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*The Cauldron*

Started by bombus, December 16, 2010, 06:36:38 AM

0 Members and 1 Guest are viewing this topic.

bombus


A Merry Christmas gift to all from Bombus.


*Alert*

This system is offered free to all and sundry. Please do not buy this system from unscrupulous, plagiarist sellers in time to come. LOL!  ;D


*Disclaimer*

There is no dignity quite so impressive, and no one independence quite so important, as living within your means.
- Calvin Coolidge.

A worthy quote to remember whenever you sit down to gamble.



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The Cauldron

The holy grail of Arthurian legend is sometimes referred to as a "cauldron", although traditionally the grail is thought of as a hand-held cup rather than the large pot that the word "cauldron" usually is used to mean. This may have resulted from the combination of the grail legend with earlier Celtic myths of magical cauldrons.

If you look down into a cauldron you will see a circle with lots of froth and bubbles moving endlessly around in random fashion. Much like looking down into a roulette wheel except the random froth and bubbles are replaced by numbers and a ball. Bubbles burst and are sometimes quickly replaced by another bubble in its place, or sometimes the new bubble will appear in another random place. Much like the ball sometimes quickly lands in the same spot or sometimes moves to another random wheel position.


The system:

Mark off around the wheel the last 10 individual numbers hit. This could take as little as 10 spins or many more – I've seen it take up to 21 numbers.

These 10 numbers are your first group of four groups we will create for the next round of bets.

Now starting from the zero (or if zero is part of the first group of 10, the next available un-hit number in a clockwise direction - you can go anti clockwise if that is more comfortable) mark each un-hit number in succession around the wheel with the numbers 1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3-1-2-3.

Each pocket of the wheel is now marked all the way around with either a 1 or a 2 or a 3 or a stroke/dot.

These are the four groups we will use for the next round of bets.

By the time you have set up the wheel there will likely have been another spin, and we use that number as the first trigger. Note what group that number belongs to and bet that group once with 1 unit. This will cost either 9 or 10 units. If it wins we clear our chips, wipe the slate and start anew setting up the wheel once again with the last 10 numbers out, and the remainder grouped 1-2-3. Unless the first betted group was the 10 number group. If it was the 10-number group and it wins, then we recall the bet and let it ride. We will recall and let it ride indefinitely until such time as the 10-number group loses before proceeding to the next bet stage. We do this because a win on the 10-number group will not change the situation of our 4 groups if we reset.

If or when the first bet loses we note what group that next number belongs to. We recall the original bet then add in the numbers from the new group. This will cost either 18 or 19 units. If it wins we clear our chips, wipe the slate and start anew setting up the wheel once again with the last 10 numbers out, and the remainder grouped 1-2-3.

If the second stage bet loses then we note what group that next number belongs to. If we reach this point it means that 3 of the 4 groups have hit since we set up the wheel. The next stage bet is the group that has yet to hit. This will cost either 9 or 10 units. If it wins we clear our chips, wipe the slate and start anew setting up the wheel once again with the last 10 numbers out, and the remainder grouped 1-2-3.

If all 3 bet stages lose, we clear our chips, wipe the slate and start anew setting up the wheel once again with the last 10 numbers out, and the remainder grouped 1-2-3. When all 3 bets lose we will now be betting on stage 1 of the next round.

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Staking:

I would recommend flat betting this system until you become proficient, perhaps several months.

After a while you might want to introduce a bit of a progression.

My progression is 1-2-1-2-1-2-1-2-1-2, etc.

This is how I shift between 1 and 2 units:

For shifting purposes I do not count the extra chip from the 10-number group bets when assessing a break even.

I split the game into bets of 9 units and bets of 18 units, each running its own progression.

9 unit bets get 4 chances to win – 18 unit bets get 2 chances to win.

Any bet wins = Raise or hold. Start new bet.
Any bet loses = Lower or hold. Start new bet.
Any bet breaks even = Raise or hold. Start new bet.
Any bet breaks even 2 or more times in a row = lower and hold. Start new bet.

--------------------------

When playing this system you either need a stack of disposable wheel diagrams, or use a laminated wheel diagram with easy erase projector pen. I use a laminated card with 2 wheels on it, one above the other because it is so easy and I sometimes play this system in conjunction with 1 or 2 other complimentary methods.

One thing I like about playing this system is that by always starting with the last 10 hit numbers marked out you get visual snapshots of how the ball is moving around different areas of the wheel, and sometimes this leads to other bets, in fact I made another system using these movements (The Cauldron is better). Generally the 10-number group will clump and spread, clump and spread around different wheel sections which is visually interesting to witness.


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Merry Christmas to all of you & your families.



Bayes

Thanks for sharing, and a merry crimbo to you too.  :good:

jrhelp007

Can you copy and paste a chart of a wheel and explain the method in detail?

bombus

Attached are two charts.

One is blank for saving, printing, and laminating.

The other shows how to set up for a bet.

In the example you see around the perimeter the last 10 individual numbers marked out around the wheel, and the remainder of the numbers marked with 1-2-3 respectively.

In the middle you can see 1-2-3-10 listed vertically with a "+" beside each. The card is now set up for playing the first game.

jrhelp007

Thank you for our prompt response.

Are you playing this method?

What's your % success with this method?

Can you show some Roulette numbers and how you proceeded with the method right after you marked the 10 numbers. Example of a win vs a loss and how to proceed.

Thanks,

John

Kingspin

This is one I will be playing for sure after christmas. The play tech casino's where I play may have too short a spin
interval to give time to track and place bets , a spin a minute casino probably is for me with this one. The big question though is are you making big bucks from it bombus  :)

The method looks very interesting.

bombus

Quote from: jrhelp007 on December 17, 2010, 12:03:59 AM...Can you show some Roulette numbers and how you proceeded with the method right after you marked the 10 numbers. Example of a win vs a loss and how to proceed.

Thanks,

John

I will run through some hypothetical scenarios so you can see how it's done.

First 10 numbers out:
3
28
20
21
2
23
17
0
36
11

Next 2 numbers out:
12
4

This first example results in a win on the first bet.

After set up the first number out is #12 signaling a bet on group 1.

Bet 1 unit each on 32,4,6,30,5,33,31,18,12. = -9 units.

Next number out is #4. Group 1 wins.
Return = 36 units / 36 – 9 = +27 units.

First attachment shows how I mark the game.

In the centre above the line you can see group 1 hit twice.
Below the line on the left shows the last group out, on the right shows what group is bet, and the result.

Second attachment shows the card set up for the next bet with the last 10 numbers marked, etc. You can see numbers 3,28 have been dropped, and numbers 12,4 added to the 10 number group, also changing the arrangement of the other groups for the next game.

bombus


Next scenario.

First 10 numbers out:
3
28
20
21
2
23
17
0
36
11

Next 3 numbers out:
12
15
24

This next example results in a win on the second bet.

After set up the first number out is #12 signaling a bet on group 1.

Bet 1 unit each on 32,4,6,30,5,33,31,18,12. = -9 units.

Next number out is #15. Group 1 lost signaling a bet on groups 1&2.

Bet 1 unit each on 32,4,6,30,5,33,31,18,12 &  15,25,27,8,24,1,9,29,35. = -18 units.

Next number out is #24. Group 2 wins.
Return = 36 units / 36 – 27 = +9 units.

First attachment shows how I mark the game.

In the centre above the line you can see group 1 hit once & group 2 hit twice.
Below the line on the left shows the 2 hit groups, on the right shows what groups were bet, and the results.

Second attachment shows the card set up for the next bet with the last 10 numbers marked, etc. You can see numbers 3,28,20 have been dropped, and numbers 12,15,24 added to the 10 number group, also changing the arrangement of the other groups for the next game.








Mr J

Thanks for sharing Bombus, very cool of you.

Ken

bombus


No wucken's!


Merry Xmas Mr J.





;D

bombus

Next scenario.

First 10 numbers out:
3
28
20
21
2
23
17
0
36
11

Next 4 numbers out:
12
15
23
10

This next example results in a win on the third bet.

After set up the first number out is #12 signaling a bet on group 1.

Bet 1 unit each on 32,4,6,30,5,33,31,18,12. = -9 units.

Next number out is #15. Group 1 lost signaling a bet on groups 1&2.

Bet 1 unit each on 32,4,6,30,5,33,31,18,12 &  15,25,27,8,24,1,9,29,35. = -18 units.

Next number out is #23. Groups 1&2 lost signaling a bet on group 3.

Bet 1 unit each on 19,34,13,10,16,14,22,7,26. = -9 units.

Next number out is #10. Group 3 wins.
Return = 36 units / 36 – 36 = +0 units (Break even).

First attachment shows how I mark the game.

In the centre above the line you can see all 4 groups hit once.
Below the line on the left shows the 3 first groups hit, on the right shows what groups were bet, and the results.

Second attachment shows the card set up for the next bet with the last 10 numbers marked, etc. You can see numbers 3,28,20 have been dropped, and numbers 12,15,24 added to the 10 number group, also changing the arrangement of the other groups for the next game.








bombus

Next scenario.

First 10 numbers out:
3
28
20
21
2
23
17
0
36
11

Next 4 numbers out:
12
15
23
23

This next example results in a loss.

After set up the first number out is #12 signaling a bet on group 1.

Bet 1 unit each on 32,4,6,30,5,33,31,18,12. = -9 units.

Next number out is #15. Group 1 lost signaling a bet on groups 1&2.

Bet 1 unit each on 32,4,6,30,5,33,31,18,12 &  15,25,27,8,24,1,9,29,35. = -18 units.

Next number out is #23. Groups 1&2 lost signaling a bet on group 3.

Bet 1 unit each on 19,34,13,10,16,14,22,7,26. = -9 units.

Next number out is #23. Group 3 lost.
Return = 0 units / 36 – 0 = -36 units.

First attachment shows how I mark the game.

In the centre above the line you can see groups 1,2 hit once, and group 10 hit twice.
Below the line on the left shows the 3 first groups hit, on the right shows what groups were bet, and the results.

Second attachment shows the card set up for the next bet with the last 10 numbers marked, etc. You can see numbers 3,28 have been dropped, and numbers 12,15 added to the 10 number group, also changing the arrangement of the other groups for the next game.








hb5810

Thanks for posting this system.  I'm a bit lost regarding the 4 groups.  Can you tell me what the 4 groups are.  Thanks

Kingspin

The 4 groups are 1. 2. 3. and the ten unique numbers from tracking. .


hb5810

Ohh, I get it now, thanks.  Btw have you had any losing runs with the system

hb5810

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