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Main => Full Roulette Systems => Topic started by: bombus on June 22, 2009, 10:58:28 PM

Title: The 21 Gun Salute
Post by: bombus on June 22, 2009, 10:58:28 PM
This one's for rjeaton1, but anyone's welcome to give it a go.

This could be good to mess around with in rx script or bot coding.


'The 21 Gun Salute'   by bombus

Single zero wheel.

Track the results until 3 unique numbers (anchors) come out that are spaced around the wheel so that the 3 numbers either side of the 3 anchor numbers do not overlap at all.

When this occurs, you bet on the 21 numbers included in the 3 created wheel sections of 7 numbers each.

Each 7 numbers consists of the anchor number plus the 3 numbers either side.

While tracking for the 3 anchor numbers, as each new number comes out check to see if there is any overlap (closer than 6 numbers together on the wheel) with the previous number out. If there is, then you restart to track for your 3 anchor numbers from that last number out.

Any repeater is also treated as an overlap, and so wipes out the previous 2 numbers out.

While tracking for the 3 anchor numbers, as each new number comes out, check to see if there is any overlap (closer than 6 numbers together on the wheel) with the previous number out. If there isn't, then check to see if there is any overlap (closer than 6 numbers together on the wheel) with the 2nd previous number out. If there is, then you restart to track for your 3 anchor numbers from the last 2 numbers out.

Continue like this until the last 3 numbers out are spaced around the wheel with no overlap between each of the 3 x 7 sections. They can butt up, but not overlap.

After any betting opportunity is finished, win or lose, start a fresh tracking sequence from the next number out.

Each bet is on 21 numbers a total of 4 times.

Progression is:  1 – 2 – 6 – 18 – stop


Title: Re: The 21 Gun Salute
Post by: bombus on June 22, 2009, 11:51:38 PM
Here is just over 200 spins from random.org.

Betting opportunities in red, followed immediately after with bet result.




                                                                        (https://www.vlsroulette.com/proxy.php?request=nolinks%3A%2F%2Fi499.photobucket.com%2Falbums%2Frr351%2Fskakus%2F600px-European_Roulette_wheel.png&hash=1afc1860844c24b83c52e6ae8802ac2418375b9d)


27                                                        
10                                                                                                                            
1                                                                              
35
11
17 L
12 W
¬_
2
12
27
28
10
14 L
30 W
¬_
14
13
34
19
27
13
4
26
8
34
25 W
_
19
25
15
6
21
9
19
23
1 L
14 W
_
29
23
22
2
28 L
30 W
_
20
18
13
0
30 W
_
3
12
22
19
13
35 L
7 W
_
4
10
4
27
7 L
32 W
_
23
16
8
0
20
22 L
33 W
_
19
6
34
7
22
33
28
17
7  W
_
20
6
32
1 W
_
34
14
33
18
18
22
17
6
15
30
28
10 W
_
32
3
36
19
18
36 W
_
23
6
10
11
27
17
13
0
27
3
20
17 W
_
3
7
25
29
21
35
11
23 W
_
18
20
33
3
28
14
3
1
7
0
1
14
9
5
11
34
30
3
34
11
20
8
22
1
34
30
3
6
8
9
8
33
9
8
28
17
18 W
_
12
26
17
17
33
29
8  L
19 L
5  W
_
11
21
21
15
36
26
8
28
15
18 W
_
12
32
18
33
23 L
7  W
_
15
22
10
29 W
_
0
35
12
17
22
10
2  W
_
15
20
9
22
8
28
27
32
12
28
21
22
18
5
30
31
26
27 L
11 W

Session profit = +288 units.
Title: Re: The 21 Gun Salute
Post by: rjeaton1 on June 23, 2009, 12:22:57 AM
 ;D  Thanks Bombus!

I'm off to watch a movie for now, but I'll beging testing this either later tonight (it's 11:21 pm where I'm at now) or early tomorrow.

I'll be sure to post my results.  Glad to see you posted some already, looks promising!
Title: Re: The 21 Gun Salute
Post by: bombus on June 23, 2009, 02:41:12 AM
 
Here are some more trial results:

Random.org again.


19
7
26
8
15
28
14 L
3 W
_
7
15
22
1
31
5
5
3
16
2
23 L
5  W
_
28
22
15
24
26 W
_
9
32
36
21 L
11 W
_
2
32
26
2
9
35 W
_
8
27
1
34
17
22
21
21
5
15
12
15
3
27
17
10
7
5  W
_
7
11
13
27
30
2
4
5
11
4
3
18
4
25
36
28
8
21
26 L
12 W
_
7
14
26
30
0 W
_
36
26
7
18
8
18
4
25 W
_
31
9
21
34
35
27
14
4  L
26 W
_
28
21
31
31
20
24
11
12
22
9
22
19
3
29
5
24
22
26
18 W
_
23
32
24
15
28
4  W
_
8
0
8
9
25 L
15 W
_
10
23
35
12
6
34
9
12
0
8
9
32 W
_
33
16
11
33
19
2  W
_
13
30
26
28
2
35
17
33
24 W
_
16
6
18
27 W
_
12
36
12
8
23
23
20
30
4
14 W
_
30
19
23
3
29
13
27
28
27
24
12 W
_
9
14
11
27
8
3
7
32
11
10 L
9  L
34 L
22 W
_
36
11
3
18
1
36
18
7
19
36
11 W
_
13
30
16
21
11
0  L
36 W
_
32
36
31
21 L
11 W
_
21
28
31
27
2
16
36
13 W
_
14
8
30
18
9
7
9
16
7
11
21 L
0  L
21 L
24 W
_
19
24
8
6
12
29
0
23
3  W
_
9
32
21
36
29
34 L
28 W
_
20
22
36
1
21
6  W
_
11
34
16
6
20
32
28 L
25 W
_
29
29
1
32
10 L
16 W
_
35
23
30
20
19
22 L
0  W
_
26
28
19
9
2
22
24
11 L
26 L
29 W


Session profit = +552 units.

Pushed to 4th stage of progression twice.
Title: Re: The 21 Gun Salute
Post by: topcat888 on June 23, 2009, 02:57:53 AM
Hi bombus,

This sounds great, but what are you using to track the numbers to find the trigger point..?

Can anyone (cleverer than me) code this in RX..?  ;)

Cheers
topcat
Title: Re: The 21 Gun Salute
Post by: bombus on June 23, 2009, 04:22:03 AM

@ topcat888

Any method were you're required to place chips on a lot of numbers is going to take a fair amount of practice.

As for tracking this, a sound knowledge of the wheel order is a prerequisite. Once you have moderate idea of where the numbers are on the wheel, this system can be tracked virtually by eye within a few hours of practice. Certainly with pen and a printed wheel chart. I have put one in the thread.

I'm sure this can be coded for RX, but I won't be doing it. Not for now anyway, as I'm fully working on something else at the moment and this little system has been on the backburner for a while now, so I put it up for others to test out/code/tweak/whatever.

Cheers :drinks:
Title: Re: The 21 Gun Salute
Post by: bombus on June 23, 2009, 04:43:34 AM

Above are albeit two very short test samples, using an up as you lose progression.

Interestingly, the total of 83 bets gave 54 winners for a flat bet profit of,


Out = 1743

In  =  1944

Profit = + 201
Title: Re: The 21 Gun Salute
Post by: fqbien on June 23, 2009, 01:17:19 PM
hi bombus,
can you, on your examples, show the numbers you are betting ?
because i don't really understand, somtimes i see 21 numbers, sometimes more, think i don't have it ..

thanks
Title: Re: The 21 Gun Salute
Post by: bombus on June 23, 2009, 07:48:46 PM
@fqben

It can only ever be 21 numbers.

You are betting on the last 3 numbers out, plus 3 numbers either side of each.

Which is 3 groups of 7 numbers.


Look at the very first example. The 3 anchor numbers in red are, 1, 11, 35.

These then are the 21 betted numbers in wheel order:

24, 16, 33, 1, 20, 14, 31

27, 13, 36, 11, 30, 8, 23

7, 28, 12, 35, 3, 26, 0

Title: Re: The 21 Gun Salute
Post by: celiza427 on June 23, 2009, 09:35:57 PM
Quote from: bombus on June 23, 2009, 04:43:34 AM
Above are albeit two very short test samples, using an up as you lose progression.

Interestingly, the total of 83 bets gave 54 winners for a flat bet profit of,


Out = 1743

In  =  1944

Profit = + 201

Wow, I like that flat bet profit - very nice  :thumbsup:  One question tho - what does the Out & In mean?
Title: Re: The 21 Gun Salute
Post by: bombus on June 23, 2009, 09:47:55 PM
@ celiza427

Out is total units outlayed.
In is total units recovered.

Yes that's not a bad flat bet profit, but it is only a very short test sample.

And, I 've since been over it and discovered an error. There are actually 84 bets for 54 winners so the profit goes down by 21 units... boo!


84 bets gave 54 winners for a flat bet profit of,


Out = 1764

In  =  1944

Profit = + 180
Title: Re: The 21 Gun Salute
Post by: celiza427 on June 23, 2009, 10:15:04 PM
That's still not a bad flat bet profit.  Yes it's a small sample, but thanks for sharing your results.
Title: Re: The 21 Gun Salute
Post by: rjeaton1 on June 24, 2009, 06:26:49 PM
Alright, so I've tested this (not extensively...yet) and it looks pretty solid.  I'd like to see it automated (in RXtreme of course) so I can put it through more rigorous testing.

One of the reasons I like it so much is it's ability to still turn a profit even with flat betting...something I have trouble with when I design systems myself

So thanks Bombus!!

I'll post my results soon enough for you guys.
Title: Re: The 21 Gun Salute
Post by: celiza427 on June 24, 2009, 07:16:16 PM
Excellent RJ!  I've been keeping my eye on this topic as it is something I definitely want to test, so thanks for the updates on your results (Both RJ & Bombus)
Title: Re: The 21 Gun Salute
Post by: bombus on June 24, 2009, 07:56:36 PM
@ rj,

Cool!

If you are going to give this some effort, then read on....



After some reflection, I am of the opinion that the explosive little progression (1-2-6-18) I included with this system is probably not nearly the best way to bet on this method.

There are obviously countless ways you can formulate your betting, and by all means tweak around, but here is what I think will perform strongly with this system.


Flat betting... (gotta luv that)

Track for a betting opportunity as normal.

Commence betting on the 21 chosen numbers and continue to bet on the current 21 numbers until either of the following two things happens.

1)  When the first bet is a win, continue to bet until you get a loss. After the loss, continue to bet for 2 more wins or a second loss, whichever comes first.

2)  When the first bet is a loss, continue to bet until you get a second loss.

That's it.

This betting formula has the ability to string together some good winning runs, while never exposing you to anymore than 2 losses, and often only 1 loss for any sequence. Also, if playing online or touch screen roulette, you will save some time and effort by repeating the bet more often, so, less clicking and tapping.


Here is a 500 spin test sample using the above betting formula. Spins from random.org.



20
19
13
29 L
1  W
10 L
_
3
13
34
19
18
18
3
33
24
30
13
5
17
17
30
16
17
26
3  W
1  W
31 L
29 L
_
9
9
29
27
22
18
8
30
32
23
15
0
32
30
5
24
35
5
4
24 W
5  W
36 L
14 L
_
20
8
6
8
8
8
34
14
17 W
8  W
16 L
3  L
_
7
3
9
35
21
35 W
18 W
19 W
20 W
15 W
23 L
22 W
27 L
_
11
8
15
8
32
13
13
10
31
23
18
1
14
36
31
35
19 L
21 L
_
31
29
34
2
25
21
30
30
12
12
28
21
17
28
4
18
31
13
7
2
0
18
10
24 W
32 W
2  L
7  W
5  W
0  
11
_
36
25
31
21
31
0
12
35
13
26
26
18
33
34 L
24 W
1  W
15 W
8  L
_
18
11
9
28
34
7
19
23
25 L
3  L
_
14
18
33
0
5  W
29 W
5  W
3  W
15 W
1  W
31 W
8  L
0  W
5  W
23
_
15
8
19
2
30
17
10
4
14
9  W
4  W
23 W
13 L
15 W
32 W
8  
28
_
20
3
10
2
27 L
34 W
15 L
_
12
14
10
0  L
13 L
_
23
7
33
11
22 W
21 L
24 W
12 W
9  
_
31
27
30
8
15
9
14 W
4  W
29 W
21 W
19 W
33 L
15 W
23 W
17
_
24
16
4
5
20
33
2
3
29 L
36 L
_
22
21
18
33
8  L
34 L
_
2
24
0
28
10
6
8  W
5  W
19 L
27 W
4  L
_
5
4
22
5  W
32 W
18 W
11 L
1  L
_
25
36
15
14
7  L
9  W
20 W
26 W
25 L
_
8
9
16
21
30
0
6
31
35 W
13 W
16 L
35 W
28 L
_
9
9
17
35
31 W
14 W
34 W
24 L
8 L
_
23
26
6
20 L
15 W
15 W
15 W
22 L
_
23
8
6
13
26
1
36 W
26 W
28 L
32 W
29 L
_
28
17
22
18
9
24
16
7
3
21
17
35
14
3  W
34 W
30 L
17 W
12 W
10
_
32
8
17
31 L
30 W
0  W
29 L
_
16
22
4
3  L
20 W
16 W
15 W
7  W
18 W
34 L
_
11
32
35
20
21
26 W
28 W
17 W
10 L
26 W
31 W
9  
34
_
28
33
21
27 L
12 W
36 L
_
24
6
23
5
2
6
35
4
3
1
13
24 W
3  W
35 W
13 W
35 W
36 W
22 L
2  L
_
19
33
0
19
4
0
23
8
0
2
35
35
24
14
32
35
7
2
28
3
24
19
24
24
7
32
14 L
0  W
22 W
16 W
19 W
27 L
_
5
13
1
31
6
17
20
20
0
23
23 W
36 L
0  W
7  L
_
24
11
20
24
16
36
36
22
19
15 W
30 W
32 W
21 W
31 W
14 W
8  W
34 L
8  W
18 W
26
_
20
26
19
31
6
6  W
19 W
30 L
24 L
_
5
1
30
24
22
24
0
26 W
0  W
35 W
36 L
29 W
21 L
_
32
15
8
13
6
9
8
31
16
23
27
7
25
27
20
1
1
0
30
4  L
35 W
17 L
20
20
6
26
18 L
32 W
19 L
17
16
34
16


Summary:


In 500 spins, we attacked 37 times.

For 177 bets.

For 112 wins & 65 losses.  Hit rate = 63.28%. We are covering 56.75% of the wheel, so this is a good hit rate.

Total outlay = 3717 units.

Total return = 4032 units.

Profit = 315 units.  8.47% profit on turnover (respectable).


OPTION X (betting a max of 3 times then going virtual with the above betting format (option 2)).

106 bets x 21 units = -2226

69 wins x 36 units = +2484

Hit rate = 65.09%

Profit = +258 = 11.59% POT.


Cheers.
Title: Re: The 21 Gun Salute
Post by: bombus on June 26, 2009, 03:14:40 AM
Hi.

I just did done a 2000 spin test, flat betting only twice for each attack.

There were 216 attack points.

For 432 bets of 1 unit each.

For 274 wins.

Hit rate =  63.43%

Total outlay = 9072 units

Total return = 9864 units

Flat bet profit = 792 units.

Wowzers!


I think I will keep testing this with only 2 flat bets made at each trigger point.
Title: Re: The 21 Gun Salute
Post by: topcat888 on June 26, 2009, 03:34:59 AM
Hi Bombas,

It sounds very promising.  .  .   

How did you do a 2000 spin test, with RX code.  .  ?

topcat
Title: Re: The 21 Gun Salute
Post by: xman1970 on June 26, 2009, 03:36:41 AM
Great going Bombus  :good:

long may it continue..... 8)

Flat betting as well  :swoon:
Title: Re: The 21 Gun Salute
Post by: I have cookies on June 26, 2009, 06:16:12 AM

Nice to see that you use random. org and thanks for a nice post.

Title: Re: The 21 Gun Salute
Post by: Colin on June 26, 2009, 06:54:26 AM
BONBUS thanks for posting a great and intresting system . Loads better than any that other guys charge many $&£ for . MAY at this point wish you ALL good luck in playing same goes for all who play the21 Gun just wish my old head could work asgood .Thanks again & KEEP HER'LIT .Colin
Title: Re: The 21 Gun Salute
Post by: Clint on June 26, 2009, 09:03:47 AM
Hi guys, been watching this post quite a bit but too busy this week to do any testing yet. Did a brief 200 spin test last night and never went past 2nd prog.

Has anyone experienced a loss and if so, how many more spins before it hit?

Regards

Clint
Title: Re: The 21 Gun Salute
Post by: bombus on June 27, 2009, 08:46:04 PM

Thanks for the comments, friends.

@ topcat888

All manual tests for now, it's easy enough to do as a side test while toying with other ideas. I will eventually script this for RX, but am presently working on a bit of an RX goliath, so it won't be for a while. Perhaps someone else could do it and post the script.


@ Clint

I've seen it go past the 4 step progression a few times now, so that is why I have suggested the 2 flat betting approaches below.

Flat betting approach 1).

Track for a betting opportunity as normal.

Commence betting on the 21 chosen numbers and continue to bet on the current 21 numbers until either of the following two things happens.

1) When the first bet is a win, continue to bet until you get a loss. After the loss, continue to bet for 2 more wins or a second loss, whichever comes first.

2) When the first bet is a loss, continue to bet until you get a second loss.

3) Restart tracking for a new betting opportunity from the next number out.


Flat betting approach 2).

Track for a betting opportunity as normal.

Commence betting on the 21 chosen numbers and bet those 21 numbers for 2 bets only, irrespective of the outcomes. After 2 bets, restart tracking for a new betting opportunity from the next number out.



I hope to soon add a money management plan for the flat betting approach 2.

Cheers.
Title: Re: The 21 Gun Salute
Post by: Allin on June 27, 2009, 11:24:56 PM
Hi Folks,
   
     Either progression or Flat bets will not put you in Positive in long run,  There is good winning rate, I got 724 Wins and 558 Losts. U still need to fine tune the money management otherwise it will be a big waste.
             
       
Regards
Title: Re: The 21 Gun Salute
Post by: bombus on June 28, 2009, 07:24:08 PM
@ Allin.

Which of the 3 betting approaches gave your results?
Title: Re: The 21 Gun Salute
Post by: bombus on June 28, 2009, 09:31:41 PM
Here is another 500 random.org spins test results.


24
33
30
25
4  W
8  W
8  W
1  W
0  L
36 W
0  L
_
36
33
32
4  W
17 L
10 L
_
23
23
10
16
28
33
0
11
31 L
13 W
6  L
_
23
29
8
36
20
22
22
32
7
32
25
25
19
3
31
10
2  L
2  L
_
33
36
14
12
14 W
2  L
36 W
9  W
_
18
1
18
0
28
32
2
3
15
24
1
20
1
35
31
12
28
3
35
26
15
1
24
10
3
5
9
35 W
31 W
24 W
10 W
10 W
33 W
30 L
18 W
3  W
_
21
32
10
6
5  W
25 W
12 L
22 L
_
15
17
19
31
28
21
36
13 W
18 W
29 W
24 L
23 L
_
5
30
28
34
20
35 W
29 W
35 W
20 W
0  L
22 L
_
5
20
18
5
25
15 L
17 W
9  W
2  W
14 L
_
22
4
29
8
5  W
20 L
21 W
22 W
_
23
5
25
26
4  W
0  W
32 W
36 L
0  W
21 W
_
31
3
22
30
29 W
11 W
31 W
21 L
8  W
34 L
_
12
9
1
3
7
25
30
28 W
3  L
6  W
19 L
_
0
18
12
13
31
30 W
33 L
13 W
0  L
_
11
11
12
1
35 W
22 L
4  L
_
3
33
32
21
19
24
31
20
25
32
30
5
27
14
28
20 W
9  W
6  W
28 W
22 W
16 L
7  W
23 L
_
35
1
25
26 W
19 L
14 W
13 L
_
9
29
17
21
17
0
29
27 W
19 W
32 W
25 W
0  W
5  L
5  L
_
29
10
35
8
2
21 W
32 L
28 W
8  W
_
34
12
31
26 W
26 W
30 L
13 W
20 W
_
8
20
5
27
23
3
23
27
6
33
2
5
1
6
27
29
10
4  L
5  W
0  L
_
17
8
31
6  W
11 W
6  W
15 L
11 W
2  W
_
5
30
11
24
18
35
36
0
1
23 L
33 W
8  W
18 L
_
20
28
19
25 L
22 L
_
27
3
13
16
20 W
10 W
26 W
16 W
2  L
2  L
_
5
22
2
28 L
0  L
_
36
4
0
27
7
4
34 W
11 W
14 L
18 W
20 L
_
34
7
10
21 L
25 W
2  W
30 W
11 L
_
4
35
16
1  W
7  W
35 W
13 L
33 W
1  W
_
19
1
12
34 L
29 W
32 W
20 W
19 W
2  W
25 L
_
33
35
29
33
14
26
22
25
4  W
20 L
15 W
29 W
_
22
15
15
26
26
0
19
15
6
14
23 L
36 W
13 W
30 L
_
35
20
24
4
9
11 L
36 L
_
31
8
13
14
22
27
36
20
20
14
8
36
11
16
1
15
8
24 W
31 W
34 L
9  L
_
16
17
32
24 W
1  W
32 W
30 L
8  L
_
7
23
20
22 W
35 L
13 L
_
30
35
30
19
32
36
33
13 W
15 W
30 W
30 W
14 W
32 W
29 L
3  W
20 W
_
27
17
19
8
12
5  W
14 L
8  W
31 L
_
25
7
0
13
35
10
8
17
20
2  W
19 L
34 W
20 W
_
12
16
21
28 W
24 W
29 W
19 W
1  W
21 W
5  W
26 W
2  W
9  L
21 W
18 L
_
35
4
23
25 W
27 L
11 W
27 L
_
26
25
28
31
3
22
21
16 L
35 W
0  W
4  W
14 W
11 L
_
11
8
35
35
3
4
6
11
32
18
31 W

OPTION 1

Scrap it, it tanks. Realistically the progression is too short, real world table limits see to that. Up as you lose progressions don't really suit methods that bet on lots of numbers, period.

OPTION 2

44 attack points.

211 bets x 21units = -4431

136 wins x 36 units = +4896

Hit rate = 64.45%

Profit = +465 = 10.49% Profit On Turnover (POT).

OPTION 3

Using the same attack points (shouldn't matter much in the long run)

87 bets x 21 units = -1827

58 wins x 36 units = +2088

Hit rate = 66.66%

Profit = +261 = 14.29% POT.


OPTION X (betting a max of 3 times then going virtual with option 2).

130 bets x 21 units = -2730

90 wins x 36 units = +3240

Hit rate = 69.23%

Profit = +510 = 18.68% POT.







Title: Re: The 21 Gun Salute
Post by: simon on June 28, 2009, 11:41:57 PM
what does "POT" mean?
Title: Re: The 21 Gun Salute
Post by: bombus on June 29, 2009, 12:38:02 AM
POT = Profit on turnover.

Its the percentage of profit compared to the total outlay.

Sorry, its a term I've always used from my horse racing days.

Cheers.
Title: Re: The 21 Gun Salute
Post by: simon on June 29, 2009, 01:08:43 AM
ah, well that's certainly better than my investments have been doing.  ok so can I quit my job now?  (I haven't really studied/tested this system yet, but I like what I'm reading, so far, I think...)

I now have access to "virtual roulette" 20 minutes from where I live and I sure would love to find a way to beat the crap out of that machine (especially since it beat the crap out of me the other day.)  But I actually like it better than real roulette at the casino which is an hour away (they just put in a virtual roulette machine at a slot parlor close to where I live, where they don't have any table games with live dealers.)  I like it better than real roulette because it's faster, easier to place your bets, and you don't have to keep track of your chips, etc, because that's all taken care of automatically.  Unfortunately it's a double zeroe wheel, but I'm going to study your system and see if it can be adapted to a double zeroe wheel (can it?) and see how it holds up (will it?)  They have single zeroe roulette machines at the casino an hour away, and double zeroe real roulette with real dealers, but it's much easier and faster for me to get to this double zeroe roulette machine (it's like a full size roulette wheel that six people can sit at-- and you don't have to put up with people reaching over you to make bets and you don't have to wait for the dealer to pay everyone off, etc, like at the real roulette tables-- but instead of a ball going around it's this light thing.... and it just keeps doing it every few minutes.)  Well I just hope it's fair.... oh well sorry to go on about the new roulette machine near me...  I shall study your system and hopefully I can give it a go there... thank you for sharing it!
Title: Re: The 21 Gun Salute
Post by: bombus on June 29, 2009, 01:48:30 AM
@ simon.

OK, dude.

Not sure to what extent the extra pocket will impact, but it won't be good whatever it is.

If you are going to study and play, just remember, you're placing bets on 21 numbers, so you need to practice, especially if it's a fast game.

Also, don't use the progression, it could get costly if you hit a bad run.

Use any of the other 3 betting plans. Whichever you're more comfortable with.

Cheers, good luck, and let us know how you go with it, if you do.
Title: Re: The 21 Gun Salute
Post by: The Spiders Kiss on June 29, 2009, 03:05:55 AM
Hi Bombus
Thanks for showing such a good idea to us.
Good going so far mate!
TSK
Title: Re: The 21 Gun Salute
Post by: simon on June 29, 2009, 10:31:37 AM
huh?  Bombus-- I am trying to follow your rules.  you said: 
QuoteWhile tracking for the 3 anchor numbers, as each new number comes out, check to see if there is any overlap (closer than 6 numbers together on the wheel) with the previous number out. If there isn't, then check to see if there is any overlap (closer than 6 numbers together on the wheel) with the 2nd previous number out. If there is, then you restart to track for your 3 anchor numbers from the last 2 numbers out.

.... so I am looking at the second winning sequence in the first example you gave which is

2
12
27
28
10
14 L
30 W
¬_
............... so first comes the 2, then the 12 which doesn't overlap the 2, then the 27 which doesn't overlap the 12, but then comes the 28 which is right next to the 12.  you said "check to see if there is any overlap (closer than 6 numbers together on the wheel) with the 2nd previous number out. If there is, then you restart to track for your 3 anchor numbers from the last 2 numbers out."

..... isn't the 12 the second previous number back from the 28? (and right next to it.)  so how did the 27 and 28 immediately become the first two anchor numbers?

.... or does "...*from* the last 2 numbers out..." mean *including* the last 2 numbers out, in which case what effect does the *second previous* number have on anything?  I am getting hung up on this rule about the second previous number being at least six numbers apart from the second number to follow it.

(man is anyone else having trouble replying in threads?  sometimes the screen I am typing in starts jumping around all over the place every time I hit a key, what is up with that?)
Title: Re: The 21 Gun Salute
Post by: Allin on June 29, 2009, 12:40:04 PM
Hi Bombus,

7
7
32
25
25 W

In your earlier post, this was given.  When 32 and 25 overlapping, how can this be a opportunity?

Regards
Title: Re: The 21 Gun Salute
Post by: bombus on June 29, 2009, 07:15:19 PM
Quote.... so I am looking at the second winning sequence in the first example you gave which is

2
12
27
28
10
14 L
30 W
¬_
............... so first comes the 2, then the 12 which doesn't overlap the 2, then the 27 which doesn't overlap the 12, but then comes the 28 which is right next to the 12.  you said "check to see if there is any overlap (closer than 6 numbers together on the wheel) with the 2nd previous number out. If there is, then you restart to track for your 3 anchor numbers from the last 2 numbers out."

..... isn't the 12 the second previous number back from the 28? (and right next to it.)  so how did the 27 and 28 immediately become the first two anchor numbers?

.... or does "...*from* the last 2 numbers out..." mean *including* the last 2 numbers out, in which case what effect does the *second previous* number have on anything?  I am getting hung up on this rule about the second previous number being at least six numbers apart from the second number to follow it.

(man is anyone else having trouble replying in threads?  sometimes the screen I am typing in starts jumping around all over the place every time I hit a key, what is up with that?)



@ simon.

12 (which was the second previous number out) overlaps with 28, so it (12) is eliminated from the sequence. Now you track from the last 2 numbers out (27 and yes including the 28).
If 12 & 27 had come out in reverse order, then you would have continued tracking including 28 only, so eliminating the previous 2 numbers out. Then the 3 anchors would have been 28 – 10 – 14.  
Is that clear?
Title: Re: The 21 Gun Salute
Post by: bombus on June 29, 2009, 07:21:44 PM


Quote from: Allin on June 29, 2009, 12:40:04 PM
Hi Bombus,

7
7
32
25
25 W

In your earlier post, this was given.  When 32 and 25 overlapping, how can this be a opportunity?

Regards



@ Allin.

Yes mate that is an error!

That's the problem with manual testing, sometimes the eyes get bleary and mistakes are made. There won't be many like that though. In fact it is probably the only one. Well spotted, and sorry about that.

Let me know if you see any more.

Cheers.
Title: Re: The 21 Gun Salute
Post by: simon on June 29, 2009, 08:04:18 PM
"is it clear?".... hmm, maybe... I think you're saying just track until you have 3 clean anchors in a row, meaning the last 3 numbers out are at least six numbers apart from each other, and then you can bet the seven number sections they make up (with these 3 anchor numbers in the center of these sections.)  Is that right or am I still lost?
Title: Re: The 21 Gun Salute
Post by: bombus on June 29, 2009, 08:04:43 PM

@ Allin

I fixed up the error you pointed out plus any effects on the following bets, and corrected the betting summary too.

Should be all good now, unless you spot another one.
Title: Re: The 21 Gun Salute
Post by: bombus on June 29, 2009, 08:25:21 PM
Quote from: simon on June 29, 2009, 08:04:18 PM
"is it clear?".... hmm, maybe... I think you're saying just track until you have 3 clean anchors in a row, meaning the last 3 numbers out are at least six numbers apart from each other, and then you can bet the seven number sections they make up (with these 3 anchor numbers in the center of these sections.)  Is that right or am I still lost?

simon,

That's pretty much it.

Sorry about my round about way of explanation.
Title: Re: The 21 Gun Salute
Post by: xman1970 on June 29, 2009, 08:32:41 PM
thx for posting this Bombus Interesting...... :good:

Just one question, Do you think you could get ALL the bets down in time ??

21 numbers are a lot of chips right?
Title: Re: The 21 Gun Salute
Post by: simon on June 29, 2009, 08:40:05 PM
ok thanks bombus, I will test this on my spins when I have time (just 2 flat bets and start again-- there is no way I am going to progress on 21 numbers.)  I am curious how you would describe what you would say is the logic behind this system.  I would have no problem playing it at the single zeroe roulette machine because I control the spins (small bet red against black to make it spin if you need some spins before betting all the nos) but ofcourse the real roulette table or virtual roulette machine where six people play and it just keeps going would be more of a challenge.  But I am wondering if the logic behind this system dictates that it would work better at a real roulette wheel, or just as well at an electronic one?
Title: Re: The 21 Gun Salute
Post by: bombus on June 29, 2009, 09:45:55 PM
Quote from: xman1970 on June 29, 2009, 08:32:41 PM
thx for posting this Bombus Interesting...... :good:

Just one question, Do you think you could get ALL the bets down in time ??

21 numbers are a lot of chips right?

B&M real wheel... no problem.

B&M real wheel rapid roulette/touch screen... not much problem.

B&M RNG...40 seconds per spin is still 2 seconds per number, so with practice a bit tough, but yes could be done.

Online... hmmm?... not sure about manually (worth a bot, I don't know yet). I don't play online anyway so...


Cheers :drinks:
Title: Re: The 21 Gun Salute
Post by: xman1970 on June 29, 2009, 09:54:42 PM
Thx for getting back to me Bombus  :good:


good luck with the continuing testing...... 8)
Title: Re: The 21 Gun Salute
Post by: bombus on June 29, 2009, 10:07:05 PM
Quote from: simon on June 29, 2009, 08:40:05 PM
ok thanks bombus, I will test this on my spins when I have time (just 2 flat bets and start again-- there is no way I am going to progress on 21 numbers.)  I am curious how you would describe what you would say is the logic behind this system.  I would have no problem playing it at the single zeroe roulette machine because I control the spins (small bet red against black to make it spin if you need some spins before betting all the nos) but ofcourse the real roulette table or virtual roulette machine where six people play and it just keeps going would be more of a challenge.  But I am wondering if the logic behind this system dictates that it would work better at a real roulette wheel, or just as well at an electronic one?

Hmmm...

Dropping chips to spin the wheel is not ideal. You could get lucky though I suppose.

I think this method slots nicely into a space between DS and random flow, so should be just as effective (or ineffective?) on either physical or electronic/software RNG wheels.

If the anchors are predominately lined up on 1 side of the wheel, then that may show a brief dealer signature favouring that side and a good time to briefly spread chips around that side of the wheel.

If the anchors are spaced fairly evenly around the wheel, then that may show a brief period of no dealer signature, so no immediate favoured sections and a good time to briefly spread chips around the wheel.

With random flow, this method is trying to bet in time with any random pulse that might come about for brief periods. So the numbers are hitting close together on the wheel for a period (pulse beat), then they briefly hit spaced apart (pulse beat) then they hit close together again (pulse beat). So the method is trying to jump in and bet with that third pulse beat.

Does that make any sense at all, or am I just tripping?.........Bwahahaha!
Title: Re: The 21 Gun Salute
Post by: simon on June 29, 2009, 10:52:37 PM
if it works, trip out all you want brother, as long as you understand it, that's good enough for me...
Title: Re: The 21 Gun Salute
Post by: Proofreaders2000 on June 29, 2009, 11:53:40 PM
This method could be continuous.  When you get a hit, just drop the least recent anchor and play again when the new anchor comes in. :smile:
Title: Re: The 21 Gun Salute
Post by: bombus on June 30, 2009, 04:00:41 AM
Quote from: Proofreaders2000 on June 29, 2009, 11:53:40 PM
This method could be continuous.  When you get a hit, just drop the least recent anchor and play again when the new anchor comes in. :smile:

Well now you could do that, and over a very large sample it probably wouldn't affect the percentages at all, but as it is (new tracking after betting) there are plenty of betting opportunities, and the chance for a little bit more down time between bets, which when playing 21 numbers every time, might be appreciated.
Title: Re: The 21 Gun Salute
Post by: simon on June 30, 2009, 09:21:10 AM
this system is harder to play than I thought-- first you have to find the numbers on the wheel, then you have to find the numbers on the betting layout-- definitely enough to give you a headache.  even with a little wheel chart to mark, the marks keep changing, obviously.  bombus, how do you do it? (dry-erase marker on laminated wheel chart?  or no marking necessary, only memory and observation needed?)
Title: Re: The 21 Gun Salute
Post by: simon on June 30, 2009, 04:19:58 PM
ok I completed my first test of this system on 75 continuous spins from a real double zeroe wheel, by making 2 flat bets following 3 clean anchors.  winning bets net +15, losing bets are -21.  I had 13 winners and 7 losers for a gain of +48.

If the strategy is based on the 3 latest anchors, then I do not really understand why some of the betting suggestions were to keep making the same bet till you had a loss or two.  Why would you do that?  I will keep testing with 2 flat bets win or lose, but I think this will require a laminated wheel chart and easy erase markers-- it's the only way I can keep identifying the sections to bet.
Title: Re: The 21 Gun Salute
Post by: celiza427 on June 30, 2009, 07:04:45 PM
Quote from: simon on June 30, 2009, 09:21:10 AM
this system is harder to play than I thought-- first you have to find the numbers on the wheel, then you have to find the numbers on the betting layout-- definitely enough to give you a headache.  even with a little wheel chart to mark, the marks keep changing, obviously.  bombus, how do you do it? (dry-erase marker on laminated wheel chart?  or no marking necessary, only memory and observation needed?)

I would imagine playing live would be quite hard - tracking & placing bets in the allotted time.  For anyone playing online though, definitely suggest using RXtreme's Wheel Frequency Tracker, setting it to track the last 3 spins.

I am doing an RNG test using RJ's 30K spins from a Vegas Tech casino (can't remember the specific casino @ the moment - the spins are located in our "Actuals" section)  After 200 spins I'm up approx 150 units using the 2 flat bet method.
Title: Re: The 21 Gun Salute
Post by: simon on June 30, 2009, 11:20:28 PM
I made a laminated wheel chart, with dry-erase marker and also a card that tells me which section of the wheel the numbers are in, makes it immensely easier to play this system (or at least test it.)  Another 75 spin session from real 00 wheel produced 7 winners and 7 losers for a loss of -42 units.

I am losing faith in this system as it does what every other system I have tested does, first it wins, then it doesn't.  I have 4 more sets of 75 continuous spins from real 00 wheels I will test.
Title: Re: The 21 Gun Salute
Post by: bombus on June 30, 2009, 11:36:19 PM
Quote from: simon on June 30, 2009, 09:21:10 AM
this system is harder to play than I thought-- first you have to find the numbers on the wheel, then you have to find the numbers on the betting layout-- definitely enough to give you a headache.  even with a little wheel chart to mark, the marks keep changing, obviously.  bombus, how do you do it? (dry-erase marker on laminated wheel chart?  or no marking necessary, only memory and observation needed?)

I don't play it enough to have bothered with a laminated chart & dry eraser, but it is a good idea. You track for your 3 anchors visually, and then mark them down once you have them. I use the attached sheet of 9 disc charts, trimmed and folded vertically into 3 sections. Once you get comfortable with the process, you can use each disc at least a few times before scrapping it. So 6 of these folded in your pocket will allow for at least 100 attacks.

QuoteIf the strategy is based on the 3 latest anchors, then I do not really understand why some of the betting suggestions were to keep making the same bet till you had a loss or two.  Why would you do that?  I will keep testing with 2 flat bets win or lose, but I think this will require a laminated wheel chart and easy erase markers-- it's the only way I can keep identifying the sections to bet.

As for the betting options, presently I would recommend the "flat bet twice & stop" method. The "bet until you lose twice/or lose then bet for 2 more wins or a second loss" method is for when you're feeling lucky, because it can string together 6, 8, even 10 wins in a row, and when it does, you can leave early with a good win. It is also part of my research into the full blown version (21-Gun & Anchors Away) so can't be dismissed as yet.

The fact that betting on in this way might consume the next 3 anchors is of no real significance. It is an illusion to think you have missed anything. There will be plenty more attack points to come on the heels of any you might miss by betting over them.

The "go virtual" method will drive you crazy at times with missed anchors/missed winners, etc, but is very good for instilling discipline in the game. It is also part of the ongoing research.    

Placing bets on 21 numbers is no mean feat, so you need to have a set order of placement, and lots of practice.

For me, the most efficient way to place the bets is to start by placing a chip on the 3 anchors, beginning with the lowest numerical value anchor, and working upwards.

Then I start to the left of the lowest numerical value anchor and place chips on those 3 numbers, beginning with the lowest numerical value, and working upwards. Then I go around the wheel in a clockwise direction placing chips on 3 numbers at a time, always in a lowest to highest numerical value sequence.

I think it is quicker for the brain to process the bets is you unscramble them first in this fashion. It only takes a quick glance at the 3 numbers to put them in numerical order, and then it is easier to find them on the layout.

See the attached example for the order I would place the bets on these anchors. The complete order of pacement is: 3-17-23-12-28-35-0-26-32-2-21-25-6-27-34-8-11-30-5-10-24.
Title: Re: The 21 Gun Salute
Post by: bombus on June 30, 2009, 11:46:48 PM
Quote from: simon on June 30, 2009, 11:20:28 PM
I made a laminated wheel chart, with dry-erase marker and also a card that tells me which section of the wheel the numbers are in, makes it immensely easier to play this system (or at least test it.)  Another 75 spin session from real 00 wheel produced 7 winners and 7 losers for a loss of -42 units.

I am losing faith in this system as it does what every other system I have tested does, first it wins, then it doesn't.  I have 4 more sets of 75 continuous spins from real 00 wheels I will test.

00 impact maybe? Though 450 spins is not very much.

Attached is an RX balance trend for another 500 I did this morning.

You can clearly see the bankroll was slightly down after about 265 spins, then picked up markedly for the remainder of the test.
Title: Re: The 21 Gun Salute
Post by: bombus on June 30, 2009, 11:48:47 PM
Quote from: celiza427 on June 30, 2009, 07:04:45 PM
I would imagine playing live would be quite hard - tracking & placing bets in the allotted time.  For anyone playing online though, definitely suggest using RXtreme's Wheel Frequency Tracker, setting it to track the last 3 spins.

I am doing an RNG test using RJ's 30K spins from a Vegas Tech casino (can't remember the specific casino @ the moment - the spins are located in our "Actuals" section)  After 200 spins I'm up approx 150 units using the 2 flat bet method.

Nice to know someone is giving this a decent test.

Yes, using the RX wheel frequency tracker is a great way to spot the anchors. But to track correctly (not continuously) you must not forget that after each attack is over, you need to spin 3 times before checking for new anchors.

It is a tough game – 21 numbers and all – 30 seconds is too short to play comfortably. If you're not spot on, you will miss out on some numbers first bet, but can always add them in for the second bet. Often that might be a good thing.

Going at a good clip, I can get the bets down in 25 to 40 seconds, but I really think you need 1 minute to play this comfortably, or, dare I say, a bot.
Title: Re: The 21 Gun Salute
Post by: Proofreaders2000 on July 01, 2009, 01:57:40 PM
Great System Bombus :thumbsup: I like how you think

However, I'm thinking in a bot placing 21 chips on the board may not be wise unless there is a trigger (say every 5 to 10 spins or so between wins and losses.)

Title: Re: The 21 Gun Salute
Post by: simon on July 01, 2009, 05:57:11 PM
Results of this system from 450 real spins from 6 different real double zeroe wheels:

1st set of 75 continous spins-- W13, L7 = +48

2nd set of 75 continous spins-- W7, L7 = -42

3rd set of 75 continous spins-- W7, L5 = 0

4th set of 75 continous spins-- W11, L4 = +81

5th set of 75 continous spins-- W8, L6 = -6

6th set of 75 continous spins-- W13, L5 = +90

Total is +171.  That's about $28.50/hr.  I'd say that beats working for a living, but this system is and would be a lot of work, and ofcourse you can't count on it.

To quote a University Professor of Mathematics that I have been emailing....

"...Before I get to the problem discussed below, let me note again: since the expected value is negative *each time* one puts a dollar on the table, it does not matter when, where, or according to what method the bets are placed, it does not matter what results have just occurred, and so on – the total expected value is the sum of the individual expected values and will therefore be negative. Period.  This is a long-ago proven theorem of applied mathematics..."

That being said, it's hard to have a lot of faith in this (or any) system, but I will say this much:

Congratulations Bombus on beating my 450 real spins from real double zero wheels!
Title: Re: The 21 Gun Salute
Post by: sniper on July 02, 2009, 11:45:37 AM
Hello bombus,

Thanks for your great system. So far it looks profitable. If you don't mind I have a question here for you. I am still not clear regarding how to handle repeaters while we are looking for anchors. Let's say we have 1st anchor no. 15 and 2nd. anchor no. 30, while waiting for 3rd. anchor no.15 repeat. In this case we will remove no. 15, the 1st anchor. What about the 2nd. anchor no.30, do we keep it and continue looking for 2 more anchors or do we remove both and start new?

Regards

sniper
Title: Re: The 21 Gun Salute
Post by: simon on July 02, 2009, 02:49:29 PM
"interesting but why a neggative perion must happend?!?!?  :o :o :o :o
that is not fair."

............. what the heck does that mean?  what were your results?
Title: Re: The 21 Gun Salute
Post by: bombus on July 02, 2009, 07:32:16 PM
Quote from: sniper on July 02, 2009, 11:45:37 AM
Hello bombus,

Thanks for your great system. So far it looks profitable. If you don't mind I have a question here for you. I am still not clear regarding how to handle repeaters while we are looking for anchors. Let's say we have 1st anchor no. 15 and 2nd. anchor no. 30, while waiting for 3rd. anchor no.15 repeat. In this case we will remove no. 15, the 1st anchor. What about the 2nd. anchor no.30, do we keep it and continue looking for 2 more anchors or do we remove both and start new?

Regards

sniper

In this case 30 becomes 1st anchor, 15 becomes 2nd anchor, need 1 more anchor. Changing to 30-15 is a bit different from keeping them at 15-30.

If the repeater was 15-30-30, then you keep tracking with just 1 anchor no. 30.

Cheers.
Title: Re: The 21 Gun Salute
Post by: bombus on July 02, 2009, 07:34:59 PM
Quote from: geniusly on July 02, 2009, 12:58:31 PM
gun salute interesting sistem but we are not in war.
knife salute maybe?  :-*
I`m kidding boys. 

I spent 7. 5 hours testing this sistem. . .
interesting but why a neggative perion must happend?!?!?  :o :o :o :o
that is not fair.

Well that is the 3 million dollar question right there.

All I can say is, I'm working on it... aka...anchors away...
Title: Re: The 21 Gun Salute
Post by: sniper on July 02, 2009, 07:47:27 PM
Hello bombus,

Thanks for your explanation.
Wish you success.

Regards

sniper
Title: Re: The 21 Gun Salute
Post by: sniper on July 03, 2009, 04:59:30 AM
Hello bombus,

First number 7 anchor 1, 2nd. number 24 anchor 2 and 3rd. number 14. The 3 rd. anchor number 14 knocks out the anchor 1 and anchor 2. Now we are left with number 14 which will become anchor 1. Please correct me if I am wrong.

Thanks & Regards

sniper
Title: Re: The 21 Gun Salute
Post by: bombus on July 03, 2009, 06:10:28 AM
Correct. 14 is the new 1st anchor.
Title: Re: The 21 Gun Salute
Post by: metalrat on July 03, 2009, 07:39:18 AM
Hi,

Fo those finding it difficult to play 21 numbers within 30 seconds:
Use Macro Express. It makes it childs play to place 21 chips in 5 seconds.
Works perfectly on the DublinBet window.

metalrat
Title: Re: The 21 Gun Salute
Post by: Colin on July 03, 2009, 10:05:38 AM
Hi METALRAT and all others i have a ? about Marco Express ny ? being can the marco express be used when betting on roulette at an online casino when playing in FOR REAL MONEY MODE sorry if you think this is a stupid ? but i would love to know .THANKS dozy old Colin
Title: Re: The 21 Gun Salute
Post by: xman1970 on July 03, 2009, 10:17:32 AM
Hi Colin  ;)

I see no reason why not..... :good:

I far as I know it's program that copies mouse movements.....

Simple as that.... :)

check it out @

nolinks. macroexpress. com

(Spaces added so it's NOT a clickable link)
Title: Re: The 21 Gun Salute
Post by: Colin on July 03, 2009, 02:45:24 PM
XMAN thanks for your clear and fast reply .Ta very much Colin
Title: Re: The 21 Gun Salute
Post by: Colin on July 03, 2009, 02:53:34 PM
Thanks XMAN for your informative reply it was good of you .Colin
Title: Re: The 21 Gun Salute
Post by: simon on July 09, 2009, 05:50:04 PM
Hi Bombus, it occurs to me there is no good reason this system should work; however, since it tested well on my real spins (and other people's), I am going to try it anyway at the virtual roulette machine at my local slot parlor, mainly for practice, as it will be easier to play there than at the real wheels, and then I may want to try it at the real wheels, as I do not see any real reasons that it should work well at electronic roulette (though it might), but I could see how it might do OK at a real wheel.  well I'll let you know how it goes when I have a chance to give it a whirl.
Title: Re: The 21 Gun Salute
Post by: Colin on July 11, 2009, 07:11:50 PM
Please do not be too hasty perhaps Simon will be back with good results in the near future and who knows it could still be the H G . colin
Title: Re: The 21 Gun Salute
Post by: Jeromin on July 12, 2009, 05:26:24 AM
Quote from: geniusly link=topic=10537.  msg70869#msg70869 date=1247363167
but acctualy I do not see any results of that  :o :o

Well, so far ( one week ) I've been making real money with this system on an automated touchscreen roulette ( is that how they are called?).   The progress is slow but the system is cautious and suits me just fine.   No more progressions for me, thank you.  Whenever I want to increase my takings I'll just raise the unit value. 

Oh, and hello everybody! I'm Jeromin.   Great forum, am learning lots and hope to make my onwn small contribution. 
Title: Re: The 21 Gun Salute
Post by: xman1970 on July 12, 2009, 10:23:18 AM
Hi jeromin  ;)

Welcome to the forum & I hope you find what your looking for...... :good:
Title: Re: The 21 Gun Salute
Post by: Colin on July 14, 2009, 07:08:57 AM
Jeromin great to see you here and most of all Winning tell me Jeromin are you playing the 21 gun just as bombus put it on some time ago or did you modify it in any way may i wish you all good luck and perhaps Bombus and your on good self will soon be back with some updates.Thanks Colin
Title: Re: The 21 Gun Salute
Post by: Jeromin on July 14, 2009, 08:51:42 AM
Quote from: Colin link=topic=10537. msg71354#msg71354 date=1247566137
Jeromin great to see you here and most of all Winning tell me Jeromin are you playing the 21 gun just as bombus put it on some time ago or did you modify it in any way may I wish you all good luck and perhaps Bombus and your on good self will soon be back with some updates. Thanks Colin

I was actually playing a (wrong) variation of the flat bet version.  On an initial L I bet WW then stop.  No wonder I won so little.  I kept missing winning bets.

The place I play in, a sort of mini casino, will let you write results down and the like, but not take any of it outside the premises, so I cannot bring actual results here. 

I haven't tried the version "two bets and out", but will calculate if it works out better and post any summaries. 

Touch screen betting makes this type of bet very easy, as opposed to, say Dublinbet, where I find it next to impossible in the alloted time.  What I wonder is whether not having a real dealer makes any kind of difference.  It seems like a motorized roulette is much more regular, bets don't sleep as long as they do in real wheel, but this is just an impression.

Jeromin
Title: Re: The 21 Gun Salute
Post by: simon on July 14, 2009, 12:58:52 PM
"The place I play in, a sort of mini casino, will let you write results down and the like, but not take any of it outside the premises, so I cannot bring actual results here."

........ wow I never heard of such a thing.  when I go I am writing all kinds of stuff down, like date, time, money in, money out, where I parked, maybe something I gotta remember to do and who knows what, and ofcourse system notations, the nos, W's, L's, ETC.  These are hand-written, and what I would consider personal notes, and I cannot even imagine forking them over before I leave.  It makes me think like you're in school or something and they are searching your bag and checking you for cheat notes.  I'd tell them to f***k off if they want your notes.  But I guess that's a weird casino, guess you have to follow their rules.  Just never heard of that.  Especially where I play they are happy to GIVE you score cards, pens, wheel charts, whatever, and they definitely don't want them back.

I haven't had a chance to go gambling but planning to go and play this system soon, will let y'all know how it goes.
Title: Re: The 21 Gun Salute
Post by: rjeaton1 on July 14, 2009, 07:19:17 PM
I've programmed this into a RXtreme .dgt file.  Let me know how close I got it to the way it should be played. 

I've programmed it with the option to flat bet or use progression (for 4 steps).  I'll change whatever needs to be changed (if it needs to be changed)

nolinks://vlsroulette.com/downloads/?sa=view;id=408 (nolinks://vlsroulette.com/downloads/?sa=view;id=408)  That is the link to the download file.
Title: Re: The 21 Gun Salute
Post by: celiza427 on July 14, 2009, 07:29:55 PM
Wow, thanks for this RJ!  Those of us who cannot program (me! lol) greatly appreciate it  :good:
Title: Re: The 21 Gun Salute
Post by: rjeaton1 on July 14, 2009, 07:35:29 PM
Quote from: celiza427 on July 14, 2009, 07:29:55 PM
Wow, thanks for this RJ!  Those of us who cannot program (me! lol) greatly appreciate it  :good:

No problem at all Celiza!  I'm just kind of practicing more or less (programming I mean) because up until about 2 weeks ago (maybe 4) I didn't know how to code either.

If you're ever bored, you should look into learning it.  It's not terribly difficult, and it's definitely a nice skill to have.
Title: Re: The 21 Gun Salute
Post by: simon on July 14, 2009, 08:21:14 PM
too bad that ball keeps landing on zero (your avatar.)  what kind of file is .dgt and what program do you need to open it?  this is supposed to be a flat bet system (no way I'm progressing on so many numbers.)
Title: Re: The 21 Gun Salute
Post by: rjeaton1 on July 14, 2009, 08:32:18 PM
Quote from: simon on July 14, 2009, 08:21:14 PM
too bad that ball keeps landing on zero (your avatar.)  what kind of file is .dgt and what program do you need to open it?  this is supposed to be a flat bet system (no way I'm progressing on so many numbers.)

You use Roulette Xtreme to open .DGT files.  When you open it in RXtreme, you can choose whether to flat bet or use progression.
Title: Re: The 21 Gun Salute
Post by: bombus on July 14, 2009, 09:25:12 PM
Hey rj.

Good on you for doing that mate!

Sorry to say it's finding the first bets OK, but once a bet is found, it should suspend tracking until that series of bets is complete, and then start re-tracking for a new bet from the next spin.

As it is, it's continuing to track while betting and that throws the bet onto a new anchor group before the previous anchor group has expired.

Does that make sense?

Also, if you having fun and don't mind messing around with it, then it would be nice to see all 3 versions... the "progression", the "flat bet twice & stop", and the "first bet lost so bet until you lose once more/or/ first bet win so bet until you lose then bet for 2 more wins or a second loss"

The important thing is to get all the bets on the same anchor group.

Anyway, thanks for your input and I hope to catch up to your level with the RX scripting one day because I've got a few beauties to code.

Cheers :drinks:
Title: Re: The 21 Gun Salute
Post by: rjeaton1 on July 14, 2009, 10:00:47 PM
Quote from: bombus on July 14, 2009, 09:25:12 PM
Hey rj.

Good on you for doing that mate!

Sorry to say it's finding the first bets OK, but once a bet is found, it should suspend tracking until that series of bets is complete, and then start re-tracking for a new bet from the next spin.

As it is, it's continuing to track while betting and that throws the bet onto a new anchor group before the previous anchor group has expired.

Does that make sense?

Also, if you having fun and don't mind messing around with it, then it would be nice to see all 3 versions... the "progression", the "flat bet twice & stop", and the "first bet lost so bet until you lose once more/or/ first bet win so bet until you lose then bet for 2 more wins or a second loss"

The important thing is to get all the bets on the same anchor group.

Anyway, thanks for your input and I hope to catch up to your level with the RX scripting one day because I've got a few beauties to code.

Cheers :drinks:


No problem at all Bombus...

Anyway, I fixed that problem.  I wasn't sure what it was supposed to do on a loss, hence the strange betting.  However, I fixed it (use the same link to download the updated version).

If you use it flat betting, it now does this:

Waits for a betting opportunity...places bets on the numbers it is supposed to.  If you lose IT KEEPS THE BETS on those same numbers for another spin.  If you lose, it then clears the table and waits for a new betting opp....repeat...repeat...etc.

Progression betting now does this:

Waits for a betting opp....places bets on the numbers it is supposed to.  If you lose IT KEEPS THE BETS on those same numbers for 4 spins (or until a win happens) increasing the bet on each loss using the progression you provided in the first post of this thread.

I don't quite understand that lost option you mentioned in your last post (sorry, I can be a bit dense sometimes).  However, if you fully explain it (you can do so here, or via PM) i'll be glad to throw that in there as well.
Title: Re: The 21 Gun Salute
Post by: rjeaton1 on July 14, 2009, 10:12:41 PM
Oh, I forgot to mention that on a win it also clears the betting layout and waits for the next betting opp.
Title: Re: The 21 Gun Salute
Post by: rjeaton1 on July 15, 2009, 02:08:48 AM
I re-read that last post of yours Bombus, and I think it made sense....

I added in the 3rd option you mentioned there. 

You can download the finished file with all 3 betting styles at the same link I provided earlier (nolinks://vlsroulette.com/downloads/?sa=view;id=408 (nolinks://vlsroulette.com/downloads/?sa=view;id=408) )
Title: Re: The 21 Gun Salute
Post by: rjeaton1 on July 15, 2009, 02:16:34 AM
Oh, I forgot a line of code at the bottom...if you were using the 3rd option once it placed a bet it just kept placing them...sorry about that.

Instead of downloading it again, just copy and paste what's below...

system "Bombus' 21 Gun Salute"

{Written by Robert Eaton (rjeaton1 on VLSRoulette.com)
System Credit Goes to Bombus (of VLSRoulette.com)
Read about the system here: nolinks://vlsroulette.com/full-systems/the-21-gun-salute/
Visit [url=nolinks://nolinks.AYS-Roulette-Bot.com]nolinks.AYS-Roulette-Bot.com[/url] to have this system automated}

method "main"
begin
while starting a new session
begin
copy list [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,
           17,18,19,20,21,22,23,24,25,26,27,28,29,
           30,31,32,33,34,35,36,0] to record "table" layout
           
set list [1,2,6,18] to record "progression" data
call "input"
end
while on each spin
begin
call "clear records"

if record "progression" data index > 4
begin
put 1 to record "progression" data index
end
call "check for win/loss"

if flag "ready to bet" is false
begin
track last number for 3 times to record "tracked numbers" layout
end

if record "tracked numbers" layout index = 3
begin
if flag "ready to bet" is false
begin
call "place neighbors"
call "count bets 1"
call "count bets 2"
call "count bets 3"
call "copy bets"
call "set betting flag"
end

if flag "ready to bet" is true
begin
call "place bets"
end
end
end
end




method "clear records"
begin
if flag "ready to bet" is false
begin
clear record "table" data
clear record "numbers" layout
end

if flag "ready to bet" is true and record "flat bet or progression" data = 3
begin
if record "losses" data = 2 or record "wins" data = 3
begin
call "reset"
end
end

if flag "ready to bet" is true and record "flat bet or progression" data = 1
begin
if record "bet counter" data = 2
begin
call "reset"
end
end

if flag "ready to bet" is true and record "flat bet or progression" data = 2
begin
if record "bet counter" data = 4
begin
call "reset"
end
end
end












method "check for win/loss"
begin
if any inside bet has lost each time and record "flat bet or progression" data = 3
begin
put 1 to record "progression" data index
add 1 to record "losses" data
end
if any inside bet has won each time and record "flat bet or progression" data = 3
begin
add 1 to record "wins" data
end
if any inside bet has lost each time and record "flat bet or progression" data = 2
begin
add 1 to record "progression" data index
end
if any inside bet has lost each time and record "flat bet or progression" data = 1
begin
put 1 to record "progression" data index
end
if any inside bet has won each time and record "flat bet or progression" data = 1 or record "flat bet or progression" data

= 2
begin
call "reset"
put 1 to record "progression" data index
end
end







method "place neighbors"
begin
put 1 to record "tracked numbers" layout index
Put 3 to the Neighbor Count
copy Neighbors of Record "tracked numbers" layout to record "neighbors" layout
put 2 to record "tracked numbers" layout index
copy neighbors record "tracked numbers" layout to record "neighbors 2" layout
put 3 to record "tracked numbers" layout index
copy neighbors record "tracked numbers" layout to record "neighbors 3" layout
end


method "place bets"
begin
add 1 to record "bet counter" data
put 100% of record "progression" data on record "numbers" layout list
put 100% of record "progression" data on record "tracked numbers" layout list
end


method "count bets 1"
begin
Put 1 on record "neighbors" layout index
Loop until record "neighbors" layout index > record "neighbors" layout count
begin
Put 1 on record "table" layout index
Loop until record "table" layout index > record "table" layout count
begin
If record "neighbors" layout = record "table" layout
begin
Put 100% of record "table" layout index to record "table" data index
put 1 to record "table" data
Set Max record "table" layout index
end
Add 1 to record "table" layout index
end
Add 1 to record "neighbors" layout index
end
End

method "count bets 2"
begin
Put 1 on record "neighbors 2" layout index
Loop until record "neighbors 2" layout index > record "neighbors 2" layout count
begin
Put 1 on record "table" layout index
Loop until record "table" layout index > record "table" layout count
begin
If record "neighbors 2" layout = record "table" layout
begin
Put 100% of record "table" layout index to record "table" data index
put 1 to record "table" data
Set Max record "table" layout index
end
Add 1 to record "table" layout index
end
Add 1 to record "neighbors 2" layout index
end
End


method "count bets 3"
begin
Put 1 on record "neighbors 3" layout index
Loop until record "neighbors 3" layout index > record "neighbors 3" layout count
begin
Put 1 on record "table" layout index
Loop until record "table" layout index > record "table" layout count
begin
If record "neighbors 3" layout = record "table" layout
begin
Put 100% of record "table" layout index to record "table" data index
put 1 to record "table" data
Set Max record "table" layout index
end
Add 1 to record "table" layout index
end
Add 1 to record "neighbors 3" layout index
end
End


method "copy bets"
begin
Put 1 on record "table" data index
Loop until record "table" data index > record "table" data count
begin
If record "table" data = 1
begin
Put 100% of record "table" data index to record "table" layout index
If record "table" layout is not found in record "numbers" layout
begin
Set Max record "numbers" layout index
Add 1 to record "numbers" layout index
Copy record "table" layout to record "numbers" layout
end
end
Add 1 to record "table" data index
end
end


method "reset"
begin
clear record "wins" data
clear record "losses" data
clear record "neighbors" layout
clear record "neighbors 2" layout
clear record "neighbors 3" layout
clear record "bet counter" data
clear record "tracked numbers" layout
clear record "table" data
clear record "numbers" layout
set flag "ready to bet" to false
end

method "set betting flag"
begin
if record "numbers" layout count = 18
begin
set flag "ready to bet" to true
end
end

Method "Input"
Begin
Input Data "Put 1 for Flat Betting System
            Put 2 for Progression Betting System
            Put 3 for Max 3 Wins/Max 2 Losses System" to record "flat bet or progression" data
end
Title: Re: The 21 Gun Salute
Post by: bombus on July 15, 2009, 02:18:22 AM
Hey rj,

I downloaded the  previous version, not the last one yet.

The "bet twice then stop" version is close, but not quite right.

It is stopping after only one bet on a win, it should bet twice every time, win or lose.

Sorry mate.

Cheers :drinks:
Title: Re: The 21 Gun Salute
Post by: simon on July 15, 2009, 06:38:28 AM
what are the results of the program/this system showing you?
Title: Re: The 21 Gun Salute
Post by: sniper on July 15, 2009, 08:37:59 AM
Hello rjeaton1,

Thank you very much for the " 21 Gun Salute " software in rx. And bombus, thanks for your interesting system.

Regards

sniper
Title: Re: The 21 Gun Salute
Post by: MATTJONO on July 15, 2009, 09:45:58 AM
Thankyou bombus for sharing this system.

i have a thew question tho.

could we have also wait for 5 sections of 5 pockets (2eva side of the 5 numbers hit) hit with no overlapping= 25 number bet.
Example
   
16   
24   
8   
30   
5   
35   
27   
18   
19
   
26   w
12   w
31   l
7   w
7   w
31   l
34   w
14   l
7   w
22   w
13   w
1   l
18   w
35   w
14   l
27   w
27   w
0   l
11   l



and also

wait for 6 sections of 3 pockets (1eva side of the 6 numbers hit) hit with no overlapping = 18 number bet
Example


29
16
24
8
30
34
6
12
16
26
14
15

1   l
26   w
12   w
28   w
12   w
13   l
24   w
10   l
10   l
8   l



just ideas for adding more triggers to play with.

mattjono
Title: Re: The 21 Gun Salute
Post by: insidebet on July 15, 2009, 06:48:54 PM
Just tested some 36k spins on RX.  One long steady decline...  (flat bet).

Insidebet
Title: Re: The 21 Gun Salute
Post by: rjeaton1 on July 15, 2009, 07:07:53 PM
It could be because I don't have it properly set up just yet.

On the flat bet version, it is supposed to bet 2 times regardless of a win or loss...but on a win it just stops.

When i've got it fixed I'll let you know.
Title: Re: The 21 Gun Salute
Post by: bombus on July 17, 2009, 12:47:23 AM
Quote from: MATTJONO on July 15, 2009, 09:45:58 AM
Thankyou bombus for sharing this system.

I have a thew question tho.

could we have also wait for 5 sections of 5 pockets (2eva side of the 5 numbers hit) hit with no overlapping= 25 number bet.
Example
   
16   
24   
8   
30   
5   
35   
27   
18   
19
   
26   w
12   w
31   l
7   w
7   w
31   l
34   w
14   l
7   w
22   w
13   w
1   l
18   w
35   w
14   l
27   w
27   w
0   l
11   l



and also

wait for 6 sections of 3 pockets (1eva side of the 6 numbers hit) hit with no overlapping = 18 number bet
Example


29
16
24
8
30
34
6
12
16
26
14
15

1   l
26   w
12   w
28   w
12   w
13   l
24   w
10   l
10   l
8   l



just ideas for adding more triggers to play with.

mattjono


MJ,

I think you're right. This type of eva side section betting could be configured many ways to good effect. I suppose it's a matter of fine tuning the betting and keeping it practical and playable.

I think a lot of smaller number groups might dilute the sections a bit too much, so I prefer less groups of larger sections. Personally I struggle with 21 numbers and would not like to be betting any more than that, also the profit per win starts to get a bit short.

Essentially you could try any configuration.
Title: Re: The 21 Gun Salute
Post by: MATTJONO on July 17, 2009, 06:35:42 AM
Hi Bombus,
I have to agree with you on the amount of numbers we are betting 21 seems to be the max we should consider, however I have done a short test on the 1eva side.
Below is the first betting of 15 numbers and how they will look when playing the 5 sections of 3 neighbouring pockets (no overlapping)
0   
5   
4   
23   
36   
32   
2   
31
 (TRIGGER) we would now bet these sections next for a attack of 7 spins
[disk]10,23,8,11,36,13,21,2,25,0,32,15,9,31,14[/disk]

-15 number bets
-attacked for 7 spins then retracked
-after an attack we can start looking for a new set of ancors tracking from 4 spins back


60 SPIN SESSION
32   
21   
0   
5   
4   
23   
36   
32   
2   
31
   15 numbers (bet for 7 spins)
11   w
16   l
0   w
9   w
19   l
26   w
11   w
12   15 numbers (bet for 7 spins)
33   l
12   w
28   w
34   l
19   w
32   l
28   w
26   
14   
11
   15 numbers (bet for 7 spins)
33   l
5   l
31   w
12   w
6   l
32   w
14   w
22   15 numbers (bet for 7 spins)
18   w
33   l
13   l
9   w
18   w
31   w
12   w
27   
26
   15 numbers (bet for 7 spins)
12   w
29   w
32   l
9   w
8   l
3   w
30   l
33   
9   
14   
1   
34   
18   
18   
1   


60 spins
35 bets placed (maybe as many bets as we are going to get in a 60 spin session)

W= 22
L= 13

total profit = + 267units


MATTJONO
Title: Re: The 21 Gun Salute
Post by: simon on July 18, 2009, 02:57:55 PM
I tried playing this system today at virtual roulette at my local slot parlor (betting 21 numbers) and could never get more than 2 anchor sections down between no more bets, as there is less than a minute to place bets between spins.  I guess it's possible but I would have to get much faster, using both hands, kind of like learning to type at the roulette betting layout "keyboard."
Title: Re: The 21 Gun Salute
Post by: Pedro on September 23, 2009, 01:45:09 AM
Wow just came accross this, and it looks very promising .
What has happened since the last post, a couple of months ago, is it still going strong ?

Thanks for sharing this Bombus,

Cheers Pedro
Title: Re: The 21 Gun Salute
Post by: ironguy on September 30, 2009, 06:06:08 PM
hi bombus

first sorry for my bad english
congratulations for your system seems to be good
just one question  : did you test it on RNG roulette and live roulette (ave you got results for these two games)

thanks for your answer
Title: Re: The 21 Gun Salute
Post by: Jeromin on October 07, 2009, 10:54:00 PM
Just had a session today, on a automated  single zero roulette. I wish I had actually written the results, because it was quite incredible. I played a simple way: bet till I get L twice at any point, then retrack from the losing number. That is, twice L,  not necessarily in succession.

e.g.
LWWL
WWLWWL
WLL
etc.

I had a 8W 2L, followed by a 9W 2L, followed by a 5W 2L. Then a 1W 2L, which seemed to be the end of the lucky strike, but no. Another 8 or 9W, lost track at that point. It's a motorized roulette, so there's no DS, but somehow, there's a regularity that this system exploited well today. The only other variation  applied was that if a loss was on the edge of a group, I counted it as a win, since it was close to the tendency. I got a few of those. The betting opportunities didn't take too long to arrive either, no more than about ten spins, which in touchscreen, roulette is about 60 seconts appart.
I also noticed that, once I lost a second time, if the first two results where close by, the next few where likely to be close too: in the same 12 pocket section of the wheel, a pattern I also profited from.
All in all, 350 units turned into 1250 ( highest was 1380 units ) and a very enjoyable session that I hope wasn't pure luck.
Title: Re: The 21 Gun Salute
Post by: keel44 on October 09, 2009, 05:23:13 PM
Hows about this betting strategy:

If the first bet is a W:  go for a W for only 2 more times max (try for 2 out of 3 wins if next bet is L) Go for 3 W in a row
If the first bet is a L:  go for 2 more wins UNLESS Loss again, then stop
Title: Re: The 21 Gun Salute
Post by: petquesha on October 10, 2009, 11:54:45 AM
We need more testing on this system.
Must be able to test this between us if programming is to difficult.
i will start handtesting today on my Hamburg nr collection , will test the flatbet 2 bet way,seems the safest and most easy way to play / test.

Will post some results soon.

If we all do about 2000 nrs then should have lots off info on this system..!

kind regards,

Petquesha
Title: Re: The 21 Gun Salute
Post by: Jeromin on October 10, 2009, 09:19:19 PM
I'm on, though 2000 spins will be slow. I guess by the end I'll know the wheel back to front, so it won't be all a waste. I've had some success with long series of wins ( real money ), so I'll check my method ( bet till I get a total of two L ) which includes your method as a subset.
I'll post results as I go.
As I play it, I've noticed that quite often an L is on a borderline number, in which case, nearly always the next result is a W. I'm also interested in testing the following 21 gun salute variation: bet on the last three results, regardless of placement. That is, even if they are close by, bet systematicaly on the last three and the three left and right of each ( the so called 3 Eva side ). Maybe reduce the nunmber on the third oldest so that the bet is only 18 numbers, such that a W to L 1:1 ratoio breaks even. I'm really trying to avoid progressions, too nerve wrecking.
Title: Re: The 21 Gun Salute
Post by: petquesha on October 11, 2009, 07:27:28 AM
Thx Jeromin, thats  a good start.

Title: Re: The 21 Gun Salute
Post by: petquesha on October 11, 2009, 03:15:48 PM
After 300 spins negative BIG TIME, I stopped testing..................sry
Back to law of 3rd for me.

goodl uck ,
Petquesha :rtfm:
Title: Re: The 21 Gun Salute
Post by: betatester on October 13, 2009, 02:43:13 PM
Hello forumers.
I did finish my tests on this system.
Bad news.
The code was difficult to figure out. The system is difficult too to play on a live casino.
And yes, eventually you will have long runs of matches in wich you touch your bet at first.
But, If you progress you will tank.
If you play flat bet, you are playing a chance with 21/37 prob. to hit, so this almost 57 every 100 runs.
a 57% has also its variability.
When you win you have +15. When you lose -21
4 wins didn't serve to keep you in save 3 loses.
Many times the number that comes brings you to a "new" situation with all the conditions meet, while you just lost the first 21, a new set must be prepared... if done with computer it's easy, but in real situations it could be a mess...

I was interested in this system just because it wasn't easy to program.
But as always, more imagination and a more difficult code doesn't gives you a better bet selection !!!

There is always more simple ways to play more than 18 numbers.
The two halves of the wheel have a very good distributions on reds/lows and black/higs... and so on...
Right the zero:
ALL THE BLACK, LOWS (2-4-6-8-10-11-13-15-17) & ALL THE REDS HIGHS (19-21-23-25-27-30-32-34-36)
Left the zero:
ALL THE BLACKS, HIGHS (20-22-24-26-28-29-31-33-35) & ALL THE REDS LOWS, (1-3-5-7-9-12-14-16-18)

Choose half wheel and then add a full group from the other side.
If you choose Right, then add (1-3-5-7-9, or 20-22-24-26-28... or some of the 4# groups 29-31-33-35 or 12-14-16-18)

18+5= 23 or 18+4= 22 numbers.

You deal with less "jettons" (the bet in LOW or HIGH, or BLACK or RED must be 18 times higher (18 units) + 4/5 units in the other's side group.

Just my advice.

All the best.

Betatester.