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system test

Started by Tucktuckster, June 04, 2008, 04:54:10 PM

0 Members and 1 Guest are viewing this topic.

Tucktuckster

okey dokeey - been doing some more testing and its time to post more detail since I think I may have stumbled on something interesting and there are some good brains on here who can probably help / improve my thoughts.

I look for a sequence of 12 numbers where there are no repeats in last 12. ie 12 different numbers. example below:
4
7
23
29
27
5
21
13
34
18
3
25

based on calcs - there is a normal number of repeaters and non repaters in say 36 spins, 24 spins and 12 spins. Clearly a run of 12 is underhit. does this mean there will be hits or repeaters. no. however - on my tests so far, it is returning a profit if we play for the next 12 spins.

so after these 12 numbers we bet the 12 numbers and any additions to spin 24.

so spin 13 = 12 units staked.  
28 = lose. therefore we are -12 and next bet is 13u and 28 added to list.
23 = win. +23 so +11
18 = win = +23 so +34 overall
25 =win =+23 so +57 overall.

now is a twist. on +50 I was thinking of stopping. I also tested on +45 since 50 is my target and I normally stop if I am within 10% of target win (based on stock market experience where a target price often falls just short!)

anyway - for example I carry on.
7 win 23  
10 lose -13 (now bet 14 numers)
1 lose -14 (now bet 15 numvers)
23 w +21
4 w +21
6 lose - now bet 16
5 w +20
21 2 +20.

so normally I would be +57. if I carry on, its a mega session of +120.....

are all sessions good like this = no. do sessions end negative = yes indeed. I have different numbers at work and is not doing as well but only tested 100 spins.

on this set of numbers - 693 spins of wheel. instances to bet =16. so not many.  

flat betting on all 12 spins = +608.
flt betting up to +50 or more = +574
flat betting up to +45 or more = +517

it maybe I have good set of numbers so far for this method and it will fail badly soon.

another thing I notice - is that on the 12 spins played - on every one there is a sequence of 2 wins or more in a row on each one.....

losing attacks = 4. -47, -49, -6, -3.

Two in a row in one instance. Highest wins = 157, 123,120,102.

not tried any progression as yet but I suspect one may be good if on a bad run.  

will test more and post results on here

Tucktuckster

i have tested this with a set of evil spin for repeater and it stood up well.

it lost. all repeaters system lose with these number, but my god it stood up well and for 900 spin it was down a fraction of the gain in previous test.

i tested other system with these numbers such as turbos 4 numbers and that was a nightmare.

i am now in conclusion that we should just flat bet for 12 numbers.

in the disaster numbers all but 1 of the series had a repeater after the hit (ie a hit and a double hit at least once). so maybe the play is also to play for a hit after a hit?

Krash

I'm curious how this turns out.  So, at what point do you stop adding numbers to bet if you don't hit your stopwin amount?  


EDIT: Ah, your previous post kind of addresses this.  Thanks.

Tucktuckster

i have had some quite bad runs - but these are mitigated since there is always a win or two at least.

so often the losers are -40/-50.

the big winner 100+ is the thing that makes the profit.

my worry is that on many trips you could play 5 times and break even and not return a profit. from 5 trips a system need to return 3 or 4 wins that outweigh the loss.

i am thinking a form of progression would work well. i have never seen 24 spins with no winner. therefore to play for first winner would work, but i fear the progression gets silly.

this is where the idea comes on bet after win for 2nd win to hit that with a progression of some sort.

Tucktuckster

im done for tonight.

one that holds up best and produces steadiest profit is to bet 1 unit until win and then bet 2 unit on all numbers and then stop altogether.

often you get 24, -24. i am undecided what to do with this.

result on 1000 spins so far with this is +557

interestingly the 6 attacks on that when all 12 are played produce -98, when played this way do +17.

2w & 3l & 1 returned 0 in those 6.

on the other attacks tested in first batch, there is 22 attacks, 13w, 4l & 5 at 0. result +540

i suspect when good this one returns less, but when bad it protects bank.

logic = first win normally happens early when less chips bet. therefore double = lower number than 18. so llwl = -12, -13, 22, -28 or -31.

llww = -12,-13,22,44 or +41.

so equal number should equal profit.

first win always seems to be in first 5 trial.

so alternative = 6 spin progression. stake 1,1,2,3,6,11. result with this =489 for all trials in 1000spin.

risk = loss for 6 trial = 381.

i will try and run these variation through nightmare spin i have at work tomorrow.

Natural9

How many losses have you had in a row you could possibly play a pluscoup type of progression

Natural9

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