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Test of Clothdog's Root System

Started by TwoCatSam, April 21, 2008, 01:30:51 PM

0 Members and 3 Guests are viewing this topic.

metalrat

I tested both this and the digit sum sets last week(short tests)
Digit sum worked better for me - the results were more predictable.

metalrat

bobbybobby

hi Metalrat    :-)

what do you mean by Digit Sum?



BobbyBobby

metalrat

bobbybobby,

this is the digit sum set:

1   10   19   28
2   11   20   29
3   12   21   30
4   13   22   31
5   14   23   32
6   15   24   33
7   16   25   34
8   17   26   35
9   18   27   36


metalrat

bobbybobby

hi metalrate,  thanks.

is that (the digit sum set) same as Root Number?

sorry, i may be wrong. please share with ok? thanks


:-)

BobbyBobby

metalrat

Bobbybobby

Finals nrs:

0  10  20  30
1  11  21  31
2  12  22  32
3  13  23  33
4  14  24  34
5  15  25  35
6  16  26  36
7  17  27
8  18  28
9  19  29


metalrat

xman1970

Quote from: metalrat on November 01, 2008, 07:20:48 AM
Bobbybobby

Finals nrs:

0  10  20  30
1  11  21  31
2  12  22  32
3  13  23  33
4  14  24  34
5  15  25  35
6  16  26  36
7  17  27
8  18  28
9  19  29


metalrat


Hi Metalrat,

So were you betting one / two / three / four sets of those numbers???

How many had to hit in how many spins Etc.....

IF you could take a moment to explain that would be greatly appreciated....[smiley=thumbsup.gif]

metalrat

I was playing it more or less like explained here: nolinks://vlsroulette.com/full-systems/clothdog%27s-root-system/

Betting 2 groups ie 4-6 or 4-9 or 6-9 if I thouht that the 4-6-9 group was due.

Just my 2 cents worth, but I also had bought Vibration Roulette about a year ago. Thought it was nonsense
until I decided to take a serious look at the tables used in the system last week.
Since then I am experimenting with a 3 number system. I am not a mathematician so there is a lot of info which I am not sure of how to use. the people at Vibration Science are not being very helpful either. Clothdog, any suggestions?

metalrat

xman1970

Thanks for getting back to me  ;)

I have also bought Vibration Roulette, but couldn't make head nor tails out it....


too many numbers to bet for me... :-[

metalrat

No mate, forget all the crib cards.

Just concentrate on the Roulette numbers Phase Resonance chart and the difference between nrs to start with (try12 nrs). Interesting stuff.

metalrat

xman1970

Thanks Metalrat  ;)

Will take a further look when I get some time....


Cheers.....[smiley=beer.gif]

cps10

Have you found that using finals on the root sums works well? If so, what kind of progression are you using? I think maybe even using a 9-point divisor would be very good for this kind of play.

rjl

Hi all,

I've been playing some games with the inverted pyramid that Clothdog showed in this topic (end of page 8).

I made an excell file to calculate it, so no need to make it by hand.

The best results I've had, was playing for 1 or 2 bets only.

For ex.:

Inverted pyramid result tells me to play root 3, so I play numbers 3, 9, 18 and 36 for the next spins (best results I've had is with 1 or 2)

This excell sheet also is based on a 0.5 bet per number (dublinbet).

Some sessions go skyrocket, others not so well.

Test some sessions, and let us know...

cps10

Do you have the link to where that Inverted Pyramid is?

rjl

First time I saw it, was in this topic (page 8 in the end), I'm applying that principle.

The book where it was adapted from is this one:

nolinks://books.google.pt/books?id=zZ-dVg8e-P4C&pg=RA1-PA135&lpg=RA1-PA135&dq=kabala+Coincidences+Make+Laws&source=bl&ots=r06HMIxJaw&sig=sgOq1BY3u03SHtYn4hTEuv6HYp4&hl=pt-PT&sa=X&oi=book_result&resnum=3&ct=result#PRA1-PA145,M1

If someone could add more information, it would be great.

Clothdog

Rjl,
I've had that book for a number of years. the pyramid I have used it  in different ways but could find nothing consistent. I've used 3-4-5 spins, 6 spins and 7 spins. I'm currently testing another root system. which is based on a number of spins, playing 3-9 numbers. I will include a report from roulette extreme. It's on my other computer.  As far as vibration roulette goes the best part of the book is playing numbers that are 12 apart. Like 1-13-25....2-14-26 etc. whenever 2 of those numbers show within 4 spins play all 3. I developed a chart that included more numbers than that. It's probably posted somewhere here. but 0/00 goes with 12-24-36.
cd

Clothdog

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