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Repeaters

Started by TurboGenius, May 25, 2008, 02:48:18 PM

0 Members and 1 Guest are viewing this topic.

TurboGenius

(Placed it here because I know you love repeaters :) )

Repeaters...

Ever notice how a number will repeat at a better rate than what the math says (1:37/38)

Note numbers as they spin - then when any number repeats, use that number and start
a new "chain" of numbers.
It is interesting how many times the repeater repeats again.. (above the expected)

====================================

(starting rx)

0 21 27 11 25 31 36 19 29 15 6 9 2 (29)
29 (29) (same)
29 10 26 36 28 7 0 35 4 31 12 (29) (same)
29 7 (7)
7 12 26 25 19 9 29 23 (23)
23 21 35 28 17 2 14 26 1 7 (26)
26 15 22 (26) (same)
26 (26) (same)

Of interest ?
I believe a progression (very mild) can do alot with this simple system.

TurboGenius

May 24th actuals (Wiesbaden)

table 1


25 9 27 32 5 4 19 3 12 33 16 20 *9
9 10 15 6 2 31 34 35 *15
15 22 10 17 26 35 6 12 20 *20
20 30 25 33 10 *30
30 0 35 26 23 *23
23 0 *0
0 33 8 26 12 29 20 *12
12 8 33 6 20 *12 (same)
12 0 14 32 21 27 5 31 *14
14 29 12 9 25 30 28 26 27 22 4 31 2 24 7 21 34 3 0 *27
27 10 3 20 16 *20
20 0 34 7 15 4 29 16 *0
0 31 20 14 35 *31
31 1 8 36 14 22 27 *1
1 14 5 11 *14
14 2 *2
2 9 36 30 31 18 8 *18
18 17 36 14 10 33 1 31 *36
36 10 31 29 16 33 (end)

1 out of 17 ended up matching.. compared to 4 out of 7 tries with RNG
overall between the two 5 out of 24 (or 1 in 4.8 and not 1 in 37 as expected)

========================

table 2 :

19 9 6 25 16 23 *19 (same)
19 7 36 8 18 29 *7
7 24 12 23 33 16 35 *7 (same)
7 9 5 14 23 *23
23 6 36 29 17 2 30 12 *23 (same)
23 5 2 9 35 26 22 18 0 7 29 32 8 *32
32 20 8 33 24 0 34 27 19 9 *8
8 29 26 6 15 36 33 *6
6 17 35 *35
35 26 22 12 5 36 8 14 *35 (same)
35 36 7 25 30 31 24 22 *30
30 9 32 36 *36
36 1 30 8 12 *36 (same)
36 *36 (same)
36 5 21 22 16 17 27 *36 (same)
36 15 0 7 17 35 4 28 23 10 *4
4 8 1 20 31 16 15 27 22 29 12 34 *31
31 35 17 36 24 11 30 21 *30
30 10 28 31 11 7 33 35 1 23 36 18 16 *23
23 11 20 34 21 13 36 26 *34
34 7 31 33 21 6 28 0 8 23 1 9 *0
0 33 36 25 5 1 18 28 14 23 12 31 26 13 *23
23 8 27 13 33 10 14 *13
13 18 22 8 20 35 24 17 *8
8 28 35 *28
28 15 20 0 36 *20
20 14 35 31 34 *14
14 33 *33
33 8 *8
8 22 16 6 17 3 29 13 0 *22
22 9 12 10 21 2 *12
12 15 1 13 *15
15 23 21 1 33 24 31 35 34 26 29 10 25 *26
26 2 16 13 15 31 12 *13
13 3 33 22 *22
22 19 25 5 2 34 3 32 *3
3 34 22 6 16 *22
22 14 15 16 18 *22 (same)
22 1 29 6 7 36 17 21 25 2 16 28 31 33 19 *25
25 3 6 16 33 7 18 8 (end)

8 out of 39 / totals now : 13 out of 63 or 1 in 4.8

TurboGenius

So.. tried it out on table 3 (unknown spins) with a mild (as mild as possible)
progression. :



Not a bad way to spend 400 spins :)

Arteinvivo

Hi Turbo,

Thanks for your thoughts on this very interesting topic. Effectively, i have looked at repeat numbers from many sides and i am still fascinated by this clustering effect we can find in every phenomena observed not only within the confine of the game of roulette. Some players have come up with very clever ways to capture the majority of them and i still think a player can make quite a bit of money by exploiting them. Some have had very good results by mixing two chances such as straight numbers and Lines (group of 6 numbers) or straight numbers and streets (group of 3 numbers).

Or as i did many moons ago i keep track of how many spins seperate the repeat number from its last occurence. For example, if i take your numbers :

25 9 27 32 5 4 19 3 12 33 16 20 *9  (last time 9 hit : 11 spins ago)
9 10 15 6 2 31 34 35 *15 (last time 15 hit : 6 spins ago)
15 22 10 17 26 35 6 12 20 *20 (last time 20 hit : 1 spins ago)
20 30 25 33 10 *30 (last time 30 hit : 4 spins ago)
30 0 35 26 23 *23  (last time 23 hit : 1 spin ago)
23 0 *0  (last time 0 hit : 1 spin ago)
0 33 8 26 12 29 20 *12  (last time 12 hit : 3 spins ago)
12 8 33 6 20 *12 (same)  (last time 12 hit : 5 spins ago)
12 0 14 32 21 27 5 31 *14  (last time 14 hit : 6 spins ago)

Even in the number of spins which separate the repeat number from its last occurence we can see many repeatitions in these gaps.

TurboGenius

Tried it against streets (table 4)

Not too bad - very playable.


vandijkerwin

Hi turbo,

like this phenomenon

can you explain which progression you used?

thanks and keep up the good work

gr erwin  :)

TurboGenius

Sure - I'll type it up (busy at the moment)
Cheers

toby

What I found about punters is that 1 of 2 of them hit more than the other 4(ex if you  pick 6 punters)

The point is to hit in the hyperepeaters that hit 2 3 or 4 times the average in a short period.

You may pick the way you like or:

Turbo,we could use your 4-number-method to decide what and when to play a number. You can use 1 , 2 or the 3 dozens. The other way to pick the numbers is to track until you get at least 2 punters playing both and the 2 neighbors of each(6 numbers). The 34rd option is to track more than 100 spins to have 6 punters. I have the chance to choose because where I play there are many players tracking all day long.

Progression: every time a neighbor of the same street ht you leave the numbers and add 1 unit to each of the other numbers of that dozen.

When you hit a number you double the bet, if a neighbor comes you leave the number no matter you are playing 1 2 4 or 8 units on the number. Doubling the number hit takes profit of the short term repeater.

Stop-win:I use 2 criteria to stop
a)when I hit the maximum on a number(10 to 20 units). It looks for a strong hit.
b)playing on 6 numbers, when I win 40 units. Safer

Option b) can make you win several sessions.

best regards

vandijkerwin

i'm still fascinated by this phenomenon but I can't get any good progression out of it....

turbo can you explain (short) what the progression was that you used..

thanks  [smiley=thumbsup.gif]

Clint

Hi Arte (and moderators)

can you recommend any mild progressions this may work with (we seem to have lost Turbo). Have been running through a few hundred no's and after six new numbers, a repeat will nearly always occur within the next ten spins. Most I have seen so far is 13 spins.

Possibly a system similar to this already tested and failed on site or in archives already? Any comments would be welcome.

Regards

Clint [smiley=2/rambo.gif]


TwoCatSam

Turbo is like Elvis:  He always leaves you wanting more!

Sundowner

Hi everyone,

so how do we play them? Because it's not so clear to me.. Do we keep track of the repeaters and we just keep playing all the repeaters at the same time with a progression??

Cheers,
Sundowner.

Sundowner

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