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Second Last for D/C

Started by hermes, February 16, 2011, 08:02:08 PM

0 Members and 1 Guest are viewing this topic.

hermes

I got the meaning of the virtual when I tried a few spins. 1-1-1 get you nil if win or lose 3 units if zero strikes.
Hermes

birdhands

Very interesting, and very confusing.  So "last", "penultimate", and "furthest" refer to the previous 3 spins in that same order?

Sam

medo

Quote from: birdhands on February 20, 2011, 07:58:21 PM
Very interesting, and very confusing.  So "last", "penultimate", and "furthest" refer to the previous 3 spins in that same order?

Sam
Exact mate
2...furthest
1...penultimate
3...last

hermes

Therefore you play 3 dozens simultaneously;

             LAST                           PENULTIMATE                         FURTHES
2
3
1            
3              1-                                     2+                                        1-.............................FIRST BET VIRTUAL
2              2-                                     1-                                         2+               1+         1+ is 5 but get 6  +1 unit
3              3-                              4+   2                                          1-                0           0  (should retract after win)
3       +8   4                                      1-                                         2-                5+         5+ is 7 but get 12 +5 units

End session and now retrack 3 new doz virtually

3
2
1
2........................................................first bet virtual.......and so on.

This is a H.G. (I doubt) when you start with large BR to win 15-30% of it...and can finish the game after any of the winning short sessions.Try it and see what am about here...random versus random.Good luck.

Medo explain it wrong and also counts wrong that's why confusion. The progression is -1 unit for win and +1 unit for those 2 losers. Win -1 unit, Loss +1 unit.
Play only when all 3 D/C alternate. Wait if you see only one or two D/C because with that progression you would be burned alive if one D/C sleeps! It is playable.
Hermes


hermes

Medo's idea simplified and unified:

a/ trigger to bet is after 3 different D or C are fallen, eg. 2-3-1
b/ then one virtual bet 1-1-1
c/ then real bets with progression W-1 u, L +1 u
d/ if total plus reset to 1 and wait for 3 different D or C again.

There is a confusion in naming the coming formation, therefore make it uniform:
1D 2D 3D
X                 3rd D (last one from 3 spins)
     X            2nd D (middle one from 3 spins)
          X       1st D last result, just falling, top one.

Cheers Hermes


hermes

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