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You have to see this!

Started by lucky_strike, April 15, 2009, 08:04:42 AM

0 Members and 1 Guest are viewing this topic.

Boo_Ray

Quote from: Lucky Strike on April 15, 2009, 08:04:42 AM
If you take a look at this chevals I place on the red carpet then you can see the point why some selections has an relation on the wheel layout and the carpets layout.

It is a cross-over and we all know what the classical probability has to say about that and it covers 12 numbers with 6 placed bets :thumbsup:

LS

Hey LS
I used that bet selection a while ago... It is good for positive progression
somethimes you get over 10hits in a row but it is the same for misses...
when raising value of chips I usualy covered 26 and 30..

But again.. Like every other things we tested... Exit point is very important... Actualy it is all about exit point

lucky_strike


Thanks.
I find it usefull that there exist an relation betwen the wheels layout whit the carpets layout.

Cheers LS

roules

Cheers for posting this stuff LS et al  :thumbsup:

Homeito

Hello,

Has any one tried to use a combination of those sets with some kind of selection?
Like: "In this case you use this set but in an other case you use that other set."

There are "half-moons" and "opposites" showed here and several of each.
I think that maybe they can be used together and not only one like that system that TwoCatSam posted (Thank you!)


Best regards
Homeito Bemek

lucky_strike

QuoteHello,

Has any one tried to use a combination of those sets with some kind of selection?
Like: "In this case you use this set but in an other case you use that other set."

There are "half-moons" and "opposites" showed here and several of each.
I think that maybe they can be used together and not only one like that system that TwoCatSam posted (Thank you!)


Best regards
Homeito Bemek

Hi Homeito and all.
Well i think this is a good post with nice replays and i am sure some one will come up with an brilliant idea how to use this.

Cheers LS

TwoCatSam

Guys

If you wanted to just bet straight-up numbers, KFS wrote a beautiful tracker program to do that.  You can set any amount of numbers from 2 on up and call it a sector.  You can have it hit a number of times and then alert you or you can have it sleep a number of times and then alert you.  It is called Alert-er or some such.

It works perfectly with the Gamlet "Fire and Ice" as it can track both.

Sam

winkel

QuoteThere are a lot of systems to be played on these Chances:

1 ......

2.
Combination of Voisons and Tieres (my developement)
0 3 15 26 32 35
5 8 10 23 24 30

if one of these numbers appear rebet this 12 numbers
same procedure as first system

a) you can play them en Plein or
b) partly Plein partly split
0-3
5-8
23-24
32-35
10
15
26
30

br
winkel

see here nolinks://vlsroulette.com/gambling-and-roulette-related/tiers-orphelins-or-voisins/

Homeito

Hello,


Lucky Strike...

Maybe some one has just thought of it in theory but even that will be good.
I can see that learning all those sets of splits can not be easy.
And maybe it is also hard place chips all over a crowded table...

But just for a start.


Sam...

Thank you for that information!
:thumbsup:

I will search for it.
I think I read something like that but thought that it was about VB play. And that is way above me...


Best regards
Homeito Bemek

Homeito

Hello again,

Winkel...

Thank you for that.
I had a look but that was not quite what I mean...

I mean like that you have a selection that sometimes tells you to bet "my" set A and sometimes for example the "half-moon" that Sam posted.
And in a third situation a third set.

Something like that.

Also only for theory. I do not mind ;)


Best regards
Homeito Bemek

lucky_strike

Qoute:
There are a lot of systems to be played on these Chances:

1 ......

2.
Combination of Voisons and Tieres (my developement)
0 3 15 26 32 35
5 8 10 23 24 30

if one of these numbers appear rebet this 12 numbers
same procedure as first system

a) you can play them en Plein or
b) partly Plein partly split
0-3
5-8
23-24
32-35
10
15
26
30

br
winkel


Combination of Voisons and Tieres is a littel fuzzy even for me and I know the wheel I have memorize it but I can't say I know Voisons / Tieres.
Thats why I post the combinations here.



Winkels combinations:

[disc]0,3,15,26,32,35,5,8,10,23,24,30,[/disc]

Quote:
a) you can play them en Plein or
b) partly Plein partly split
0-3
5-8
23-24
32-35
10
15
26
30




LS

lucky_strike

Well I can't see so much differens betwen this two except my cut it whit chevals only and more easy to memorize.



[disc]12,35,3,0,32,15,24,5,10,23,8,11,[/disc]


LS

lucky_strike

I wondering how you play one section only with one crossover, can it be done, like playing one dozen.

LS

Homeito

Hello,

Lucky Strike...

"One section only with one crossover" ... can you give example?



All...

I have investigated a bit about the split-sets in previous posts.

I noticed that the split-sets
#1: 0-3, 4-7, 9-12, 15-18, 19-22, 26-29, 28-31, 32-35 (8 splist)
#2: 1-2, 6-9, 14-17, 20-21, 22-25, 31-34 (6 splits)
#3: 5-8, 10-11, 13-16, 23-24, 27-30, 33-36 (6 splist)

(I make the disc-tag at the bottom of the post)

...cover the whole wheel and are over-lapping only three numbers: 9, 22 and 31 between groups 1 and 2.


(This was 15395 dealers from Wiesbaden with at least 15 spins. I have not so many in my own records.)


First I looked at when a dealer had a majority (4-10) of one group in his ten first spins: What will the next five spins show?

I found nothing of real interest...


Then I looked at it this way: Regardless how many times a group wins in the first tens spins: Bet the split-set until a win or maximum five times.

There was some interesting things here (well... maybe not because they all lost):

For group #3 the losses were just around 2.7%
For group #1 the losses were 3% or above(!)

For group #2 the losses were 1.7% or below(!) when there was a maximum of four wins in the first ten spins.
If there was more than four wins in the first ten spins the losses were around 3%


Then I looked on how long sequences each group had within each dealer.
This time when #9, 22 or 31 wins it goes to group #2 and NOT to group #1.
So group #1 is 13 numbers, groups #2 and 3 are 12 numbers each.

Again group #2 was a bit different: It had sequences up to 10 (24 sequences > 6) when group #1 had only up to length 9 (13 sequences > 6) and Group #3 had a maximum length of 7 (11 of them)

I can not see any reason for it to be so different.

Can you?


"Of course" all groups lost units in the end.
But maybe the 1.7% or less loss is an indication of something?

Any comments?


Best regards
Homeito Bemek


Here are the three split-sets in discs:

Split-set #1 (8 splits):
[disc]0,3,4,7,9,12,15,18,19,22,26,28,29,31,32,35[/disc]

Split-set #2 (6 splits):
[disc]1,2,6,9,14,17,20,21,22,25,31,34[/disc]

Split-set #3 (6 splits):
[disc]5,8,10,11,13,16,23,24,27,30,33,36[/disc]

Homeito

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