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VLS' Mill - Flat betting plan

Started by VLSroulette, October 13, 2008, 12:10:33 AM

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VLSroulette

Rules are very simple, I'll use dozen 1 for illustrating purposes:

- Always look at last 3 spins (the measure of a cycle for Dozens/Columns).
- When two instances of a dozen/column appear in the last 3 spins, like: 1X1 or 11 (meaning Dozen 1, X dozen, Dozen 1 -or dozen 1 twice), you enable it till it loses 2 consecutive spins.

That's it. You enable and disable every dozen/column according to this criterion.

As for the duration of the session, ideally you should get your win goal prior to 150 spins. Past them, consider the session a hard one. Never spend more than 300 spins, ever. That is the hard limit (Nobody shall be fond of "milling" that long anyway...).

The whole set of 6 locations is in game (3 dozens, 3 columns).

Max. Drawdown to resist: -50.
Bankroll = 50 units.
Target = +10 units (20%) good session, +5 hard session and break even at session from hell.

This betting plan is aimed to be flat per session, but it is intended for my 50% money management as I have experienced many concatenated +5 to +10 units winning sessions which should be taken advantage of.

This makes use of "progression in patience", as with every flat betting plan.

Regards,
Victor


VLSroulette

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