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The matrix system

Started by pighead, December 01, 2008, 12:30:34 PM

0 Members and 3 Guests are viewing this topic.

Gavioli

Thanks Victor,

now I see what is the meaning. Also I see that you repair (if it was you) matrices in my and Kimo posts with bold red and bold black. But you can see that you kill the idea that Kimo show in his post for the last matrix 9x4 (now looks like 12x3).

A.G.

VLSroulette

Ah, okay, I simply enclose in [numbers] [/numbers] tag, forum takes care of proper coloring.

I got your point, took colorization away from kimo's post.  :)

Should look okay now.

And hey! Thanks for the productive debate Gavioli.

Regards.

Mogwai

Hello Kimo Li,

I was stuck also in 6x6 like Gavioli. That last post of yours is very interesting. I see we can combine in roulette two 3x12 Matrices, to form three 2x12 Matrices or a single 6x12 Matrix if you prefer. I always thought that a combination of Matrices is being used...

Best Regards

Kimo Li

Thank you all[smiley=dankk2.gif]  for your comments.  I appreciate it.

Kimo Li

Gavioli

Thanks Kimo, for your generosity and your time.

Im really gratefull for all the informatinons, specialy for the lottery matrix. Can I please ask you for some hints how to use this, because I really dont know how to look numbers in lottery, like a circle + matrix or only matrix.

Best regards

A.G.

Gavioli

Hi,

I made some image of the Kimo Li matrix inside the wheel. From this images is visible that star (2 triangles) divide the wheel to 6 sectors. Yellow squares are are the numbers of pie that kimo use for name of the pies, S1-S6 are 6 stars. If you rotate the star you can see why wheel have 6 stars. The X and Y I marked with blue and orange, so you can see the pattern inside matrix.




You can also download attached PDF file.

A.G.

Gavioli

Here is quick test one of possible variant how to play matrix!

For test I used stars and pies for bet. Selections was made when I get repeated star and repeated pie I played them both. Because stars and pies always meet we have 11 numbers to bet. I dint use 0, but can be add if we have S1P4 or S6P7 For strategy I use:

1. 3 Loses in a row, stop betting and wait that new combination form
2. If win in three spin window, always play 5/6 spins, but stop when second win come

In test I used only flat bets, without any progression.


SPINS ARE FROM AIRBALL ROULETTE

21/s5p4
30/s3p8
10/s6p5
16/s3p5.....s3+p5=19.34.30.16.9.12.+1.24.16*.33.1.20.

16w+25
16w+25
18l-11//50-11=+39

0...I skip zero

12/s3p7
15/s2p4
1 /s5p5 
31/s2p9
15/s2p4....s2+p4= 15.17.11.24.31.28.+32.15*.19.4.21.2

23l-11
28w+25
8 l-11 
2 w+25//50-22=+28+39=+67
 
32/s1p4
18/s5p9
28/s2p7
11/s2p8
19/s1p4....s1+p4= 32.17.11.24.31.28.+32*.15.19.4.21.2

19w+25
21l-11
30l-11
16l-11
11w+25//50-33=17+67=+84

34/s3p6
26/s6p7
27/s5p6
36/s1p8
32/s1p4....s1+p6=32.25.36.5.14.7.+25*.17.34.6.27.13.

4 l-11
32w+25
7 w+25//50-11=39+84=+123
 
21/s5p4
30/s3p8
28/s2p7
4 /s4p4...selected pie4 because hit before pie7 
26/s6p7
13/s6p6....s6p+p4(p7)=2.13.10.20.29.26.+32.15.19.4.21.2*.

32w+25
30l-11
22l-11
0 l-11   
2 w+25//50-33=+17+123=+140

8 /s4p8 
9 /s3p9
28/s2p7
6 /s4p6
21/s5p4
10/s6p8....s4+p8=4.6.8.33.22.35.+36.11.30.8*.23.10.

19l-11 
16l-11 
28l-11=-33//140-33=+107

28/s2p7
15/s2p4
22/s4p9
26/s6p7...s2+p7=15.17.11.24.31.28..7.28.12.35.3.26.

18l-11
11l-11 **mistake 11 win (not corrected in results)
32l-11=-33//107-33=+74

13/s6p6
27/s5p6
13/s6p6...s6p6=2.13.10.20.29.26.+25.17.34.6.27.13*.

30l-11 
28l-11
19l-11=-33/74-11=+63

21/s5p4 
3 /s5p7 
28/s2p7..s5p7=21.27.23.1.18.3.+7.28.12.35.3*.26. 

3 w+25 
18w+25=+50/63+50=+113

22/s4p9
18/s5p9
9 /s3p9
15/s2p4
3 /s5p7...s5p9=21.27.23.1.18.3.+14.31.9.22.18*.29. 

15l-11
30l-11 
16l-11=-33//113-33=+80

11/s2p8
10/s6p8
29/s6p9...s6p8=2.13.10.20.29.26..36.11.30.8.23.10*.

20w+25
0 l-11
20w+25=+39//80+39=+119

30/s3p8
25/s1p6
13/s6p6 
17/s2p6
14/s1p9...s1p6= 32.25.36.5.14.7.+14*.31.9.22.18.29.

18w+25 
11l-11 
5 w+25=+39//119+158

TOTAL=+158 units
BETS LOST IN A ROW=3x 33units=-99units
BETS WON IN A ROW= 4x +39+28+17+39=+123

*numbers that meet in matrix pie and star
**mistake in testing = win not included in results

This is very short test and we cant make any conclusions on these and we can see that bet can lost 3 times in row. If someone have time to do some test please do, but for testing larger samples program would be need it.

Cheers


TwoCatSam

Gavioli

You are the first person to explain this with any measure of clarity. 

Sam

WARRIOR


The Spiders Kiss

Yes thank you Gavioli.....and of course Kimo Li
TSK

Clint

Agreed. Kimo has been more than generous with his input. Just ordered his book last week from Amazon so gonna read through that for a bit before I venture down the Matrix road.

Regards

Clint

JLP

Hi,

Yes, this approach of the matrix that Gavioli explained makes me remember the 3 sectors of Chippo´s system as he uses 3 sectors of 12 numbers.The essence of the bets is the same looking for the sector that is trending, although Chippo use 3 fixed sectors.

Cheers, :) ;)
JLP.-
   

Gavioli

Quote from: JLP on February 01, 2009, 08:55:34 PM
Hi,

Yes, this approach of the matrix that Gavioli explained makes me remember the 3 sectors of Chippo´s system as he uses 3 sectors of 12 numbers.The essence of the bets is the same looking for the sector that is trending, although Chippo use 3 fixed sectors.

Cheers, :) ;)
JLP.-
   

Hi mate,

Im using sectors combinated with stars and it is only first idea. Tomorrow i will reperesant a few other options like 4 sectors, combinated with stars. Also I can see that cross could be ussefull, because a cross numbers  goes like....S1P4.S2P6.S3P8.S4P5.S5P9.SP6P7, for both diagonal line the same. The combinations are really endless.

A.G.

RoulettePlayer

@ Gavioli - Well put, indeed, "The combinations are really endless." 


@ Anyone - Is there a way to copy and paste here from Open Office spreadsheet (MS xl knockoff)?

I'm trying to post a variant of the 00 wheel matrix 28.  I use it in tandem with someone else's matrix (which obviously I can't post) and find them to be very effective together.  Someone may find it useful, or perhaps at least it may shed some light on different ways to arrange matrices.  It doesn't stack properly when I try to import it.  Thanks.  RP.

Gavioli

Quote from: Kimo Li on February 02, 2009, 02:34:16 AM
Gavioli,


Information about the Matrix is based on the Global Pie Method.

While I appreciate the effort of your explanation about the Matrix, the image you created is in my book, The European Roulette Book, page 33, and The Roulette Formula, page 59.  These materials are copyrighted.  I have no problem with the image being displayed. I would appreciate if you post the source of your information.

Regards,

Kimo Li




Hello Kimo,

Im sorry, I dont want to breake any law,  but I created hundreds of roulette images and image that I posted is my creation. I did name sectors and other things just like it is in your book, so that other members can see more clear how to look the wheel, pies, stars and matrix together. The source is VLS forum, where you posted your book a year ago and later you deleted this posts because of your group if I remember correctly.

Regards

A.G.

Gavioli

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