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Alpha & Omega

Started by col1879, February 11, 2011, 11:40:59 AM

0 Members and 1 Guest are viewing this topic.

col1879

I have finished designing a strategy and have called it 'The Alpha & Omega' strategy (I like Fallout 3 lol) I have not added it to the Full Systems category because I don't know how it will perform (aint that a hoot!)

I am having trouble getting samples of 20 spins. I can't view the spreadsheets of spins in the AP section because I don't have a PC (online through playstation 3) and I don't trust myself not to cheat if pulling paper with the numbers written on them out a hat lol I have also ran out of A4 notepads so want to test on this thread.

So, if you give me 20 spins from your own source/archive I will write below what you will get using 'The Alpha & Omega' strategy (don't get your hopes up, I am bad at maths and bad at designing strategies lol) After 50 tests we will see how it is performing and whether it is worth performing further tests. It relies on a lot of virtual spinning so try not to give me too many 20 spin samples with too many zero's eg 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 lol (a zero counts as a -1 using 0.50 chips to virtual spin) although I do have a safety stop in place if that happens. Maximum win for any Test is +4 and Maximum loss for any Test is -3:

------ Test 01 (col1879): +1 ------ Test 02 (col1879): +4 ------ Test 03 (col1879): 0 ---
------ Test 04 (MAX): 0 ------------ Test 05 (Fripper):  -3 -------- Test 06 (MAX): +3 ------  
------ Test 07 (Giz): +2 ------------ Test 08 (Giz): -3 ------------- Test 09 (Giz): -2 --------
------ Test 10 (Giz): -2 ------------ Test 11 (poundmaker): +2 --- Test 12 (poundmaker): -1
------ Test 13 (poundmaker): +2  - Test 14 (MAX): 0 ------------ Test 15 (BW): +2 ------
------ Test 16 (name): ? ----------- Test 17 (name): ? ----------- Test 18 (name): ? ------
------ Test 19 (name): ? ----------- Test 20 (name): ? ----------- Test 21 (name): ? ------
------ Test 22 (name): ? ----------- Test 23 (name): ? ----------- Test 24 (name): ? ------
------ Test 25 (name): ? ----------- Test 26 (name): ? ----------- Test 27 (name): ? ------
------ Test 27 (name): ? ----------- Test 28 (name): ? ----------- Test 29 (name): ? ------
------ Test 30 (name): ? ----------- Test 31 (name): ? ----------- Test 32 (name): ? ------
------ Test 33 (name): ? ----------- Test 34 (name): ? ----------- Test 35 (name): ? ------
------ Test 36 (name): ? ----------- Test 37 (name): ? ----------- Test 38 (name): ? ------
------ Test 39 (name): ? ----------- Test 40 (name): ? ----------- Test 41 (name): ? ------
------ Test 42 (name): ? ----------- Test 43 (name): ? ----------- Test 44 (name): ? ------
------ Test 45 (name): ? ----------- Test 46 (name): ? ----------- Test 47 (name): ? ------
------ Test 48 (name): ? ----------- Test 49 (name): ? ----------- Test 50 (name): ? ------

If testing proves fruitfil further testing will continue and 'The Alpha & Omega' strategy will be posted in the Full Systems category and you will be able to check over all the test results by working through the samples following the strategy.

col1879

I have decided to join in generating 20 spins by using a Roulette Simulator. With the following 20 spins:

33
34
31
10
23
27
3
11
4
0
18
8
26
9
29
16
21
22
12
11

Test = +1

col1879

The following 20 spins:

1
13
28
33
3
30
17
25
35
23
10
22
36
32
17
30
20
21
15
20

Test = +4

col1879

The following 20 spins:

26
17
34
24
34
4
6
35
2
16
2
13
28
1
27
24
24
14
6
34

Test = 0

col1879

Feel free to join in and post your 20 spins. I will tell you what your results are from testing.

MAX

14
28
16
20
14
31
17
29
14
3
17
13
0
19
13
15
24
2
14
33

Regards
Max

col1879

Thanks MAX. Your Test = 0

Fripper

12
32
31
34
16
30
29
18
27
23
21
30
18
22
1
12
30
18
23
13

MAX

Pleasure, here is 20 more .

27
16
11
13
7
2
34
31
12
7
30
6
2
2
35
29
20
1
4
21

Regards
Max

col1879

Thanks Fripper. Test = -3

col1879


gizmotron

Directly from my teaching software:

36,18,16,16,14,14,31,31,31,13,23,20,21,29,23,7,13,29,23,19,

23,16,17,36,27,0,11,5,9,2,7,29,6,13,19,11,19,13,21,36,

18,0,15,22,28,21,25,35,24,0,36,5,3,30,9,18,28,6,23,36,

1,1,25,16,15,1,13,8,30,22,17,0,4,21,19,1,33,22,0,36,

All lists are generated from a European wheel simulation.

poundmaker

Live spins just now Dublin table 1

16,0,19,16,8,31,32,24,30,31,34,22,12,24,31,1,16,14,3,10

Hope this helps

Regards,

Alf

col1879

Thanks Gizmotron and poundmaker. I might be a bit slow because still learning the strategy.

Gizmotron, your top line of numbers, Test = +2

col1879

Giz motron, your second line of numbers, Test = -3

col1879

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