VLS Roulette Forum

Study Groups => Study Groups => Classical Systems => Topic started by: lucky_strike on April 18, 2009, 02:08:33 PM

Title: Classical Systems * Carré / Cheval * Part 1
Post by: lucky_strike on April 18, 2009, 02:08:33 PM
Whit this method we will divide the numbers into 9 groups.
We will also divide the carpets layout with numbers into 9 groups and use the bets Carré and Cheval.
There will be no progressions just the attempt to show you how you play it and the basic upon what it is based upon.

The bet selection, the indication that give you the reason to why, when and where to play is easy and effective in this case.
You pick the two groups that has hit the most and the latest with in 12 spins.
Below can you see a chart over the tracking spins with numbers and the groups.

[table=]
Spins, Number, 1, 2, 3, 4, 5, 6, 7, 8, 9, +/-
1, 24,,,,,,X,,,,,,
2, 11,,,X,,,,,,,,
3, 24,,,,,,X,,,,,
4, 22,,,,X,,,,,,,
5, 19,,,,X,,,,,,,
6, 6,,X,,,,,,,,,
7, 26,,,,,,,,X,,
8, 2,,X,,,,,,,,,
9, 25,,,,,,,X,,,,
10, 28,,,,,,,X,,,,,
11, 31,,,,,,,X,,,
12, 7,X,,,,,,,,,,,,
[/table]

Above do you have the groups 2 and 7 being the ones that has hit most and latest with in 12 spins and make them qualify to the numbers to play.
Here below I list the groups so you can get an visual.

1th 1 4 7 10
2th 2 3 5 6
3th 8 9 11 12

4th 13 16 19 22
5th 14 15 17 18
6th 20 21 23 24

7th 25 28 31 34
8th 26 27 29 30
9th 32 33 35 36

(nolinks://img144.imageshack.us/img144/8395/roulettelayout9groups.jpg)

As you can see above there is two different kind of groups.
There is a square and a line.
The square is where you place two units and the line is where you place two units.
The square you place two units on top off itch other, a Carré bet that pays 8 but in this case 2x8=16.
The line bet is where you place two splits, a Cheval bet that pays 15.
You place two units on Carré and two unit on itch Cheval, that is a total of 4 units.

(nolinks://img262.imageshack.us/img262/3772/layoutcarrandcheval.png)

Cheers LS
Title: Re: Classical Systems * Carré / Cheval * Part 1
Post by: lucky_strike on April 18, 2009, 03:49:49 PM
Here is a short illustration on how it could look like for one session, one game.

[table=]
Spins, Numbers, 1, 2, 3, 4, 5, 6, 7, 8, 9, +/-
1, 24,,,,,,X,,,,,,
2, 11,,,X,,,,,,,,
3, 24,,,,,,X,,,,,
4, 22,,,,X,,,,,,,
5, 19,,,,X,,,,,,,
6, 6,,X,,,,,,,,,
7, 26,,,,,,,,X,,
8, 2,,X,,,,,,,,,
9, 25,,,,,,,X,,,,
10, 28,,,,,,,X,,,,,
11, 31,,,,,,,X,,,
12, 7,X,,,,,,,,,,,,
-,-,-,-,-,-,-,-,-,-,-,-,
1, 5,,X,,,,,,,,+14
2, 16,,,,,,,,,,+10
3, 1,,,,,,,,,,+6
4, 5,,X,,,,,,,,+20
5, 20,,,,,,,,,,+16
6, 19,,,,,,,,,,+12
7, 6,,X,,,,,,,,+26
8, 5,,X,,,,,,,,+40
9, 0,,,,,,,,,,+36
10, 16,,,,,,,,,,+32
11, 27,,,,,,,,,,+28
12, 23,,,,,,,,,,+24
13, 30,,,,,,,,,,+20
14, 1,,,,,,,,,,+16
15, 10,,,,,,,,,,+12
16, 3,,X,,,,,,,,+26
17, 32,,,,,,,,,,+22
18, 36,,,,,,,,,,+18
19, 10,,,,,,,,,,+14
20, 23,,,,,,,,,,+10
21, 10,,,,,,,,,,+6
22, 24,,,,,,,,,,+2
23, 6,,X,,,,,,,,-2
24, 17,,,,,,,,,,-6
25, 7,,,,,,,,,,-10
26, 34,,,,,,,X,,,+2
27, 34,,,,,,,X,,,+14
28, 10,,,,,,,,,,+10
29, 33,,,,,,,,,,+6
30, 32,,,,,,,,,,+2
31, 14,,,,,,,,,,-2
32, 2,,X,,,,,,,,+16
33, 34,,,,,,,X,,,+28
34, 35,,,,,,,,,,+24
35, 6,,X,,,,,,,,+38
36, 1,,,,,,,,,,+34
[/table]
Title: Re: Classical Systems * Carré / Cheval * Part 1
Post by: lucky_strike on April 18, 2009, 04:38:19 PM
(nolinks://img165.imageshack.us/img165/1761/skrmbildbankrollbalance.png)

LS
Title: Re: Classical Systems * Carré / Cheval * Part 1
Post by: lucky_strike on April 19, 2009, 06:30:04 AM

You can change how you divide the groups if you want and here is one suggestion that you can try out if you want.

(nolinks://img5.imageshack.us/img5/6332/wheellayout.gif)

Cheers LS