highlight]

32 P4/S1
0
26 P7/S6 (+35)
31 P9/S2  [highlight]+11[/highlight]

NO BET

29 P9/S6
16 P5/S3
1  P5/S5
22 P9/S4

BET P5/P9 [highlight](3U)[/highlight]

31 P9/S2 [highlight]+83[/highlight]
10 P8/S6
9  P9/S3
7  P7/S1

BET P9 [highlight](1U)[/highlight]

29 P9/S6 [highlight]+113[/highlight]
16 P5/S3
3  P7/S5


NO BET

10 P8/S6
23 P8/S5
28 P7/S2
6  P6/S4

BET P8

10 P8/S6 [highlight]+143[/highlight]
1  P5/S5
13 P6/S6
10 P8/S6

BET P8/S6

20 P5/S6 [highlight]+168[/highlight]
1  P5/S5
35 P7/S4
33 P5/S4

BET P5/S4

7  P7/S1
22 P9/S4 [highlight]+182[/highlight]
33 P5/S4
29 P9/S6

BET P9/S4

9  P9/S3 [highlight]+207[/highlight]
29 P9/S6
34 P6/S3
36 P8/S1 
[/table]

[chart]0,-44,-20,34,59,35,11,83,113,143,168,182,207 [/chart]
Rquest
Title: Re: The matrix system
Post by: Rquest09 on February 22, 2009, 12:43:25 AM
This next one is short (40 spins) not because I had a bad loss or anything just that its 02.29 and im getting tired..[smiley=im/2003_19.gif]

One thing I've noticed when betting a pie and a star together for 4 spins is -44 and a win on the last one makes it a loss so needs to be bet  1,1,2,2

Here she is:

[table=,]
START
4 P4/S4
8 P8/S4
8 P8/S4
2 P4/S6

BET P4/P8/S4

23 P8/S5 [highlight]+21[/highlight]
17 P6/S2
18 P9/S5
21 P4/S5

BET S2/S5

9  P9/S3
17 P6/S2 [highlight]+33[/highlight]
4  P4/S4
36 P8/S1

NO BET

13 P6/S6
13 P6/S6
36 P8/S1
17 P6/S2

BET P6/S6

9  P9/S3
4  P4/S4
0
34 P6/S3 [highlight]+25[/highlight] <<Should of gone 1,1,2,2

BET S3 [highlight](2U)[/highlight]

15 P4/S2
31 P9/S2
29 P9/S6
13 P6/S6 -23

BET P9/S6/S2 [highlight](3U)[/highlight]

9  P9/S3 [highlight]+37[/highlight]
7  P7/S1
29 P9/S6 


BET P9 [highlight](1U)[/highlight]

36 P8/S1
10 P8/S6
14 P9/S1 [highlight]+55[/highlight]
29 P9/S6 B

BET P8/P9/S1/S6

13 P6/S6 [highlight]+71[/highlight]
20 P5/S6
35 P7/S4
24 P5/S2

BET P5/S6

5  P5/S1 [highlight]+96[/highlight]
35 P7/S4
22 P9/S4
24 P5/S2

[/table]


[chart]0,21,33,25,-22,37,55,71,96[/chart]
Rquest
Title: Re: The matrix system
Post by: Rquest09 on February 22, 2009, 12:56:14 AM
Thought i'd post the chart for overall sessions before i hit the sack:

[chart]0,201,408,504[/chart]
176 spins

Rquest
Title: Re: The matrix system
Post by: xman1970 on February 22, 2009, 01:06:24 AM
Great testing Rquest09  :thumbsup: :thumbsup:


Keep Em coming pls....


Herb reckons 10,000 bets NOT spins is the benchmark......  :o


Great start.... 8)
Title: Re: The matrix system
Post by: TwoCatSam on February 22, 2009, 01:56:48 AM
All......

Kimo said, "Interesting study."  I think he said more with those two words than anything he has said to date.

Xman.....

Do you agree with Herb?  I do.  If you bet twice in 10,000 spins and won both bets, would you have a winning system? 

09

Absolutely great work!  I have saved the whole thread to disk.

Sam
Title: Re: The matrix system
Post by: xman1970 on February 22, 2009, 02:03:18 AM
It can be a hell of a lot more testing but yes, 10,000 BETS make a lot more sense to me.... :thumbsup:


+ If you & Herb say so I tend to do as I'm told..... 8)



& yes outstanding testing by Rquest09  :thumbsup: :thumbsup: :thumbsup:
Title: Re: The matrix system
Post by: Rquest09 on February 22, 2009, 10:33:41 AM
10,000 bets..  :o  might take a while  ;D  but would be a true test though!

My thoughts on the betting/progression is:

1x Pie or 1x Star=6  [1,1,1,1] +30,+24,+18,+12 (-24)

1x Pie + 1x Star=11 [1,1,1.5,2] +25,+14,+15.5,+11.5 (-60.5)

2x Pie or 2x Star=12 [1,1,1.5,2] +24,+12,+12,+6 (-66)

2x Pie + 1x Star or 2x Star + 1x Pie=16 [1,1,2,3.5]  +20,+4,+8,+10  (-116)

2x Pie + 2x Star=20 [1,2] +16+12 (-60)

Still going up 1 unit on a loss.

If anyone can think of a better way please lets have it ;)

Anyway here is today's first session and kept it short (28 spins) because I wanted the first one to be a good one and boy was it :)

[table=,]
START
21 P4/S5
30 P8/S3
36 P8/S1
33 P5/S4

BET P8

23 P8/S5 [highlight]+30[/highlight]
13 P6/S6
23 P8/S5
0

BET P8/S5

18 P9/S5 [highlight]+55[/highlight]
29 P9/S6
23 P8/S5
18 P9/S5

BET P9/S5

20 P5/S6
29 P9/S6 [highlight]+69[/highlight]
8  P8/S4
31 P9/S2

BET P9/S6

17 P6/S2
35 P7/S4
10 P8/S6 [highlight]+84.5[/highlight]
32 P4/S1

NO BET

12 P7/S3
1  P5/S5
12 P7/S3
11 P8/S2

BET P7/S3

7  P7/S1 [highlight]+109.5[/highlight]
8  P8/S4
11 P8/S2
23 P8/S5
[/table]


[chart]0,30,55,69,84,109[/chart]

Overall Chart

[chart]0,201,408,504,613[/chart]

204 Spins

83 Bets
Title: Re: The matrix system
Post by: Rquest09 on February 22, 2009, 10:38:37 AM
Hmmm the chart dos'nt seem to like .5 on the end of a number.. is there a way over this anyone?

Cheers
Title: Re: The matrix system
Post by: Rquest09 on February 22, 2009, 11:17:57 AM
Here is another 28.. 

[table=,]
START
14 P9/S1
3  P7/S5
18 P9/S5
24 P5/S2

BET P9/S5

31 P9/S2 [highlight]+25[/highlight]
19 P4/S3
22 P9/S4
1  P5/S5

BET P9

36 P8/S1
8  P8/S4
18 P9/S5 [highlight]+43[/highlight]
25 P6/S1

BET P8/S1

23 P8/S5 [highlight]+68[/highlight]
18 P9/S5
11 P8/S2
34 P6/S3

BET P8/S5

8  P8/S4 [highlight]+93[/highlight]
20 P5/S4
21 P4/S5
28 P7/S2

BET S4

13 P6/S6
13 P6/S6
23 P8/S5
20 P5/S6 [highlight]+69[/highlight]

BET P6/S6 [highlight](2U)[/highlight]

34 P6/S3 [highlight]+119[/highlight]
36 P8/S1
29 P9/S6
3  P7/S5

[/table]

[chart]0,25,43,68,93,69,119[/chart]                                                                             


[chart]0,201,408,504,613,732[/chart]

Spins 232

Bets  94
Title: Re: The matrix system
Post by: Rquest09 on February 22, 2009, 11:23:56 AM
Just to add, the last 28 was a carry on from the 28 before and if you look and joined them up it would have lost the next bet 4 but the 4 after 2U on each would of been a nice win  8)

Title: Re: The matrix system
Post by: Rquest09 on February 22, 2009, 11:32:34 AM
Questions:

Is there a way of taking avantage of the blues?

Is there a way of recording/playing another matrix when the one playing is a NO BET?

Thanks
Title: Re: The matrix system
Post by: xman1970 on February 22, 2009, 11:56:28 AM
Hi Rquest09&nbsp; ;)

Re your progression question, I'm not sure if it would work but I lot of people swear by the following thread...

nolinks://vlsroulette.com/money-management/6-point-divisor-plan/ (nolinks://vlsroulette.com/money-management/6-point-divisor-plan/)


Hope it helps&nbsp; :thumbsup:
Title: Re: The matrix system
Post by: Rquest09 on February 22, 2009, 12:12:37 PM
Quote from: xman1970 on February 22, 2009, 11:56:28 AM
Hi Rquest09&nbsp; ;)

Re your progression question, I'm not sure if it would work but I lot of people swear by the following thread...

nolinks://vlsroulette.com/money-management/6-point-divisor-plan/ (nolinks://vlsroulette.com/money-management/6-point-divisor-plan/)


Hope it helps&nbsp; :thumbsup:

Thanks Xman,

Wonder if Lanky would be kind enough to help out with a how to apply the 6 point to this?

Cheers
Title: Re: The matrix system
Post by: xman1970 on February 22, 2009, 01:10:31 PM
Quote from: Rquest09 on February 22, 2009, 12:12:37 PM
Thanks Xman,

Wonder if Lanky would be kind enough to help out with a how to apply the 6 point to this?

Cheers

If he has the time I'm sure he will, send him a PM and see...... ???


Just remember he lives in Oz so any time difference maybe a problem.....


Also his wife Nancy has just had a operation, so his time may not be his own.......


I would help you but I just don't have enough knowledge on the subject......


sorry.... :-[
Title: Re: The matrix system
Post by: Rquest09 on February 22, 2009, 01:20:55 PM
This next one was the worst yet..

[table=,]
START

36 P8/S1
21 P4/S5
27 P6/S5
26 P7/S6

BET S5

29 P9/S6
1  P5/S5 [highlight]+24[/highlight]
27 P6/S5
4  P4/S4

BET S5

17 P6/S2
33 P5/S4
24 P5/S2
2  P4/S6 0

BET P5/S2 [highlight](2U) [/highlight]

32 P4/S1
32 P4/S1
27 P6/S5
1  P5/S5 [highlight]+23[/highlight]

BET P4/S1/S5 [highlight](1U)[/highlight]

16 P5/S3
35 P7/S4
27 P6/S5 [highlight]+31[/highlight]
1  P5/S5

BET P5/S5


17 P6/S2
25 P6/S1
19 P4/S3 -29.5

BET P6 [highlight](2U)[/highlight]

31 P9/S2
23 P8/S5
30 P8/S3
36 P8/S1 -77.5

BET P8 [highlight](3U)[/highlight]

3  P7/S5
14 P9/S1
7  P7/S1
26 P7/S6 -149.5

BET P7/S1 [highlight](4U)[/highlight]

29 P9/S6
5  P5/S1 -93.5
6  P6/S4
7  P7/S1

BET S1 [highlight](5U)[/highlight]

8  P8/S4
31 P9/S2
11 P8/S2
6  P6/S4 -213.5

BET P8/S2/S4 [highlight](6U)[/highlight]

4  P4/S4 -93
7  P7/S1
29 P9/S6
16 P5/S3

NO BET

22 P9/S4
35 P7/S4
29 P9/S6
18 P9/S5


BET P9/S4 [highlight](7U)[/highlight]

29 P9/S6 [highlight]+81.5[/highlight]
8  P8/S4
27 P6/S5
13 P6/S6

BET P6/S6 [highlight](1U)[/highlight]

34 P6/S3 [highlight]+106.5[/highlight]
20 P5/S6
16 P5/S3
32 P4/S1
[/table]


[chart]0,24,0,33,21,-29,-77,-149,-93,-213,-93,81,106[/chart]                                                                             


[chart]0,201,408,504,613,720[/chart]

Spins 288

Bets 128
Title: Re: The matrix system
Post by: Rquest09 on February 22, 2009, 01:54:13 PM
some of these 28 spins sessions i love  :)

[table=,]
START

32 P4/S1
15 P4/S2
34 P6/S3
18 P6/S6

BET p4/p6

16 P5/S3
34 P6/S3 [highlight]+12[/highlight]
28 P7/S2
31 P9/S2

BET S2/S3

3  P7/S5
36 P8/S1
18 P9/S5
28 P7/S2 [highlight]+18[/highlight]

BET P7/S5

18 P9/S5 [highlight]+43[/highlight]
32 P4/S1
36 P8/S1
14 P9/S1

BET P9/S1

29 P9/S6 [highlight]+68[/highlight]
26 P7/S6
19 P4/S3
4  P4/S4

BET P4/S6

31 P9/S2
14 P9/S1
32 P4/S1 [highlight]+83.5[/highlight]
23 P8/S5

BET P9/S1

26 P7/S6
17 P6/S2
29 P9/S6 [highlight]+99[/highlight]
30 P8/S3
[/table]


[chart]0,12,18,43,68,83,99[/chart]                                                                             


[chart]0,201,408,504,613,720,819[/chart]

Spins 316

Bets 142
Title: Re: The matrix system
Post by: Rquest09 on February 22, 2009, 03:27:10 PM
36 Spin..

[table=,]
START
20 P5/S6
2  P4/S6
25 P6/S1
36 P8/S1

BET S1/S6

33 P5/S4
0
33 P5/S4
25 P6/S1 [highlight]+6[/highlight]

BET P5/S4

17 P6/S2
26 P7/S6
15 P4/S2
9  P9/S3 -54.5

BET S2 [highlight](2U)[/highlight]

8  P8/S4
31 P9/S2 -6.5
29 P9/S6
17 P6/S2

BET P9/S2 [highlight](3U)[/highlight]

9  P9/S3 [highlight]+68.5[/highlight]
30 P8/S3
16 P5/S3
16 P5/S3

BET P5/S3 [highlight](1U)[/highlight]

26 P7/S6
35 P7/S4
34 P6/S3 [highlight]+84[/highlight]
2  P4/S6

BET P7/S6

27 P6/S5
30 P8/S3
34 P6/S3
36 P8/S1 [highlight]+23.5[/highlight]

BET P6/P8/S3 [highlight](2U)[/highlight]

9  P9/S3 [highlight]+63.5[/highlight]
1  P5/S5
21 P4/S5
12 P7/S3

BET S3/S5 [highlight](3U)[/highlight]

27 P6/S5 [highlight]+135.5[/highlight]
24 P5/S2
33 P5/S4
24 P5/S2
[/table]


[chart]0,6,-54,-6,68,84,23,63,135[/chart]                                                                             


[chart]0,201,408,504,613,720,819,954[/chart]

Spins 352

Bets 148
Title: Re: The matrix system
Post by: Rquest09 on February 22, 2009, 05:46:31 PM
Next one hits 1000  :)

[table=,]
START
23 P8/S5
1  P5/S5
8  P8/S4
11 P8/S2

BET P8/S5

20 P5/S6
3  P7/S5 [highlight]+14[/highlight]
5  P5/S1
34 P6/S3

BET P5

5  P5/S1 [highlight]+44[/highlight]
2  P4/S6
1  P5/S5
25 P6/S1

BET P5/S1

36  P8/S1 [highlight]+69[/highlight]
5   P5/S1
33  P5/S4
33  P5/S4

BET P5/S1/S4

36  P8/S1 [highlight]+89[/highlight]
31  P9/S2
25  P6/S1
22  P9/S4   
[/table]


[chart]0,14,44,69,89,[/chart]                                                                             


[chart]0,201,408,504,613,720,819,954,1043[/chart]

Spins 372

Bets 153
Title: Re: The matrix system
Post by: Rquest09 on February 22, 2009, 05:54:40 PM
This next long one sucked  :-[

[table=,]
START
27 P6/S5
21 P4/S5
29 P9/S6
32 P4/S1

BET P4/S5

26 P7/S6
28 P7/S2
1  P5/S5 [highlight]+15.5[/highlight]
36 P8/S1

BET P7

27 P6/S5
16 P5/S3
5  P5/S1
12 P7 S3 [highlight]+27.5[/highlight]

BET P5/S3

14 P9/S1
5  P5/S1 [highlight]+41.5[/highlight]
32 P4/S1
13 P6/S6

BET S1

19 P4/S3
29 P9/S6
12 P7/S3
21 P4/S5 [highlight]+17.5[/highlight]

BET P4/S3 [highlight](2U)[/highlight]

6  P6/S4
13 P6/S6
11 P8/S2
2  P4/S6 [highlight]+40.5[/highlight] ,<<Close enough to put bets down to 1U

BET P6/S6 [highlight](1U)[/highlight]

34 P6/S3 [highlight]+65.5[/highlight]
32 P4/S1
31 P9/S2
4  P4/S4

bet S4

0
18 P9/S5
5  P5/S1
19 P4/S3 [highlight]+41.5[/highlight]

NO BET

34 P6/S3
1  P5/S5
13 P6/S6
17 P6/S2

BET  P6 [highlight](2U)[/highlight]

35 P7/S4
22 P9/S4
5  P5/S1
11 P8/S2 -6.5

BET S4 [highlight](3U)[/highlight]

9  P9/S3
12 P7/S3
32 P4/S1
22 P9/S4 [highlight]+29.5[/highlight]

BET P9/S3 [highlight](4U)[/highlight]

2  P4/S6
28 P7/S2
33 P5/S4
13 P6/S6 -212.5

BET S6 [highlight](5U)[/highlight]

7  P7/S1
24 P5/S2
22 P9/S4
35 P7/S4 -332.5

BET P7/S4 [highlight](6U)[/highlight]

7  P7/S1 -176.5
1  P5/S5
15 P4/S2
30 P8/S3

NO BET  

21 P4/S5
6  P6/S6
29 P9/S6
5  P5/S1

BET S6 [highlight](7U)[/highlight]

20 P5/S6 [highlight]+33.5[/highlight]
14 P9/S1
6  P6/S4
4  P4/S4
[/table]


[chart]0,15,27,41,17,40,65,41,-6,29,-212,-332,-176,33[/chart]                                                                             


[chart]0,201,408,504,613,720,819,954,1043,1077[/chart]

Spins 436

Bets 193
Title: Re: The matrix system
Post by: Rquest09 on February 22, 2009, 06:09:15 PM
This is better  :)

[table=,]
START
0
13 P6/S6
2  P4/S4
2  P4/S6

BET P4/S6

14 P9/S1
9  P9/S3
23 P8/S5
21 P4/S5 [highlight]+11.5[/highlight]

BET P9/S5

2  P4/S6
18 P9/S5 [highlight]+25.5[/highlight]
23 P8/S5
26 P7/S6

BET S5/S6

34 P6/S3
21 P4/S5 [highlight]+37.5[/highlight]
30 P8/S3
13 P6/S6

BET S3  

8  P8/S4
26 P7/S6
27 P6/S5
35 P7/S4 [highlight]+13.5[/highlight]

BET P7/S4 [highlight](2U)[/highlight]

34 P6/S3
6  P6/S4 [highlight]+41.5[/highlight]
11 p8/s2
34 p6/s3

bet p6/s3 [highlight](1U)[/highlight]

0
13 P6/S6 [highlight]+55.5[/highlight]
29 P9/S6
27 P6/S5
[/table]


[chart]0,11,25,37,13,41,55[/chart]                                                                             


[chart]0,201,408,504,613,720,819,954,1043,1077,1132[/chart]

Spins 464

Bets 208
Title: Re: The matrix system
Post by: Rquest09 on February 22, 2009, 06:45:33 PM
Anyone have any idea's??

I really dont like progression even though its always recovered from a BIG drawdown, so will stop testing this way and go over what i did to see if there is a safer way and will continue if i cant find one. guess the lack of interest means this is another one of my shit ideas lol

Was worth a try,

Rquest
Title: Re: The matrix system
Post by: The Spiders Kiss on February 22, 2009, 06:48:42 PM
Hey Rquest09.
Just checked out this thread.
No idea is a shit idea....only ideas.
You carry on thinking out loud.
Its all good
TSK
Title: Re: The matrix system
Post by: Tucktuckster on February 22, 2009, 07:41:18 PM
Quote from: Rquest09 on February 22, 2009, 06:45:33 PM
Anyone have any idea's??

I really dont like progression even though its always recovered from a BIG drawdown, so will stop testing this way and go over what I did to see if there is a safer way and will continue if I cant find one. guess the lack of interest means this is another one of my shit ideas lol

Was worth a try,

Rquest

If you dislike progressions - why risk so much.

play 1u and if it loses, stay on 1u. Most sessions you win without progression.

When you go into a progression to 2u and pull it back - most times flat bet would recover in 2 wins.

Maybe after every 3 loss, then go to 2u.

so if you play 11 numbers 4 times and lose you are -44. then again = -44. Okay so you are -88 but this is less than with the 2u. with that you would be -132 and risking -132 on the next. that loses and you are -264. I dont like that for 3 loss since things happen in streaks.

I would rather 3 loss = -132. Then go to 2u. 3u after 3 losses again.

a win on spin 1 at 2u would be say 50u and you are -82. based on the big progression you would be 4u and you win +100u or -164.

say you do the same again (keep 11 numbers for sake of easy example). 50u means -32. betting 5u = 125+ or -41.

so there isnt that much in it. With the steep progression you have big drawdowns. with the slower progression - you get lower blood pressure.

i would flat bet the 4 spins. Why put the progression in. if a loss the -44 will take as long or as short. to recover as the -60 odd.

the next go wins first time and you are -19 vs -10 (assuming 25 win with 1u and 50 win with 2u).

So after 1 win you are still slightly down.

This makes it a lot slower - but i suspect that after 30 trials and you have been down, you might as well go get a coffee if you can get out close to breakeven since it isnt a good session. On a good session after 30 spins you are +50 at least.
Title: Re: The matrix system
Post by: Rquest09 on February 22, 2009, 08:00:22 PM
Quote from: Tucktuckster on February 22, 2009, 07:41:18 PM
If you dislike progressions - why risk so much.

play 1u and if it loses, stay on 1u. Most sessions you win without progression.

When you go into a progression to 2u and pull it back - most times flat bet would recover in 2 wins.

Maybe after every 3 loss, then go to 2u.

so if you play 11 numbers 4 times and lose you are -44. then again = -44. Okay so you are -88 but this is less than with the 2u. with that you would be -132 and risking -132 on the next. that loses and you are -264. I dont like that for 3 loss since things happen in streaks.

I would rather 3 loss = -132. Then go to 2u. 3u after 3 losses again.

a win on spin 1 at 2u would be say 50u and you are -82. based on the big progression you would be 4u and you win +100u or -164.

say you do the same again (keep 11 numbers for sake of easy example). 50u means -32. betting 5u = 125+ or -41.

so there isnt that much in it. With the steep progression you have big drawdowns. with the slower progression - you get lower blood pressure.

I would flat bet the 4 spins. Why put the progression in. if a loss the -44 will take as long or as short. to recover as the -60 odd.

the next go wins first time and you are -19 vs -10 (assuming 25 win with 1u and 50 win with 2u).

So after 1 win you are still slightly down.

This makes it a lot slower - but I suspect that after 30 trials and you have been down, you might as well go get a coffee if you can get out close to breakeven since it isnt a good session. On a good session after 30 spins you are +50 at least.


Wise words Tucktuckster, your right! Guess i was trying to hard to make it win and now looking back the wins far out weigh the losses so keep it flat.

Thanks  ;)
Title: Re: The matrix system
Post by: xman1970 on February 22, 2009, 08:07:20 PM
I hope you stick with it Rquest09, results are good so far......


All IMO you need to know is the Wins n losses, IF after 10,000 bets the W/L's are higher than the expected hit rate your on to a winner..... :thumbsup:

The progression & money management can then be decided accordingly......


I for one hope you continue.....


Good luck..... 8)


Title: Re: The matrix system
Post by: TwoCatSam on February 22, 2009, 08:19:22 PM
Quoting Sam....

Absolutely great work!  I have saved the whole thread to disk.

There is much interest in what you are doing!  Please continue doing it.

I have saved it again.....

Sam
Title: Re: The matrix system
Post by: Rquest09 on February 22, 2009, 08:19:58 PM
Quote from: xman1970 on February 22, 2009, 08:07:20 PM
I hope you stick with it Rquest09, results are good so far......


All IMO you need to know is the Wins n losses, IF after 10,000 bets the W/L's are higher than the expected hit rate your on to a winner..... :thumbsup:

The progression & money management can then be decided accordingly......


I for one hope you continue.....


Good luck..... 8)




Thanks, just needs coding and sure its easy to do..  10,000 bets I'd be here a age way I'm goin  ;D

Think I found something better, its looking good so far and its flat bet, will post that later and if any coders are about would be a job worth doing  :thumbsup:
Title: Re: The matrix system
Post by: TwoCatSam on February 22, 2009, 08:21:21 PM
Non-coders need love, too!   ;D
Title: Re: The matrix system
Post by: Rquest09 on February 22, 2009, 08:23:46 PM
Quote from: TwoCatSam on February 22, 2009, 08:19:22 PM
Quoting Sam....

Absolutely great work!  I have saved the whole thread to disk.

There is much interest in what you are doing!  Please continue doing it.

I have saved it again.....

Sam


Thanks,I will continue  :thumbsup:
Title: Re: The matrix system
Post by: xman1970 on February 22, 2009, 08:27:35 PM
Quote from: Rquest09 on February 22, 2009, 08:19:58 PM

Think I found something better, its looking good so far and its flat bet, will post that later


Ok, good luck with that as well &nbsp;;)


Please remember you had nearly done 500 spins with the "old" way, that is barely dipping your toe in the water...

& results were good..... ;)

IF things get tough maybe this thread will help you.... :thumbsup:


nolinks://vlsroulette.com/gambling-and-roulette-related/don%27t-give-up/ (nolinks://vlsroulette.com/gambling-and-roulette-related/don%27t-give-up/)
Title: Re: The matrix system
Post by: Rquest09 on February 22, 2009, 11:00:08 PM
This is another idea using the Matrix and much better than my last because its flat bet all the way.

Record spins and if a Pie or a Star repeats from last 1 or 2 spins (BUT NO MORE!) bet the Star/s and or Pie/s for the next 5 spins = a 30U loss.

The rules are:

No more than 2 Stars or Pies bet on at one time also if betting on a Pie and Star at the same time where the number crosses with the other,that should have 2 units on it.

When either a Star or a Pie wins remove the winning bet but NOT the bet still on. (if there is one)

Now the wins in ( ) are wins if you left the table but means there is bets on or bets being made.

The Table at the bottom shows the actual wins and not the ( ) wins

This is a session played using the numbers from my first post, you should get the hang of it after reading it.

[table=,]
START
30 P8/S3
10 P8/S6 BET P8
32 P4/S1
23 P8/S5 P8 WIN +24
0       
23 P8/S5 BET P8/S5
7  P7/S1
0
8  P8/S4 P8 WIN (+24)
17 P6/S2
3  P7/S5 S5 WIN +48 
26 P7/S6 BET P7
26 P7/S6 P7 WIN (+78) BET S6 
8  P8/S4
24 P6/S2
35 P7/S4 BET S4 
8  P8/S4 S4 WIN (+84)
16 P5/S3 S6 LOSE +78
14 P9/S1   
36 P9/S1 BET P9/S1 
28 P7/S2
20 P5/S6
14 P9/S1 WIN P9/S1 +114,<< This had 2 units on 14 :)
5  P5/S1 BET P5/S1
2  P4/S6
8  P8/S4
7  P7/S1 S1 WIN (+114)
34 P6/S3
15 P4/S2 P5 LOSE +102
36 P8/S1
23 P8/S5 BET P8
4  P4/S4
14 P9/S1
15 P4/S2 BET P4
7  P7/S1
18 P9/S5 P8 LOSE (+60)
25 P6/S1 BET S1
35 P7/S4
21 P4/S5 P4 WIN (+67)
1  P5/S5 BET S5
26 P7/S6
27 P6/S5 P5 WIN S1 LOSE +74
31 P9/S2
36 P8/S1
35 P7/S4
17 P6/S2
5  P5/S1
28 P7/S2
29 P9/S6
32 P4/S1
30 P8/S3
9  P9/S3 BET S3
24 P5/S2 S2 WIN (+74)
12 P7/S3 S3 WIN +104
29 P9/S6 
3  P7/S5 BET P7
3  P7/S5 P7 WIN BET S5 +134
33 P5/S4
20 P5/S6 BET P5
16 P5/S3 P5 WIN (+146)
4  P4/S4
5  P5/S1 S5 LOSE BET P5 (+134)
23 P8/S5
1  P5/S5 P5 WIN BET S5 (+158)
6  P6/S4 
18 P9/S5 S5 WIN +182
13 P6/S6 BET S6
18 P9/S5 BET P9
20 P5/S6 S6 WIN (+200)
22 P9/S4 P9 WIN  +230
34 P6/S3 
35 P7/S4
[/table]


[chart]0,24,48,78,114,102,74,104,134,182,230[/chart]
Rquest
Title: Re: The matrix system
Post by: Lanky on February 22, 2009, 11:36:12 PM
QuoteThanks Xman,

Wonder if Lanky would be kind enough to help out with a how to apply the 6 point to this?

Cheers

Lanky will be only too willing to Help My friend.

However I just got back from the Dr's. with My back scan results....

My Back is sore so it may be a day or two Mate.

Just tell me how many numbers you want to bet .

Like do you start off with 6 & stay with 6 or does it grow to 12 numbers for a couple of spins.

Just tell Me what You want to bet & I will do the rest for You Cobber.

Your Friend.

Lanky.
Title: Re: The matrix system
Post by: Rquest09 on February 23, 2009, 12:40:21 AM
Quote from: Lanky on February 22, 2009, 11:36:12 PM
Lanky will be only too willing to Help My friend.

However I just got back from the Dr's. with My back scan results....

My Back is sore so it may be a day or two Mate.

Just tell me how many numbers you want to bet .

Like do you start off with 6 & stay with 6 or does it grow to 12 numbers for a couple of spins.

Just tell Me what You want to bet & I will do the rest for You Cobber.

Your Friend.

Lanky.

Thanks for your reply Lanky,

I wish you and your family well!

I am going to stick with the first system on this but not the progression, just flat bet so it will be either 11 or 12 or 16 or 20 numbers (not mixed)being played for 4 spins,1 up on a loss after 2 losses untill you give me a way if its possible to use a divisor on those 4 sets of numbers at 4 spins at a time?, so i dont know what you can do with that? guess it would be tough?

Thanks though for any help  ;)

All the best,
Rquest

Title: Re: The matrix system
Post by: Rquest09 on February 23, 2009, 01:20:32 AM
This was bad so I stopped it.. butter luck next time  :-\
[highlight](I made a mistake at the end because i was tired and have corrected it)[/highlight]
[table=,]
START
9  P9/S3
5  P5/S1
12 P7/S3
36 P8/S1

BET S1/S3

20 P5/S6
18 P9/S5
26 P7/S6
8  P8/S4 -44

BET S6

25 P6/S1
25 P6/S1
22 P9/S4
8  P8/S4 -72

BET P6/S1/S4  [highlight](2U)[/highlight]

1  P5/S5
12 P7/S3
34 P6/S3 -96
11 P8/S2

BET S3 [highlight](2U)[/highlight]

3  P7/S5
30 P8/S3 -48
23 P8/S5
11 P8/S2

BET P8/S5 [highlight](2U)[/highlight]

4  P4/S4
16 P5/S3
13 P6/S6
34 P6/S3 -136

BET P6/S3 [highlight](2U)[/highlight]

22 P9/S4
30 P8/S3 -108
5  P5/S1
16 P5/S3

BET P5/S3 [highlight](2U)[/highlight]

10 P8/S6
32 P4/S1
35 P7/S4
4  P4/S4 -196
[/table]


[chart]0,-44,-72,-96,-48,-136-108-196[/chart]                                                                             


[chart]0,201,408,504,613,720,819,954,1043,1077,1132,936[/chart]

Spins 496   

Bets 231
Title: Re: The matrix system
Post by: Rquest09 on February 23, 2009, 06:09:32 PM
[table=,]
START
17 P6/S2
1  P5/S5
30 P8/S3
5  P5/S1

BET P5

13 P6/S6
15 P4/S2
20 P5/S6 [highlight]+18[/highlight]
3  P7/S5

BET S6

2  P4/S6 [highlight]+48[/highlight]
2  P4/S6
10 P8/S6
14 P9/S1

BET P4/S6

15 P4/S2 [highlight]+73[/highlight]
9  P9/S3
32 P4/S1
24 P5/S2

BET P4/S2

8  P8/S4
5  P5/S1
22 P9/S4
33 P5/S4 [highlight]+29[/highlight]

BET P5/S4

6  P6/S4 [highlight]+54[/highlight]
1  P5/S5
30 P8/S3
11 P8/S2

BET P8

21 P4/S5
29 P9/S6
14 P9/S1
31 P9/S2 [highlight]+30[/highlight]

BET P9

2  P4/S6
26 P7/S6
27 P6/S5
7  P7/S1 [highlight]+6[/highlight]

BET P7/S6 [highlight](2U)[/highlight]

29 P9/S6 [highlight]+56[/highlight]
20 P5/S6
19 P4/S3
23 P8/S5

BET S6 [highlight](2u)[/highlight]

12 P7/S3
17 P6/S2
1  P5/S5
23 P8/S5 [highlight]+8[/highlight]

BET S5 [highlight](2U)[/highlight]

29 P9/S6
1  P5/S5 [highlight]+56[/highlight]
32 P4/S1
36 P8/S1

BET S1 [highlight](2U)[/highlight]

6  P6/S4
29 P9/S6
8  P8/S4
35 P7/S4 [highlight]+8[/highlight]

BET S4 [highlight](2U)[/highlight]

14 P9/S1
0
29 P9/S6
4  P4/S4 [highlight]+32[/highlight]

BET P9 [highlight](2U)[/highlight]

29 P9/S6 [highlight]+92[/highlight]
31 P9/S2
24 P5/S2
5  P5/S1
[/table]


[chart]0,18,48,73,29,54,30,6,56,8,56,8,32,92[/chart]                                                                             


[chart]0,201,408,504,613,720,819,954,1043,1077,1132,936,1028[/chart]

Spins 552

Bets 265
Title: Re: The matrix system
Post by: Rquest09 on February 23, 2009, 07:22:07 PM
[table=,]
START
3  P7/S5
14 P9/S1
3  P7/S5
5  P5/S1

BET P7/S1/S5

24 P5/S2
29 P9/S6
13 P6/S6
30 P8/S3 -64

BET S6

23 P8/S5
9  P9/S3
33 P5/S4
33 P5/S4 -88

BET P5/S4 [highlight](2U)[/highlight]

23 P8/S5
11 P8/S2
6  P6/S4 -82
34 P6/S3

BET P6/P8 [highlight](2U)[/highlight]

12 P7/S3
13 P6/S6 -58
34 P6/S3
11 P8/S2

BET P6/S3

22 P9/S4
28 P7/S2
6  P6/S4 -52
8  P8/S4

BET S4 [highlight](2U)[/highlight]

34 P6/S3
22 P9/S4 -4
30 P8/S3
28 P7/S2

BET S3 [highlight](1U)[/highlight]

2  P4/S6
8  P8/S4
31 P9/S2
17 P6/S2 -28

BET S2 [highlight](2U)[/highlight]

1  P5/S5
23 P8/S5
11 P8/S2 [highlight]+8[/highlight]
8  P8/S4

BET P8/S5 [highlight](1U)[/highlight]

11 P8/S2 [highlight]+33[/highlight]
15 P4/S2
6  P6/S6
14 P9/S1
[/table]

[chart]0,-64,-88,-82,-58,-52,-4,-28,9,33[/chart]                                                                             


[chart]0,201,408,504,613,720,819,954,1043,1077,1132,936,1028,1061[/chart]


Spins 592

Bets 291
Title: Re: The matrix system
Post by: ikarianman on February 25, 2009, 07:21:28 AM
hello everyone.i have  question.
are the spins real or from a RNG?
Title: Re: The matrix system
Post by: Rquest09 on February 25, 2009, 12:23:11 PM
Quote from: ikarianman on February 25, 2009, 07:21:28 AM
hello everyone.I have  question.
are the spins real or from a RNG?

When I first started out at roulette I bet against 26 reds in a row and lost and next day a dozen slept 22 spins and lost again.. with RNG.

ALL these spins were dublinbet LIVE spins.. real dealers.

Cheers
Title: Re: The matrix system
Post by: xman1970 on February 25, 2009, 12:33:02 PM
HeHeHe

Once bitten twice shy Rquest09 ???


I hear Ya  8)
Title: Re: The matrix system
Post by: Rquest09 on February 25, 2009, 02:06:43 PM
Quote from: xman1970 on February 25, 2009, 12:33:02 PM
HeHeHe

Once bitten twice shy Rquest09 ???


I hear Ya  8)

;D Xman your right! Thing is i was on $520 from $200 first time i played and thought i was made for life.. easy money.. then next day they must set it to lose  :-[

Strange thing is i tried to get 26 of anything to run in 'fun money' mode and funny enough it never does  :D
Title: Re: The matrix system
Post by: xman1970 on February 25, 2009, 02:17:31 PM
Well @ least with a "live" wheel you can physically see your losses......


Hope the testing is STILL going well.... :thumbsup:
Title: Re: The matrix system
Post by: Rquest09 on February 25, 2009, 02:53:10 PM
Quote from: xman1970 on February 25, 2009, 02:17:31 PM
Well @ least with a "live" wheel you can physically see your losses......


Hope the testing is STILL going well.... :thumbsup:

True..  but dont forget the wins  :D

As for the testing you can see how bad that was going..

Been looking at other things and have noticed this,

Take all the Pies and Stars, P4 P6 P8 P5 P9 P7 S1 S2 S3 S4 S5 S6 and as they come out rub them off untill your left with 1 Pie and 1 Star (sometimes your left with 2 pies 1 star or 1 pie 2 stars, just keep rubbing off the Pie or Star untill your left with a Star + Pie) then bet the number of the Pie n Star for 30 spins if need be.

Example:

[table=,]
START,,P4 P6 P8 P5 P9 P7 S1 S2 S3 S4 S5 S6
16 P5/S3,,P4 P6 P8 P9 P7 S1 S2 S4 S5 S6             
14 P9/S1,,P4 P6 P8 P7 S2 S4 S5 S6             
36 P9/S1,,P4 P6 P8 P7 S2 S4 S5 S6 
28 P7/S2,,P4 P6 P8 S4 S5 S6     
20 P5/S6,,P4 P6 P8 S4 S5 
14 P9/S1,,P4 P6 P8 S4 S5         
5  P5/S1,,P4 P6 P8 S4 S5 
2  P4/S6,, P6 P8 S4 S5 
8  P8/S4,,P6 S5 (BET #27)
7  P7/S1,-1
34 P6/S3,-2
15 P4/S2,-3
36 P8/S1,-4
23 P8/S5,-5
4  P4/S4,-6
14 P9/S1,-7
15 P4/S2,-8
7  P7/S1,-9
18 P9/S5,-10
25 P6/S1,-11
35 P7/S4,-12
21 P4/S5,-13
1  P5/S5,-14
26 P7/S6,-15
27 P6/S5,+20
[/table]

Been trying this with all my numbers and from all different places most its gone is 28 but but most of the time hits fairly soon like in the example,dont know why this should hit as much as it does ? ???

Rquest
Title: Re: The matrix system
Post by: TwoCatSam on February 25, 2009, 03:04:02 PM
Rquest

Are you speaking of the testing in post 122?  Are you saying that is bad?  Looks pretty good to me.

Sam
Title: Re: The matrix system
Post by: Rquest09 on February 25, 2009, 03:10:18 PM
Quote from: TwoCatSam on February 25, 2009, 03:04:02 PM
Rquest

Are you speaking of the testing in post 122?  Are you saying that is bad?  Looks pretty good to me.

Sam

Yeah ended ok i guess, doing this manually was tough but i guess now Spin Dizzy is back i could ask him to code this which would make it easier to get to those 10,000 bets  :D

Cheers
Title: Re: The matrix system
Post by: xman1970 on February 25, 2009, 03:21:59 PM
Take a look @ this thread Rquest09


nolinks://vlsroulette.com/full-systems/partial-thanks-to-victor-gave-me-input/ (nolinks://vlsroulette.com/full-systems/partial-thanks-to-victor-gave-me-input/)


I like Waker systems & even though you may bet less spins I would hope your wins would be more.....


I know this system ISN'T the same as yours, but it does show how a Waker System works & may give you some new ideas.... :o


It's just a thought dude.... :thumbsup:
Title: Re: The matrix system
Post by: Rquest09 on February 25, 2009, 04:29:40 PM
Quote from: xman1970 on February 25, 2009, 03:21:59 PM
Take a look @ this thread Rquest09


nolinks://vlsroulette.com/full-systems/partial-thanks-to-victor-gave-me-input/ (nolinks://vlsroulette.com/full-systems/partial-thanks-to-victor-gave-me-input/)


I like Waker systems & even though you may bet less spins I would hope your wins would be more.....


I know this system ISN'T the same as yours, but it does show how a Waker System works & may give you some new ideas.... :o


It's just a thought dude.... :thumbsup:


Thanks Xman will take a look at that in a sec.. first though something else I've noticed,


Writing out the Stars/Pies ABC X and Y ,then marking off as they come untill you have 5 or 6 Stars/Pies left to hit.

Example:

[table=,]
START
30 P8/S3
10 P8/S6
32 P4/S1
23 P8/S5
.
.


P4X
P6
P8X
P5
P9
P7
.
.
S1X
S2
S3X
S4
S5X
S6X

A)X
B)X
C)XX

X)XXX
Y)X
[/table]

Now we have that wirte out the numbers for the Stars/Pies that hav'nt hit in this case would be 17/6/24/33/31/22/28/35 now notice C and X had alot of hits so any numbers that have C and X we remove and that leaves 17/24/22/28 so we bet those 4.


[table=,]
START
30 P8/S3
10 P8/S6
32 P4/S1
23 P8/S5 BET
0 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;-4
23 P8/S5 -8
7 P7/S1 &nbsp;-12
0 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; -16 &nbsp; &nbsp;
P8/S4 &nbsp; &nbsp; -20
17 P6/S2 +12
.
.
Wiping the recording clean now and
start recording again from the last winning number,
.
.

17 P6/S2 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;
3 P7/S5
26 P7/S6
26 P7/S6
8 P8/S4
.
.

P4
P6X
P8X
P5
P9
P7X

S1
S2X
S3
S4X
S5X
S6X

A)X
B)X
C)X

X)
Y)XXXX
.
.
5/14/32/19/16/9
.
.
14/32/16
.
.
17 P6/S2 &nbsp; &nbsp; &nbsp; &nbsp;
3 P7/S5
26 P7/S6
26 P7/S6
8 P8/S4 BET
24 P6/S2 +9
35 P7/S4 +6
8 P8/S4 +3
16 P5/S3 +36
.
.

And again..
.
.

16 P5/S3 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;
14 P9/S1 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;
36 P9/S1
28 P7/S2
.
.

&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;
P4
P6
P8
P5X
P9X
P7X

S1X
S2X
S3X
S4
S5
S6

A)XX
B)X
C)

X)XX
Y)X
.
.

4/6/8/21/27/23/2/13/10
.
.

4/8/27/13
.
.

16 P5/S3 &nbsp; &nbsp; &nbsp; &nbsp;
14 P9/S1 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;
36 P9/S1
28 P7/S2&nbsp;BET
20 P5/S6 +32
14 P9/S1 +28 &nbsp; &nbsp;
5 P5/S1 +24
2 P4/S6 +20
8 P8/S4 +52
[/table]
::)
Title: Re: The matrix system
Post by: Rquest09 on February 25, 2009, 05:11:05 PM
whats up with the table feature? and whats that &,nbsp shit I cant get rid of?
Title: Re: The matrix system
Post by: xman1970 on February 25, 2009, 06:51:04 PM
Sorry Rquest09 cannot help you with the table..... :-[


Maybe play the way you have just stated & a "waker" system I don't know.....


Bottom line there are 1000 + 1 ways to "tweak" the way you play....


BR/stop-win/stop-loss/wakers/sleepers/ progression/divisor Etc Etc Etc.....


Try with what you are most comfortable with... & take it from there....... 8)


Good luck to you.... 8)


Whatever you decide give it quite a few sessions / spins give it a chance......
Title: Re: The matrix system
Post by: WhiteKnight on March 25, 2009, 11:26:25 AM
Quote from: Kimo Li on January 31, 2009, 03:32:49 AM
Matrix basics:

Tracking Global Pies

When tracking Global Pies or for some sectors, put a "X" mark next to the
global pie that has come in, using the process of elimination concept.

Either pay attention to how many times a pie is being hit or NOT hit.  I do not know how many of you like to chase dues or frequency. In any case, the Matrix is a tool used to keep track.

32 15 19 4 21 2      XX

25 17 34 6 27 13

36 11 30 8 23 10     X

5 24 16 33 1 20       X

14 31 9 22 18 29      XX

7 28 12 35 3 26



At the same time, keep track of the Global Star numbers.


32   15     19    4    21    2
25    17    34    6    27   13
5      24    16    33   1    20
14     31    9     22   18  29
7      28    12    35   3    26

Lesson one of Matrix.

Kimo Li



Kimo, thank you for what you have shared up to this point.  In bringing this interesting thread and concept back to life, any chance we will see Lesson 2 ?  ;)
Title: Re: The matrix system
Post by: lucky_strike on March 25, 2009, 11:59:15 AM
I woundering what I think... I would also like to see part 2 of this concept to see what its based upon.

QuoteThe secret of the Matrix is out.  How to apply it will still remain a secret.

Well I have read almost all previos post and I woundering why there is no talk about release and outcome and distance.
I do like the concept how you can divide the wheel into sectors and use cross overs but so far I just see static rules.

[table=]
Spin,   Release,   Outcome,
1,   0,   20,
2,   0,   18,
3,   0,   19,
4,   0,   6,
5,   0,   3,
6,   0,   19,
7,   0,   21
8,   0,   35
9,   0,   19
10,   0,   18
11,   0,   11
12,   0,   17
13,   0,   34
14,   0,   16
15,   0,   31
16,   0,   0
17,   0,   16
18,   0,   13
19,   0,   4
20,   0,   29
21,   0,   21
22,   0,   23
23,   0,   36
24,   0,   22
25,   0,   23
26,   0,   36
27,   0,   8
28,   0,   31
29,   0,   17
30,   0,   0
31,   0,   32
32,   0,   19
33,   0,   6
34,   0,   29
35,   0,   20
36,   0,   13
37,   0,   16
38,   0,   31
39,   0,   1
40,   0,   30
41,   0,   2
42,   0,   36
43,   0,   1
44,   0,   19
45,   0,   21
46,   0,   8
47,   0,   14
48,   0,   29
49,   0,   31
50,   0,   11
51,   0,   30
52,   0,   28
53,   0,   29
54,   0,   23
55,   0,   8
56,   0,   23
57,   0,   14
58,   0,   21
59,   0,   30
60,   0,   10
61,   0,   21
62,   0,   22
63,   0,   32
64,   0,   13
65,   0,   20
66,   0,   27
67,   0,   1
68,   0,   30
69,   0,   8
70,   0,   11
71,   0,   2
72,   0,   2
73,   0,   11
74,   0,   14
75,   0,   29
76,   0,   10
77,   0,   23
78,   0,   22
79,   0,   25
80,   0,   11
81,   0,   23
82,   0,   25
83,   0,   25
84,   0,   5
85,   0,   21
86,   0,   14
87,   0,   28
88,   0,   9
89,   0,   3
90,   0,   32
91,   0,   23
92,   0,   21
93,   0,   5
94,   0,   27
95,   0,   35
96,   0,   30
97,   0,   26
98,   0,   1
99,   0,   0
100,   0,   7

[/table]
Title: Re: The matrix system
Post by: Kingpin on March 25, 2009, 01:31:59 PM
QuoteWell I have read almost all previos post and I woundering why there is no talk about release and outcome and distance.
I do like the concept how you can divide the wheel into sectors and use cross overs but so far I just see static rules.

Yeah, i was thinking the same.
IMO, if we want to find a true signature, we can only rely on past distances, and not past hitting numbers.
We also have to make two seperate charts for CW and CCW spins (distances).

BR
Kingpin
Title: Re: The matrix system
Post by: Marven on March 25, 2009, 01:44:14 PM
LS and Kingpin,

I couldn't agree more with what you said.
Past spins alone have no real significance IMO. If anyone wants to study real dealer signature, start by tracking ball travel distances (for CW and CCW separately) at constant wheel speeds.

All the best,
Marven
Title: Re: The matrix system
Post by: lucky_strike on March 25, 2009, 01:49:56 PM
Hi Kingpin and Marven.

I agree.

I think its better to use the release sector and get the distance from there to outcome sector and that is based upon light VB, conditions.
Yes we only use cw or ccw.

Cheers LS
Title: Re: The matrix system
Post by: lucky_strike on March 27, 2009, 02:55:47 PM

I test the numbers above playing 3 numbers and flat betting - won 90 units.

[table=]
Wagering, Gain, Total,
17, 35, 18
34, 35, 36
57, 35, 48
80, 35, 60
85, 35, 90
[/table]

Cheers LS
Title: Re: The matrix system
Post by: WhiteKnight on March 27, 2009, 03:17:45 PM
how did you play this LS?
Title: Re: The matrix system
Post by: lucky_strike on March 27, 2009, 03:33:39 PM

Well Kimo Li mention 12 x 3 sectors.
Then the numbers above i made 20 and 20 and so on because to get the feel for dealer change.
Then i just follow the first to hit twice or if it fail i play once more to get back to back.

It was fun...

Cheers LS
Title: Re: The matrix system
Post by: eduard25 on April 05, 2009, 04:11:16 PM
hy kimo!
i bought your book,the european roulette book,but......i still don t know how to predict the exact roulette number!!!!
can u give me more clues?or can u expain......?
Title: Re: The matrix system
Post by: lucky_strike on April 07, 2009, 03:48:06 PM
QuoteHave you memorized the pies, the stars, and understand roulette movement to the point it becomes second nature?

Well that takes time Kimo Li  :) i hope he does make it second nature... it feels great to know the wheel

LS

Title: Re: The matrix system
Post by: trylobit on April 26, 2009, 02:16:26 PM
Hi Gavioli!

I've played the way you demonstrated (if 2 numbers shows up in the same star or global pie bet last number's star and global pie for 3 spin if hit within bet for another 2-3 spin).

The results are quite good and interesting. I think +/- 50 stop point is a good idea. Plus when you seat at the table
play virtual until you get the first hit and then start actual play.

What do you think about that? How do you expand the idea of this matrix?

I've spotted that the wins and losses come in waves so there must be some key (3-6-9 time key? how to apply?).

Here is a little chart of my 10 sessions played (net profit, as starting from 0).
851 spins played.
[attachimg=#]

Plus it's a good way to memorise stars and global pies ;)
Title: Re: The matrix system
Post by: lucky_strike on April 26, 2009, 05:56:51 PM

Thanks for using the chart from 0.
Now it is a very large gap or should i say distance from 225 down to -75.
How do you play against a drawdown of 300 and what would come next.

Where does it come from if there exist a positive expectation using a matrix.
I can't see how it is any different then any other selection of numbers.

Cheers LS
Title: Re: The matrix system
Post by: trylobit on April 26, 2009, 07:28:11 PM
The chart shows 'clinic' way of playing.

If you'd apply the 'virtual play' and stop on the +/- 50 the chart was different.

Try to play it and watch the hits and moves I think it is different selection then other 'random' ones...

Besides 4 on 6 losing sessions at some point was at least +50 units...

I think there is something in it. A good bet selection, I think whit few more things there can be a good system out of this.

br
trylobit
Title: Re: The matrix system
Post by: WhiteKnight on April 28, 2009, 03:04:18 PM
where did Lesson 2 disappear to? am i blind  :P
Title: Re: The matrix system
Post by: lucky_strike on April 28, 2009, 03:07:18 PM
Well maybe Kimo Li remove it because I can't see that a moderator did it.
No worries do there is a PDF that you can download with it.

LS
Title: Re: The matrix system
Post by: Carpanta on April 29, 2009, 08:10:46 AM
If Kimo don't mind i would add a Tie-Bow Matrix would look like this:


                   COLUMNS                DOZENS
            A           B          C
        32  15     19  4     21   2
                                                   1
         5  24     16  33     1  20 

       
       25  17     34   6    27  13
                                                   2
       14  31      9  22    18  29

       
       36  11     30   8    23  10
                                                   3
        7  28      12  35    3   26

It is a good approach for those who like to play 4 numbers. Then you divide the wheel into 3 dozens and 3 columns.
People who like to track tie bow patterns should take note whether a particular column (A, B or C) is being favouredDShile a particular dozen is being repeated with persistent insistence. We could say same dozen and same column repeats once in the last 4/5 spins then it is "mature" to follow it maybe for 5 spins?
I particularly like to play second, fourth, sixth, eigth repetitions while odd repetitions 1,3,5,7 are triggers.

Let me put a short example:

DEALER ADAM         W       L         TR       (R1)  (R2)   (R3)  (R4)    (R5)    (R6)    (R7)    (R8)

9      2B
29    2C
11    3A
16    1B
28    3A                                     3A       3A
12    3B                          3A
18    2C                          3A        2C      2C
36    3A                 3A      2C                          3A
7      3A                         2C        3A                       3A
35    3B                       2C 3A      3B         3B
22    2B                       2C3A3B    2B         2B
33    1B                      3A3B2B2C  1B         1B
8      3B                 3B  3A2B1B2C                     3B
11    3A                 3A    2B1B                                           3A
32    1A                        2B 1B
26    3C                        2B 1B
19    1B                  1B                                     1B
3      3C                                     3C         3C
23    3C                  3C                                    3C
26    3C                                     3C                         3C
0                                    3C
36    1A                           3C      1A          1A
16    1B                          1A3C    1B                          1B
23    3C                   3C    1A1B                                        3C
4      1C                          1A1B
31    2A                          1A1B
34    2B                           1A1B    2B      2B
34    2B                   2B      1B                          2B
0                                     
26    3C                                     3C                                       3C
3      3C                  3C                                                                      3C
32    1A                                     1A                 1A
6      2C                          1A       2C                          2C
5      1A                  1A     2C                                    1A




Title: Re: The matrix system
Post by: lucky_strike on April 29, 2009, 08:23:08 AM
Below I made the charts more clear to see.

Tie-Bow Matrix would look like this:

[table=]
COLUMNS, A, B, C, DOZENS, 123
,32  15, 19  4,  21   2,,1
,5  24, 16  33, 1  20,, 1
,,,,,
,25  17, 34   6, 27  13,,2
,14  31, 9  22, 18  29,,2
,,,,,
,36  11, 30   8, 23  10,,3
,7  28, 12  35, 3   26,,3
[/table]

I could not do the last chart it is to fuzzy...

[table=]
Numbers, Section, (R1), (R2), (R3), (R4), (R5), (R6), (R7), (R8),

9, 2B,
29, 2C,
11, 3A,
16, 1B,
28,  3A,                                   
12, 3B,                         
18, 2C,                         
36,  3A,             
7, 3A,                       
35, 3B,                   
22, 2B,                   
33, 1B,                   
8, 3B,               
11, 3A,                 
32, 1A,                   
26, 3C,                     
19, 1B,               
3, 3C,                               
23, 3C,                 
26, 3C,                               
0,,                                   
36, 1A,                       
16, 1B,                     
23, 3C,                 
4, 1C,                         
31, 2A,                         
34,  2B,                         
34, 2B,                 
0,,                                     
26,  3C,                                   
3, 3C,               
32, 1A,                                   
6, 2C,                       
5, 1A,                 


[/table]


Title: Re: The matrix system
Post by: Carpanta on April 29, 2009, 01:07:53 PM
Quote from: Lucky Strike on April 29, 2009, 08:23:08 AM
Below I made the charts more clear to see.

Tie-Bow Matrix would look like this:

[table=]
COLUMNS, A, B, C, DOZENS, 123
,32  15, 19  4,  21   2,,1
,5  24, 16  33, 1  20,, 1
,,,,,
,25  17, 34   6, 27  13,,2
,14  31, 9  22, 18  29,,2
,,,,,
,36  11, 30   8, 23  10,,3
,7  28, 12  35, 3   26,,3
[/table]

I could not do the last chart it is to fuzzy...

[table=]
Numbers, Section, (R1), (R2), (R3), (R4), (R5), (R6), (R7), (R8),

9, 2B,
29, 2C,
11, 3A,
16, 1B,
28,  3A,                                   
12, 3B,                         
18, 2C,                         
36,  3A,             
7, 3A,                       
35, 3B,                   
22, 2B,                   
33, 1B,                   
8, 3B,               
11, 3A,                 
32, 1A,                   
26, 3C,                     
19, 1B,               
3, 3C,                               
23, 3C,                 
26, 3C,                               
0,,                                   
36, 1A,                       
16, 1B,                     
23, 3C,                 
4, 1C,                         
31, 2A,                         
34,  2B,                         
34, 2B,                 
0,,                                     
26,  3C,                                   
3, 3C,               
32, 1A,                                   
6, 2C,                       
5, 1A,                 


[/table]




Thanks mate. I appreciate your effort.
R means repetition and the numbers mean how many repetitions.
R1 means first repetition of the event shown for the first time.
R2 second one and so on.
I said i like to bet on even repetitions R2, R4,R6 etc so odd repetitons R1,R3,R5, etc are triggers.
Ive got my rules to play this way but just to know what to do every moment. Sometimes i'll be lucky enough to do good profit but sometimes it will tank.
If repetition of the event i'm tracking happens into 5/6 spins means dispersion is on our side, on the contrary you'll see too many different dozens, columns in next 5/6 spins. Then stop betting till you guess/see there is concentration again. Tracking should tell this more or less.
Matrix is a great tracking tool but it doesn't grant for itself you'll be a winner but for the moment you can see what's on the wheel, what's showing and maybe most important what's not showing.

Cheers,
Carlos.
Title: Re: The matrix system
Post by: Pedro on October 16, 2009, 07:53:11 PM
Hi all,
Like many ,I have been following this thread with interest but what has happened to the matrix chart posted by Gavioli ? and a few other pages are also missing.

Cheers Pedro
Title: Re: The matrix system
Post by: VLSroulette on November 14, 2009, 08:56:36 AM
This is a metaphor by Kimo regarding his matrix.




There once was an old-timer lumberjack who went to his neighborhood hardware store to find out how he can cut more trees effectively in a short period of time.

The salesperson suggested a chainsaw and the lumberjack said, "I would give it a try".  A week went by and the lumberjack went back to the store and spoke with the salesperson and said, "I am cutting less trees with this saw."

Salesman was puzzled and took the saw out back to test the saw.  The lumberjack followed to see the salesman prove that it can cut as many trees as he claimed.

The salesman filled the chain saw with premium gas and pulled the kick starter.  The saw buzzed with a deafening sound.

He turned the saw off.  The old-timer said in a curious voice, "What's that sound?"

The Matrix is a tool.  It won't work unless you know how it works.

Kimo Li
Title: Re: The matrix system
Post by: sharp on November 20, 2009, 11:41:24 AM
When you buy a chainsaw, you get instructions.
Title: Re: The matrix system
Post by: VLSroulette on November 21, 2009, 01:38:37 AM
Hey Kimo! Thanks for stopping by! Very appreciated :thumbsup:
Title: Re: The matrix system
Post by: cabbage on November 21, 2009, 12:17:05 PM
Quote from: sharp on November 20, 2009, 11:41:24 AM
When you buy a chainsaw, you get instructions.

Why would he give you instructions to something that he cant make work himself?(or anyone else for that matter) just look at the holyman thread on RF and notice how s**t his quess work was..... ;D  just because he made up a matrix dosnt mean he knows how to use it.. if he did he would of sold the book "THE MATRIX BEAT ROULETTE" To go along with his "PREDICT THE EXACT NUMBER BOOK" (which dos'nt actually tell you how to predict the next number) and made a mint.  

Bloke is a joke here just trying to drum up sales for his cr ap books!



Title: Re: The matrix system
Post by: holyman on December 09, 2009, 07:05:52 PM
This is exactly why I vowed not to post anything on forums anymore, some people instead of learning and trying something new will always kick you down and ridicule you no matter what. 

For me the Matrix is the beginning of everything I have achieved in roulette.   The simple fact is that if YOU don't know how to use the Matrix doesn't mean that it doesn't work. 

I know things about roulette you can't even imagine.   (You don't need to ask)

Why don't I write a book? Why would I? I need the roulette to stay as it is, it's making me money. 
When (if) you find the HG maybe you'll realize that all the possible (and temporary) fame is just not worth to give it all away .  .  . 
Also the rights to the core of my method belong to somebody else .  .  . 

But the Christmas is upon us, so I decided to do a good deed .  .  .   you can download one of my earlier Matrix concept and maybe it will give you some new ideas as it did to me .  .  . 

Enjoy and have a great day. 

HM

PS: The HG does exists and the wheel does have a "memory", don't let anybody tell you otherwise .  .  . 


hxxp: vlsroulette.  com/index.  php?action=downloads;sa=downfile;id=457
Title: Re: The matrix system
Post by: VLSroulette on December 09, 2009, 08:02:00 PM
Thank you very much Holyman.

Guys, let's see what can we find by studying the new matrix Holyman kindly shared.

I like puzzles!

I see the leftmost column and lower row with their empty squares invite to put marks on it as the numbers are spun:
[attachimg=#]


Shall we be looking for line crossings of any kind? My 2 cents :)


Title: Re: The matrix system
Post by: Pedro on December 10, 2009, 07:11:03 PM
Holyman,

Very much appreciated, thank you.

Have a joyous christmas and a great new year.


Cheers Pedro
Title: Re: The matrix system
Post by: poxet pool on December 12, 2009, 01:04:53 PM
The Holyman is correct..This holyman is light years ahead of everyone in regards of the use of this matrix tool..unfortunatly the net is open to all I.Q.'s and attitudes..sad to say can cause the defeat of such a informative tool the net is..This is a discard of one of his matrix?..such of a matrix.. he bets only 3 numbers and hits within 6 spins with amazing accuracy...then the Holyman is cranking out grails for sure thru the use of matrix tools.. that's for sure..I was so excited to at least get a peer of his matrix models.. this down load may have been the one he used at that time..
So far as my practice with it...There are 3 rows(vertically stacked) with 4 groups of six numbers(horizontal)in each row..within the diamond are the 36 numbers..outside the diamond they are all 36 numbers as well.(ignore the diamond now). On a spin.. that "pocket" merges 2 of any six number groups in different rows together ..so after 6 spins u are down to 3 or 4 unhit 6 groups..I practiced using that as a trigger to bet on unhit groups.. seems pretty well until I realized this is a european matrix..but it's not how this is used..the Holyman was able to find unhit numbers in unclosed matrix sectors.. then make a 3 single number bet on that..(not a fact just my interpretation on that}..He has proven beyond all doubt..the matrix can become a grail..I have yet to figure out how to bet on it..but it is good..I used  this matrix to build a "00" matrix like his and all the numbers fell into place...amazing..
Title: Re: The matrix system
Post by: poxet pool on December 13, 2009, 02:40:21 PM
The Holymans matrix is such a multidimensional MATRIX...leads to so many ways to approach it..I can't figure out isolating a unclosed sector to bet on yet...But looking within the diamond the numbers can be divided down to 9 four number crosses..I have circled them..now I got something new..This leads me back to Kimo's universal language and winkles math lesson on the Hidden Markov Movement and Hidden Markov Sequence. and the recent discovery of a constant hextagon pattern on saturn.(u know where I'm getting at)..

GAVIOLI...u have great understanding of governing rules with nature and numbers..Do u see anything that sticks out here that may tend to make this a playable option? Thanks.. I have attached this to the post..

If some don't like this question..they defiantly wont like my 9 ball pool hall theory..
Thanks again to Holyman for sharing a new MATRIX approach..  
Title: Re: The matrix system
Post by: poxet pool on December 14, 2009, 08:57:40 PM
One of the reason by my question is that over the weekend i practiced the Holyman matrix vs.bodog euro RNG play money..(keep getting dropped by dublinbet).my impression is the basics behind kimos matrix is that of sector plays. I can see in which many elements can cause say a sector to play strong on a live wheel....the weird thing playin RNG is that i notice it plays on sectors too..like the matrix sectors..I can take a RNG doing repeats..streaks/chops...but to start selecting sectors and play strong on those numbers is weird to me.  this is RNG man..How can a RGN start acting like a section of a wheel? .two different beasts..something i guess i never noticed..and maybe too much thought into it..
Again thanks Holyman..
Title: Re: The matrix system
Post by: elmo on December 15, 2009, 07:39:00 AM
I like the principles that you talk about Kimo.
They are so important in a game of roulette. I said on another thread earlier in the week that roulette can be a fun game and it is and does not need to be rocket science, on the other hand I am a firm believer that you get out of something what you put in.
For me roulette is the best of all casino games, it offers so many different opportunities to attack the game from all angles. (data streams)
The advantage of this allied wth discipline is that you will be in a position to rescue many games and come out not losing your bankroll. Even a session where you do not lose can be considered some kind of success. If the money is lost, you have to start all over again. I know for a fact that the more knowledge you have about the this game, then the results will get better. Losses will turn into break even games. Break even games will turn into small wins. small wins can turn into medium wins and medium wins can turn into big wins.
It really is all about putting in the time and studying different concepts such as the matrix and the like.

elmo
Title: Re: The matrix system
Post by: poxet pool on December 15, 2009, 11:16:37 PM
Thanks Kimo..that does make sense to what i was seeing...good...kinda like interfacing with my play strategies...The Holymans matrix is quite complex if i may say like 36(or more) matrixs built into one...by that impression i mean the use of two repeating pie patterns 4,5,8,6,9,7..and how the stars work with its patterns...i like to stick with six spins on this matrix and then cordinate a strategy of play..i like grouping in the diamond and playing for repeats.it's not bad..along with good MM..But everytime i study this matrix...man..
Thanks Kimo li and Holyman..

Hi elmo..agree..a full time gamer needs personal training to end up on top..(this is not a tiger wood joke)..
Title: Re: The matrix system
Post by: holyman on December 18, 2009, 04:07:09 PM

A different way to approach the Matrix.

You've been probably trying to cross numbers that hit and then the remaining numbers are the ones that are "due".   

Let's try something different, a very fast and simple method .  .  .   Let's cross (fill) the spaces around the hit numbers not the numbers itself .  .  . 

With this method you need as less as 3 numbers to identify the most probable sectors to bet and it's much faster and so the winning patterns develop much faster as well. 

The Matrix is created by combining 2 sets of 36 numbers, which also create a third virtual Matrix.   I call the virtual Matrix the IN Matrix the rest is OUT Matrix, so let's take an advantage of that .  .  . 

Yesterday result from Ladbrokes live roulette:
6, 1, 8, 36, 25, 24, 4, 34, 32 .  .  . 

Take a look at the matrix test 1, we start crossing spaces around number 6 in the OUT Matrix, then we cross spaces around number 1 in the IN Matrix, then number 8 in the OUT Matrix and so on until only one or two vertical lines remain, we also cross the sectors, the horizontal lines to determine hot and cold sectors. 
(With this method we bet the vertical lines only)

This will divide the uncross numbers into 2 groups, hot and cold.   (crossed horizontal lines are hot numbers uncrossed are cold)

To decide which group to bet, we need to track everything, which line was the last uncrossed in the past, what group has hit, which number, which spin, if it lost or won, how much, etc.   
We can also track the ball movement by Kimo's GPM to determine which sector to bet. 
The test 2 is crossing both numbers within IN and OUT Matrix together .  .  .   This is the fastest, but creates many missed patterns .  .  . 

There are literally hundreds or thousands possible methods to be created within the Matrix .  .  . 
Soon you'll realize that very definite patterns are developing and that the "wheel has no memory" is a complete nonsense.   

Have a great day. 

HM
Title: Re: The matrix system
Post by: poxet pool on December 18, 2009, 08:49:11 PM
Yes Holyman..thats how i was approaching it..thanks for ur new strategy to this effect...defiantly give it a workout..and thanks for explaining the 2 sets of 36 numbers..i spent all day trying to figure out the relationship between the two..what did come out of it.. i found two matching group of numbers between the sets.. 5,36,11,13 and 1,23,10,17 and with 18,22,28 and 9,31,35 with 27 and 34 swapped .i thought that was awesome because the rows in ur MATRIX dispense the numbers differently..(per sector)..I still need to make sure i grasp some basic foundations to Kimos VB method and getting the book asap..i had no ideal how expansive a MATRIX can be..again thank u and Kimo li for giving a player new insights and a better observation of whats going on with this little "oval track"..
Title: Re: The matrix system
Post by: poxet pool on December 20, 2009, 05:04:12 PM
Hi..been reading up on GPM ball movement..and read to be on a lookout for BOWTIE,HEMI,and NUKE sector behaviors...
kind of an open range to identify patterns forming..on experience..would a pattern qualify like if 2 hits in a row or tracking all three for a majority in like 6 to 9 spins? My personal pattern range in plays usually starts if i see three in a row..kinda like when i play BAC  at the beginning of a shoe..if the first three are the same in a row..i'll play it out for a streak..(fri nite my table went 19 bankers in a row before a player..happy happy)..Thanks for any feedback with pattern experience.. 
Title: Re: The matrix system
Post by: VLSroulette on December 22, 2009, 05:14:25 PM
Quote from: poxet pool on December 20, 2009, 05:04:12 PM
[...]if the first three are the same in a row..I'll play it out for a streak..(fri nite my table went 19 bankers in a row before a player..happy happy)..


Hello dear Poxet,

Did you use a positive (up as you win) progression?

Just flat betting?

Regards.
Title: Re: The matrix system
Post by: poxet pool on December 23, 2009, 02:56:45 AM
hi vic..I played flatbet, flatbet, pull my betoff ,doublebet, flatbet.. when I'm on the right side..to me a safe way to wins..but what triggered that play was responding to a strategy of patterns..although streaks are not common at the beginning of a shoe..they do occur at any time during the shoe. this I learned thru plays..I like to try to exploit it right out of the gate..This is what I like about kimo li MATRIX..a tool to memorize the roulette layout..once I memorize why things are put in place with a purpose..Im sure to become more aware of patterns developing..While waiting for his book..the predictor to arrive..I'll stare at the Holymans MATRIX and know every line and row has a purpose..(to recognize triggers to play on)..Like today I'll practice to find the SIXPACK groups..I want to be able to see the Holymans matrix as easy as looking at the carpet layout..
Title: Re: The matrix system
Post by: poxet pool on December 28, 2009, 11:12:42 PM
Got Kimo Li's The Roulette Formula in the mail today..just excited as i was when a kid getting a new comic book..Scanned thru the book to eyeball the multiple layouts of the wheel,carpet, systems.The Cover and first page has three numbers..27,12,49..What the helk 49? what is so important to paste these numbers up front..ahh the formula for the Six Pack Table Layout..sum of 27,sum of 49 and the numbered partners of plus 12 and minus 12.Such attention given to this formula must be the the most important basic foundation one must grasp to GPM..The breakdown in this book (GPM method) is much like a schematic in my line of work..Friends always bring broken electronic gadgets over and ask if i can fix them..My first question is do u have a schematic?  No..well i'm limited to shotgunning..Check for open fuses,burned components,bias(yes bias)..with Luck i will find it..without a schematic i cant trace point to point or compare to a reference..kind of pretty much i do playin roulette..I can see now this GPM is claimed to be a tool..much like a skee matic..Very cool..Funny all the stuff  around on the net does not shed enough light on the Six Pack concept..maybe thats were people are getting stumped on this?(just my chump opinion)..Also i like on the cover"FACT or FICTION? YOU DECIDE... not like the stupid comment so filled in scam systems.."Good Luck..but now u don't need it..lol
Still throwin things into the mix with Holymans matrix..coming up with decent plays but nothing solid yet..
Thanks Kimo and Holyman..
Title: Re: The matrix system
Post by: poxet pool on January 04, 2010, 12:46:58 PM
Wow...thanks Kimo..i'm very flattered..if i had an acceptance speech i'm sure i would flub it up from the rush of emotions..U know i had to deal with a sick feeling when i first reviewed ur book..that all this time i overlooked this book..goin thru the hard knocks to exploit betting opportunities playin EC's,doz/col,streets,sectors ...spendin thousands on systems i don't use anymore...But now i think this is a good time because it has allowed me to appreciate the discipline that manifest from this book...May all ur single numbers hit in 2010...thanks again
Title: Re: The matrix system
Post by: jrhelp007 on June 29, 2011, 08:14:23 PM
ikarianman,

Can you provide a few examples of your game including the spin numbers.


Thanks,

John
Title: Re: The matrix system
Post by: jrhelp007 on October 19, 2011, 01:22:58 PM
Quote from: ikarianman on February 09, 2009, 01:23:34 PM
hello everyone I am using matrix(in the way I understood it) from yesterday with great succes,I found a way to use it.
until now I am testing it slowly spin by spin,because I dont bet the same numbers every time
the results now are 945 spins,bankroll at 673 units flat bettiing only.I started with 100 (the lowest was 94)units and play 9,11,or 12 units at a time.
what I do is using 2 matrixes,one 6x6 and 1 3x12

I start to write down spins until 1 star and 1 sector hasnt hit yet I bet them for 3 times(thats 11 numbers).most times I win,and continue with 3x12 matrix betting for example the 4(3 numberd) sectors that hasnt hit.thats  12 units bet

sometimes if in the 6x6 matrix one 6 number sector remains unhitted,I combine it with 2 or 3 unhitted sectors from 3x12 matrix!I hope the succes is because its working and not because I am lucky!!!

Can you share your method with us?

Thanks,

John