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juneau

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.....taming randomness....,.
January 11, 2020, 07:04:20 PM
.....I have heard a lot on this forum in the past about something called "random averages".....isn't this an oxymoron?.....would anyone like to explain what people mean & how they figure it?......

PassionRuleta

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Re: .....taming randomness....,.
January 11, 2020, 07:07:06 PM
I'm glad to hear from you!
You are the one who talked about these averages, where he put a series of examples that I have saved, but I did not understand at all and I would love to learn everything you want to say to see if you have that 20-25% advantage over the game.
If you are so kind you can explain a bit to try to understand.

thanks!

Cheers

juneau

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Re: .....taming randomness....,.
January 13, 2020, 07:55:23 PM
....continuing....I've now heard of: random spins; random accuracy; random averages; just how do you figure it?...cannot one calculate for averages & accuracy?...or is this just a bunch of baloney?....

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ati

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Re: .....taming randomness....,.
January 25, 2020, 12:05:38 PM
or is this just a bunch of baloney?
No, averages are real, everything has an average. But it cannot be used to increase the accuracy.

For example, in every 18 spins, on average there will be exactly six numbers from dozen 1, six numbers from dozen 2, six numbers from dozen 3. Or on average there will be exactly 9 red numbers and 9 black numbers.

So after 9 spins and 7 black numbers, can you bet on red to catch up with the average? No you can't.

Sometimes in 18 spins you will see 12 blacks and 6 reds, then in the next 18 spins you will see 12 reds and 6 blacks. This is the variance of random. But the average will still be 9 for both colors.

juneau

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Re: .....taming randomness....,.
January 29, 2020, 10:00:34 PM
.....my question was how does one calculate for these averages.....please explain it.....is everything still done by simulation?.....or can one explain it mathematically.....by the way it can certainly be done....I do not do personal messages.....