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TEST: Flat betting the Zero & learning

Started by admin, December 12, 2007, 03:09:56 AM

0 Members and 4 Guests are viewing this topic.

admin

Below are graphs from testing the Zero (0) flat betting.

The main point of the tests is to learn to spot the periods of concentration/dispersion of straight-up numbers ( zero is not a "special number" per se, we can learn the regular behaviour of every number studying just one, and I choose the one people can't miss  [smiley=wink.gif] ).

Hopefully some fine conclusions will be brainstormed at the accompanying 1-number as the ultimate challenge thread [smiley=thumbsup.gif]:
nolinks://vlsroulette.com/forum/YaBB.pl?num=1197440322




20071107_4


20071108_3


20071121_6




Learning how to identify periods of concentration and dispersion I think is the key to 1-number play...

Start by noticing the "cycles" since they are usually noticeable in the "timeline" resulting from the graph, both the dispersion clearly seen as the line going down, and the concentration of hits as multiple hits making those beautiful upward spikes.

I'll start saying once you are convinced of the "timeline" there actually ARE better and worse times to bet using it as a reference. In the case of a single number, the ideal is 1 time per 37 spins... that is the base for measuring straight-up.

First advice then is to drop a number after 37 spins without it showing up, since it is always the start of dispersion. Every short or long (record-breaking) dispersion or "absence" starts with skipping a 37-spin cycle. That should rise flags...




What other observation can you add?

Let's keep brainstorming here: [smiley=smiley.gif]
nolinks://vlsroulette.com/forum/YaBB.pl?num=1197440322

Victor

cps10

I did a test not too long ago whereby I started at 0 and started up the ladder. If 37 spins came and the number didn't show, then I dropped it. Then I would move to 1, then once it hit or went 37 spins, I went to 2, etc.

I did about a 3,000-spin sequence and ended up with a ridiculous winning record.

Since this is so random, it probably is silly, but hey, it worked! Plus you aren't going through a cycle of having to endure a number that is really sleeping.

lucky_strike

Thanks VLS...

QuoteThe main point of the tests is to learn to spot the periods of concentration/dispersion of straight-up numbers

That's a great way to get a visual...

I run it and test it for small series contra larger series.

I got Interesting result of concentration / dispersion of balance and imbalance.

Thanks...

Cheers Lucky Strike [smiley=thumbsup.gif]

Arteinvivo

In terms of probability our chance to NOT see our number hit in 37 trials is exactly 36.29%. This is the probability to not see your candidat hit. Consequently, if we make this calculus 100% - 36.29% we get 63.71%. This is the probability to see our candidat number hit at least one or more time in a cycle of 37 spins. So our chance is pretty much high to get a hit.

xman1970

Hey CPS10,
                  Any chance you could post your results from those 3,000 spins ???


[smiley=dankk2.gif] from the Uk  [smiley=wink.gif]


Take it easy....

BTW, anybody have any thoughts on bankroll ?? As in how many losses should the bankroll have to absorb......


Cheers Guys  [smiley=beer.gif]

Edgardo

I propose the following, taking a random number and level playing - a chip-ball for over 100 turns, whether positive, we select another random number and return to play well.

If, for example, in the first test of playing a piece to the number randomly selected the result is negative, select a new númeroa random - or the same ...? -- And play for 100 balls with two chips, if you give negative results back to select another number - or the same ...? -- Handsome and 4 chips for the ball ...

To do more short, we can achieve the same effect, with a horse, bet on 50 balls ... I think ...


It's an idea.

A greeting cordail, Edgardo.








Propongo lo siguiente, tomar un número al azar y jugarlo plano - una ficha por bola -durante 100 giros, si da positivo, seleccionamos otro número al azar y lo volvemos a jugar igual.

Si por ejemplo en la primera prueba de jugar una ficha a un número seleccionado al azar el resultado es negativo, seleccionar un nuevo númeroa al azar - o el mismo...? - y jugarlo por 100 bolas con dos fichas, si vuelve a dar negativo el resultado vuelvo a seleccionar otro número - o el mismo...? - y apuesto 4 fichas por bola...

Para hacerlo mas corto, se puede lograr el mismo efecto, con un caballo, apostado por 50 bolas...pienso...


Es una idea.

Un saludo cordial, Edgardo.

Edgardo

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